Commit Graph

161219 Commits

Author SHA1 Message Date
Alyssa Rosenzweig
829f769e60 pan/mdg: Fix 16-bit alignment with spiller
The loop over sources has to happen for every instruction, regardless of whether
we also need to register allocate the destination. The other source loops handle
this properly, but this one was missed.

Fixes spilling failure in shaders/android/angle/aztec_ruins/16.shader_test when
the input NIR is shuffled a bit (from reordering passes).

Fixes: 129d390bd8 ("pan/mdg: Fix bound setting in RA for sources")
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19093>
2022-10-17 19:11:10 +00:00
Alyssa Rosenzweig
2c446b6636 pan/mdg: Limit work registers for large workgroups
When more than 8 registers are used, Midgard can only fit 64 threads in a
thread group. For barriers to work properly, a threadgroup must fit an entire
work group. The GL driver configures the hardware to have threadgroups the size
of work groups. That means if more than 64 threads are used in a workgroup, and
more than 8 registers are used, the hardware will fault spawning threads.

To workaround this hardware limitation, we need to limit the number of work
registers used depending on the size of the workgroup. Typically, the work group
size is known at compile-time so that determination can usually be made without
variants. To avoid variants, we make a pessimistic estimate in the case when
it's not known at compile-time.

shader-db shows 6 shaders affected. I expect that all of these would fault with
DATA_INVALID_FAULT if they tried to execute before this patch, due to the
oversize local size, and faulting is even slower than spilling ;-)

Fixes dEQP-GLES31.functional.synchronization.* on Mali-T860.

instructions HURT:   shaders/android/gfxbench/carchase/6.shader_test MESA_SHADER_COMPUTE: 121 -> 157 (29.75%)
instructions HURT:   shaders/android/gfxbench/carchase/386.shader_test MESA_SHADER_COMPUTE: 121 -> 157 (29.75%)
instructions HURT:   shaders/android/gfxbench/carchase/374.shader_test MESA_SHADER_COMPUTE: 141 -> 184 (30.50%)
instructions HURT:   shaders/android/gfxbench/carchase/4-1.shader_test MESA_SHADER_COMPUTE: 141 -> 184 (30.50%)
instructions HURT:   shaders/android/com.miHoYo.GenshinImpact/18.shader_test MESA_SHADER_COMPUTE: 513 -> 933 (81.87%)
instructions HURT:   shaders/android/com.miHoYo.GenshinImpact/16.shader_test MESA_SHADER_COMPUTE: 505 -> 1002 (98.42%)

bundles HURT:   shaders/android/gfxbench/carchase/374.shader_test MESA_SHADER_COMPUTE: 73 -> 116 (58.90%)
bundles HURT:   shaders/android/gfxbench/carchase/4-1.shader_test MESA_SHADER_COMPUTE: 73 -> 116 (58.90%)
bundles HURT:   shaders/android/gfxbench/carchase/6.shader_test MESA_SHADER_COMPUTE: 61 -> 97 (59.02%)
bundles HURT:   shaders/android/gfxbench/carchase/386.shader_test MESA_SHADER_COMPUTE: 61 -> 97 (59.02%)
bundles HURT:   shaders/android/com.miHoYo.GenshinImpact/18.shader_test MESA_SHADER_COMPUTE: 281 -> 701 (149.47%)
bundles HURT:   shaders/android/com.miHoYo.GenshinImpact/16.shader_test MESA_SHADER_COMPUTE: 278 -> 775 (178.78%)

