Commit Graph

142 Commits

Author SHA1 Message Date
Bryan Cain
4e64cfbb4e mesa: add a UniformBooleanTrue option
Drivers supporting native integers set UniformBooleanTrue to the integer value
that should be used for true when uploading uniform booleans.  This is ~0 for
Gallium and 1 for i965.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2011-09-05 19:51:29 -05:00
Dave Airlie
0b666106c5 gallium: add caps for MIN/MAX texel offsets.
As per Brian's suggestion, add caps for drivers that support texture
offsets to advertise a min/max via TGSI, also use it in the state tracker.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2011-09-02 10:48:09 +01:00
Bryan Cain
488fe51cf8 mesa: Replace the EmitNoIfs compiler flag with a MaxIfDepth flag.
This is a better, more fine-grained way of lowering if statements.  Fixes the
game And Yet It Moves on nv50.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2011-08-31 21:49:26 -05:00
Christoph Bumiller
57590e173b st/mesa: determine Const.MaxSamples in init_extensions
v2: Check for non-pow2 sample counts as well.
2011-08-04 15:38:49 +02:00
Bryan Cain
95739f19cc st/mesa: respect force_s3tc_enable environment variable
NOTE: This is a candidate for the 7.10 and 7.11 branches.
2011-07-26 12:54:40 -05:00
Marek Olšák
adea7ea0bc st/mesa: initial ARB_depth_buffer_float support 2011-07-10 21:41:17 +02:00
Marek Olšák
e28e3a774c st/mesa: expose ARB_shader_texture_lod if SM3 is supported
Reviewed-by: Brian Paul <brianp@vmware.com>
2011-05-13 17:57:56 +02:00
Marek Olšák
a5f0a11477 gallium: implement seamless cubemap extensions
Reviewed-by: Brian Paul <brianp@vmware.com>
2011-05-06 20:06:30 +02:00
Marek Olšák
fdff7e635b st/mesa: expose ARB_ES2_compatibility if GL_FIXED vertex format is supported
Tested with softpipe and llvmpipe.

Reviewed-by: Brian Paul <brianp@vmware.com>
2011-04-30 12:02:01 +02:00
Marek Olšák
e62530a6c0 st/mesa: support EXT_packed_float
Reviewed-by: Brian Paul <brianp@vmware.com>
2011-04-29 11:31:55 +02:00
Marek Olšák
1da44f5923 st/mesa: support EXT_texture_shared_exponent
Reviewed-by: Brian Paul <brianp@vmware.com>
2011-04-29 11:31:55 +02:00
Brian Paul
f9cc6acbfa st/mesa: raise shader MaxParameters if driver supports more
The default value is 64 but drivers usually advertise more, like 4096.
Allows ARB vp/fp programs to use more parameters.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2011-04-27 11:58:42 -06:00
Brian Paul
48aa772589 st/mesa: whitespace fixes 2011-04-27 09:05:30 -06:00
Marek Olšák
8e28d842d1 st/mesa: convert Mesa float formats to Gallium
Squashed commit of the following:

Author: Marek Olšák <maraeo@gmail.com>

    st/mesa: require RGBA16F and RGBA32F to be renderable
    st/mesa: fix L32F and L16F format translation
    st/mesa: also convert the R/RG float formats

commit 49a9948b6a81b7d813304d081139d98e95ba5d1a
Author: Luca Barbieri <luca@luca-barbieri.com>
Date:   Fri Aug 20 10:36:17 2010 +0200

    mesa/st: enable ARB_texture_float if supported formats allow it

commit 7383632f7b6f9021b65f4973b7e7c99f0e8ce9b2
Author: Luca Barbieri <luca@luca-barbieri.com>
Date:   Tue Aug 24 21:00:46 2010 +0200

    mesa/st: support ARB_texture_float internal formats

commit 7c362cc06982586c2d29fac55f6bcc4bcd1550b5
Author: Luca Barbieri <luca@luca-barbieri.com>
Date:   Tue Aug 24 21:00:33 2010 +0200

    mesa/st: convert L/A/I floating point formats
2011-04-15 05:08:00 +02:00
Brian Paul
34a5d3b9f4 mesa: plug in new functions for GL_ARB_sampler_objects
Build the new sources, plug the new functions into the dispatch table,
implement display list support.  And enable extension in the gallium
state tracker.
2011-04-10 13:12:49 -06:00
Marek Olšák
8d4ec87d7f gallium: remove PIPE_CAP_VERTEX_COLOR_CLAMP_CONTROL
The vertex color clamp control is a property of an API,
a lot like gl_rasterization_rules.

