Commit Graph

186 Commits

Author SHA1 Message Date
Marek Olšák
6cfedf8797 st/mesa: redefine mapping from VARYING_SLOT_TEXi/PNTC/VARi to TGSI GENERIC[i]
Generic varyings in TGSI were based on the value of VARYING_SLOT_TEX0, so VAR0
was always GENERIC[22] (with tessellation patches). Some drivers might not
be able to cope with that.

This commit defines a proper mapping, so that PNTC is GENERIC[8] and VAR0 is
GENERIC[9].

Reviewed-by: Brian Paul <brianp@vmware.com>
2014-09-24 14:48:02 +02:00
Marek Olšák
88e0a2f88b st/mesa: dump TGSI before calling into the driver
If the driver crashes in create_xx_shader, you want to see the shader.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2014-08-09 23:41:15 +02:00
Ilia Mirkin
6b92a06ea3 mesa/st: add per sample shading state to fp key and set interpolation
This enables a gallium driver not to care about the semantics of
ARB_sample_shading vs ARB_gpu_shader5 sample attributes. When
ARB_sample_shading-style sample shading is enabled, all of the fp inputs
are marked for interpolation at the sample location.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-07-09 19:26:32 -04:00
Ilia Mirkin
4c97ed4411 gallium: switch dedicated centroid field to interpolation location
The new location field can be either center, centroid, or sample, which
indicates the location that the shader should interpolate at.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-07-09 19:26:32 -04:00
Ilia Mirkin
0fb6f1bf1d mesa/st: enable AMD_vertex_shader_viewport_index
The assumption is that any driver capable of emitting layer from the
vertex shader and supporting viewports should be able to also handle
emitting viewport index from the vertex shader.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Tobias Droste <tdroste@gmx.de>
2014-07-03 19:39:25 -04:00
Ilia Mirkin
a91a556c81 mesa/st: handle gl_Layer input semantic
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-06-23 19:23:16 -04:00
Ilia Mirkin
ab7bd7093d mesa/st: fix color outputs in presence of sample mask output
Commit c5d822dad9 added support for sample mask incorrectly. It became
treated as a color output, and messed up the color output indices.
Revert the hunk that did that, and add explicit support just like for
depth/stencil writes.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Marek Olšák <marek.olsak@amd.com>
2014-05-26 14:00:11 -04:00
Ilia Mirkin
c5d822dad9 mesa/st: add support for ARB_sample_shading
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-04-26 11:52:52 -04:00
Gregory Hainaut
c03477050a mesa/sso: rename Shader to the pointer _Shader
Basically a sed but shaderapi.c and get.c.
get.c => GL_CURRENT_PROGAM always refer to the "old" UseProgram behavior
shaderapi.c => the old api stil update the Shader object directly

V2: formatting improvement

V3 (idr):
* Rebase fixes after a block of code was moved from ir_to_mesa.cpp to
  shaderapi.c.
* Trivial reformatting.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-03-25 10:25:25 -07:00
Marek Olšák
3d42696d10 st/mesa: fix per-vertex edge flags and GLSL support (v2)
This fixes piglit/gl-2.0-edgeflag.

v2: use StrideB to recognize per-vertex edge flags

Cc: mesa-stable@lists.freedesktop.org
2014-03-15 17:47:35 +01:00
Jordan Justen
86d6b5546b mesa: initialize gl_geometry_program Invocations field
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2014-02-20 10:33:09 -08:00
Dave Airlie
c116ee6042 st/mesa: add support for viewport index semantic
This adds GS output and FS input support, even though FS input
support isn't supported until GLSL 4.30 from what I can see.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-02-11 14:06:40 +10:00
Christoph Bumiller
f3bd2bc7b2 st/mesa: fix GS varyings for PIPE_CAP_TGSI_TEXCOORD 2014-01-27 16:40:43 +01:00
Paul Berry
5808c44bab mesa: Remove ad-hoc arrays of gl_shader_program.
Now that we have a ctx->Shader.CurrentProgram array, we can just use
it directly.

Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Brian Paul <brianp@vmware.com>
2014-01-21 20:25:47 -08:00
Paul Berry
3b22146dc7 mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geometry}Program with an array.
These are replaced with
ctx->Shader.CurrentProgram[MESA_SHADER_{VERTEX,FRAGMENT,GEOMETRY}].
In patches to follow, this will allow us to replace a lot of ad-hoc
logic with a variable index into the array.

With the exception of the changes to mtypes.h, this patch was
generated entirely by the command:

    find src -type f '(' -iname '*.c' -o -iname '*.cpp' ')' \
    -print0 | xargs -0 sed -i \
    -e 's/\.CurrentVertexProgram/.CurrentProgram[MESA_SHADER_VERTEX]/g' \
    -e 's/\.CurrentGeometryProgram/.CurrentProgram[MESA_SHADER_GEOMETRY]/g' \
    -e 's/\.CurrentFragmentProgram/.CurrentProgram[MESA_SHADER_FRAGMENT]/g'

Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Brian Paul <brianp@vmware.com>
2014-01-21 20:25:02 -08:00
José Fonseca
8771285054 s/Tungsten Graphics/VMware/
Tungsten Graphics Inc. was acquired by VMware Inc. in 2008.  Leaving the
old copyright name is creating unnecessary confusion, hence this change.

This was the sed script I used:

    $ cat tg2vmw.sed
    # Run as:
    #
    #   git reset --hard HEAD && find include scons src -type f -not -name 'sed*' -print0 | xargs -0 sed -i -f tg2vmw.sed
    #

    # Rename copyrights
    s/Tungsten Gra\(ph\|hp\)ics,\? [iI]nc\.\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./g
    /Copyright/s/Tungsten Graphics\(,\? [iI]nc\.\)\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./
    s/TUNGSTEN GRAPHICS/VMWARE/g

    # Rename emails
    s/alanh@tungstengraphics.com/alanh@vmware.com/
    s/jens@tungstengraphics.com/jowen@vmware.com/g
    s/jrfonseca-at-tungstengraphics-dot-com/jfonseca-at-vmware-dot-com/
    s/jrfonseca\?@tungstengraphics.com/jfonseca@vmware.com/g
    s/keithw\?@tungstengraphics.com/keithw@vmware.com/g
    s/michel@tungstengraphics.com/daenzer@vmware.com/g
    s/thomas-at-tungstengraphics-dot-com/thellstom-at-vmware-dot-com/
    s/zack@tungstengraphics.com/zackr@vmware.com/

    # Remove dead links
    s@Tungsten Graphics (http://www.tungstengraphics.com)@Tungsten Graphics@g

    # C string src/gallium/state_trackers/vega/api_misc.c
    s/"Tungsten Graphics, Inc"/"VMware, Inc"/

Reviewed-by: Brian Paul <brianp@vmware.com>
2014-01-17 20:00:32 +00:00
Dave Airlie
149140e922 st_glsl_to_tgsi: add support for prim id fragment shader input
For GLSL 1.50 we can get frag shaders with primitive id as an
input, add support to the translator for this.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2013-12-18 22:46:29 +00:00
Marek Olšák
1a02bb71dd gallium: add support for AMD_vertex_shader_layer 2013-12-03 19:39:13 +01:00
Dave Airlie
530afc82a1 st/mesa: handle layer and primitive id output and point size input
This fixes a number of piglit crashes when running on a hacked up llvmpipe.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-10-17 08:35:42 +01:00
Fabian Bieler
20cad7fd6f mesa/st: Allow geometry shaders without gl_Position export.
From the ARB_geometry_shader4 spec (section Geometry Shader outputs):
"The built-in special variable gl_Position is intended to hold the
homogeneous vertex position. Writing gl_Position is optional."

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-10-17 08:35:42 +01:00
Bryan Cain
9bfa475684 st/mesa, glsl_to_tgsi: add support for geometry shaders
v2 (Bryan Cain <bryancain3@gmail.com>): fix 2D array indexing order.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-10-17 08:35:42 +01:00
Bryan Cain
6b0df34ae5 mesa/st: Add VARYING_SLOT_TEX[1-7] to st_translate_geometry_program().
v2 (Paul Berry <stereotype441@gmail.com>: Split out to separate patch
(previously this was part of "glsl: add builtins for geometry
shaders.")

