Commit Graph

6064 Commits

Author SHA1 Message Date
Marek Olšák
73f532e5bf nir: add new VARYING_SLOTs and shader info for packed 16-bit varyings
This allows mediump inputs and outputs to be trivially lowered into packed
16-bit varyings where 1 slot is occupied by 2 16-bit vec4s, without any
packing instructions in NIR and without any conflicts with 32-bit varyings.

The only thing that is changed is IO semantics in intrinsics to get packed
16-bit varyings.

This simplifies supporting 16-bit types for drivers that have 32-bit slots
everywhere except the fragment shader where they can do 16-bit interpolation
on either the low or high half of each slot.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9050>
2021-04-13 05:07:42 +00:00
Marek Olšák
5f7c7c9a7f nir: add src and dest types to all IO loads and stores for mediump
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9050>
2021-04-13 05:07:42 +00:00
Marek Olšák
e06cbff50e compiler: move TEXTURE_COORD/VERTEX_GENERIC_ATTRIB limits into shader_enums.h
because they are used there.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9050>
2021-04-13 05:07:42 +00:00
Jesse Natalie
4b69ae8e1e nir_opt_deref: ptr_as_array(deref_cast<T*>(x))[0] isn't the same as x[0] if the cast has alignment
This breaks CLOn12's handling of CL CTS test_basic vector_creation for char3 (at least).
Removing this cast causes us to try to load from a deref with no alignment info.

Fixes: 99bb2a4d ("nir/opt_deref: Don't remove casts with alignment information")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10165>
2021-04-13 03:40:23 +00:00
Jesse Natalie
70aefe3449 vtn: Support scoped control barriers for OpenCL too
The current handling for SPIR-V memory semantics is very specific to
the wording in the SPIR-V spec, which breaks its handling of OpenCL
(compared to what we had working downstream before merging upstream).

Update/relax the logic here to support CL's barrier(CLK_GLOBAL_MEM_FENCE);

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10165>
2021-04-13 03:40:23 +00:00
Rhys Perry
e9dc3df868 nir/loop_unroll: fix is_indirect_load() with load_global
load_global only has one source.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Fixes: dfe429eb41 ("nir/loop_unroll: unroll more aggressively if it can improve load scheduling")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10186>
2021-04-12 20:28:57 +00:00
Rhys Perry
0f2bf55c7e nir/lcssa: fix nondeterminism in predecessor iteration
set_foreach()'s order on a list of nir_block * isn't deterministic, so we
need to sort the predecessor list.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3364>
2021-04-12 18:17:19 +00:00
Rhys Perry
7050896be0 nir: add nir_block_get_predecessors_sorted() helper
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3364>
2021-04-12 18:17:19 +00:00
Rhys Perry
254360d96c nir/lower_idiv: make lowered divisions exact
I can't imagine any reasonable optimization which could break this, but
since it's lowered from an integer instructions, we shouldn't do anything
which could change the result.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10081>
2021-04-12 16:19:46 +00:00
Rhys Perry
a2619b97f5 nir/lower_idiv: add options to use fp32 for 8-bit division lowering
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10081>
2021-04-12 16:19:46 +00:00
Jesse Natalie
c04b36de39 vtn: Add a cap for CL drivers to support read-write images
This is a required CL2.0, optional CL3.0 feature

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10181>
2021-04-12 13:41:39 +00:00
Jesse Natalie
9f82399bf9 vtn: Don't warn about linkage capability if we're creating a NIR library
We've supported this for a while now for libclc

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10181>
2021-04-12 13:41:39 +00:00
Mauro Rossi
492c8f1709 compiler/glsl: fix include for Android build
Sources outside of src/util path should include "util/string_buffer.h"

Fixes the following building error in Android:

external/mesa/src/compiler/glsl/ast_type.cpp:25:10: fatal error: 'string_buffer.h' file not found
         ^~~~~~~~~~~~~~~~~
1 error generated.

