Vinson Lee
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0ab29d2b35
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progs/glsl: Silence compiler warnings.
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2009-12-29 21:11:37 -08:00 |
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Brian Paul
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fdfb0d4b0e
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progs/glsl: change uniform_info::type field to use GLSL vector types
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2009-08-12 17:28:45 -06:00 |
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Brian Paul
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ee0b1bc7d3
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progs/glsl: finish conversion to GLEW
This is a follow-on to b799af91d5 .
Remove _func function suffix and unneeded #includes.
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2009-07-17 13:23:11 -06:00 |
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Keith Whitwell
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b799af91d5
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progs/glsl: compile with scons and glew
Get most of these working with scons.
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2009-06-29 14:15:08 +01:00 |
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Brian
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39091cc638
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demos: added simple vertex shader texture test.
Draw a quadmesh where Z coord is taken from a texture map.
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2008-12-03 18:55:25 -07:00 |
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