Commit Graph

80 Commits

Author SHA1 Message Date
Alyssa Rosenzweig
579bc1e72e treewide: Drop some is_ssa if's
Via Coccinelle patch:

    @@
    expression x;
    @@

    -if (!x.is_ssa) {
    -...
    -}

and likewise with x->is_ssa, with invalid hunks manually filtered out.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24432>
2023-08-03 22:40:29 +00:00
Alyssa Rosenzweig
a8013644a1 nir: Drop nir_alu_src::{negate,abs}
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24432>
2023-08-03 22:40:28 +00:00
Alyssa Rosenzweig
5fead24365 treewide: Drop is_ssa asserts
We only see SSA now.

Via Coccinelle patch:

    @@
    expression x;
    @@

    -assert(x.is_ssa);

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24432>
2023-08-03 22:40:28 +00:00
Alyssa Rosenzweig
d559764e7c nir: Remove nir_alu_dest::saturate
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24432>
2023-08-03 22:40:28 +00:00
Alyssa Rosenzweig
54ce1d9437 nir/loop_analyze: Drop unused inverse_comparison
../src/compiler/nir/nir_loop_analyze.c:1134:1: warning: ‘inverse_comparison’ defined but not used [-Wunused-function]
 1134 | inverse_comparison(nir_op alu_op)

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Italo Nicola <italonicola@collabora.com>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24428>
2023-08-01 23:18:28 +00:00
Alyssa Rosenzweig
7f6491b76d nir: Combine if_uses with instruction uses
Every nir_ssa_def is part of a chain of uses, implemented with doubly linked
lists.  That means each requires 2 * 64-bit = 16 bytes per def, which is
memory intensive. Together they require 32 bytes per def. Not cool.

To cut that memory use in half, we can combine the two linked lists into a
single use list that contains both regular instruction uses and if-uses. To do
this, we augment the nir_src with a boolean "is_if", and reimplement the
abstract if-uses operations on top of that list. That boolean should fit into
the padding already in nir_src so should not actually affect memory use, and in
the future we sneak it into the bottom bit of a pointer.

However, this creates a new inefficiency: now iterating over regular uses
separate from if-uses is (nominally) more expensive. It turns out virtually
every caller of nir_foreach_if_use(_safe) also calls nir_foreach_use(_safe)
immediately before, so we rewrite most of the callers to instead call a new
single `nir_foreach_use_including_if(_safe)` which predicates the logic based on
`src->is_if`. This should mitigate the performance difference.

There's a bit of churn, but this is largely a mechanical set of changes.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22343>
2023-04-07 23:48:03 +00:00
Yevhenii Kolesnikov
9427aaeab7 nir/loop_analyze: Determine iteration counts for more kinds of loops
If loop iterator is incremented with something other than regular
addition, it would be more error prone to calculate the number of
iterations theoretically. What we can do instead, is try to emulate the
loop, and determine the number of iterations empirically.

These operations are covered:
 - imul
 - fmul
 - ishl
 - ishr
 - ushr

Also add unit tests for loop unrollment.

Improves performance of Aztec Ruins (sixonix
gfxbench5.aztec_ruins_vk_high) by -1.28042% +/- 0.498555% (N=5) on Intel
Arc A770.

v2 (idr): Rebase on 3 years. :( Use nir_phi_instr_add_src in the test
cases.

v3 (idr): Use try_eval_const_alu in to evaluate loop termination
condition in get_iteration_empirical. Also restructure the loop
slightly. This fixed off by one iteration errors in "inverted" loop
tests (e.g., nir_loop_analyze_test.ushr_ieq_known_count_invert_31).

v4 (idr): Use try_eval_const_alu in to evaluate induction variable
update in get_iteration_empirical. This fixes non-commutative update
operations (e.g., shifts) when the induction varible is not the first
source. This fixes the unit test
nir_loop_analyze_test.ishl_rev_ieq_infinite_loop_unknown_count.

v5 (idr): Fix _type parameter for fadd and fadd_rev loop unroll
tests. Hopefully that fixes the failure on s390x. Temporarily disable
fmul. This works-around the revealed problem in
glsl-fs-loop-unroll-mul-fp64, and there were no shader-db or fossil-db
changes.

v6 (idr): Plumb max_unroll_iterations into get_iteration_empirical. I
was going to do this, but I forgot. Suggested by Tim.

v7 (idr): Disable fadd tests on s390x. They fail because S390 is weird.

