Brian Paul
6b18a8d3e7
i965: new and updated comments
2009-04-03 09:07:03 -06:00
Brian Paul
264058f38a
mesa: more error message info
2009-04-03 09:07:03 -06:00
Brian Paul
f5a4d20e4a
mesa: clean up formatting and use 'return' instead of 'break' consistantly
2009-04-03 09:07:03 -06:00
Brian Paul
1146d40b9c
i965: comments for brw_SAMPLE()
2009-04-03 09:07:03 -06:00
Brian Paul
e1a1a5a638
i965: comments for sampling code
2009-04-03 09:07:03 -06:00
Brian Paul
154cd7a723
i965: add support for float literal instruction operands
...
Call the get_src_reg_imm() function when it's permissible to generate a
literal value src register.
2009-04-03 09:07:03 -06:00
Brian Paul
966cd4f1af
i965: remove 'nr' param from get_src/dst_reg() functions
...
The value was always 1.
2009-04-03 09:07:03 -06:00
Brian Paul
f1b9a5cff1
i965: fix comment typo
2009-04-03 09:07:03 -06:00
Brian Paul
d5346a925c
i965: comments, clean-up in prepare_wm_surfaces()
2009-04-03 09:07:03 -06:00
Brian Paul
5d7f3ae15c
i965: remove unneeded #includes
2009-04-03 09:07:03 -06:00
Brian Paul
7709b26e6b
i965: formatting clean-ups
2009-04-03 09:07:03 -06:00
Brian Paul
4999721022
i965: comments, whitespace changes
2009-04-03 09:07:03 -06:00
Brian Paul
c82851598f
i965: rename scratch_buffer -> scratch_bo to be consistant with other buffers
2009-04-03 09:07:03 -06:00
Brian Paul
bf28b576cb
i965: fix indentation
2009-04-03 09:07:03 -06:00
Brian Paul
9f146943ec
i965: whitespace changes, comments
2009-04-03 09:07:03 -06:00
Michal Krol
dfab375c07
tgsi/text: Allow optional component selection for indirect registers.
2009-04-03 17:06:36 +02:00
Michal Krol
3b7c9a9a16
python/regress: vertex shader FRC test does not use IN[1].
2009-04-03 16:37:34 +02:00
Michal Krol
37661516ea
python/regress: Add relative addressing tests.
2009-04-03 16:37:13 +02:00
Michal Krol
d2ed91201e
util/debug: Initialise local variables.
2009-04-03 14:59:25 +02:00
Michal Krol
cc770e0a0c
tgsi/text: Allow -|src|
variant of -(|src|)
.
2009-04-03 14:59:22 +02:00
Alan Hourihane
f7039fde4f
mesa: ensure pbo stencil buffers are mapped before use
2009-04-03 12:49:53 +01:00
Michal Krol
016052c18f
python/regress: Add vertex shader source modifier tests.
2009-04-03 08:27:50 +02:00
Christoph Bumiller
030533dd10
nv50: fix viewport state update
2009-04-03 08:33:19 +10:00
Roland Scheidegger
ebc1478e50
mesa: fix TexParameter functions
...
premature return in TexParameterf caused mesa to never call Driver.TexParameter
breaking drivers relying on this (fix bug #20966 ).
While here, also fix using ctx->ErrorValue when deciding to call
Driver.TexParameter. Errors are sticky and uncleared errors thus would cause
this to no longer get called. Since we thus need return value of
set_tex_parameter[if] can also optimize this to only call when value changed.
2009-04-02 23:38:34 +02:00
Brian Paul
7b9bf39543
mesa: don't call ctx->Driver.ReadPixels() if width or height is zero
2009-04-02 13:05:55 -06:00
Brian Paul
f6a3f1f52a
mesa: don't call ctx->Driver.Draw/CopyPixels() if width or height is zero
2009-04-02 13:05:22 -06:00
Brian Paul
46d09cb53d
glsl: fix segfault in linker when vertex or fragment shader was missing
2009-04-02 11:15:53 -06:00
Jakob Bornecrantz
29a1ed599b
progs: Ignores
2009-04-02 17:00:25 +02:00
Michal Krol
39c2fae657
python/regress: Do not generate HTML summary for vertex shader test.