registers helped:   shaders/android/gfxbench/carchase/374.shader_test MESA_SHADER_COMPUTE: 11 -> 8 (-27.27%)
registers helped:   shaders/android/gfxbench/carchase/4-1.shader_test MESA_SHADER_COMPUTE: 11 -> 8 (-27.27%)
registers helped:   shaders/android/gfxbench/carchase/6.shader_test MESA_SHADER_COMPUTE: 14 -> 8 (-42.86%)
registers helped:   shaders/android/gfxbench/carchase/386.shader_test MESA_SHADER_COMPUTE: 14 -> 8 (-42.86%)
registers helped:   shaders/android/com.miHoYo.GenshinImpact/16.shader_test MESA_SHADER_COMPUTE: 16 -> 8 (-50.00%)
registers helped:   shaders/android/com.miHoYo.GenshinImpact/18.shader_test MESA_SHADER_COMPUTE: 16 -> 8 (-50.00%)

threads helped:   shaders/android/gfxbench/carchase/6.shader_test MESA_SHADER_COMPUTE: 1 -> 2 (100.00%)
threads helped:   shaders/android/gfxbench/carchase/386.shader_test MESA_SHADER_COMPUTE: 1 -> 2 (100.00%)
threads helped:   shaders/android/gfxbench/carchase/374.shader_test MESA_SHADER_COMPUTE: 1 -> 2 (100.00%)
threads helped:   shaders/android/gfxbench/carchase/4-1.shader_test MESA_SHADER_COMPUTE: 1 -> 2 (100.00%)
threads helped:   shaders/android/com.miHoYo.GenshinImpact/16.shader_test MESA_SHADER_COMPUTE: 1 -> 2 (100.00%)
threads helped:   shaders/android/com.miHoYo.GenshinImpact/18.shader_test MESA_SHADER_COMPUTE: 1 -> 2 (100.00%)

spills HURT:   shaders/android/gfxbench/carchase/374.shader_test MESA_SHADER_COMPUTE: 0 -> 5
spills HURT:   shaders/android/gfxbench/carchase/4-1.shader_test MESA_SHADER_COMPUTE: 0 -> 5
spills HURT:   shaders/android/gfxbench/carchase/6.shader_test MESA_SHADER_COMPUTE: 0 -> 8
spills HURT:   shaders/android/gfxbench/carchase/386.shader_test MESA_SHADER_COMPUTE: 0 -> 8
spills HURT:   shaders/android/com.miHoYo.GenshinImpact/18.shader_test MESA_SHADER_COMPUTE: 0 -> 112
spills HURT:   shaders/android/com.miHoYo.GenshinImpact/16.shader_test MESA_SHADER_COMPUTE: 0 -> 146

fills HURT:   shaders/android/gfxbench/carchase/6.shader_test MESA_SHADER_COMPUTE: 0 -> 26
fills HURT:   shaders/android/gfxbench/carchase/386.shader_test MESA_SHADER_COMPUTE: 0 -> 26
fills HURT:   shaders/android/gfxbench/carchase/374.shader_test MESA_SHADER_COMPUTE: 0 -> 33
fills HURT:   shaders/android/gfxbench/carchase/4-1.shader_test MESA_SHADER_COMPUTE: 0 -> 33
fills HURT:   shaders/android/com.miHoYo.GenshinImpact/18.shader_test MESA_SHADER_COMPUTE: 0 -> 209
fills HURT:   shaders/android/com.miHoYo.GenshinImpact/16.shader_test MESA_SHADER_COMPUTE: 0 -> 234

total instructions in shared programs: 1521691 -> 1522766 (0.07%)
instructions in affected programs: 1542 -> 2617 (69.71%)
helped: 0
HURT: 6
HURT stats (abs)   min: 36.0 max: 497.0 x̄: 179.17 x̃: 43
HURT stats (rel)   min: 29.75% max: 98.42% x̄: 50.13% x̃: 30.50%
95% mean confidence interval for instructions value: -49.36 407.69
95% mean confidence interval for instructions %-change: 17.14% 83.12%
Inconclusive result (value mean confidence interval includes 0).

