Commit Graph

102790 Commits

Author SHA1 Message Date
Jose Maria Casanova Crespo
a0891eabca intel/fs: Use shuffle_from_32bit_read at VARYING_PULL_CONSTANT_LOAD
shuffle_from_32bit_read can manage the shuffle/unshuffle needed
for different 8/16/32/64 bit-sizes at VARYING PULL CONSTANT LOAD.
To get the specific component the first_component parameter is used.

In the case of the previous 16-bit shuffle, the shuffle operation was
generating not needed MOVs where its results where never used. This
behaviour passed unnoticed on SIMD16 because dead_code_eliminate
pass removed the generated instructions but for SIMD8 they cound't be
removed because of being partial writes.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-06-16 22:39:08 +02:00
Jose Maria Casanova Crespo
22c654941b intel/fs: New shuffle_for_32bit_write and shuffle_from_32bit_read
These new shuffle functions deal with the shuffle/unshuffle operations
needed for read/write operations using 32-bit components when the
read/written components have a different bit-size (8, 16, 64-bits).
Shuffle from 32-bit to 32-bit becomes a simple MOV.

shuffle_src_to_dst takes care of doing a shuffle when source type is
smaller than destination type and an unshuffle when source type is
bigger than destination. So this new read/write functions just need
to call shuffle_src_to_dst assuming that writes use a 32-bit
destination and reads use a 32-bit source.

As shuffle_for_32bit_write/from_32bit_read components take components
in unit of source/destination types and shuffle_src_to_dst takes units
of the smallest type component, we adjust components and first_component
parameters.

To enable this new functions it is needed than there is no
source/destination overlap in the case of shuffle_from_32bit_read.
That never happens on shuffle_for_32bit_write as it allocates a new
destination register as it was at shuffle_64bit_data_for_32bit_write.

v2: Reword commit log and add comments to explain why first_component
    and components parameters are adjusted. (Jason Ekstrand)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-06-16 22:39:08 +02:00
Jose Maria Casanova Crespo
a5665056e5 intel/fs: general 8/16/32/64-bit shuffle_src_to_dst function
This new function takes care of shuffle/unshuffle components of a
particular bit-size in components with a different bit-size.

If source type size is smaller than destination type size the operation
needed is a component shuffle. The opposite case would be an unshuffle.

Component units are measured in terms of the smaller type between
source and destination. As we are un/shuffling the smaller components
from/into a bigger one.

The operation allows to skip first_component number of components from
the source.

Shuffle MOVs are retyped using integer types avoiding problems with
denorms and float types if source and destination bitsize is different.
This allows to simplify uses of shuffle functions that are dealing with
these retypes individually.

Now there is a new restriction so source and destination can not overlap
anymore when calling this shuffle function. Following patches that migrate
to use this new function will take care individually of avoiding source
and destination overlaps.

v2: (Jason Ekstrand)
    - Rewrite overlap asserts.
    - Manage type_sz(src.type) == type_sz(dst.type) case using MOVs
      from source to dest. This works for 64-bit to 64-bits
      operation that on Gen7 as it doesn't support Q registers.
    - Explain that components units are based in the smallest type.
v3: - Fix unshuffle overlap assert (Jason Ekstrand)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-06-16 22:39:08 +02:00
Jose Fonseca
d882331f7a appveyor: Consume LLVM 5.0.1.
https://ci.appveyor.com/project/jrfonseca/mesa/build/47

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2018-06-16 18:09:20 +01:00
Bas Nieuwenhuizen
c4714f698b ac: Clear meminfo to avoid valgrind warning.
Somehow valgrind misses that the value is initialized by the ioctl.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-06-16 19:03:47 +02:00
Samuel Pitoiset
5917761e3d radv: fix emitting the TCS regs on GFX9
The primitive ID is NULL and this generates an invalid
select instruction which crashes because one operand is NULL.

