Commit Graph

33810 Commits

Author SHA1 Message Date
José Fonseca
5620216c98 st/python: Use index bias. 2010-04-19 18:16:34 +02:00
José Fonseca
8b658580ee trace: Implement index bias. 2010-04-19 18:16:20 +02:00
José Fonseca
9515b78859 svga: Implement index bias.
Untested.
2010-04-19 18:16:08 +02:00
José Fonseca
989861fc5e softpipe: Implement index bias. 2010-04-19 18:15:39 +02:00
José Fonseca
d27a53d469 llvmpipe: Implement index bias. 2010-04-19 18:15:11 +02:00
José Fonseca
382e9cc07b identity: Implement index bias. 2010-04-19 18:15:05 +02:00
José Fonseca
9ca0f45d8a i965g: Implement index bias. 2010-04-19 18:14:58 +02:00
José Fonseca
1e7facdd8f i915: Implement index bias. 2010-04-19 18:14:48 +02:00
José Fonseca
f8d4638a09 failover: Implement index bias. 2010-04-19 18:14:35 +02:00
José Fonseca
150d12679d cell: Implement index bias. 2010-04-19 18:14:23 +02:00
José Fonseca
2197fac47c draw: Implement index bias. 2010-04-19 18:14:04 +02:00
Brian Paul
c060265bdb st/mesa: invert scissor rect depending on FB orientation
Fixes fd.o bug 27715
2010-04-19 10:10:47 -06:00
Matthieu Herrb
cf7d08b443 mesa: Fix build with gcc 3.3.
Signed-off-by: Brian Paul <brianp@vmware.com>
2010-04-19 09:33:53 -06:00
Matthieu Herrb
f4553d99c6 radeon: Let this build with gcc 3.3
Declaring the loop index inside for () is not supported by this version.

Signed-off-by: Brian Paul <brianp@vmware.com>
2010-04-19 09:33:53 -06:00
Owain Ainsworth
c39ab02ae9 radeon: Fix command type for DRM_RADEON_IRQ_EMIT ioctl.
This should be drmCommandWriteRead to avoid an EINVAL error on systems
that strictly check ioctl args. This command has been r/w for ever.
Discussion with airlied agreed that this was the correct course.

Signed-off-by: Brian Paul <brianp@vmware.com>
2010-04-19 09:33:50 -06:00
Matthieu Herrb
7f1ae3a94d mesa: Use __OpenBSD__ to check for OpenBSD.
Signed-off-by: Brian Paul <brianp@vmware.com>
2010-04-19 09:33:42 -06:00
Brian Paul
a59771fb53 llvmpipe: triangle function comments 2010-04-19 08:53:13 -06:00
Brian Paul
62c9587385 gallium/draw: use a local var to simplify some code 2010-04-19 08:53:13 -06:00
Brian Paul
44519e18a4 softpipe: add option to do polygon stipple in softpipe vs. draw module
For debugging purposes.
2010-04-19 08:51:07 -06:00
Brian Paul
8f3bdeaad6 Merge branch '7.8'
Conflicts:

	src/gallium/auxiliary/draw/draw_context.c
	src/gallium/auxiliary/draw/draw_pipe_aaline.c
	src/gallium/drivers/llvmpipe/lp_context.c
2010-04-19 08:45:20 -06:00
Brian Paul
e3a34cc7f6 gallium/draw: use correct rasterization state for wide/AA points/lines
When points or lines are decomposed into triangles, we need to be sure
to disable polygon culling, stippling, "un-filled" modes, etc.

This patch sets the rasterization state to disable those things prior to
drawing points/lines with triangles, then restores the previous state
afterward.

The new piglit point-no-line-cull test checks this problem & solution.
2010-04-19 08:35:53 -06:00
José Fonseca
857c7c7ca2 docs: Document indexBias. 2010-04-19 15:08:14 +02:00
Dave Airlie
f7c2d4fee3 r300c/r300g: add 3155 rv380 pci id 2010-04-19 19:23:19 +10:00
Vinson Lee
7f8676c0b0 gallivm: Remove redundant initialization of dst_vec_type.
dec_vec_type is already initialized to lp_build_vec_type(dst_type) at
its declaration.
2010-04-19 00:35:02 -07:00
Vinson Lee
57e71b8502 nv50: Fix include recursion.
Don't include nv50_context.h and use a forward declaration instead.
nv50_context.h includes nv50_screen.h (itself).
2010-04-19 00:05:57 -07:00
José Fonseca
c184da9505 gallium: Add index bias parameter to draw_elements and friends.
indexBias corresponds to:
- BaseVertexIndex parameter of D3D9's
  IDirect3DDevice9::DrawIndexedPrimitive method
- BaseVertexLocation parameter of ID3D10Device::DrawIndexed

Although a positive indexBias can be easily be implemented in Gallium by
adding indexBias*stride to each vertex buffer base offset, a negative
indexBias cannot, as the final vertex buffer offset could be negative.