total bundles in shared programs: 649296 -> 650371 (0.17%)
bundles in affected programs: 827 -> 1902 (129.99%)
helped: 0
HURT: 6
HURT stats (abs)   min: 36.0 max: 497.0 x̄: 179.17 x̃: 43
HURT stats (rel)   min: 58.90% max: 178.78% x̄: 94.01% x̃: 59.02%
95% mean confidence interval for bundles value: -49.36 407.69
95% mean confidence interval for bundles %-change: 36.20% 151.83%
Inconclusive result (value mean confidence interval includes 0).

total registers in shared programs: 90681 -> 90647 (-0.04%)
registers in affected programs: 82 -> 48 (-41.46%)
helped: 6
HURT: 0
helped stats (abs) min: 3.0 max: 8.0 x̄: 5.67 x̃: 6
helped stats (rel) min: 27.27% max: 50.00% x̄: 40.04% x̃: 42.86%
95% mean confidence interval for registers value: -8.03 -3.30
95% mean confidence interval for registers %-change: -50.95% -29.13%
Registers are helped.

total threads in shared programs: 55717 -> 55723 (0.01%)
threads in affected programs: 6 -> 12 (100.00%)
helped: 6
HURT: 0
helped stats (abs) min: 1.0 max: 1.0 x̄: 1.00 x̃: 1
helped stats (rel) min: 100.00% max: 100.00% x̄: 100.00% x̃: 100.00%
95% mean confidence interval for threads value: 1.00 1.00
95% mean confidence interval for threads %-change: 100.00% 100.00%
Threads are helped.

total spills in shared programs: 1108 -> 1392 (25.63%)
spills in affected programs: 0 -> 284
helped: 0
HURT: 6

total fills in shared programs: 4721 -> 5282 (11.88%)
fills in affected programs: 0 -> 561
helped: 0
HURT: 6

Cc: mesa-stable
Closes: #7228
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19092>
2022-10-17 18:56:13 +00:00
Alyssa Rosenzweig
9b19104a30 pan/mdg: Lower PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK on Midgard
The register file on Midgard is not large enough to sustain 256 threads in a
threadgroup when all ISA-defined registers are used. As such, we want
to advertise the smallest MAX_THREADS_PER_BLOCK permissible by the spec to
avoid compiling shaders that will necessarily spill. The minimum-maximum in
OpenGL ES 3.1 is 128, so set that on Midgard.

6 compute shaders LOST in shader-db due to exceeding this new limit. These
shaders would fault if they were attempted to be executed.

Cc: mesa-stable
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19092>
2022-10-17 18:56:13 +00:00
Alyssa Rosenzweig
5c95be85ab panfrost/ci: Remove stale fail
Due to fractional run. This whole section passes.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19092>
2022-10-17 18:56:13 +00:00
Rohan Garg
16d061d3ac anv: Enable 16 bit float ops on devices that have a LSC
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17988>
2022-10-17 15:56:29 +02:00
Rohan Garg
43169dbbe5 intel/compiler: Support 16 bit float ops
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17988>
2022-10-17 15:56:28 +02:00
Daniel Stone
2e774180c6 Revert "panfrost/ci: Disable t720 jobs"
This reverts commit b3a69d1c31.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19113>
2022-10-17 12:13:47 +01:00
Alejandro Piñeiro
c1cb7506bb v3dv/pipeline: keep qpu_insts around if we expect them to be used later
If the pipeline was created with the creation flags
VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR or
VK_PIPELINE_CREATE_CAPTURE_INTERNAL_REPRESENTATIONS_BIT_KHR it is
really likely that methods from VK_KHR_pipeline_executable_properties
that would require having access to the qpu insts around will be
called.

Instead of getting those back from the BO where we upload them, we
just keep them around. This could require more host memory, but would
allow us to avoid needing to handle map/unmap the BO when needed (so
needing the host memory in any case). This can be tricky if those
methods are being called from different threads (so we can avoid
adding a mutex there).

In the same way, if the pipeline was not created with those flags, we
skip collecting data that requires the QPU. Only
GetPipelineExecutableProperties is allowed to be called without any of
those flags, and doesn't require that info.