2009-04-02 12:21:50 +02:00
Thomas Hellstrom
96fd3df59a
glx: MakeCurrent fixes.
...
1) If MakeContextCurrent is called with (NULL, None, None), Don't
send the request to the X server if the current context is direct.
2) Return BadMatch in some error cases according to the glx spec.
3) If MakeContextCurrent is called for a context which is current in
another thread, return BadAccess according to the glx spec.
Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
2009-04-02 11:33:20 +02:00
Thomas Hellstrom
8e753d0404
dri glx: Fix dri_util::driBindContext
...
1) Don't error-check here. It's done in glx makeCurrent.
2) Allow ctx and the dri drawables to be NULL for future use. This is
currently blocked in glx makeCurrent.
3) Avoid updating dri drawables unless they are completely uninitialized.
Since the updating was done outside of the lock, the driver need to
verify and redo it anyway.
Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
2009-04-02 11:33:19 +02:00
Thomas Hellstrom
c952b3e907
dri glx: Propagate driver MakeCurrent errors.
...
Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
2009-04-02 11:33:19 +02:00
Michal Krol
fbabeb9b56
python/regress: Do not create zbuf for vertex shader test.
2009-04-02 10:00:11 +02:00
Michal Krol
336a4f84e8
python/regress: Add more vertex shader test cases.
2009-04-02 10:00:09 +02:00
Brian Paul
bd32640f77
swrast: remove unused integer lerp functions
2009-04-01 20:24:23 -06:00
Brian Paul
7fbae9f41d
mesa: get rid of gl_texture_object::_BorderChan
2009-04-01 20:24:23 -06:00
Brian Paul
79c55e55f8
dri: use BorderColor instead of _BorderChan
2009-04-01 20:24:23 -06:00
Brian Paul
7aed2b0c30
swrast: remove old texture_apply() code; always use texture combine code
2009-04-01 20:24:22 -06:00
Brian Paul
84b24efe8d
swrast: fix bad optimization check
2009-04-01 20:24:22 -06:00
Brian Paul
0d8d904823
swrast: remove unused parameter
2009-04-01 20:24:22 -06:00
Brian Paul
aef2e1c1dc
swrast: minor improvements, clean-ups in texcombine code
2009-04-01 20:24:22 -06:00
Brian Paul
efe3d10aea
mesa: simplify ycbcr->rgb conversion code
2009-04-01 20:24:22 -06:00
Brian Paul
611128365d
mesa: convert more texture fetch functions to return GLfloat
2009-04-01 20:24:22 -06:00
Brian Paul
cb5bd7d4d4
mesa: switch texel fetch functions from GLchan to GLfloat
2009-04-01 20:24:22 -06:00
Brian Paul
0695413d2b
swrast: use float4_array typedef to simplify the code a bit
2009-04-01 20:24:22 -06:00
Brian Paul
bd9b2be828
mesa: texture combine clean-ups
...
Use MAX_COMBINER_TERMS instead of 4.
Rename some vars.
Update comments.
2009-04-01 20:20:03 -06:00
Brian Paul
a35ad020f9
swrast: refactor depth/shadow sampling code
2009-04-01 20:17:19 -06:00
Brian Paul
933f3b13c3
swrast: general clean-up of texture combine code
2009-04-01 20:17:19 -06:00
Brian Paul
de2afd8688
swrast: do texture sampling/combining in floating point
...
The code's cleaner and a step toward supporting float-valued texture sampling.
Some optimizations for common cases can be added and re-enabled...
2009-04-01 20:17:19 -06:00
Brian Paul
f8304bf1ed
demos: added progs/glsl/linktest.c to test linking of separate compilation units
2009-04-01 19:54:35 -06:00