Keith Whitwell
7c20642b10
A new module to provide RasterSetup and advanced triangle/line/point
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functionality layered on top of the software rasterizer.
An example entrypoint:
void _swsetup_Triangle( GLcontext, GLuint, GLuint, GLuint, GLuint )
will coerce the software rasterizer to draw flat, twoside-lit,
unfilled and offset triangles (including decomposition to points or lines).
2000-11-05 18:20:18 +00:00
Keith Whitwell
c6f348cbc9
Lots of changes:
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- use the new interface to the software rasterizer.
- manage all fallbacks internally, hooking in swrast or
swrast_setup if necessary.
- removed lots of marginal code no longer appropriate in a
maturing driver.
- reworked the vertex-setup and triangle routines, including
drawing unfilled triangles from within the driver.
2000-11-05 18:16:51 +00:00
Brian Paul
a190221f70
update to GL_MESA_trace extension enums
2000-11-03 15:14:18 +00:00
Brian Paul
8e4fa8c3e6
MESA_trace extension (Loki)
2000-11-03 15:10:04 +00:00
Brian Paul
44bd53f259
added GL_MESA_packed_depth_stencil extension
2000-11-03 15:01:38 +00:00
Brian Paul
fcb23bbd6e
GL_MESA_packed_depth_stencil extension spec
2000-11-03 14:58:45 +00:00
Brian Paul
75d7425061
added some missing backslashes
2000-11-03 01:37:10 +00:00
Gareth Hughes
5f5632c424
Change transformation from ortho to perspective so we get the MGA elt
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path by default.
2000-11-03 00:09:31 +00:00
Brian Paul
861eb8eb16
update for separate libOSMesa.so lib
2000-11-01 16:02:52 +00:00
Brian Paul
563d26b247
print number of texture units
2000-11-01 16:02:01 +00:00
Jouk Jansen
b35ec1ca05
Committing in .
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Modified Files:
Mesa/src/descrip.mms
Updated Makefiles for VMS
----------------------------------------------------------------------
2000-11-01 15:53:02 +00:00
Gareth Hughes
9f568e512f
Added trivial CVA test for testing HW driver fastpaths, good for testing
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indexed vertex buffer implementations for instance.
Cleaned up Makefile to make building and adding more tests easier.
2000-11-01 03:14:12 +00:00
Brian Paul
acdb6db846
Always call Driver.SetReadBuffer() in copy pixels functions, just to be safe
2000-10-31 23:11:06 +00:00
Brian Paul
fda3b1a4b1
added comment explaining why the demo is flawed
2000-10-31 20:41:06 +00:00
Keith Whitwell
724abeb058
Moved the software rasterizer to a new directory.
2000-10-31 18:09:44 +00:00
Keith Whitwell
e3a051e053
Moved software rasterizer functionality to new directory.
2000-10-31 18:00:04 +00:00
Keith Whitwell
6e0f0f51e0
Remove dead code in FX driver.
2000-10-31 12:40:57 +00:00
Brian Paul
039bf534aa
removed debug printf
2000-10-31 01:20:06 +00:00
Brian Paul
efeddebe81
big overhaul of the demo, works better now
2000-10-30 22:38:55 +00:00
Keith Whitwell
365dc68c39
Rearrange VERT_* flags to support 4 texture units.
2000-10-30 18:50:42 +00:00
Brian Paul
9499e017b7
Removed UPDATE_IMAGE_TRANSFER_STATE, use _NEW_PIXEL flag instead.
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More minor GLchan changes.
Silence some compiler warnings in cva.[ch]
2000-10-30 16:32:42 +00:00
Keith Whitwell
caef4a35d6
Removed references to gcc's __FUNCTION__ macro.
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Removed dead file fog_tmp.h
2000-10-30 16:30:56 +00:00
Brian Paul
6ad2c5b59a
set *t->flag = enabled in gl_extensions_add(), otherwise, extension booleans weren't set
2000-10-30 16:27:21 +00:00
Keith Whitwell
69676ac379
test cvs commit logging
2000-10-30 16:00:42 +00:00
Keith Whitwell
a96308c37d
Replace the flags Mesa was using for ctx->NewState with a new set
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based on the GL attribute groups.
Introduced constants describing the circumstances under which some
key derived values can change:
_SWRAST_NEW_RASTERMASK -- ctx->RasterMask
_SWRAST_NEW_TRIANGLE -- The software rasterizer's triangle
function
_DD_NEW_FEEDBACK -- the 'DD_FEEDBACK' bit in ctx->TriangleCaps
These are helpful in deciding whether you need to recalculate state if your
recalculation involves reference to a derived value.