This fixes a race condition crash at GetPipelineExecutableProperties
when using fossilize-replay with some fossils with several shaders,
and using several threads, as some thread would be unmapping the bo
before other thread stopped to use it.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18859>
2022-10-17 10:06:23 +00:00
Timothy Arceri
7dcdd51938 glthread: leave dlist dispatch in place for Begin/End
If Begin/End are called from a display list make sure to leave
the dlist.c's dispatch table in place just like the non-glthread
code does.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7335
Fixes: 7f1cac7ba6 ("mesa/glthread: enable immediate mode")

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19088>
2022-10-17 09:31:12 +00:00
Samuel Pitoiset
ca02da294a radv: discard the PS epilog when the pipeline doesn't use a fragment shader
This makes no sense and this was broken.

Fixes dEQP-VK.mesh_shader.ext.smoke.*_lib.mesh_shader_triangle_rasterization_disabled.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19019>
2022-10-17 08:13:26 +02:00
Samuel Pitoiset
7b3aae8912 radv: do not create a noop FS when the FS is imported from a library
The entrypoint can be NULL even if the FS is imported from a library,
but we shouldn't overwrite the pre-compiled FS by a noop.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19019>
2022-10-17 08:13:24 +02:00
Jose Maria Casanova Crespo
c8849043a8 Revert "CI: Igalia farm is down"
This reverts commit aa405b789e.

Igalia farm is up again. Switch died and it needed to be replaced.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19102>
2022-10-17 02:02:01 +02:00
Timothy Arceri
675bcbb7a1 mesa: add EXT_debug_label support
KHR_debug provides the same functionality but this extension is
still in use and adding support for it seems fairly harmless.

For example its used by Unity and without it we keep
getting given apitraces from Unity games that just spew out
unsupported function errors due to the missing support.

Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19029>
2022-10-17 08:53:20 +11:00
Yonggang Luo
70fef47633 ci/windows: Getting the default supported windows version to be 7 when using mingw
MSVC are already tested with default windows version 8

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19096>
2022-10-17 00:36:40 +08:00
Yonggang Luo
79891bea1c ci/windows: Remove -Dlibelf:warning_level=1 as libelf subproject are already removed
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19096>
2022-10-17 00:28:32 +08:00
Yonggang Luo
2cb21fdd53 ci/windows: Enable gles1 for msvc
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19096>
2022-10-17 00:28:29 +08:00
Konstantin Seurer
6905c25829 radv/rra: Use the accel struct type for header validation
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19089>
2022-10-16 14:37:02 +00:00
Konstantin Seurer
43756a9f76 radv/rra: Continue dumping accel structs if validation fails
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19089>
2022-10-16 14:37:02 +00:00
Konstantin Seurer
e8547392b0 radv/rra: Add basic header validation
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19089>
2022-10-16 14:37:02 +00:00
Konstantin Seurer
2ccd039174 radv/rra: Validate before gathering bvh info
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19089>
2022-10-16 14:37:02 +00:00
Konstantin Seurer
d83176d1c0 radv/rra: Fix dumps in the case of aliasing
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19089>
2022-10-16 14:37:02 +00:00
Jose Maria Casanova Crespo
aa405b789e CI: Igalia farm is down
It seems a power outage affected the Raspberry Pi farm nodes.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19095>
2022-10-16 12:06:25 +02:00
Yonggang Luo
2b64ff9284 util: Turn -DWINDOWS_NO_FUTEX to be pre_args
Turn -DWINDOWS_NO_FUTEX to be pre_args for not need add direct dependencies
to dep_futex for libraries and executables.
So only add dependencies to idep_mesautil is enough.

And this will make sure all source code are either using Windows futex,
or use mtx_t consistently across different sources, other than mixed usage of
futex and mtx_t before this commit.