Almost all of the shaders affected (OpenGL or Vulkan) are from gfxbench
or geekbench. A couple shaders in Deus Ex (OpenGL), Dirt Rally (OpenGL),
Octopath Traveler (Vulkan), and Rise of the Tomb Raider (Vulkan) are
helped.

The lost / gained shaders in OpenGL are an Aztec Ruins shader that goes
from SIMD16 to SIMD8. The spills / fills affected are in a single Aztec
Ruins (Vulkan) compute shader.

shader-db results:

Skylake, Ice Lake, and Tiger Lake had similar results. (Tiger Lake shown)
total loops in shared programs: 5514 -> 5470 (-0.80%)
loops in affected programs: 62 -> 18 (-70.97%)
helped: 37 / HURT: 0

LOST:   2
GAINED: 2

Haswell and Broadwell had similar results. (Broadwell shown)
total loops in shared programs: 5346 -> 5298 (-0.90%)
loops in affected programs: 66 -> 18 (-72.73%)
helped: 39 / HURT: 0

fossil-db results:

Skylake, Ice Lake, and Tiger Lake had similar results. (Tiger Lake shown)
Instructions in all programs: 157374679 -> 157397421 (+0.0%)
Instructions hurt: 28

SENDs in all programs: 7463800 -> 7467639 (+0.1%)
SENDs hurt: 28

Loops in all programs: 38980 -> 38950 (-0.1%)
Loops helped: 28

Cycles in all programs: 7559486451 -> 7557455384 (-0.0%)
Cycles helped: 28

Spills in all programs: 11405 -> 11403 (-0.0%)
Spills helped: 1

Fills in all programs: 19578 -> 19588 (+0.1%)
Fills hurt: 1

Lost: 1

Signed-off-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3445>
2023-04-06 23:50:27 +00:00
Yevhenii Kolesnikov
f051967f19 nir/loop_analyze: Track induction variables incremented by more operations
These operations are covered:

 - imul
 - fmul
 - ishl
 - ishr
 - ushr

The only cases that can be currently affected are those where the
calculated loop-trip count would be zero.

v2 (idr): Split out from original commit. Rebase on lots of other work.

v3 (idr): Move operand size assertion. This code only cares that the
operands have the same size for the iadd and fadd cases. In other
cases, such as shifts, the sizes may not match. Fixes assertion
failures in
tests/spec/arb_gpu_shader_int64/glsl-fs-loop-unroll-ishl-int64.shader_test.

No shader-db or fossil-db changes on any Intel platform.

Signed-off-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3445>
2023-04-06 23:50:27 +00:00
Ian Romanick
bc170e895f nir/loop_analyze: Use try_eval_const_alu and induction variable basis info
This dramatically simplifies will_break_on_first_iteration, and, much
more importantly, makes it significantly more flexible. It is now
possible to handle loops with more complex exit condition and other
kinds of increment operations.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3445>
2023-04-06 23:50:27 +00:00
Ian Romanick
99a7a6648d nir/loop_analyze: Change invert_cond instead of changing the condition
This ensures that scenarios like
nir_loop_analyze_test.iadd_inot_ilt_rev_known_count_5 don't regress in
the next commit. It also means we don't change float comparisons. These
are probably fine... but it still made me a little uneasy.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3445>
2023-04-06 23:50:27 +00:00
Ian Romanick
aeb8af1141 nir/loop_analyze: Track induction variable basis information
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3445>
2023-04-06 23:50:27 +00:00
Ian Romanick
30879a760c nir/loop_analyze: Add a function to evaluate an ALU as constant
...with a substitution. This function is largely a copy-and-paste of
try_fold_alu (nir_opt_constant_folding.c), and an argument could be made
that this function belongs in that file.

v2: Some changes were mistakenly squashed in to "nir/loop_analyze: Use
try_eval_const_alu and induction variable basis info" that should have
been here.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3445>
2023-04-06 23:50:27 +00:00
Daniel Schürmann
2bb369dd8d nir: add assertions that loops don't have a Continue Construct
Hoping that I didn't miss any, this *should* add assertions
to all functions and passes which explicitly handle 'nir_loop'.

Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13962>
2023-02-21 10:41:11 +00:00
Ian Romanick
862b5b7d01 nir/loop_analyze: Simplify some logic in compute_induction_information
This part now looks more like it did before 0b9639c35d.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21289>
2023-02-17 22:12:05 +00:00
Ian Romanick
9461cc4424 nir/loop_analyze: Track induction variables with uniform initializer
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21289>
2023-02-17 22:12:05 +00:00
Ian Romanick
4edf1cdd3d nir/loop_analyze: Eliminate nir_basic_induction_var
No longer used. All of the information that was previously track here is
tracked directly in nir_loop_variable... and, technically speaking, has
been tracked there ever since 0b9639c35d.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21289>
2023-02-17 22:12:05 +00:00
Ian Romanick
e444ed9210 nir/loop_analyze: Use nir_loop_variable::init_src instead of nir_basic_induction_var::def_outside_loop
These track the same information in a slightly different way. Since
nir_loop_variable::init_src is visible outside this module, it cannot
be eliminated.

As an intentional side effect, induction variables with constant
initializers will now have their nir_loop_induction_variable::init_src
field point to the load_const source. Previously this pointer would be
NULL.

v2: Update unit tests and commit message. Remove the now unused ind_var
variable in find_trip_count.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21289>
2023-02-17 22:12:05 +00:00
Ian Romanick
72e763650c nir/loop_analyze: Use nir_loop_variable::update_src instead of nir_basic_induction_var::alu
These track the same information in a slightly different way. Since
nir_loop_variable::update_src is visible outside this module, it cannot
be eliminated.

This leads to some nice simplification in find_trip_count. Previously
this code only had access to the ALU instruction that performs the
increment. It had to "search" the parameters to determine which (if any)
was the constant. With this change, this code has access to the
nir_alu_src of the ALU instruction that performs the increment. It no
longer needs to search the parameters for the constant. It's either the
supplied nir_alu_src or nothing.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21289>
2023-02-17 22:12:05 +00:00
Ian Romanick
1bc43c0778 nir/loop_analyze: Track induction variables with uniform increments
As an intentional side effect, induction variables with constant
increments will now have their nir_loop_induction_variable::update_src
field point to the load_const source. Previously this pointer would be
NULL.

v2: Update unit tests and commit message.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21289>
2023-02-17 22:12:05 +00:00
Ian Romanick
f75c83c4aa nir/loop_analyze: Fix get_iteration for nir_op_fneu
Consider the loop:

    float i = 0.0;
    while (true) {
       if (i != 0.0)
          break;

       i = i + 1.0;
    }

This loop clearly executes exactly one time.

Some trickery is necessary to handle cases where the initial loop value
is very large and the increment is, by comparison, very small.  From the
fenu_once test case,

    float i = -604462909807314587353088.0;
    while (true) {
       if (i != -604462909807314587353088.0)
          break;

       i = i + 36028797018963968.0;
    }

This loop should also execute exactly once, but this is much more
challenging to calculate due to precision issues.

Going towards smaller magnitude (i.e., adding a small positive value to
a large negative value) requires a smaller delta to make a difference
than going towards a larger magnitude. For this reason,
-604462909807314587353088.0 + 36028797018963968.0 !=
-604462909807314587353088.0, but -604462909807314587353088.0 +
-36028797018963968.0 == -604462909807314587353088.0. Math class is
tough.

No changes in shader-db or fossil-db.

v2: Fix major bug in checking result of the eval_const_binop(nir_op_feq,
...) discovered while developing fneu_once_easy unit test. Fix a typo in
the comment just above that. Add fneu_once_easy test.

v3: Skip the iteration count adjustment tests for nir_op_fenu and
nir_op_ine. Since the iteration count is either 1 or unknown, all this
function can do is add numerical error. Add fenu_once tests.

v4: Change the initial value in the fneu_once test from large positive
to large negative. Change check in get_iteration from nir_op_fsub to
nir_op_fadd. Both changes from discussion with M Henning. Also add some
more explanation in fneu_once.

v5: Rename test cases.

