Gareth Hughes
5f5632c424
Change transformation from ortho to perspective so we get the MGA elt
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path by default.
2000-11-03 00:09:31 +00:00
Brian Paul
861eb8eb16
update for separate libOSMesa.so lib
2000-11-01 16:02:52 +00:00
Brian Paul
563d26b247
print number of texture units
2000-11-01 16:02:01 +00:00
Gareth Hughes
9f568e512f
Added trivial CVA test for testing HW driver fastpaths, good for testing
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indexed vertex buffer implementations for instance.
Cleaned up Makefile to make building and adding more tests easier.
2000-11-01 03:14:12 +00:00
Brian Paul
fda3b1a4b1
added comment explaining why the demo is flawed
2000-10-31 20:41:06 +00:00
Brian Paul
039bf534aa
removed debug printf
2000-10-31 01:20:06 +00:00
Brian Paul
efeddebe81
big overhaul of the demo, works better now
2000-10-30 22:38:55 +00:00
Gareth Hughes
ba58a6665f
Change animated apps to double-buffered visuals by default.
2000-10-27 02:49:17 +00:00
Brian Paul
27a26bfc4b
added a glFinish() call
2000-10-26 15:26:14 +00:00
Brian Paul
6cdf09749c
Put a white texel in each corner of each texture.
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Draw polygons using the texture's aspect ratio.
The tdfx-3-0-0 texcoord bug is obvious with the -randomsize option.
2000-10-23 23:32:22 +00:00
Brian Paul
0448488e11
added idle() func, enable fog by default
2000-10-23 20:06:36 +00:00
Brian Paul
e188b6e1f1
added a proper idle() function
2000-10-21 04:29:02 +00:00
Brian Paul
a2d2aed64a
use 1.1 glPolygonOffset instead of glPolygonOffsetEXT
2000-10-20 17:26:57 +00:00
Brian Paul
1100b4daa3
use gray background, memset TempImage to white to help with debugging
2000-10-16 21:24:39 +00:00
Brian Paul
fdf2033bda
brighter colors
2000-10-05 21:57:00 +00:00
Jouk Jansen
55590ee810
Committing in .
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Modified Files:
Mesa/demos/paltex.c
Silenced compiler warnings
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2000-10-05 07:17:43 +00:00
Brian Paul
476609c539
improved to test alpha blending with texture palette
2000-10-04 18:15:39 +00:00
Brian Paul
22f1ca0131
textured line test
2000-09-30 18:48:33 +00:00
Brian Paul
4f66498304
added fps output
2000-09-29 23:09:39 +00:00
Brian Paul
63c113a31b
use GL_NEAREST texture filter
2000-09-26 15:25:01 +00:00
Brian Paul
345a71a9cb
set default window pos, changed 4 to GL_RGBA
2000-09-15 23:59:46 +00:00
Brian Paul
cefc42f1ba
added FPS calculation
2000-09-15 16:43:57 +00:00
Brian Paul
ae18872bc7
added cursor key info to instructions
2000-09-13 23:01:52 +00:00
Brian Paul
d49b34a233
better FPS calculation
2000-09-12 18:44:45 +00:00
Brian Paul
b8cc150836
terrain demo data
2000-09-12 17:58:27 +00:00
Brian Paul
4df1f7c7ba
better fps computation
2000-09-12 17:38:22 +00:00
Brian Paul
9d3e5db9fc
added dither key option
2000-09-08 21:45:21 +00:00
Brian Paul
46dbaec56a
Use OSMesaCreateContextExt() if using Mesa 3.5 or later
2000-09-08 16:42:06 +00:00
Brian Paul
e8a84a93aa
initial check-in
2000-09-01 21:01:18 +00:00
Brian Paul
e8e20ae598
changed default Shininess to 6
2000-08-29 21:17:38 +00:00
Jouk Jansen
5d3a95714c
Committing in .
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Modified Files:
Mesa/demos/descrip.mms
One forgotten file for VMS to support /name=(as_is,short)
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2000-08-24 08:48:27 +00:00
Brian Paul
f4f4dab25a
changed quad vertex colors to be tessellation invariant
2000-08-21 21:05:39 +00:00
Brian Paul
043654bbfb
print UNDEFINED MODE over samples that are undefined in the GL spec
2000-08-21 20:04:55 +00:00
Brian Paul
e716184cae
added missing radius multiplication factor to sphere code
2000-08-16 20:36:34 +00:00
Brian Paul
ee2ef90b7f
test handling of lots of textures
2000-08-02 17:57:56 +00:00
Brian Paul
c7d1444f9c
added GLX multi-thread demo
2000-07-20 20:12:17 +00:00
Brian Paul
cf89b89be8
call glutInit()
2000-07-19 23:57:24 +00:00
Brian Paul
fb88eeee9f
use indirect context, added error checking
2000-07-11 16:05:29 +00:00
Brian Paul
c4266ac71e
reverted to old tessellator
2000-07-11 14:11:58 +00:00
Brian Paul
92009554ce
added LoadRGBMipmaps2()
2000-06-27 17:54:44 +00:00
Brian Paul
f7688171c4
minor tweaks
2000-06-27 17:12:10 +00:00
Brian Paul
d88f8e9cac
initial check-in
2000-06-27 17:11:24 +00:00
Brian Paul
02e8a03593
fixed compiler warnings
2000-06-27 17:04:43 +00:00
Brian Paul
9e7f9b3e99
initial check-in
2000-06-27 17:04:21 +00:00
Brian Paul
0674c22e01
added 3dfx demos
2000-06-27 16:54:18 +00:00
Brian Paul
5b0a7f3971
initial check-in
2000-06-27 16:52:38 +00:00
Brian Paul
e4b40b0211
added texenv demo
2000-06-27 15:56:46 +00:00
Brian Paul
f13a330e44
initial check-in
2000-06-27 15:55:47 +00:00
Brian Paul
498c09040e
print GL_RENDERER upon startup
2000-06-27 15:34:35 +00:00
Brian Paul
6a06707f59
draw a solid cube too
2000-06-27 15:33:44 +00:00