We have competent lowering in NIR already available.
Drivers exposing CAP_DOUBLES but not SHADER_CAP_DROUND:
- d3d12 (NIR lowers ~0 if the underlying impl doesn't do floats)
- svga (Now sets the NIR lowering options)
- softpipe (Doesn't do GL4 so you can't use doubles anyway)
- llvmpipe (Lowers dround_even in NIR and passees the rest through
successfully)
- zink (NIR lowers ~0 if the underlying impl doesn't do floats,
otherwise passes things through successfully, except needed
dround_even lowering to avoid lavapipe regression with
native doubles)
- r600 (sets NIR rounding lowering flags, and lowers all fsign)
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25777>
Most drivers that can expose GL4 were claiming the cap anyway (llvmpipe,
softpipe, zink, iris, nvc0, radeonsi, r600, freedreno, d3d12), and just
doing lowering in NIR if nessary.
crocus was only claiming the cap for gen8, but the backend compiler
enables NIR lowering regardless.
svga is the only other GL4 driver that didn't set it, and we can just set
the NIR lowering flag.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25777>
Since the mesa state tracker can promote RGB texture formats
to RGBA texture formats (among other formats) without exposing
any of that information to a driver, it is more desirable to
have the behaviour of `PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND`
be the default. This avoids rendering bugs where an application
sets `DST_ALPHA` blending on a format where there is no alpha
channel, that has been promoted to a format that actually has an
alpha channel. The driver can instead rely on the common code
in the state tracker to convert the blending parameter to one
that reflects the limitations of the application requested format,
as long as `PIPE_CAP_INDEP_BLEND_FUNC` is supported.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24044>
Modify the code path taken in `u_pipe_screen_get_param_defaults`
to call DRM to check if `PIPE_CAP_DMABUF` is supported. This is
required for overriding the behavior in `dri2_init_screen_extensions`
to support importing DMA bufs on drivers that don't support DRM, by
simply changing how `PIPE_CAP_DMABUF` is handled in their driver.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21654>
Intel Gen9 GPUs have hardware ASTC support, but have a bug where they
don't handle denormalized values in void extent blocks correctly. This
isn't that hard to work around - on upload, we can detect such blocks,
and flush any denorms to zero. Because we're altering the data behind
the application's back, and applications can theoretically ask to
download the original unaltered image data, we unfortunately need to
maintain shadow copies of the data.
To make sure that we don't accidentally skip the void-extent flushing
via any fast-upload paths, and support download correctly, we plug this
into the st/mesa compressed texture format fallback paths, which store
a CPU copy of the original image data, and upload altered data.
This is unfortunately common code for what's likely to be a single
driver's issue (on a single generation), but it beats replicating an
entire framework we already have inside the driver.
Fixes dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.*
using iris on Intel Gen9 GPUs.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4167
Reviewed-by: Emma Anholt <emma@anholt.net>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21943>
With aaa4b0e6 state validation is no longer called for all changed states,
but only for states that will be active with a new shader program.
Not all drivers support this and might prefer if the state validation
is emitted for all states that might be changed. So add a cap that the
driver can signal one or the other preference, and default to the new
behavior.
Fixes: aaa4b0e6
st/mesa: move check_program_state code into _mesa_update_state
v2: - Rename cap and and invert its meaning, query the cap
only once and store it in st, handle the mask update
when updating the shader i.e. not in st_validate_state (Marek)
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20493>
A single backtick escaped string in Sphinx refers to the "default role"
which is vague, and in practice ends up producing the HTML cite-element.
That's almost certainly not what these uses wanted.
A bunch of these would probably be better served using appropriate roles
instead of inline-code markup, but this is almost certainly what was
meant here instead. Let's not let perfect be the enemy of good here, and
just do what was intended. Using the right roles everywhere is a big
task.
I usually don't do changes like these to the relnotes, but in this case
there were a *single* article that had these mistakes. I assume that was
an early bug in the script that generateg the relnotes. Let's patch it,
so we don't get misrendering if we change the default-role.
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19494>
This reverts commit e749f67f89, which added a CAP
to support drivers that can only do upside-down point coordinates. That was
added specifically for Asahi, since Metal's point coordinate convention is
opposite Mesa's. Since then, additional reverse-engineering aided by the PowerVR
headers led me to the bit doing the flip in hardware, so Asahi does not use the
CAP since baadc1ec13 ("asahi: Don't use lower_wpos_pntc"). Garbage collect it.
[If it's needed for future hardware, we can revive it. But the plan is Vulkan
anyway.]
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Suggested-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19078>