José Fonseca
5620216c98
st/python: Use index bias.
2010-04-19 18:16:34 +02:00
José Fonseca
8b658580ee
trace: Implement index bias.
2010-04-19 18:16:20 +02:00
José Fonseca
9515b78859
svga: Implement index bias.
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Untested.
2010-04-19 18:16:08 +02:00
José Fonseca
989861fc5e
softpipe: Implement index bias.
2010-04-19 18:15:39 +02:00
José Fonseca
d27a53d469
llvmpipe: Implement index bias.
2010-04-19 18:15:11 +02:00
José Fonseca
382e9cc07b
identity: Implement index bias.
2010-04-19 18:15:05 +02:00
José Fonseca
9ca0f45d8a
i965g: Implement index bias.
2010-04-19 18:14:58 +02:00
José Fonseca
1e7facdd8f
i915: Implement index bias.
2010-04-19 18:14:48 +02:00
José Fonseca
f8d4638a09
failover: Implement index bias.
2010-04-19 18:14:35 +02:00
José Fonseca
150d12679d
cell: Implement index bias.
2010-04-19 18:14:23 +02:00
José Fonseca
2197fac47c
draw: Implement index bias.
2010-04-19 18:14:04 +02:00
Brian Paul
c060265bdb
st/mesa: invert scissor rect depending on FB orientation
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Fixes fd.o bug 27715
2010-04-19 10:10:47 -06:00
Matthieu Herrb
cf7d08b443
mesa: Fix build with gcc 3.3.
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Signed-off-by: Brian Paul <brianp@vmware.com >
2010-04-19 09:33:53 -06:00
Matthieu Herrb
f4553d99c6
radeon: Let this build with gcc 3.3
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Declaring the loop index inside for () is not supported by this version.
Signed-off-by: Brian Paul <brianp@vmware.com >
2010-04-19 09:33:53 -06:00
Owain Ainsworth
c39ab02ae9
radeon: Fix command type for DRM_RADEON_IRQ_EMIT ioctl.
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This should be drmCommandWriteRead to avoid an EINVAL error on systems
that strictly check ioctl args. This command has been r/w for ever.
Discussion with airlied agreed that this was the correct course.
Signed-off-by: Brian Paul <brianp@vmware.com >
2010-04-19 09:33:50 -06:00
Matthieu Herrb
7f1ae3a94d
mesa: Use __OpenBSD__ to check for OpenBSD.
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Signed-off-by: Brian Paul <brianp@vmware.com >
2010-04-19 09:33:42 -06:00
Brian Paul
a59771fb53
llvmpipe: triangle function comments
2010-04-19 08:53:13 -06:00
Brian Paul
62c9587385
gallium/draw: use a local var to simplify some code
2010-04-19 08:53:13 -06:00
Brian Paul
44519e18a4
softpipe: add option to do polygon stipple in softpipe vs. draw module
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For debugging purposes.
2010-04-19 08:51:07 -06:00
Brian Paul
8f3bdeaad6
Merge branch '7.8'
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Conflicts:
src/gallium/auxiliary/draw/draw_context.c
src/gallium/auxiliary/draw/draw_pipe_aaline.c
src/gallium/drivers/llvmpipe/lp_context.c
2010-04-19 08:45:20 -06:00
Brian Paul
e3a34cc7f6
gallium/draw: use correct rasterization state for wide/AA points/lines
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When points or lines are decomposed into triangles, we need to be sure
to disable polygon culling, stippling, "un-filled" modes, etc.
This patch sets the rasterization state to disable those things prior to
drawing points/lines with triangles, then restores the previous state
afterward.
The new piglit point-no-line-cull test checks this problem & solution.
2010-04-19 08:35:53 -06:00
José Fonseca
857c7c7ca2
docs: Document indexBias.
2010-04-19 15:08:14 +02:00
Dave Airlie
f7c2d4fee3
r300c/r300g: add 3155 rv380 pci id
2010-04-19 19:23:19 +10:00
Vinson Lee
7f8676c0b0
gallivm: Remove redundant initialization of dst_vec_type.
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dec_vec_type is already initialized to lp_build_vec_type(dst_type) at
its declaration.
2010-04-19 00:35:02 -07:00
Vinson Lee
57e71b8502
nv50: Fix include recursion.
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Don't include nv50_context.h and use a forward declaration instead.
nv50_context.h includes nv50_screen.h (itself).
2010-04-19 00:05:57 -07:00
José Fonseca
c184da9505
gallium: Add index bias parameter to draw_elements and friends.