This fixes crashes in The Long Journey Home, Quantum Break
and Just Cause 3 with DXVK.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106756
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-06-16 10:18:51 +02:00
Ian Romanick
355868dbfc nir: Document a couple instances of parent_instr
nir_ssa_def::parent_instr and nir_src::parent_instr have the same name,
but they mean really different things.  I choose to save the next person
the hour+ that I just spent figuring that out.  Even now that I know, I
doubt I'd notice in code review that someone typed foo->parent_instr
when they actually meant foo->ssa->parent_instr.

v2: Minor wording tweak in nir_ssa_def::parent_instr.  Suggested by
Jason.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-06-15 17:36:51 -07:00
Ian Romanick
4467040cb6 i965/fs: Propagate conditional modifiers from not instructions
Skylake
total instructions in shared programs: 14399081 -> 14399010 (<.01%)
instructions in affected programs: 26961 -> 26890 (-0.26%)
helped: 57
HURT: 0
helped stats (abs) min: 1 max: 6 x̄: 1.25 x̃: 1
helped stats (rel) min: 0.16% max: 0.80% x̄: 0.30% x̃: 0.18%
95% mean confidence interval for instructions value: -1.50 -0.99
95% mean confidence interval for instructions %-change: -0.35% -0.25%
Instructions are helped.

total cycles in shared programs: 532978307 -> 532976050 (<.01%)
cycles in affected programs: 468629 -> 466372 (-0.48%)
helped: 33
HURT: 20
helped stats (abs) min: 3 max: 360 x̄: 116.52 x̃: 98
helped stats (rel) min: 0.06% max: 3.63% x̄: 1.66% x̃: 1.27%
HURT stats (abs)   min: 2 max: 172 x̄: 79.40 x̃: 43
HURT stats (rel)   min: 0.04% max: 3.02% x̄: 1.48% x̃: 0.44%
95% mean confidence interval for cycles value: -81.29 -3.88
95% mean confidence interval for cycles %-change: -1.07% 0.12%
Inconclusive result (%-change mean confidence interval includes 0).

All Gen6+ platforms, except Ivy Bridge, had similar results. (Haswell shown)
total instructions in shared programs: 12973897 -> 12973838 (<.01%)
instructions in affected programs: 25970 -> 25911 (-0.23%)
helped: 55
HURT: 0
helped stats (abs) min: 1 max: 2 x̄: 1.07 x̃: 1
helped stats (rel) min: 0.16% max: 0.62% x̄: 0.28% x̃: 0.18%
95% mean confidence interval for instructions value: -1.14 -1.00
95% mean confidence interval for instructions %-change: -0.32% -0.24%
Instructions are helped.

total cycles in shared programs: 410355841 -> 410352067 (<.01%)
cycles in affected programs: 578454 -> 574680 (-0.65%)
helped: 47
HURT: 5
helped stats (abs) min: 3 max: 360 x̄: 85.74 x̃: 18
helped stats (rel) min: 0.05% max: 3.68% x̄: 1.18% x̃: 0.38%
HURT stats (abs)   min: 2 max: 242 x̄: 51.20 x̃: 4
HURT stats (rel)   min: <.01% max: 0.45% x̄: 0.15% x̃: 0.11%
95% mean confidence interval for cycles value: -104.89 -40.27
95% mean confidence interval for cycles %-change: -1.45% -0.66%
Cycles are helped.

Ivy Bridge
total instructions in shared programs: 11679351 -> 11679301 (<.01%)
instructions in affected programs: 28208 -> 28158 (-0.18%)
helped: 50
HURT: 0
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 0.12% max: 0.54% x̄: 0.23% x̃: 0.16%
95% mean confidence interval for instructions value: -1.00 -1.00
95% mean confidence interval for instructions %-change: -0.27% -0.19%
Instructions are helped.

total cycles in shared programs: 257445362 -> 257444662 (<.01%)
cycles in affected programs: 419338 -> 418638 (-0.17%)
helped: 40
HURT: 3
helped stats (abs) min: 1 max: 170 x̄: 65.05 x̃: 24
helped stats (rel) min: 0.02% max: 3.51% x̄: 1.26% x̃: 0.41%
HURT stats (abs)   min: 2 max: 1588 x̄: 634.00 x̃: 312
HURT stats (rel)   min: 0.05% max: 2.97% x̄: 1.21% x̃: 0.62%
95% mean confidence interval for cycles value: -97.96 65.41
95% mean confidence interval for cycles %-change: -1.56% -0.62%
Inconclusive result (value mean confidence interval includes 0).

No changes on Iron Lake or GM45.

v2: Move 'if (cond != BRW_CONDITIONAL_Z && cond != BRW_CONDITIONAL_NZ)'
check outside the loop.  Suggested by Iago.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2018-06-15 17:22:27 -07:00
Ian Romanick
f2d8bb7a7b i965/fs: Rearrange code to remove most of the gotos
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2018-06-15 17:22:27 -07:00
Ian Romanick
77f269bb56 i965/fs: Refactor propagation of conditional modifiers from compares to adds
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2018-06-15 17:22:27 -07:00
Ian Romanick
22f9fbc0d9 i965/vec4: Optimize OR with 0 into a MOV
All of the affected shaders are geometry shaders... the same ones from
the similar fs changes.

