Commit Graph

1294 Commits

Author SHA1 Message Date
Keith Whitwell
7c20642b10 A new module to provide RasterSetup and advanced triangle/line/point
functionality layered on top of the software rasterizer.

An example entrypoint:
	void _swsetup_Triangle( GLcontext, GLuint, GLuint, GLuint, GLuint )

will coerce the software rasterizer to draw flat, twoside-lit,
unfilled and offset triangles (including decomposition to points or lines).
2000-11-05 18:20:18 +00:00
Keith Whitwell
c6f348cbc9 Lots of changes:
- use the new interface to the software rasterizer.
	- manage all fallbacks internally, hooking in swrast or
	  swrast_setup if necessary.
	- removed lots of marginal code no longer appropriate in a
	  maturing driver.
	- reworked the vertex-setup and triangle routines, including
	  drawing unfilled triangles from within the driver.
2000-11-05 18:16:51 +00:00
Brian Paul
a190221f70 update to GL_MESA_trace extension enums 2000-11-03 15:14:18 +00:00
Brian Paul
8e4fa8c3e6 MESA_trace extension (Loki) 2000-11-03 15:10:04 +00:00
Brian Paul
44bd53f259 added GL_MESA_packed_depth_stencil extension 2000-11-03 15:01:38 +00:00
Brian Paul
fcb23bbd6e GL_MESA_packed_depth_stencil extension spec 2000-11-03 14:58:45 +00:00
Brian Paul
75d7425061 added some missing backslashes 2000-11-03 01:37:10 +00:00
Gareth Hughes
5f5632c424 Change transformation from ortho to perspective so we get the MGA elt
path by default.
2000-11-03 00:09:31 +00:00
Brian Paul
861eb8eb16 update for separate libOSMesa.so lib 2000-11-01 16:02:52 +00:00
Brian Paul
563d26b247 print number of texture units 2000-11-01 16:02:01 +00:00
Jouk Jansen
b35ec1ca05 Committing in .
Modified Files:
 	Mesa/src/descrip.mms

 Updated Makefiles for VMS
----------------------------------------------------------------------
2000-11-01 15:53:02 +00:00
Gareth Hughes
9f568e512f Added trivial CVA test for testing HW driver fastpaths, good for testing
indexed vertex buffer implementations for instance.

Cleaned up Makefile to make building and adding more tests easier.
2000-11-01 03:14:12 +00:00
Brian Paul
acdb6db846 Always call Driver.SetReadBuffer() in copy pixels functions, just to be safe 2000-10-31 23:11:06 +00:00
Brian Paul
fda3b1a4b1 added comment explaining why the demo is flawed 2000-10-31 20:41:06 +00:00
Keith Whitwell
724abeb058 Moved the software rasterizer to a new directory. 2000-10-31 18:09:44 +00:00
Keith Whitwell
e3a051e053 Moved software rasterizer functionality to new directory. 2000-10-31 18:00:04 +00:00
Keith Whitwell
6e0f0f51e0 Remove dead code in FX driver. 2000-10-31 12:40:57 +00:00
Brian Paul
039bf534aa removed debug printf 2000-10-31 01:20:06 +00:00
Brian Paul
efeddebe81 big overhaul of the demo, works better now 2000-10-30 22:38:55 +00:00
Keith Whitwell
365dc68c39 Rearrange VERT_* flags to support 4 texture units. 2000-10-30 18:50:42 +00:00
Brian Paul
9499e017b7 Removed UPDATE_IMAGE_TRANSFER_STATE, use _NEW_PIXEL flag instead.
More minor GLchan changes.
Silence some compiler warnings in cva.[ch]
2000-10-30 16:32:42 +00:00
Keith Whitwell
caef4a35d6 Removed references to gcc's __FUNCTION__ macro.
Removed dead file fog_tmp.h
2000-10-30 16:30:56 +00:00
Brian Paul
6ad2c5b59a set *t->flag = enabled in gl_extensions_add(), otherwise, extension booleans weren't set 2000-10-30 16:27:21 +00:00
Keith Whitwell
69676ac379 test cvs commit logging 2000-10-30 16:00:42 +00:00
Keith Whitwell
a96308c37d Replace the flags Mesa was using for ctx->NewState with a new set
based on the GL attribute groups.