...
indexBias corresponds to:
- BaseVertexIndex parameter of D3D9's
IDirect3DDevice9::DrawIndexedPrimitive method
- BaseVertexLocation parameter of ID3D10Device::DrawIndexed
Although a positive indexBias can be easily be implemented in Gallium by
adding indexBias*stride to each vertex buffer base offset, a negative
indexBias cannot, as the final vertex buffer offset could be negative.
I'm not aware of this functionality being exposed to GL drivers, so for
now all hardware drivers will just assert(indexBias == 0).
See also:
- http://msdn.microsoft.com/en-us/library/bb174369.aspx (D3D9)
- http://msdn.microsoft.com/en-us/library/ff556126.aspx (D3D10 DDI)
2010-04-19 08:56:46 +02:00
Vinson Lee
11cea8196c
nvfx: Fix include recursion.
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Don't include nvfx_context.h and use a forward reference instead.
nvfx_context.h includes nvfx_screen.h (itself).
2010-04-18 23:44:24 -07:00
Vinson Lee
478f19ff49
auxiliary: Move loop variable declaration outside for loop.
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Fixes MSVC build.
2010-04-18 23:21:07 -07:00
Vinson Lee
c628a2e0c7
nvfx: Add missing header and forward declaration.
2010-04-18 23:09:31 -07:00
Vinson Lee
b2fc623497
nouveau: Add missing header.
2010-04-18 23:00:45 -07:00
Vinson Lee
5b83e0ea04
r300g: Remove unnecessary headers.
2010-04-18 22:51:35 -07:00
Vinson Lee
c61db7d200
i915g: Remove unnecessary header.
2010-04-18 22:49:55 -07:00
Vinson Lee
aa5be94139
auxiliary: Initialize variable.
2010-04-18 22:45:18 -07:00
Vinson Lee
349c168a6e
auxiliary: Add util/u_surfaces.c to SCons build.
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This was missed in commit ac4b8db62d
.
2010-04-18 22:38:53 -07:00
Brian Paul
1aaf41fd8a
st/mesa: s/st_get_stobj_texture/st_get_stobj_resource/
2010-04-18 18:02:42 -06:00
Brian Paul
c3016dcee5
st/mesa: s/st_get_texobj_texture/st_get_texobj_resource/
2010-04-18 18:02:42 -06:00
Brian Paul
5d3d63d45a
st/mesa: remove st_texture_object::pipe field
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Just pass the pipe context to st_get_texture_sampler_view()
as is done for st_get_renderbuffer_sampler_view().
2010-04-18 18:02:42 -06:00
Brian Paul
073048c872
st/mesa: s/st_renderbuffer_get_sampler_view/st_get_renderbuffer_sampler_view/
2010-04-18 18:02:42 -06:00
Brian Paul
ef9a619ba9
st/mesa: s/st_sampler_view_from_texture/st_create_texture_sampler_view/
2010-04-18 18:02:42 -06:00
Brian Paul
8a7ea577ac
st/mesa: s/st_get_stobj_sampler_view/st_get_texture_sampler_view/
2010-04-18 18:02:42 -06:00
Marek Olšák
ec719ae199
r300g: implement TRUNC as floor
2010-04-19 00:36:20 +02:00
Marek Olšák
394803b2cd
r300/compiler: lower CEIL
2010-04-19 00:36:20 +02:00
Marek Olšák
e53a1576dd
r300/compiler: enable branch emulation for vertex shaders
2010-04-19 00:36:19 +02:00
Marek Olšák
ebd05a798e
r300/compiler: optimize CMP for vertex shaders a bit
2010-04-19 00:35:26 +02:00
Nicolai Hähnle
65fd6fb204
r300/compiler: Use memory_pool_array_reserve in deadcode elimination
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com >
2010-04-19 00:34:02 +02:00
Nicolai Hähnle
0321f9c6f1
r300/compiler: Use memory_pool_array_reserve in r500-fragprog_emit
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com >
2010-04-19 00:34:02 +02:00
Marek Olšák
340e5e65dc
r300/compiler: enable branch emulation for R500 fragment programs
2010-04-19 00:34:02 +02:00
Nicolai Hähnle
4d7ed84431
r300/compiler: Implement branch emulation for R300 fragment programs
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com >
2010-04-19 00:34:02 +02:00
Luca Barbieri
eeabe9d179
u_inlines: split pipe_surface_init in pipe_surface_reset and *_init
2010-04-18 22:58:09 +02:00
Brian Paul
0490116f96
tgsi: add comment about potential code removal
2010-04-18 10:02:11 -06:00