The "No changes on any other platforms" comment below is not quite
right.  Without the previous change to register coalescing, this
optimization caused quite a few regressions in tests that either used
gl_ClipVertex or used different interpolation modes.  I observed that
with both patches applied,
glsl-1.10/execution/interpolation/interpolation-none-gl_BackSecondaryColor-smooth-vertex.shader_test
was one instruction shorter.  I suspect other shaders would be similarly
affected.  Since this is all based on NOS, shader-db does not reflect
it.

Haswell
total instructions in shared programs: 12954955 -> 12954918 (<.01%)
instructions in affected programs: 3603 -> 3566 (-1.03%)
helped: 37
HURT: 0
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 0.21% max: 2.50% x̄: 1.99% x̃: 2.50%
95% mean confidence interval for instructions value: -1.00 -1.00
95% mean confidence interval for instructions %-change: -2.30% -1.69%
Instructions are helped.

total cycles in shared programs: 410012108 -> 410012098 (<.01%)
cycles in affected programs: 3540 -> 3530 (-0.28%)
helped: 5
HURT: 0
helped stats (abs) min: 2 max: 2 x̄: 2.00 x̃: 2
helped stats (rel) min: 0.28% max: 0.28% x̄: 0.28% x̃: 0.28%
95% mean confidence interval for cycles value: -2.00 -2.00
95% mean confidence interval for cycles %-change: -0.28% -0.28%
Cycles are helped.

Ivy Bridge
total instructions in shared programs: 11679387 -> 11679351 (<.01%)
instructions in affected programs: 3292 -> 3256 (-1.09%)
helped: 36
HURT: 0
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 0.21% max: 2.50% x̄: 2.04% x̃: 2.50%
95% mean confidence interval for instructions value: -1.00 -1.00
95% mean confidence interval for instructions %-change: -2.34% -1.74%
Instructions are helped.

No changes on any other platforms.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2018-06-15 17:22:27 -07:00
Ian Romanick
e6a9bd97b9 i965/vec4: Don't register coalesce into source of VS_OPCODE_UNPACK_FLAGS_SIMD4X2
This prevents regressions in a bunch of clipping and interpolation tests
caused by the next patch (i965/vec4: Optimize OR with 0 into a MOV).

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2018-06-15 17:22:27 -07:00
Ian Romanick
284b563fb0 i965/fs: Optimize OR with 0 into a MOV
fs_visitor::set_gs_stream_control_data_bits generates some code like
"control_data_bits | stream_id << ((2 * (vertex_count - 1)) % 32)" as
part of EmitVertex.  The first time this (dynamically) occurs in the
shader, control_data_bits is zero.  Many times we can determine this
statically and various optimizations will collaborate to make one of the
OR operands literal zero.

Converting the OR to a MOV usually allows it to be copy-propagated away.
However, this does not happen in at least some shaders (in the assembly
output of shaders/closed/UnrealEngine4/EffectsCaveDemo/301.shader_test,
search for shl).

All of the affected shaders are geometry shaders.

Broadwell and Skylake had similar results. (Skylake shown)
total instructions in shared programs: 14375452 -> 14375413 (<.01%)
instructions in affected programs: 6422 -> 6383 (-0.61%)
helped: 39
HURT: 0
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 0.14% max: 2.56% x̄: 1.91% x̃: 2.56%
95% mean confidence interval for instructions value: -1.00 -1.00
95% mean confidence interval for instructions %-change: -2.26% -1.57%
Instructions are helped.

total cycles in shared programs: 531981179 -> 531980555 (<.01%)
cycles in affected programs: 27493 -> 26869 (-2.27%)
helped: 39
HURT: 0
helped stats (abs) min: 16 max: 16 x̄: 16.00 x̃: 16
helped stats (rel) min: 0.60% max: 7.92% x̄: 5.94% x̃: 7.92%
95% mean confidence interval for cycles value: -16.00 -16.00
95% mean confidence interval for cycles %-change: -6.98% -4.90%
Cycles are helped.