The state should be set according to the API being implemented, for example:
   OpenGL Compatibility: enabled by default
   OpenGL Core: disabled by default
   D3D11: always disabled

This patch also changes the way ARB_color_buffer_float is advertised.
If no SNORM or FLOAT render target is supported, fragment color clamping
is not required.
2011-03-29 12:50:27 +02:00
Marek Olšák
2af1da1546 gallium: add EXT_texture_snorm support 2011-03-29 12:04:55 +02:00
Luca Barbieri
47e3896dfd gallium: implement clamping controls (ARB_color_buffer_float)
BTW this changes the gallium interface.
Some rather cosmetic changes by Marek.

Squashed commit of the following:

commit 513b37d484f0318311e84bb86ed4c93cdff71f13
Author: Luca Barbieri <luca@luca-barbieri.com>
Date:   Thu Aug 26 18:17:54 2010 +0200

    mesa/st: respect fragment clamping in st_DrawPixels

commit 546a31e42cad459d7a7a10ebf77fc5ffcf89e9b8
Author: Luca Barbieri <luca@luca-barbieri.com>
Date:   Thu Aug 26 18:17:28 2010 +0200

    mesa/st: support fragment and vertex color clamping

commit c406514a1fbee6891da4cf9ac3eebe4e4407ec13
Author: Luca Barbieri <luca@luca-barbieri.com>
Date:   Tue Aug 24 21:56:37 2010 +0200

    mesa/st: expose ARB_color_buffer_float if unclamping is supported

commit d0c5ea11b6f75f3da2f4ca989115f150ebc7cf8d
Author: Luca Barbieri <luca@luca-barbieri.com>
Date:   Thu Aug 26 17:53:41 2010 +0200

    mesa/st: use unclamped colors

    This assumes that Gallium is to be interpreted as given drivers the
    responsibility to clamp these colors if necessary.

commit aef5c3c6be6edd076e955e37c80905bc447f8a82
Author: Luca Barbieri <luca@luca-barbieri.com>
Date:   Thu Aug 26 18:12:34 2010 +0200

    mesa, mesa/st: handle read color clamping properly

    We set IMAGE_CLAMP_BIT in the caller based on _ClampReadColor, where
    the operation mandates it. (see the removed XXX comment. -Marek)

    TODO: did I get the set of operations mandating it right?

commit 76bdfcfe3ff4145a1818e6cb6e227b730a5f12d8
Author: Luca Barbieri <luca@luca-barbieri.com>
Date:   Thu Aug 26 18:18:25 2010 +0200

    gallium: add color clamping to the interface
2011-03-29 12:04:55 +02:00
Marek Olšák
aea4ed41ed gallium: add texture barrier support to the interface and st/mesa (v2)
v2: change the gallium entry point to texture_barrier.
2011-03-15 15:58:12 +01:00
Marek Olšák
e968975cb5 gallium: remove the geom_flags param from is_format_supported 2011-03-11 21:39:30 +01:00
Marek Olšák
5257a6dbc6 st/mesa: implement ARB_sync
The ServerWaitSync implementation matches Intel's driver.

The extension is advertised when pipe_screen::fence_finish is set.
2011-03-08 23:52:37 +01:00
Marek Olšák
384845f335 st/mesa: add LATC and 3DC support
softpipe passes all tests.
2011-03-08 23:52:37 +01:00
Marek Olšák
95c7881ac8 gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISOR
ARB_instanced_arrays is a subset of D3D9.
ARB_draw_instanced is a subset of D3D10.

The point of this change is to allow D3D9-level drivers to enable
ARB_instanced_arrays without ARB_draw_instanced.
2011-03-05 17:40:19 +01:00
Dave Airlie
83ebc01c1d mesa/st: add RGTC format support.
this just adds a format check + format conversion.
2011-02-28 13:35:35 +10:00
José Fonseca
2a2b156ea5 mesa: Remove the DXT compression via blit path.
No longer used.
2011-02-16 16:50:24 +00:00
Dave Airlie
21b0996dfc mesa/st: enable GL_EXT_framebuffer_sRGB
If the formats don't match we need to update the surface with the new
format.

