Brian Paul
0a0595f2d3
added extension #ifdef/#endifs
2001-02-20 17:06:35 +00:00
Brian Paul
d6c3f73fb4
added shadowtex
2001-02-20 17:04:52 +00:00
Brian Paul
1399d7650d
demo of GL_SGIX_shadow
2001-02-20 16:43:50 +00:00
Brian Paul
8a42f6b359
added n-key to toggle nice fog, other minor clean-ups
2001-02-16 21:48:16 +00:00
Gareth Hughes
dde2da64b5
Force texture download every time to handle lazy texture downloads.
2001-02-07 03:04:58 +00:00
Brian Paul
2b2e62154d
space-bar = pause animation
2001-01-23 23:43:53 +00:00
Gareth Hughes
c851646050
Add GL_POINTS as a primitive, including with CVA DrawElements. Useful
...
for testing non-triangle primitives on hardware driver fastpaths.
2001-01-06 20:38:03 +00:00
Jouk Jansen
ef68e7bf71
Committing in .
...
Modified Files:
Mesa/demos/descrip.mms Mesa/src/descrip.mms
Mesa/src/dispatch.c
-Updated VMS compile suppport
-Included glthread.h in dispatch.c to make sure that THREADS is defined if
i.e. PTHREADS is defined in the makefile.
----------------------------------------------------------------------
2001-01-02 10:07:33 +00:00
pesco
d1ff1f6798
* demos/Makefile.am (INCLUDES): Added -I$(top_srcdir)/util.
...
* demos/Makefile.X11, demos/Makefile.BeOS-R4, demos/Makefile.cygnus:
Essentially the same.
Program files updated to include "readtex.c", not "../util/readtex.c".
* demos/reflect.c: Likewise for "showbuffer.c".
* Makefile.am (EXTRA_DIST): Added top-level regular files.
* include/GL/Makefile.am (INC_X11): Added glxext.h.
* src/GGI/include/ggi/mesa/Makefile.am (EXTRA_HEADERS): Include
Mesa GGI headers in dist even if HAVE_GGI is not given.
* configure.in: Look for GLUT and demo source dirs in $srcdir.
* src/swrast/Makefile.am (libMesaSwrast_la_SOURCES): Set to *.[ch].
More source list updates in various Makefile.am's.
* Makefile.am (dist-hook): Remove CVS directory from distribution.
(DIST_SUBDIRS): List all possible subdirs here.
(SUBDIRS): Only list subdirs selected for build again.
The above two applied to all subdir Makefile.am's also.
2000-12-24 22:53:54 +00:00
Brian Paul
83886a5a7f
call glFinish() before getting t1 time
2000-12-07 21:50:39 +00:00
Gareth Hughes
28861b192f
Add basic timing information.
2000-11-30 01:44:24 +00:00
Brian Paul
861eb8eb16
update for separate libOSMesa.so lib
2000-11-01 16:02:52 +00:00
Brian Paul
563d26b247
print number of texture units
2000-11-01 16:02:01 +00:00
Brian Paul
27a26bfc4b
added a glFinish() call
2000-10-26 15:26:14 +00:00
Brian Paul
0448488e11
added idle() func, enable fog by default
2000-10-23 20:06:36 +00:00
Brian Paul
e188b6e1f1
added a proper idle() function
2000-10-21 04:29:02 +00:00
Brian Paul
1100b4daa3
use gray background, memset TempImage to white to help with debugging
2000-10-16 21:24:39 +00:00
Brian Paul
fdf2033bda
brighter colors
2000-10-05 21:57:00 +00:00
Jouk Jansen
55590ee810
Committing in .
...
Modified Files:
Mesa/demos/paltex.c
Silenced compiler warnings
----------------------------------------------------------------------
2000-10-05 07:17:43 +00:00
Brian Paul
476609c539
improved to test alpha blending with texture palette
2000-10-04 18:15:39 +00:00
Brian Paul
4f66498304
added fps output
2000-09-29 23:09:39 +00:00
Brian Paul
63c113a31b
use GL_NEAREST texture filter
2000-09-26 15:25:01 +00:00
Brian Paul
345a71a9cb
set default window pos, changed 4 to GL_RGBA
2000-09-15 23:59:46 +00:00
Brian Paul
cefc42f1ba
added FPS calculation
2000-09-15 16:43:57 +00:00
Brian Paul
ae18872bc7
added cursor key info to instructions
2000-09-13 23:01:52 +00:00
Brian Paul
d49b34a233
better FPS calculation
2000-09-12 18:44:45 +00:00
Brian Paul
b8cc150836
terrain demo data
2000-09-12 17:58:27 +00:00
Brian Paul
4df1f7c7ba
better fps computation
2000-09-12 17:38:22 +00:00
Brian Paul
9d3e5db9fc
added dither key option
2000-09-08 21:45:21 +00:00
Brian Paul
46dbaec56a
Use OSMesaCreateContextExt() if using Mesa 3.5 or later
2000-09-08 16:42:06 +00:00
Brian Paul
e8e20ae598
changed default Shininess to 6
2000-08-29 21:17:38 +00:00
Jouk Jansen
5d3a95714c
Committing in .
...
Modified Files:
Mesa/demos/descrip.mms
One forgotten file for VMS to support /name=(as_is,short)
----------------------------------------------------------------------
2000-08-24 08:48:27 +00:00
Brian Paul
f4f4dab25a
changed quad vertex colors to be tessellation invariant
2000-08-21 21:05:39 +00:00
Brian Paul
043654bbfb
print UNDEFINED MODE over samples that are undefined in the GL spec
2000-08-21 20:04:55 +00:00
Brian Paul
e716184cae
added missing radius multiplication factor to sphere code
2000-08-16 20:36:34 +00:00
Brian Paul
cf89b89be8
call glutInit()
2000-07-19 23:57:24 +00:00
Brian Paul
c4266ac71e
reverted to old tessellator
2000-07-11 14:11:58 +00:00
Brian Paul
f7688171c4
minor tweaks
2000-06-27 17:12:10 +00:00
Brian Paul
d88f8e9cac
initial check-in
2000-06-27 17:11:24 +00:00
Brian Paul
02e8a03593
fixed compiler warnings
2000-06-27 17:04:43 +00:00
Brian Paul
9e7f9b3e99
initial check-in
2000-06-27 17:04:21 +00:00
Brian Paul
0674c22e01
added 3dfx demos
2000-06-27 16:54:18 +00:00
Brian Paul
5b0a7f3971
initial check-in
2000-06-27 16:52:38 +00:00
Brian Paul
e4b40b0211
added texenv demo
2000-06-27 15:56:46 +00:00
Brian Paul
f13a330e44
initial check-in
2000-06-27 15:55:47 +00:00
Brian Paul
479fab6a34
call glutInit() in main()
2000-06-15 14:25:48 +00:00
Brian Paul
d27e256f49
use GL_CLAMP_TO_EDGE
2000-06-13 18:45:54 +00:00
Brian Paul
aea03c424d
added cubemap demo
2000-05-30 01:19:49 +00:00
Brian Paul
d04d20974e
initial check-in
2000-05-30 01:18:29 +00:00
Brian Paul
4d5984444e
set default window pos
2000-05-23 23:21:00 +00:00