No changes on earlier platforms.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2018-06-15 17:22:27 -07:00
Eric Anholt
4106f6ce54 v3d: Handle a no-intersection scissor even if it's outside of the VP.
The min/maxes ended up producing a negative clip width/height for
dEQP-GLES3.functional.fragment_ops.scissor.outside_render_line.  Just make
sure they stay at 0 (or v3d 3.x's workaround) if that happens.
2018-06-15 16:09:39 -07:00
Eric Anholt
9aa670e52a v3d: Use the proper depth texture type for sampling.
Fixes failing tests in dEQP-GLES3.functional.texture.shadow
2018-06-15 16:09:39 -07:00
Eric Anholt
778594ae12 v3d: Limit shader threading according to our maximum TMU fifo usage.
Fixes simulator assertion failures in
dEQP-GLES3.functional.shaders.texture_functions.texture.samplercubeshadow_bias_fragment
and similar complicated cases.
2018-06-15 16:09:39 -07:00
Eric Anholt
e130ada243 v3d: Fix shaders using pixel center W but no varyings.
The docs called this field "uses both center W and centroid W", but
actually it's "do you need center W even if varyings don't obviously call
for it?"

Fixes dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w
2018-06-15 16:09:39 -07:00
Dylan Baker
0d4f338a11 docs: Update release-notes and calendar 2018-06-15 13:53:25 -07:00
Dylan Baker
3c454fc84a docs: Add release notes for 18.1.2 2018-06-15 13:52:44 -07:00
Rafael Antognolli
9e1f208795 intel/aubinator: Use int to store getopt_long flags.
getopt_long flag parameter is an int pointer, so if we use bool to store
those values, when getopt_long writes to one of them, it might end up
overwriting the next one.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2018-06-15 09:03:10 -07:00
Samuel Pitoiset
f8e2c4c57c Revert "radv: always set/load both depth and stencil clear values"
This fixes a rendering regression with RoTR.

This reverts commit 4bdad9fadd.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-06-15 16:52:06 +02:00
Samuel Pitoiset
a2f6e72138 radv: don't check for linear images in emit_fast_color_clear()
We don't enable CMASK for linear surfaces and addrlib only
enables DCC for tiling surfaces.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-06-15 15:54:12 +02:00
Samuel Pitoiset
3befac52db radv: allow RADV_PERFTEST=dccmsaa on GFX9
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-06-15 15:54:10 +02:00
Samuel Pitoiset
bfca15e16a radv: add RADV_DEBUG=checkir
This allows to run the LLVM verifier pass.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-06-15 15:54:08 +02:00
Samuel Pitoiset
706d51de7f radv: update ZRANGE_PRECISION in radv_update_bound_fast_clear_ds()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-06-15 15:54:06 +02:00
Samuel Pitoiset
fa8bc821a8 radv: clean up radv_{set,load}_depth_clear_regs() helpers
And replace _regs by _metadata because it makes more sense.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-06-15 15:54:04 +02:00
Samuel Pitoiset
4bdad9fadd radv: always set/load both depth and stencil clear values
I don't think that matter much to emit both values and that
makes the code a bit simpler.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-06-15 15:54:02 +02:00
Samuel Pitoiset
2193a6a828 radv: update the fast ds clear values only if the image is bound
It's unnecessary to update the fast depth/stencil clear values
if the fast cleared depth/stencil image isn't currently bound.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-06-15 15:54:00 +02:00
Samuel Pitoiset
be794fa26b radv: clean up radv_{set,load}_color_clear_regs() helpers
And replace _regs by _metadata because it makes more sense.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-06-15 15:53:58 +02:00
Samuel Pitoiset
d7b772abb4 radv: update the fast color clear values only if the image is bound
It's unnecessary to update the fast color clear values if the
fast cleared color image isn't currently bound.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-06-15 15:53:55 +02:00
Christian Gmeiner
efae127993 util/bitset: include util/macro.h
BITSET_FFS(x) macro makes use of ARRAY_SIZE(x) macro which is
defined in util/macro.h. Include it directy to make usage more
straightforward.

Fixes: 692bd4a1ab ("util: replace Elements() with ARRAY_SIZE()")
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-06-15 11:26:30 +01:00
Lukas Rusak
4cfc4cef80 meson: fix private libs when building without glx
I noticed that the generated pkg-config files will include
glx and x11 dependencies even when x11 isn't a selected platform.

