Adds suppport for ARB_fragment_shader_interlock. We achieve the interlock and fragment ordering by issuing a memory fence via sendc. Signed-off-by: Plamena Manolova <plamena.manolova@intel.com> Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
glPolygonOffset() has been part of the GL standard since 1.1. Also niether AMD or Nvidia support this in their binary drivers. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61761