If -DWINDOWS_NO_FUTEX is not globally available, that would cause
/src/util/simple_mtx.h:116: undefined reference to `futex_wait'

This error is raised when
 * compiled with -D min-windows-version=7
 * moved futex_wait from futex.h to futex.c
 * used simple_mtx_t in more codes

Or linkage error:
src/compiler/libcompiler.a.p/glsl_types.cpp.obj: in function `futex_wake':
/../../src/util/futex.h:154: undefined reference to `WaitOnAddress'
When:
 * compiled with -D min-windows-version=7
 * used simple_mtx_t in more codes

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7494
Fixes: c002bbeb2f ("util: Add a Win32 futex impl")

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19087>
2022-10-16 05:21:45 +00:00
Alyssa Rosenzweig
4c7a44413a mesa,gallium: Revert "Make point coord origin a CAP"
This reverts commit e749f67f89, which added a CAP
to support drivers that can only do upside-down point coordinates. That was
added specifically for Asahi, since Metal's point coordinate convention is
opposite Mesa's. Since then, additional reverse-engineering aided by the PowerVR
headers led me to the bit doing the flip in hardware, so Asahi does not use the
CAP since baadc1ec13 ("asahi: Don't use lower_wpos_pntc"). Garbage collect it.

[If it's needed for future hardware, we can revive it. But the plan is Vulkan
anyway.]

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Suggested-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19078>
2022-10-16 02:23:12 +00:00
José Roberto de Souza
86c9aa6bfe intel: Add and use intel_engines_class_to_string()
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18975>
2022-10-15 20:04:51 +00:00
José Roberto de Souza
772dfd60ad intel: Convert i915 engine type to intel in tools/ common/ and ds/
This ones were left to be done after initial conversion.

Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18975>
2022-10-15 20:04:51 +00:00
José Roberto de Souza
5269d91efc intel: Convert missing i915 engine types to intel
This convertions were missed due to bad rebased in my end, sorry.

Fixes: 03b959286e ("intel: Make engine related functions and types not i915 dependent")
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18975>
2022-10-15 20:04:51 +00:00
Alyssa Rosenzweig
ac2964dfbd nir: Be smarter fusing ffma
If there is a single use of fmul, and that single use is fadd, it makes
sense to fuse ffma, as we already do. However, if there are multiple
uses, fusing may impede code gen. Consider the source fragment:

   a = fmul(x, y)
   b = fadd(a, z)
   c = fmin(a, t)
   d = fmax(b, c)

The fmul has two uses. The current ffma fusing is greedy and will
produce the following "optimized" code.

   a = fmul(x, y)
   b = ffma(x, y, z)
   c = fmin(a, t)
   d = fmax(b, c)

Actually, this code is worse! Instead of 1 fmul + 1 fadd, we now have 1
fmul + 1 ffma. In effect, two multiplies (and a fused add) instead of
one multiply and an add. Depending on the ISA, that could impede
scheduling or increase code size. It can also increase register
pressure, extending the live range.

It's tempting to gate on is_used_once, but that would hurt in cases
where we really do fuse everything, e.g.:

   a = fmul(x, y)
   b = fadd(a, z)
   c = fadd(a, t)

For ISAs that fuse ffma, we expect that 2 ffma is faster than 1 fmul + 2
fadd. So what we really want is to fuse ffma iff the fmul will get
deleted. That occurs iff all uses of the fmul are fadd and will
themselves get fused to ffma, leaving fmul to get dead code eliminated.
That's easy to implement with a new NIR search helper, checking that all
uses are fadd.