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-10-17 08:35:42 +01:00
Brian Paul
9dc6f76e44 st/mesa: remove #include mfeatures.h
None of these were needed.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2013-04-09 18:43:40 -06:00
Christoph Bumiller
8acaf862df gallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3
This makes it possible to identify gl_TexCoord and gl_PointCoord
for drivers where sprite coordinate replacement is restricted.

The new PIPE_CAP_TGSI_TEXCOORD decides whether these varyings
should be hidden behind the GENERIC semantic or not.

With this patch only nvc0 and nv30 will request that they be used.

v2: introduce a CAP so other drivers don't have to bother with
the new semantic

v3: adapt to introduction gl_varying_slot enum
2013-03-20 12:25:21 +01:00
Paul Berry
eed6baf762 Replace gl_frag_attrib enum with gl_varying_slot.
This patch makes the following search-and-replace changes:

gl_frag_attrib -> gl_varying_slot
FRAG_ATTRIB_* -> VARYING_SLOT_*
FRAG_BIT_* -> VARYING_BIT_*

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Brian Paul <brianp@vmware.com>
2013-03-15 09:26:17 -07:00
Paul Berry
a6d807c86f Replace gl_geom_result enum with gl_varying_slot.
This patch makes the following search-and-replace changes:

gl_geom_result -> gl_varying_slot
GEOM_RESULT_* -> VARYING_SLOT_*

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Brian Paul <brianp@vmware.com>
2013-03-15 09:25:36 -07:00
Paul Berry
d7c60a4a4f Replace gl_geom_attrib enum with gl_varying_slot.
This patch makes the following search-and-replace changes:

gl_geom_attrib -> gl_varying_slot
GEOM_ATTRIB_* -> VARYING_SLOT_*
GEOM_BIT_* -> VARYING_BIT_*

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Brian Paul <brianp@vmware.com>
2013-03-15 09:25:15 -07:00
Paul Berry
36b252e947 Replace gl_vert_result enum with gl_varying_slot.
This patch makes the following search-and-replace changes:

gl_vert_result -> gl_varying_slot
VERT_RESULT_* -> VARYING_SLOT_*

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Brian Paul <brianp@vmware.com>
2013-03-15 09:24:54 -07:00
Brian Paul
8bb291b0f5 st/mesa: check for dummy programs in destroy_program_variants()
When we destroy an ARB vp/fp whose ID was gen'd but not otherwise used we
get a pointer to the dummy/placeholder program.  We can't destroy that one
so just skip it.  This only failed during context tear-down because
glDeleteProgramsARB() was already aware of dummy programs.

Fixes https://bugs.freedesktop.org/show_bug.cgi?id=38086

Note: This is a candidate for the stable branches.

Tested-by: Andreas Boll <andreas.boll.dev@gmail.com>
2013-02-22 16:49:05 -07:00
Kenneth Graunke
d0021cb0fb mesa: Remove remnants of PROGRAM_VARYING.
The previous patch removed the producer of things in this file.
Since there aren't any, we can remove it.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-10-16 11:35:24 -07:00
Oliver McFadden
26a26e9992 mesa: remove FEATURE_feedback define.
Signed-off-by: Oliver McFadden <oliver.mcfadden@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-09-15 12:56:50 +03:00
Oliver McFadden
24c3d16f3b mesa: remove FEATURE_drawpix define.
Signed-off-by: Oliver McFadden <oliver.mcfadden@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-09-15 12:56:46 +03:00
Brian Paul
fe72a069d1 mesa: s/FREE/free/
v2: replace instances in dri/common/ dirs

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-09-01 07:47:24 -06:00
Marek Olšák
f40b5723f0 st/mesa: set the centroid qualifier in fragment shader inputs
This fixes some centroid tests in the EXT_framebuffer_multisample piglit group.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-07-23 19:23:53 +02:00
Olivier Galibert
e620f3e763 mesa/st: gl_ClipDistance must be interpolated in 3d space.
That old bug was hidden but the clipper always interpolating in 3d space
no matter what it should have been doing.  Now that the interpolation
has been fixed, the bug shows up.