2000-10-30 13:31:59 +00:00
Jouk Jansen
a457549967
Committing in .
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Modified Files:
Mesa/src/X/xm_api.c
included macros.h
----------------------------------------------------------------------
2000-10-30 08:39:38 +00:00
Brian Paul
193005393d
renamed Current.ByteColor Current.Color
2000-10-29 19:02:23 +00:00
Brian Paul
ebb248aa5c
more minor header file re-org (moved CONST, ASSERT, INLINE to config.h)
2000-10-29 18:23:16 +00:00
Brian Paul
699bc7b73d
More GLchan color channel changes.
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Some header file re-org:
Move matrix, vertex buffer structs to types.h to fix #include mess.
Remove typedef, extern declarations from config.h
2000-10-29 18:12:14 +00:00
Brian Paul
c893a015d8
New colormac.h file for color-related macros.
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Lot's of clean-up in macros.h and mmath.h
2000-10-28 20:41:13 +00:00
Brian Paul
ba643a2094
Basic work to support deep color channels:
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Replace GLubyte with GLchan
Replace 255 with CHAN_MAX
2000-10-28 18:34:48 +00:00
Keith Whitwell
a897b335be
Do per-pixel fog when GL_FOG_HINT is GL_NICEST.
...
Fix scaling bug in per-pixel fog calculations.
2000-10-28 11:42:12 +00:00
Jon Taylor
1aa958bc9c
Lots of misc. bugfixes to bring GGIMesa in sync with the latest Mesa sources.
2000-10-28 10:02:44 +00:00
Brian Paul
1c4b3f4dfb
restored test for __alpha in _mesa_win_fog_coords_from_z()
2000-10-27 18:38:35 +00:00
Brian Paul
7dd57a48e1
added info about GL_EXT_secondary_color and GL_EXT_fog_coord
2000-10-27 18:32:55 +00:00
Brian Paul
a14cbff8e5
Enabled GL_EXT_secondary_color. Fixed a bunch of typos in the dlist.c
...
and state.c file for plugging those functions into the dispatch table.
Don't use Mesa 3.5 for DRI until SGI approves the new dispatch offsets.
Commented-out references to ctx->FogMode and VB->Specular in FX driver.
Minor clean-up in extensions.c
Removed unused prototype in fog.h
2000-10-27 18:31:21 +00:00
Keith Whitwell
fe5d67d95f
Implement EXT_fog_coord and EXT_secondary_color.
...
EXT_secondary_color is disabled until we get some dispatch offsets from SGI.
2000-10-27 16:44:40 +00:00
Gareth Hughes
ba58a6665f
Change animated apps to double-buffered visuals by default.
2000-10-27 02:49:17 +00:00
Brian Paul
b4df56fcd9
added GL_BGR case to bytes_per_pixel()
2000-10-26 21:48:18 +00:00
Brian Paul
7460cfabbc
removed X86/*.m4 files from tar archive
2000-10-26 19:36:14 +00:00
Brian Paul
66202b75d5
clarified meaning of DEFAULT_SOFTWARE_DEPTH_BITS value
2000-10-26 19:26:18 +00:00
Brian Paul
7ceffd0e0d
fixed value for GLU_NURBS_MODE
2000-10-26 15:32:54 +00:00
Brian Paul
27a26bfc4b
added a glFinish() call
2000-10-26 15:26:14 +00:00
Brian Paul
21d073d55a
added incomplete() debug function/macro
2000-10-24 02:53:18 +00:00
Brian Paul
9a4a958a5c
signal NEW_TEXTURING if there's a Driver.BindTexture() function
2000-10-24 01:13:58 +00:00
Brian Paul
6cdf09749c
Put a white texel in each corner of each texture.
...
Draw polygons using the texture's aspect ratio.
The tdfx-3-0-0 texcoord bug is obvious with the -randomsize option.
2000-10-23 23:32:22 +00:00
Brian Paul
0448488e11
added idle() func, enable fog by default
2000-10-23 20:06:36 +00:00
Brian Paul
5a501fbd09
added libOSMesa.so info
2000-10-23 19:46:11 +00:00
Brian Paul
5bb27edac0
generate separate libOSMesa library ala XFree86/DRI
2000-10-23 19:43:36 +00:00
Brian Paul
edda9ae9fb
fixed 386/x86 mismatches, reordered a few configs
2000-10-23 19:33:55 +00:00