Fixes: eeec9d56ad ("compiler/glsl: clean up output")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10156>
2021-04-10 20:33:52 +02:00
Erik Faye-Lund
a161cccd9b glsl: tolerate int16 loop counters
When lowering precision on integers from GLSL ES, we can end up with
16 bit integer loop counters. So let's tolerate this as well.

This was probably not caught earlier because most NIR drivers disable
GLSL-level loop-unrolling, and no non-NIR driver sets LowerPrecisionInt16
to true. This was discovered while trying to wire up int16 support for
Zink, which doesn't currently disable GLSL loop-unrolling.

Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10125>
2021-04-10 09:01:54 +00:00
Erik Faye-Lund
c64e2bf2c3 glsl: fix int16 type
This shouldn't be unsigned, or else we'll trigger asserts.

Fixes: 7f00d4dac8 ("glsl: Handle 16-bit types in loop analysis")
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10125>
2021-04-10 09:01:54 +00:00
Erik Faye-Lund
b718de746d glsl: fix is_integer_16_32
This shouldn't check for 64-bit...

Fixes: a052a9c277 ("glsl: handle int16 and uint16 types and add instructions for mediump")
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10125>
2021-04-10 09:01:54 +00:00
Erik Faye-Lund
eeec9d56ad compiler/glsl: clean up output
It's really hard to make sure we have the right amount of %s in the
format string, so let's change how we generate this string.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9896>
2021-04-09 03:57:51 +00:00
Erik Faye-Lund
d5e0be9342 compiler/glsl: fix volatile string
The reason the member has a leading underscore is because volatile is a
keyword in C. We don't want to carry that detail into the error-string,
so let's drop the underscore.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9896>
2021-04-09 03:57:51 +00:00
Erik Faye-Lund
01e012dab8 compiler/glsl: correct the number of string-arguments
This format-string seems to have been incorrect since it's inception.
But there's also been commits that have both forgotten to add and remove
flags as appropriate as well.

Let's correct the format-list. This was done by counting by hand. A
better solution for the long-term is coming in a future commit.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9896>
2021-04-09 03:57:50 +00:00
Jesse Natalie
3c8bcdc863 nir: Add a new opcode for [un]packing doubles
HLSL doesn't support bitcasting a 64bit integer to a double. DXIL
doesn't have generic pack/unpack instructions, so we lower those to
integer bitwise ops. As a result, NIR generic double pack/unpack would
require our backend to emit a bitcast to get a double, but we want
to match HLSL semantics and emit MakeDouble/SplitDouble.

Adding a dedicated opcode for double pack/unpack allows us to add a
pass to emit that instead, which lets our backend emit the right
instruction to pack and unpack doubles.

Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10063>
2021-04-09 01:54:33 +00:00
Andrii Simiklit
c6232afde0 nir/spirv: remove unused fields from vtn_builder
They were used for tracking whether SSA needed to be repaired,
but now the repair is done for all functions with structured control flow.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7755>
2021-04-08 18:28:08 +00:00
Andrii Simiklit
4220befb38 spirv: repair ssa defs for switchs with only default case
This fixes OpSwitch corner case when switch doesn't have any targets
just a `default` and SSAs defined in it is used after switch block
directly without phis.

v2: Just use `repair_ssa` for all structured control-flow cases
               ( - Jason Ekstrand <jason@jlekstrand.net>
                 - Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com> )

Closes: #3787
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7755>
2021-04-08 18:28:08 +00:00
Rhys Perry
5f62083c26 nir/gather_info: fix partial masking of compact I/O with location_frac!=0
nir_lower_clip_cull_distance_arrays() can create compact variables with
location_frac!=0.

Fixes: cc7a187411 ("nir/gather_info: implement partial masking of struct and compact I/O")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4554
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10002>
2021-04-08 16:39:48 +00:00
Bas Nieuwenhuizen
edb89e7c4d nir: Do not reset shared_size in nir_lower_io.
I'd like to use raw shared intrinsics already for some raytracing
stuff before this pass gets called and this was a real pitfall.

