Commit Graph

1109 Commits

Author SHA1 Message Date
Marek Olšák
3414447011 docs: update GL3 status 2011-07-10 21:41:17 +02:00
Marek Olšák
47362c2a61 docs: add GL3 GLX todo 2011-06-30 22:54:42 +02:00
Marek Olšák
9e9d73ef10 docs: update GL3 status - vertex textures
They work fine on r600g.
2011-06-30 21:40:29 +02:00
Chia-I Wu
8eea050f5a docs: update EGL for changed configure options 2011-06-20 11:19:16 +09:00
Kenneth Graunke
dd3b812962 i965: Enable extension GL_ARB_shader_texture_lod.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=36987

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2011-06-18 17:54:01 -07:00
Brian Paul
cbad86841b docs: 7.10.3 updates 2011-06-14 17:19:53 -06:00
Andreas Faenger
8a98aabe0b swrast: anisotropic filtering extension
Anisotropic filtering extension for swrast intended to be used by osmesa
to create high quality renderings.
Based on Higher Quality Elliptical Weighted Avarage Filter (EWA).
A 2nd implementation using footprint assembly is also provided.

Signed-off-by: Brian Paul <brianp@vmware.com>
2011-05-18 08:14:33 -06:00
Marek Olšák
dd445ae120 docs: update relnotes-7.11 2011-05-13 18:10:30 +02:00
Marek Olšák
27d3e0b25c docs: update relnotes-7.11 2011-05-06 20:14:28 +02:00
Marek Olšák
483d2ea5e3 docs: update GL3 status 2011-05-06 20:14:28 +02:00
Kristian Høgsberg
e5169e9615 egl: Add a cursor use bit to MESA_drm_image 2011-05-06 10:33:50 -04:00
Marek Olšák
bd661a933b docs: add ARB_ES2_compatibility in relnotes-7.11 2011-04-30 12:02:01 +02:00
Marek Olšák
f974bdebee docs: update relnotes-7.11 2011-04-29 11:32:55 +02:00
Marek Olšák
aed76e5af3 docs: update GL3 status 2011-04-29 11:32:55 +02:00
Eric Anholt
33afdf8356 docs: Note that ES2_compatibility is already done. 2011-04-27 09:48:38 -07:00
Brian Paul
2d422a6c48 docs: fix typo, wrap lines in 7.11 release notes 2011-04-26 14:58:33 -06:00
Brian Paul
83eda35f16 docs: add GL_ARB_robustness to 7.11 release notes 2011-04-26 14:57:57 -06:00
Marek Olšák
774c165d76 docs: update GL3 status 2011-04-25 01:54:12 +02:00
Eric Anholt
1df72402d9 i965: Add support for NV_conditional_render.
Since we lack hardware support for it, this is a simple matter of
checking _mesa_check_conditional_render at the entrypoints, and
suppressing it for the metaops where it doesn't apply.

Reviewed-by: Brian Paul <brianp@vmware.com>
2011-04-23 13:21:57 -07:00
Eric Anholt
4093fdce6d i965: Add support for ARB_texture_compression_rgtc.
Tested with rgtc-teximage-0[12].
EXT_texture_compression_rgtc/fbo-generatemipmap-formats fails in NPOT
just like S3TC does.

Reviewed-by: Brian Paul <brianp@vmware.com>
2011-04-23 13:14:56 -07:00
José Fonseca
c2c44f2641 docs: Remove MSVS project files.
They were totally broken for several releases.

scons now builds everything the project files built and more, and can be
kept up-to-date with little effort.
2011-04-23 13:18:45 +01:00
Kristian Høgsberg
7142a67473 WL_bind_wayland_display: clarify that context must be NULL 2011-04-21 23:47:59 -04:00
Eric Anholt
2ea0aa4cd9 docs: Mention that GLSL 1.30 is started.
Things definitely remaining todo: switch statements, clip distances.
On 965, we also need real integers in the VS, and implementations of
some things like isinf/isnan.

