Marek Olšák
57f3da997a
radeonsi: implement ARB_texture_query_lod
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Reviewed-by: Michel Dänzer <michel.daenzer@amd.com >
2014-06-19 00:18:17 +02:00
Marek Olšák
1df7199fc9
gallium: implement ARB_texture_query_levels
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The extension is always supported if GLSL 1.30 is supported.
Softpipe and llvmpipe support is also added (trivial).
Radeon and nouveau support is already done.
Reviewed-by: Roland Scheidegger <sroland@vmware.com >
2014-06-19 00:17:36 +02:00
Marek Olšák
c7b5a5c4a3
radeonsi: implement ARB_texture_gather and Gather functions from GLSL 4.00
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All ARB_texture_gather and gather-related ARB_gpu_shader5 piglit tests pass.
reviewed by Michel Dänzer
2014-06-19 00:17:09 +02:00
Tobias Klausmann
cd01e1667a
docs: update GL3.txt, relnotes: mark GL_ARB_viewport_array as done for nvc0
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Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de >
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu >
2014-06-16 23:08:32 -04:00
Tapani Pälli
5cb8fdb397
docs: update ARB_explicit_uniform_location status
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+ modify release notes for 10.3
Signed-off-by: Tapani Pälli <tapani.palli@intel.com >
Reviewed-by: Petri Latvala <petri.latvala@intel.com >
2014-06-16 06:49:59 +03:00
Chris Forbes
be1b5724ab
docs: Mark off ARB_compressed_texture_pixel_storage
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.. and add to release notes for 10.3
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz >
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com >
2014-06-10 07:42:45 +12:00
Marek Olšák
f98a7d89be
radeonsi: enable ARB_sample_shading
2014-06-02 13:01:27 +02:00
Marek Olšák
2484daa4fd
radeonsi: implement ARB_texture_cube_map_array
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No LLVM changes needed.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com >
v2: updated GL3.txt and relnotes
2014-05-06 17:18:17 +02:00
Ilia Mirkin
5cfd45fbc3
docs: mark ARB_stencil_texturing as done for nv50+/r600+
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Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu >
2014-05-04 20:17:25 -04:00