shader-db results on Mali-G57 [open shader-db + subset of closed]:

total instructions in shared programs: 179491 -> 178991 (-0.28%)
instructions in affected programs: 36862 -> 36362 (-1.36%)
helped: 190
HURT: 27

total cycles in shared programs: 10573.20 -> 10571.75 (-0.01%)
cycles in affected programs: 72.02 -> 70.56 (-2.02%)
helped: 28
HURT: 1

total fma in shared programs: 1590.47 -> 1582.61 (-0.49%)
fma in affected programs: 319.95 -> 312.09 (-2.46%)
helped: 194
HURT: 1

total cvt in shared programs: 812.98 -> 813.03 (<.01%)
cvt in affected programs: 118.53 -> 118.58 (0.04%)
helped: 65
HURT: 81

total quadwords in shared programs: 98968 -> 98840 (-0.13%)
quadwords in affected programs: 2960 -> 2832 (-4.32%)
helped: 20
HURT: 4

total threads in shared programs: 4693 -> 4697 (0.09%)
threads in affected programs: 4 -> 8 (100.00%)
helped: 4
HURT: 0

v2: Update trace checksums for virgl due to numerical differences.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18814>
2022-10-15 17:47:31 +00:00
Mike Blumenkrantz
07c654e08f glthread: fix buffer allocation size with non-signed buffer offset path
this needs to always add the start_offset to avoid creating
buffers that are too small

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18994>
2022-10-15 16:02:38 +00:00
Andri Yngvason
9fc4cb8067 gallium/vl: Add opaque rgb pixel formats
Signed-off-by: Andri Yngvason <andri@yngvason.is>
Reviewed-by: Simon Ser <contact@emersion.fr>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18959>
2022-10-15 08:15:02 +00:00
Erik Faye-Lund
8255739a0a mesa/main: remove driver-cap for ARB_point_sprite
It's always supported, no need for checks here.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Begrudgingly-reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19049>
2022-10-15 02:57:18 +00:00
Erik Faye-Lund
310959d9fe mesa/st: rip out point-sprite cap
All current drivers reports supporting this cap, let's just assume
it's always supported.

It seems better to lower this in the drivers, like we already do for
etnaviv, panfrost and zink...

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Begrudgingly-reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19049>
2022-10-15 02:57:18 +00:00
Italo Nicola
b0d698c532 rusticl: correctly check global argument size
As the spec that is quoted in the comment says, if the argument is a
memory object, arg_size should be different than sizeof(cl_mem). The
previous verification only worked if the underlying type has the same
size as sizeof(cl_mem).

Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18985>
2022-10-15 02:23:04 +00:00
Italo Nicola
c935232822 rusticl: use 32-bit address format for 32-bit devices
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18985>
2022-10-15 02:23:03 +00:00
Italo Nicola
66b3df3c15 clc: add 32-bit target
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18985>
2022-10-15 02:23:03 +00:00
Alyssa Rosenzweig
b3a69d1c31 panfrost/ci: Disable t720 jobs
They're dead, Jim!

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Suggested-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19084>
2022-10-15 00:53:22 +00:00
Erik Faye-Lund
eccc5600c3 zink: use util_dynarray_clear
We already have a helper for this, let's use it.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19068>
2022-10-14 23:29:08 +00:00
Erik Faye-Lund
17d8ff3a39 zink: fixup dynarray-type
This doesn't make a functional difference, because the size here ends up
being the same; the size of a pointer. But let's use the right type for
consistency.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19068>
2022-10-14 23:29:08 +00:00
Erik Faye-Lund
510a34fbf3 zink: fix broken pool-alloc consolidation
When appending the content of a util_dynarray to another util_dynarray, we
need to copy the content to the *end* of the util_dynarray, not the
beginning.

As we've already resized the dynarray, We also shouldn't add to the size
once more at the end, otherwise we'll end up with garbage.

Fixes: 43dcdf3365 ("zink: rework/improve descriptor pool overflow handling on batch reset")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7485
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19068>
2022-10-14 23:29:08 +00:00
Lionel Landwerlin
b49b18f0b7 anv: reduce BT emissions & surface state writes with push descriptors
Zink on Anv running Gfxbench gl_driver2 is significantly slower than
Iris.

The reason is simple, whereas Iris implements uniform updates using
push constants and only has to emit 3DSTATE_CONSTANT_* packets, Zink
uses push descriptors with a uniform buffer, which on our
implementation use both push constants & binding tables.