Reviewed-by: Brian Paul <brianp@vmware.com>
2011-04-20 10:35:43 -07:00
Eric Anholt
6e13cbcb74 docs: Update for Intel ARB_texture_float and ARB_color_buffer_float.
Reviewed-by: Brian Paul <brianp@vmware.com>
2011-04-20 10:35:43 -07:00
José Fonseca
77db34b50d docs: Reapply some of Marek's typo fixes.
There were some typos too.
2011-04-16 11:15:29 +01:00
José Fonseca
4ee40c37a0 docs: Undo Marek typo fixes to original text.
Not really typos.
2011-04-16 09:41:00 +01:00
Marek Olšák
9305922563 docs: update relnotes-7.11
I made a glxinfo diff between 7.10 and master and added missing items
and also sorted the list.
2011-04-15 05:08:00 +02:00
Marek Olšák
397e478683 docs: update GL3 status 2011-04-15 05:08:00 +02:00
Marek Olšák
2d12dbb28d docs: add patents.txt
Thanks to José Fonseca for writing this.
2011-04-15 05:08:00 +02:00
Brian Paul
da8d0c965c docs: GL_ARB_sampler_objects updates 2011-04-10 13:12:50 -06:00
Nicolas Kaiser
82cb6e6519 docs: fix typos in wayland spec
Signed-off-by: Nicolas Kaiser <nikai@nikai.net>
Signed-off-by: Brian Paul <brianp@vmware.com>
2011-04-10 10:00:10 -06:00
Nicolas Kaiser
ae5776c41f docs: fix typos in Mesa specs
Signed-off-by: Nicolas Kaiser <nikai@nikai.net>
Signed-off-by: Brian Paul <brianp@vmware.com>
2011-04-10 09:58:53 -06:00
Brian Paul
0da2a22ba6 docs: replace llvmpipe/README with docs/llvmpipe.html 2011-04-07 13:56:45 -06:00
Ian Romanick
de4cb19a1c mesa: Add link to 7.10.2 release notes 2011-04-06 13:46:58 -07:00
Ian Romanick
130872a2a6 docs: update news.html with 7.10.2 release
(cherry picked from commit b0866f6cfdfcaf23686b1ae2a99627d468196db2)
2011-04-06 13:46:37 -07:00
Ian Romanick
2c8ba760fa Import 7.10.2 release notes from 7.10 branch 2011-04-06 13:46:20 -07:00
Brian Paul
32a11e5324 docs: update prerequisites, remove old demo info 2011-04-04 11:30:46 -06:00
Brian Paul
48f696c793 docs: update info about Mesa packaging/contents 2011-04-04 11:17:55 -06:00
Marek Olšák
8cbdfe1de4 docs: update GL3 status 2011-03-29 13:04:15 +02:00
Marek Olšák
e5c6a92a12 mesa: implement clamping controls (ARB_color_buffer_float)
Squashed commit of the following:

Author: Marek Olšák <maraeo@gmail.com>

    mesa: fix getteximage so that it doesn't clamp values
    mesa: update the compute_version function
    mesa: add display list support for ARB_color_buffer_float
    mesa: fix glGet query with GL_ALPHA_TEST_REF and ARB_color_buffer_float

commit b2f6ddf907935b2594d2831ddab38cf57a1729ce
Author: Luca Barbieri <luca@luca-barbieri.com>
Date:   Tue Aug 31 16:50:57 2010 +0200

    mesa: document known possible deviations from ARB_color_buffer_float

commit 5458935be800c1b19d1c9d1569dc4fa30a97e8b8
Author: Luca Barbieri <luca@luca-barbieri.com>
Date:   Tue Aug 24 21:54:56 2010 +0200

    mesa: expose GL_ARB_color_buffer_float

commit aef5c3c6be6edd076e955e37c80905bc447f8a82
Author: Luca Barbieri <luca@luca-barbieri.com>
Date:   Thu Aug 26 18:12:34 2010 +0200

    mesa, mesa/st: handle read color clamping properly

    (I'll squash the st/mesa part to a separate commit. -Marek)

    We set IMAGE_CLAMP_BIT in the caller based on _ClampReadColor, where
    the operation mandates it.