Introduced constants describing the circumstances under which some
key derived values can change:
	_SWRAST_NEW_RASTERMASK -- ctx->RasterMask
	_SWRAST_NEW_TRIANGLE   -- The software rasterizer's triangle
	                          function
	_DD_NEW_FEEDBACK -- the 'DD_FEEDBACK' bit in ctx->TriangleCaps

These are helpful in deciding whether you need to recalculate state if your
recalculation involves reference to a derived value.
2000-10-30 13:31:59 +00:00
Jouk Jansen
a457549967 Committing in .
Modified Files:
 	Mesa/src/X/xm_api.c

 included macros.h

----------------------------------------------------------------------
2000-10-30 08:39:38 +00:00
Brian Paul
193005393d renamed Current.ByteColor Current.Color 2000-10-29 19:02:23 +00:00
Brian Paul
ebb248aa5c more minor header file re-org (moved CONST, ASSERT, INLINE to config.h) 2000-10-29 18:23:16 +00:00
Brian Paul
699bc7b73d More GLchan color channel changes.
Some header file re-org:
   Move matrix, vertex buffer structs to types.h to fix #include mess.
   Remove typedef, extern declarations from config.h
2000-10-29 18:12:14 +00:00
Brian Paul
c893a015d8 New colormac.h file for color-related macros.
Lot's of clean-up in macros.h and mmath.h
2000-10-28 20:41:13 +00:00
Brian Paul
ba643a2094 Basic work to support deep color channels:
Replace GLubyte with GLchan
  Replace 255 with CHAN_MAX
2000-10-28 18:34:48 +00:00
Keith Whitwell
a897b335be Do per-pixel fog when GL_FOG_HINT is GL_NICEST.
Fix scaling bug in per-pixel fog calculations.
2000-10-28 11:42:12 +00:00
Jon Taylor
1aa958bc9c Lots of misc. bugfixes to bring GGIMesa in sync with the latest Mesa sources. 2000-10-28 10:02:44 +00:00
Brian Paul
1c4b3f4dfb restored test for __alpha in _mesa_win_fog_coords_from_z() 2000-10-27 18:38:35 +00:00
Brian Paul
7dd57a48e1 added info about GL_EXT_secondary_color and GL_EXT_fog_coord 2000-10-27 18:32:55 +00:00
Brian Paul
a14cbff8e5 Enabled GL_EXT_secondary_color. Fixed a bunch of typos in the dlist.c
and state.c file for plugging those functions into the dispatch table.
Don't use Mesa 3.5 for DRI until SGI approves the new dispatch offsets.
Commented-out references to ctx->FogMode and VB->Specular in FX driver.
Minor clean-up in extensions.c
Removed unused prototype in fog.h
2000-10-27 18:31:21 +00:00
Keith Whitwell
fe5d67d95f Implement EXT_fog_coord and EXT_secondary_color.
EXT_secondary_color is disabled until we get some dispatch offsets from SGI.
2000-10-27 16:44:40 +00:00
Gareth Hughes
ba58a6665f Change animated apps to double-buffered visuals by default. 2000-10-27 02:49:17 +00:00
Brian Paul
b4df56fcd9 added GL_BGR case to bytes_per_pixel() 2000-10-26 21:48:18 +00:00
Brian Paul
7460cfabbc removed X86/*.m4 files from tar archive 2000-10-26 19:36:14 +00:00
Brian Paul
66202b75d5 clarified meaning of DEFAULT_SOFTWARE_DEPTH_BITS value 2000-10-26 19:26:18 +00:00
Brian Paul
7ceffd0e0d fixed value for GLU_NURBS_MODE 2000-10-26 15:32:54 +00:00
Brian Paul
27a26bfc4b added a glFinish() call 2000-10-26 15:26:14 +00:00
Brian Paul
21d073d55a added incomplete() debug function/macro 2000-10-24 02:53:18 +00:00
Brian Paul
9a4a958a5c signal NEW_TEXTURING if there's a Driver.BindTexture() function 2000-10-24 01:13:58 +00:00
Brian Paul
6cdf09749c Put a white texel in each corner of each texture.
Draw polygons using the texture's aspect ratio.
The tdfx-3-0-0 texcoord bug is obvious with the -randomsize option.
2000-10-23 23:32:22 +00:00
Brian Paul
0448488e11 added idle() func, enable fog by default 2000-10-23 20:06:36 +00:00
Brian Paul
5a501fbd09 added libOSMesa.so info 2000-10-23 19:46:11 +00:00
Brian Paul
5bb27edac0 generate separate libOSMesa library ala XFree86/DRI 2000-10-23 19:43:36 +00:00
Brian Paul
edda9ae9fb fixed 386/x86 mismatches, reordered a few configs 2000-10-23 19:33:55 +00:00