This fixes the private libs and was tested by building kmscube

V2:
  - check if gallium-xlib is being used for glx

Fixes: 108d257a16 "meson: build libEGL"
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-06-15 10:43:22 +01:00
Rhys Perry
30f1ab7a59 docs: document addition of GL_ARB_sample_locations for nvc0
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com> (v2)
2018-06-14 20:09:45 -06:00
Rhys Perry
66ca7e400b nvc0: add support for programmable sample locations
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
2018-06-14 20:09:45 -06:00
Rhys Perry
9f217facbd st/mesa: add support for ARB_sample_locations
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com> (v2)
Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v2)
2018-06-14 20:09:45 -06:00
Rhys Perry
51a221e378 gallium: add support for programmable sample locations
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com> (v2)
Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v2)
2018-06-14 20:09:45 -06:00
Rhys Perry
67f40dadaa mesa: add support for ARB_sample_locations
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com> (v2)
Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v2)
2018-06-14 20:09:45 -06:00
Eric Anholt
cd2e673abc v3d: Fix polygon offset for Z16 buffers.
Fixes:
dEQP-GLES3.functional.polygon_offset.fixed16_displacement_with_units
dEQP-GLES3.functional.polygon_offset.fixed16_render_with_units
2018-06-14 17:03:16 -07:00
Eric Anholt
d91e06a065 v3d: Fix configuration setup of mixed f32 and f16 render targets.
Fixes dEQP-GLES3.functional.fragment_out.random.26 and 6 others.
2018-06-14 16:52:25 -07:00
Eric Anholt
6784aa9870 v3d: Don't set the first_ez_state to DISABLED if after only UNDECIDED draws.
We need to have the RCL start with EZ enabled, since those undecided draws
had EZ enabled.  But we do need to update from UNDECIDED to LT or GT as
necessary still.

Fixes many simulator assertion fails in deqp
fragment_ops/interaction/basic_shader/*
2018-06-14 16:52:25 -07:00
Eric Anholt
9080642449 v3d: Use the right size for v3d 4.x TEXTURE_SHADER_STATE BO.
This doesn't really matter, since they both get rounded up to 4096.
2018-06-14 16:52:25 -07:00
Eric Anholt
31548187cf v3d: Add static asserts for other packed packet sizes. 2018-06-14 16:52:25 -07:00
Eric Anholt
0eef4d7f8f v3d: Fix the size of the packed attribute state.
Fixes segfaults in dEQP-GLES3.functional.vertex_array_objects.all_attributes.
2018-06-14 16:52:25 -07:00
Eric Anholt
7d8fe50af3 v3d: Remove some unused context fields from vc4. 2018-06-14 16:52:25 -07:00
Eric Anholt
48011c42aa v3d: Remove unused QUNIFORM_STENCIL left over from vc4. 2018-06-14 16:52:25 -07:00
Eric Anholt
4564537222 v3d: Use our #define for max attributes in shader caps. 2018-06-14 16:52:25 -07:00
Eric Anholt
a40bc33b11 v3d: Fix undefined results for a swap_color_rb RT from a float shader output.
Fixes segfaults and undefined behavior in
dEQP-GLES3.functional.fragment_out.basic.fixed.srgb8_alpha8_lowp_float
2018-06-14 16:52:25 -07:00
Dave Airlie
600d34c822 radv: remove multisample bit from shader key.
This wasn't being used anywhere inside the shader from what I can see.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-06-15 09:33:20 +10:00
Kenneth Graunke
f6898f2b55 intel/compiler: Properly consider UBO loads that cross 32B boundaries.
The UBO push analysis pass incorrectly assumed that all values would fit
within a 32B chunk, and only recorded a bit for the 32B chunk containing
the starting offset.

For example, if a UBO contained the following, tightly packed:

   vec4 a;  // [0, 16)
   float b; // [16, 20)
   vec4 c;  // [20, 36)

then, c would start at offset 20 / 32 = 0 and end at 36 / 32 = 1,
which means that we ought to record two 32B chunks in the bitfield.

Similarly, dvec4s would suffer from the same problem.

v2: Rewrite the accounting, my calculations were wrong.
v3: Write a comment about partial values (requested by Jason).

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com> [v1]
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> [v3]
2018-06-14 14:58:59 -07:00
Ian Romanick
37bd9ccd21 glsl: Don't copy propagate elements from SSBO or shared variables either
Since SSBOs can be written by a different GPU thread, copy propagating a
read can cause the value to magically change.  SSBO reads are also very
expensive, so doing it twice will be slower.

The same shader was helped by this patch and the previous.

Haswell, Broadwell, and Skylake had similar results. (Skylake shown)
total instructions in shared programs: 14399119 -> 14399113 (<.01%)
instructions in affected programs: 683 -> 677 (-0.88%)
helped: 1
HURT: 0

total cycles in shared programs: 532973113 -> 532971865 (<.01%)
cycles in affected programs: 524666 -> 523418 (-0.24%)
helped: 1
HURT: 0

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106774
2018-06-14 11:28:12 -07:00