    TODO: did I get the set of operations mandating it right?

commit 3a9cb5e59b676b6148c50907ce6eef5441677e36
Author: Luca Barbieri <luca@luca-barbieri.com>
Date:   Thu Aug 26 18:09:41 2010 +0200

    mesa: respect color clamping in texenv programs (v2)

    Changes in v2:
    - Fix attributes other than vertex color sometimes getting clamped

commit de26f9e47e886e176aab6e5a2c3d4481efb64362
Author: Luca Barbieri <luca@luca-barbieri.com>
Date:   Thu Aug 26 18:05:53 2010 +0200

    mesa: restore color clamps on glPopAttrib

commit a55ac3c300c189616627c05d924c40a8b55bfafa
Author: Luca Barbieri <luca@luca-barbieri.com>
Date:   Thu Aug 26 18:04:26 2010 +0200

    mesa: clamp color queries if and only if fragment clamping is enabled

commit 9940a3e31c2fb76cc3d28b15ea78dde369825107
Author: Luca Barbieri <luca@luca-barbieri.com>
Date:   Wed Aug 25 00:00:16 2010 +0200

    mesa: introduce derived _ClampXxxColor state resolving FIXED_ONLY

    To do this, we make ClampColor call FLUSH_VERTICES with the appropriate
    _NEW flag.

    We introduce _NEW_FRAG_CLAMP since fragment clamping has wide-ranging
    effects, despite being in the Color attrib group.

    This may be easily changed by s/_NEW_FRAG_CLAMP/_NEW_COLOR/g

commit 6244c446e3beed5473b4e811d10787e4019f59d6
Author: Luca Barbieri <luca@luca-barbieri.com>
Date:   Thu Aug 26 17:58:24 2010 +0200

    mesa: add unclamped color parameters
2011-03-29 12:04:55 +02:00
Brian Paul
82dd62fb22 mesa: new MESA_EXTENSION_MAX_YEAR env var
If set to year X, only report extensions up to that year.  This is a
work-around for games that try to copy the extensions string to a fixed
size buffer and overflow.  If a game was released in year X, setting
MESA_EXTENSION_MAX_YEAR to that year will likely fix the problem.
2011-03-24 11:39:23 -06:00
Brian Paul
9181a75c4d docs: added Depth format cube textures to GL3.txt list 2011-03-08 08:31:42 -07:00
Ian Romanick
d569cc4d44 docs: added news item for 7.9.2 and 7.10.1 releases 2011-03-02 14:37:59 -08:00
Ian Romanick
910820daf4 docs: All links to 7.9.2 and 7.10.1 release notes 2011-03-02 14:37:59 -08:00
Ian Romanick
8010c35852 docs: Import 7.10.1 release notes from 7.10 branch 2011-03-02 14:37:59 -08:00
Ian Romanick
198e9bb5b0 docs: Import 7.9.2 release notes from 7.9 branch 2011-03-02 14:37:59 -08:00
Benjamin Franzke
6b369c4c7c egl: Add EGL_WL_bind_wayland_display 2011-03-01 17:23:50 -05:00
Brian Paul
9d20849516 mesa: remove GL_SGI_texture_color_table support
It was only implemented in the swrast driver and probably not used by
any applications.  A modern app would use a dependent/chained texture
lookup in the fragment shader.
2011-02-28 18:24:30 -07:00
Dave Airlie
e107a3aa08 rgtc: update docs 2011-02-28 13:43:32 +10:00
Eric Anholt
5f889c5bf5 glx: Adjust the MESA_multithread_makecurrent spec to match implementation.
This came out of discussion at the office today, and we agreed that
solving this for indirect wasn't really interesting, though the
server-side change would be of a similar level of difficulty.
2011-02-26 12:43:15 -08:00