Fixes fdo 51364.

Signed-off-by: Olivier Galibert <galibert@pobox.com>
Signed-off-by: José Fonseca <jfonseca@vmware.com>
2012-07-04 10:47:14 +01:00
Brian Paul
6792969cbc st/mesa: added st_print_current_vertex_program(), for debugging 2012-05-19 08:28:56 -06:00
José Fonseca
4ac37b0b81 mesa/st: Assign inputsRead at right (previous) location.
Fixes the

  src/mesa/state_tracker/st_glsl_to_tgsi.cpp:4032:src_register: Assertion `t->inputMapping[index] < (sizeof(t->inputs)/sizeof(*(t->inputs)))' failed.

assertion failure introduced in 697b9945fb
2012-01-25 13:48:18 +00:00
Marek Olšák
697b9945fb st/mesa: inline if(1) conditional
v2: fix typo
2012-01-25 12:35:18 +01:00
Marek Olšák
732f69c94e st/mesa: move fragment shader tgsi tokens into st_fp_variant
The TGSI code may vary depending on the clamp_color bit.
2012-01-25 12:35:18 +01:00
Marek Olšák
bc1c836938 st/mesa: do vertex and fragment color clamping in shaders
For ARB_color_buffer_float. Most hardware can't do it and st/mesa is
the perfect place for a fallback.
The exceptions are:
- r500 (vertex clamp only)
- nv50 (both)
- nvc0 (both)
- softpipe (both)

We also have to take into account that r300 can do CLAMPED vertex colors only,
while r600 can do UNCLAMPED vertex colors only. The difference can be expressed
with the two new CAPs.
2012-01-25 12:35:18 +01:00
Dave Airlie
67e3cbf163 gallium: introduce GLSL based interpolation rules. (v2)
This introduces an unspecified interpolation paramter that is only allowed for
color semantics, so a specified GLSL interpolation will override the ShadeModel
specified interpolation, but not vice-versa.

This fixes a lot of the interpolation tests in piglit.

v2: rename from unspecified to color

Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-01-10 11:54:44 +00:00
Dave Airlie
a103c61d27 st/mesa: add support for clip vertex.
We need to pass the pre-projection matrix clip planes into the driver,
instead of the post for the case we have a vertex shader that writes clip
vertex.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-01-07 08:36:25 +00:00
Dave Airlie
e1ff84371c st/mesa: fix default interpolation for colors.
Brian mentioned that mesa-demos/reflect was broken on softpipe,
by my previous commit. The problem was were blindly translating none
to perspective, when color/pntc at least need it linear.

this is the final version that fixes the reflect regression.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-01-07 08:30:23 +00:00
Bryan Cain
59be691638 st/mesa: add support for gl_ClipDistance 2012-01-05 13:03:26 -06:00
Dave Airlie
b5fd0e04a7 st_glsl_to_tgsi: translate interp mode for front/back color
this fixes a bunch of interpolation tests on softpipe at least.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-12-31 13:48:19 +00:00
Marek Olšák
c05fafa4a0 st/mesa: implement EXT_transform_feedback and ARB_transform_feedback2 2011-12-15 18:51:48 +01:00
Dave Airlie
72cb103cf5 st/mesa: move frag depth up a level.
This fixes the segfault, and seems to put this closer to where other
properties are being set. Hopefully it still conforms.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-12-10 17:30:37 +00:00
Mathias Fröhlich
dca6a28a14 mesa: Make gl_program::InputsRead 64 bits.
Make gl_program::InputsRead a 64 bits bitfield.
Adapt the intel and radeon driver to handle a 64 bits
InputsRead value.

Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
Reviewed-by: Eric Anholt <eric@anholt.net>
2011-11-29 06:35:44 +01:00
Vinson Lee
3210cad3f2 st/mesa: Fix memory leak on error path.
Fixes Coverity resource leak defect.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2011-11-07 20:41:21 -08:00
Brian Paul
af734468fe st/mesa: clean-up st_translate_interp() 2011-11-07 14:25:47 -07:00