This mirrors scratch_size and constant_data_size.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10094>
2021-04-08 14:39:28 +00:00
Bas Nieuwenhuizen
4ca4de50f7 nir: Remove nir_shader->shared_size.
The same info is in shader_info. Dedupe.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10094>
2021-04-08 14:39:28 +00:00
Bas Nieuwenhuizen
580f1ac473 nir: Extract shader_info->cs.shared_size out of union.
It is valid for all stages, just 0 for most of them. In particular
mesh/task shaders might be using it.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10094>
2021-04-08 14:39:28 +00:00
Bas Nieuwenhuizen
84e0f6dbd8 nir: Fix shader calls with nir_opt_dead_write_vars.
Fixes: 5a28893279 ("spirv,nir: Add ray-tracing intrinsics")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10096>
2021-04-08 11:10:52 +00:00
Alyssa Rosenzweig
1286e73c2c nir/lower_idiv: Add 8-bit and 16-bit lowering path
Roundtrip to a larger float and divide there. The extra details for
mod/rem are handled directly in integer space to simplify verification
of rounding details. The one issue is that the mantissa might be
rounded down which will cause issues; adding 1 unconditionally (proposed
by Jonathan Marek) fixes this. The lowerings here were tested
exhaustively on all pairs of 16-bit integers.

v2: Update idiv lowering per Rhys Perry's comment.

v3: Rewrite lowerings.

v4: Remove useless ftrunc, fix 8-bit issue, simplify code.

v5: Remove useless ffloor

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Tested-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8339>
2021-04-07 15:48:15 +00:00
Alyssa Rosenzweig
e91dec1327 nir/lower_idiv: Factor out numer/denom load
No need to duplicate across paths.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8339>
2021-04-07 15:48:15 +00:00
Alyssa Rosenzweig
7b0eb4aa00 nir/lower_idiv: Convert to lower_instructions
Helps deduplicate some code between the two lowering paths. In
particular, it ports the missing 32-bit? check to the precise pass. This
does not change anything immediately: drivers depending on this to lower
16-bit did not work before due to type mismatches and will not work now
since it'll refuse to lower. But that means sub-32-bit idiv can be
lowered more efficiently in an algebraic pass.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8339>
2021-04-07 15:48:15 +00:00
Alyssa Rosenzweig
e4da24bd24 nir: Add {i2f, u2f, f2i, f2u} helpers
Convenient for bitsize independent lowerings, will be used in the idiv
lowering.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8339>
2021-04-07 15:48:15 +00:00
Alyssa Rosenzweig
6b19711645 nir: Add nir_type_convert
Generalizes nir_convert_to_bit_size, which we implement as a
special-case.

v2: Take a sized dest type but allow unsized or sized source to address
Jason's feedback. Shorten name.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8339>
2021-04-07 15:48:15 +00:00
Rhys Perry
292ac71a4a nir/lower_tex: handle deref casts
A RDR2 shader has a undef->texture cast which is eventually optimized out.
Without handling NULL from nir_deref_instr_get_variable(), compiling this
shader will result in a crash.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Fixes: bc438c91d9 ("nir/lower_tex: ignore texture_index if tex_instr has deref src")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10038>
2021-04-06 08:35:39 +00:00
Pierre-Eric Pelloux-Prayer
bc438c91d9 nir/lower_tex: ignore texture_index if tex_instr has deref src
texture_index is meaningless when a tex_instr has deref src.
Use var->data.binding instead.

This fixes the incorrect lowering on radeonsi where the same
lowering steps was applied to all tex_instr based on the needs
of the first one (since texture_index is always 0).