Anv ends up doing the following for each uniform update :
   - allocate 2 surface states :
      - one for the uniform buffer as the offset specify by zink
      - one for the descriptor set buffer
   - pack the 2 RENDER_SURFACE_STATE
   - re-emit binding tables
   - re-emit push constants

Of all of those operations, only the last one ends up being useful in
this benchmark because all the uniforms have been promoted to push
constants.

This change defers the 3 first operations at draw time and executes
them only if the pipeline needs them.

Vkoverhead before / after :
  descriptor_template_1ubo_push:                      40670 / 85786
  descriptor_template_12ubo_push:                      4050 / 13820
  descriptor_template_1combined_sampler_push,         34410 / 34043
  descriptor_template_16combined_sampler_push,         2746 / 2711
  descriptor_template_1sampled_image_push,            34765 / 34089
  descriptor_template_16sampled_image_push,            2794 / 2649
  descriptor_template_1texelbuffer_push,             108537 / 111342
  descriptor_template_16texelbuffer_push,             20619 / 20166
  descriptor_template_1ssbo_push,                     41506 / 85976
  descriptor_template_8ssbo_push,                      6036 / 18703
  descriptor_template_1image_push,                    88932 / 89610
  descriptor_template_16image_push,                   20937 / 20959
  descriptor_template_1imagebuffer_push,             108407 / 113240
  descriptor_template_16imagebuffer_push,             32661 / 34651

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19050>
2022-10-14 23:03:16 +00:00
Lionel Landwerlin
ff91c5ca42 anv: add analysis for push descriptor uses and store it in shader cache
We'll use this information to avoid :
   - binding table emission
   - allocation of surface states

v2: Fix anv_nir_push_desc_ubo_fully_promoted()

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19050>
2022-10-14 23:03:16 +00:00
Lionel Landwerlin
01e282f23f anv: initialization pipeline layout to 0s
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19050>
2022-10-14 23:03:16 +00:00
Lionel Landwerlin
8616f11a39 anv: track descriptor set layout flags
To identify push descriptors.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19050>
2022-10-14 23:03:16 +00:00
Lionel Landwerlin
d7f1569307 anv: limit push constant reemission
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19050>
2022-10-14 23:03:16 +00:00
Lionel Landwerlin
2db45f713a isl: avoid gfx version switch cases on the hot path
Some of the surface state packing functions are called from the hot
path in Anv. We can use function pointers to avoid repeatedly going
through switch/case.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19050>
2022-10-14 23:03:16 +00:00
Lionel Landwerlin
06d955ab21 anv: remove multiple push descriptors
VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00293

   pSetLayouts must not contain more than one descriptor set layout
   that was created with
   VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR set

There is only one push descriptor set with all the descriptor sets, so
no need to have an array.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19050>
2022-10-14 23:03:16 +00:00
Lionel Landwerlin
803f438d85 anv: optimize 3DSTATE_VF emission
We can avoid reemitting this when the index buffer index type doesn't
change.

Also we don't need to update this when the pipeline changes as we do
not pull any value from the pipeline. Instead rely on the dynamic
state to tell if dyn->ia.primitive_restart_enable changed.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19050>
2022-10-14 23:03:16 +00:00
Lionel Landwerlin
126f5bc15a anv: limit calls into cmd_buffer_flush_dynamic_state
Avoids a bunch of checks if we can.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19050>
2022-10-14 23:03:16 +00:00
Lionel Landwerlin
54bc34f70a anv: comment out the Gfx8/9 VB cache key workaround for newer Gens
This code shows up a little on profiling on Gfx12 and since it's only
a gfx8/9 workaround we might as well ifdef it out.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19050>
2022-10-14 23:03:16 +00:00
Lionel Landwerlin
f8136ea5b6 anv: remove unused code
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19050>
2022-10-14 23:03:16 +00:00