I'm not aware of this functionality being exposed to GL drivers, so for
now all hardware drivers will just assert(indexBias == 0).

See also:
- http://msdn.microsoft.com/en-us/library/bb174369.aspx (D3D9)
- http://msdn.microsoft.com/en-us/library/ff556126.aspx (D3D10 DDI)
2010-04-19 08:56:46 +02:00
Vinson Lee
11cea8196c nvfx: Fix include recursion.
Don't include nvfx_context.h and use a forward reference instead.
nvfx_context.h includes nvfx_screen.h (itself).
2010-04-18 23:44:24 -07:00
Vinson Lee
478f19ff49 auxiliary: Move loop variable declaration outside for loop.
Fixes MSVC build.
2010-04-18 23:21:07 -07:00
Vinson Lee
c628a2e0c7 nvfx: Add missing header and forward declaration. 2010-04-18 23:09:31 -07:00
Vinson Lee
b2fc623497 nouveau: Add missing header. 2010-04-18 23:00:45 -07:00
Vinson Lee
5b83e0ea04 r300g: Remove unnecessary headers. 2010-04-18 22:51:35 -07:00
Vinson Lee
c61db7d200 i915g: Remove unnecessary header. 2010-04-18 22:49:55 -07:00
Vinson Lee
aa5be94139 auxiliary: Initialize variable. 2010-04-18 22:45:18 -07:00
Vinson Lee
349c168a6e auxiliary: Add util/u_surfaces.c to SCons build.
This was missed in commit ac4b8db62d.
2010-04-18 22:38:53 -07:00
Brian Paul
1aaf41fd8a st/mesa: s/st_get_stobj_texture/st_get_stobj_resource/ 2010-04-18 18:02:42 -06:00
Brian Paul
c3016dcee5 st/mesa: s/st_get_texobj_texture/st_get_texobj_resource/ 2010-04-18 18:02:42 -06:00
Brian Paul
5d3d63d45a st/mesa: remove st_texture_object::pipe field
Just pass the pipe context to st_get_texture_sampler_view()
as is done for st_get_renderbuffer_sampler_view().
2010-04-18 18:02:42 -06:00
Brian Paul
073048c872 st/mesa: s/st_renderbuffer_get_sampler_view/st_get_renderbuffer_sampler_view/ 2010-04-18 18:02:42 -06:00
Brian Paul
ef9a619ba9 st/mesa: s/st_sampler_view_from_texture/st_create_texture_sampler_view/ 2010-04-18 18:02:42 -06:00
Brian Paul
8a7ea577ac st/mesa: s/st_get_stobj_sampler_view/st_get_texture_sampler_view/ 2010-04-18 18:02:42 -06:00
Marek Olšák
ec719ae199 r300g: implement TRUNC as floor 2010-04-19 00:36:20 +02:00
Marek Olšák
394803b2cd r300/compiler: lower CEIL 2010-04-19 00:36:20 +02:00
Marek Olšák
e53a1576dd r300/compiler: enable branch emulation for vertex shaders 2010-04-19 00:36:19 +02:00
Marek Olšák
ebd05a798e r300/compiler: optimize CMP for vertex shaders a bit 2010-04-19 00:35:26 +02:00
Nicolai Hähnle
65fd6fb204 r300/compiler: Use memory_pool_array_reserve in deadcode elimination
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2010-04-19 00:34:02 +02:00
Nicolai Hähnle
0321f9c6f1 r300/compiler: Use memory_pool_array_reserve in r500-fragprog_emit
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2010-04-19 00:34:02 +02:00
Marek Olšák
340e5e65dc r300/compiler: enable branch emulation for R500 fragment programs 2010-04-19 00:34:02 +02:00
Nicolai Hähnle
4d7ed84431 r300/compiler: Implement branch emulation for R300 fragment programs
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2010-04-19 00:34:02 +02:00
Luca Barbieri
eeabe9d179 u_inlines: split pipe_surface_init in pipe_surface_reset and *_init 2010-04-18 22:58:09 +02:00
Brian Paul
0490116f96 tgsi: add comment about potential code removal 2010-04-18 10:02:11 -06:00