CC: mesa-stable
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9931>
2021-04-05 10:14:07 +02:00
Andrii Simiklit
7661320815 glsl/linker: Fix xfb stride alignment for buffers containing 64bit types
Per OpenGL 4.6 spec:
"If no xfb_stride qualifier is specified for a
 binding point, the stride is derived by identifying the variable associated with the
 binding point having the largest offset, and then adding the offset and the size of
 the variable, in basic machine units. If any variable associated with the binding
 point contains double-precision floating-point components, the derived stride is
 aligned to the next multiple of eight basic machine units. If a binding point has no
 xfb_stride qualifier and no associated output variables, its stride is zero."

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2333>
2021-04-01 17:16:33 +00:00
Danylo Piliaiev
67e33db4a6 glsl/linker: Fix xfb with explicit locations and 64bit types
1) Per GL_ARB_enhanced_layouts if explicit location is set for varying,
each struct member, array element and matrix row will take
separate location. With GL_ARB_gpu_shader_fp64/GL_ARB_gpu_shader_int64
they may take two locations.

Examples:

| layout(location=0) dvec3[2] a; | layout(location=4) vec2[4] b; |
|                                |                               |
|   32b 32b 32b 32b              |   32b 32b 32b 32b             |
| 0  X   X   Y   Y               | 4  X   Y   0   0              |
| 1  Z   Z   0   0               | 5  X   Y   0   0              |
| 2  X   X   Y   Y               | 6  X   Y   0   0              |
| 3  Z   Z   0   0               | 7  X   Y   0   0              |

Previously it wasn't taken into account.

2) Captured double-precision variables should be aligned to
8 bytes per GL_ARB_gpu_shader_fp64:
 "If any variable captured in transform feedback has double-precision
 components, the practical requirements for defined behavior are:
     ...
 (c) each double-precision variable captured must be aligned to a
     multiple of eight bytes relative to the beginning of a vertex."

v2: fix `output_size` calculations
         ( Andrii Simiklit <andrii.simiklit@globallogic.com> )

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1667
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2333>
2021-04-01 17:16:33 +00:00
Danylo Piliaiev
c432cb672a glsl/linker: Fix attempts to split up 64bit varyings between slots
When packing varyings when there is only 32bit of space
left in slot 64bit type is attempted to be divided between
current and next slot. However there is neither code for
splitting the 64bit type nor for assembling it back.
Instead we add 32bit padding.

The above happens only in structs because their
members aren't sorted by packing order.

Example of the issue:

struct S {
 vec3 a;
 double d;
};
out flat S s;

Before, the packing went as:

slot 32b  32b  32b  32b
 0   a.x  a.y  a.z   d
 1    d    0    0    0

After:

slot 32b  32b  32b  32b
 0   a.x  a.y  a.z   0
 1    d    d    0    0

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2333>
2021-04-01 17:16:33 +00:00
Rhys Perry
cc7a187411 nir/gather_info: implement partial masking of struct and compact I/O
fossil-db (Sienna):
Totals from 138 (0.10% of 138791) affected shaders:
CodeSize: 504060 -> 482136 (-4.35%)
Instrs: 97318 -> 94518 (-2.88%)
Cycles: 389272 -> 378072 (-2.88%)
VMEM: 14397 -> 14614 (+1.51%); split: +1.76%, -0.25%
SMEM: 9088 -> 9024 (-0.70%)
VClause: 2915 -> 2430 (-16.64%)
SClause: 1790 -> 1791 (+0.06%)
PreVGPRs: 5013 -> 4998 (-0.30%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8364>
2021-04-01 10:15:44 +00:00
Timothy Arceri
3d1022382c glsl: enforce restrictions on builtin functions moved to compat
Section 8.9.4 (Compatibility Profile Texture Functions) of the
GLSL 4.20 spec outlines a number of builtin texture functions that
have been moved to compatibility shaders.