if we can render to SRGB formats, enable the extension

Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-10 10:14:27 +10:00
Brian Paul
9b56a2cb62 st/mesa: support for 1D/2D texture arrays 2011-01-25 20:26:22 -07:00
Benjamin Franzke
b066983780 st/mesa: Enable EXT_texture_format_BGRA8888 for gles1/2 2011-01-24 16:41:29 -05:00
Brian Paul
afeebecd95 st/mesa: move PIPE_CAP_INDEP_BLEND_FUNC code 2011-01-17 16:51:12 -07:00
Dave Airlie
527bf67682 gallium: add EXT_texture_sRGB_decode.
This uses a sampler view to access the texture with the alternate format.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-01-16 12:54:07 +10:00
Brian Paul
74713e2d29 mesa: begin implementation of GL_ARB_draw_buffers_blend 2011-01-15 18:35:39 -07:00
Brian Paul
a6860f0913 st/mesa: GL_ARB_instanced_arrays support 2011-01-15 17:37:41 -07:00
Brian Paul
652901e95b Merge branch 'draw-instanced'
Conflicts:
	src/gallium/auxiliary/draw/draw_llvm.c
	src/gallium/drivers/llvmpipe/lp_state_fs.c
	src/glsl/ir_set_program_inouts.cpp
	src/mesa/tnl/t_vb_program.c
2011-01-15 10:24:08 -07:00
Vinson Lee
edc09358f7 st/mesa: Include mfeatures.h in files that perform feature tests. 2011-01-09 01:04:19 -08:00
Marek Olšák
73e8a27387 st/mesa: advertise GL_ARB_half_float_pixel
This extension doesn't appear to need any driver-specific parts.
2011-01-04 21:59:56 +01:00
Dave Airlie
ff7aa554a1 mesa/swrast/st: add ARB_occlusion_query2 support.
This gets my vote for most pointless extension of all time, I'm guessing
some driver could possibly optimise for this instead of counting it might
just get a true/false, but I'm not really sure.

need this to eventually advertise 3.3 despite its total uselessness.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-12-18 17:33:25 +10:00
Brian Paul
bb7c2691d2 mesa, st/mesa: disable GL_ARB_geometry_shader4
The new GLSL compiler doesn't support geom shaders yet so disable the
GL_ARB_geometry_shader4 extension.  Undo this when geom shaders work again.

NOTE: This is a candidate for the 7.10 branch.
2010-12-13 17:02:48 -07:00
Brian Paul
9cd277684d st/mesa: GL_ARB_draw_instanced depends on PIPE_CAP_INSTANCED_DRAWING 2010-12-05 13:34:02 -07:00
Brian Paul
c628fd743e mesa: replace #defines with new gl_shader_type enum 2010-11-23 15:52:43 -07:00
Marek Olšák
e7c74a7dfa st/mesa: set MaxUniformComponents
Signed-off-by: Brian Paul <brianp@vmware.com>
2010-11-22 21:44:35 +01:00
Marek Olšák
9aa089eac0 gallium: add PIPE_SHADER_CAP_SUBROUTINES
This fixes piglit/glsl-vs-main-return and glsl-fs-main-return for the drivers
which don't support RET (i915g, r300g, r600g, svga).

ir_to_mesa does not currently generate subroutines, but it's a matter of time
till it's added. It would then break all the drivers which don't implement
them, so this CAP makes sense.

Signed-off-by: Marek Olšák <maraeo@gmail.com>
2010-11-22 12:41:22 +01:00
Marek Olšák
e40a58b7f8 st/mesa: enable ARB_explicit_attrib_location and EXT_separate_shader_objects
Gallium drivers pass all piglit tests for the two (there are 12 tests
for separate_shader_objects and 5 tests for explicit_attrib_location),
and I was told the extensions don't need any driver-specific code.

I made them dependent on PIPE_CAP_GLSL.

Signed-off-by: Brian Paul <brianp@vmware.com>
2010-11-21 19:33:45 +01:00
Marek Olšák
cbfdf262cc gallium: add CAPs for indirect addressing and lower it in st/mesa when needed
Required because ATI and NVIDIA DX9 GPUs do not support indirect addressing
of temps, inputs, outputs, and consts (FS-only) or the hw support is so
limited that we cannot use it.

This should make r300g and possibly nvfx more feature complete.

Signed-off-by: Marek Olšák <maraeo@gmail.com>
2010-11-12 03:13:22 +01:00
Brian Paul
053875a8b1 st/mesa: support for primitive restart 2010-10-21 19:03:38 -06:00
Kristian Høgsberg
f9995b3075 Drop GLcontext typedef and use struct gl_context instead 2010-10-13 09:43:25 -04:00
Dave Airlie
5f612f5c00 st/mesa: enable stencil shader export extension if supported 2010-10-13 09:30:05 +10:00
Dave Airlie
71a079fb4e mesa/st: initial attempt at RG support for gallium drivers
passes all piglit RG tests with softpipe.
2010-10-02 17:03:15 +10:00
Eric Anholt
73578ba9c4 mesa: Remove SGI_color_matrix.
Another optional ARB_imaging subset extension.
2010-09-23 13:25:45 -07:00
Brian Paul
e7087175f8 mesa: don't advertise bogus GL_ARB_shading_language_120 extension
Instead of using the invalid GL_ARB_shading_language_120 extension to
determine the GLSL version, use a new ctx->Const.GLSLVersion field.
Updated the intel and r600 drivers, but untested.

See fd.o bug 29910

NOTE: This is a candidate for the 7.9 branch (but let's wait and see if
there's any regressions).
2010-09-21 18:13:04 -06:00
Vinson Lee
9f7f7b3ff8 mesa/st: Silence uninitialized variable warning. 2010-09-15 18:47:17 -07:00