Gareth Hughes
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7853901372
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Enable double-buffering, count not even multiple of three.
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2000-11-30 03:06:56 +00:00 |
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Brian Paul
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a13fab59ae
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added more programs
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2000-11-18 17:13:04 +00:00 |
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Brian Paul
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ede37839ae
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test texture palettes with multitexture
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2000-11-18 17:12:33 +00:00 |
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Brian Paul
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9b5bb5939b
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Mark Kilgard's reflection/shadow dino demo
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2000-11-18 17:10:07 +00:00 |
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Brian Paul
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6b2eab1869
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hacked demo to test multi-texture projective textures
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2000-11-18 17:07:39 +00:00 |
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Brian Paul
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5605385194
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fixed mipmap setup bug
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2000-11-09 16:53:26 +00:00 |
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Gareth Hughes
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5f5632c424
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Change transformation from ortho to perspective so we get the MGA elt
path by default.
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2000-11-03 00:09:31 +00:00 |
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Gareth Hughes
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9f568e512f
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Added trivial CVA test for testing HW driver fastpaths, good for testing
indexed vertex buffer implementations for instance.
Cleaned up Makefile to make building and adding more tests easier.
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2000-11-01 03:14:12 +00:00 |
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Brian Paul
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6cdf09749c
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Put a white texel in each corner of each texture.
Draw polygons using the texture's aspect ratio.
The tdfx-3-0-0 texcoord bug is obvious with the -randomsize option.
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2000-10-23 23:32:22 +00:00 |
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Brian Paul
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22f1ca0131
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textured line test
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2000-09-30 18:48:33 +00:00 |
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Brian Paul
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e8a84a93aa
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initial check-in
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2000-09-01 21:01:18 +00:00 |
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Brian Paul
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ee2ef90b7f
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test handling of lots of textures
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2000-08-02 17:57:56 +00:00 |
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