This change enforces those restrictions. Note we don't worry about
enforcing restrictions on the EXT_gpu_shader4 extensions of these
functions because EXT_gpu_shader4 should only be enabled for compat
already.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9887>
2021-04-01 02:41:40 +00:00
Vinson Lee
cd222e4a9c glsl: Initialize parcel_out_uniform_storage members.
Fix defects reported by Coverity Scan.

uninit_member: Non-static class member buffer_block_index is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member ubo_byte_offset is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member shader_type is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member next_sampler is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member next_bindless_sampler is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member next_image is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member next_bindless_image is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member next_subroutine is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member field_counter is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member current_var is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member explicit_location is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member record_array_count is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member record_next_sampler is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member record_next_image is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member record_next_bindless_sampler is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member record_next_bindless_image is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member targets is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member shader_samplers_used is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member shader_shadow_samplers is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member num_bindless_samplers is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member num_bindless_images is not initialized in this constructor nor in any functions that it calls.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7910>
2021-03-30 21:26:04 -07:00
Erik Faye-Lund
89a04a54c4 compiler/glsl: avoid null-pointer deref
When we encounter a bindless image here, lower_deref returns a
NULL-pointer, and calling record_images_used will try to dereference
that NULL-pointer.

So let's dig out the var from the source instruction instead of the
result of the lowering.

Fixes: 5910c938a2 ("nir/glsl: gather bitmask of images used by program")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9895>
2021-03-30 15:22:17 +00:00
Alyssa Rosenzweig
8578adeaa6 nir: Unify memory atomics
Avoids some copypaste and makes it easier to see how the different types
relate.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8847>
2021-03-30 00:11:01 +00:00
Eric Anholt
683d3972a6 nir: Update clip_distance_array_size in clip lowering.
If we've added the array, then we should update the info.  This is the
value that gallium drivers setting !PIPE_CAP_CLIP_PLANES have to use in
place of rasterizer->clip_planes_enabled.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9815>
2021-03-26 20:51:18 +00:00
Danylo Piliaiev
2bff8fd53b nir: add nir_shader_as_str function
It would be later used by Turnip in implementation of
VK_KHR_pipeline_executable_properties.

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8877>
2021-03-25 13:53:33 +00:00
Jesse Schwartzentruber
02492bea5f glcpp: Fix undefined behaviour in glcpp
Specifically, fix this error (which is covered in existing tests):

    ../src/compiler/glsl/glcpp/pp.c:198:28: runtime error: applying non-zero offset 1 to null pointer
    SUMMARY: UndefinedBehaviorSanitizer: undefined-behavior ../src/compiler/glsl/glcpp/pp.c:198:28 in

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9669>
2021-03-25 00:23:43 +00:00
Mike Blumenkrantz
674132dee8 compiler/spirv: use undefs when extending image coords
we need 4 components for the nir ops, but swizzling one value to multiple
channels like this gets confusing when trying to debug image ops that don't
require 4 channels

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9723>
2021-03-24 19:07:19 +00:00
Mike Blumenkrantz
6900498faa nir: add nir_lower_indirect_builtin_uniform_derefs()
this is a special version of indirect deref lowering which is used by
mesa/st to remove dynamic indexing from builtin uniforms for the lowering
pass in non-packed uniform case

Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9741>
2021-03-23 14:44:48 +00:00
Gert Wollny
318701b803 nir: Add r600 specific sin and cos variants
r600 expect the input values to be normalited by divinding by 2 *PI, so
add an opcode to be able to lower this in nir.

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9452>
2021-03-22 15:19:46 +01:00
Gert Wollny
0f5b3c37c5 nir: Add opcodes for fused comp + csel and optimizations
Some backends, like r600 support a fused version of int and float compare
against zero and and csel. Adding these opcodes here makes it possible to
optimize this in nir.

v2: Add rules for float compare + csel

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9452>
2021-03-22 15:19:46 +01:00
Gert Wollny
a5747f8ab3 nir: add opcodes for *find_msb_rev and lowering
Some hardware supports a version of find_msb where the bits are counted
starting at the high bit, and this needs some lowering to obtain the
value that is expected by *find_msb

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9452>
2021-03-22 15:19:46 +01:00