Fixes: 6772a17acc ("nir: Add a loop analysis pass")
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19732>
2022-11-22 03:18:54 +00:00
Ian Romanick
d9f014401b nir/loop_analyze: Fix get_iteration for nir_op_ine
I discovered this problem because adding an algebraic transformation to
convert some uge and ult to ieq or ine caused a couple loops to stop
unrolling. Consider the loop:

    uint i = 0;
    while (true) {
       if (i >= 1)
          break;

       i++;
    }

This loop clearly executes exactly one time. Note that uge(x, 1) is
equivalent to ine(x, 0). Changing the condition to 'if (i != 0)' will
also execute exactly one time.

In the added test cases, uge_once correctly get an exact loop trip count
of 1. Without the changes to nir_loop_analyze.c, the ine_once case
detects a maximum loop trip count of zero and does not get an exact loop
trip count.

No changes in shader-db or fossil-db.

v2: Move nir_op_fneu changes to a separate commit.

v3: Rename test cases.

Fixes: 6772a17acc ("nir: Add a loop analysis pass")
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19732>
2022-11-22 03:18:54 +00:00
SoroushIMG
121f30005f nir: track whether a loop contains soft fp64 ops
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18863>
2022-09-30 17:07:37 +00:00
Timothy Arceri
40c32dfbb1 nir/loop_analyze: remove cost of redundant selects
If we know that a select will be eliminated once the loop is
unrolled than we don't need to count the instruction towards the
cost of the loop.

This change helps 2 loops unroll in an xcom enemy unknown shader
that is loaded full of these redundant selects.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18587>
2022-09-27 00:31:47 +00:00
Timothy Arceri
13d0ae593b nir/loop_analyze: delay instruction cost calculation
Here we move the calculation of the instruction cost of the loop
after we have processed other information such as finding the
induction variables. This is useful because we can use this further
information to find instructions that will be eliminated if the
loop was to unroll and therefore give them a cost of 0.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18587>
2022-09-27 00:31:47 +00:00
Timothy Arceri
61c3438b27 nir: support loop unrolling with inot conditions
Ever since 4246c2869c and 7d85dc4f35 loop unrolling can no
longer depend on inot being eliminated from the loop
terminator condition so we need to be able to handle it.

This change avoids 292 loop unrolling regressions with shader-db
once the following patch is applied.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18006>
2022-09-08 01:01:14 +00:00
Timothy Arceri
96c19d23c9 nir: update nir_is_supported_terminator_condition()
Ever since 4246c2869c and 7d85dc4f35 loop unrolling can no
longer depend on inot being eliminated from the loop
terminator condition so we need to be able to handle it.

Here we simply check to see if the inot contains a simple
terminator condition we previously handled. We also update
the previous users of this function to use a newly name
copy of the previous behaviour
nir_is_terminator_condition_with_two_inputs().

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18006>
2022-09-08 01:01:14 +00:00
Timothy Arceri
ff8ddcb23e nir: add support for forced sampler indirect loop unrolling
Some drivers don't support these indirects and therefore require
loop unrolling if a shader uses a loop induction variable to
access a sampler array.

Here we add a new nir shader compiler option that drivers can set,
this will be the equivalent of the EmitNoIndirectSampler setting
used in the GLSL IR unrolling pass.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16543>
2022-05-17 02:12:21 +00:00
Timothy Arceri
4c3d138e5d nir: always set the exact_trip_count_unknown loop terminator property
Previously we only cared if this was set for the limiting
terminator. However in the following patch we will make use of this
information on other terminators to decide if we can eliminate them.

Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16399>
2022-05-12 02:06:31 +00:00
Daniel Schürmann
89a842b2b6 nir/loop_analyze: consider instruction cost of nir_op_flrp
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12061>
2021-08-24 16:10:30 +00:00
Qiang Yu
3c93ebbae5 nir/loop_analyze: skip unsupported induction variable early
Instead of fail in trip count calculation, just don't mark such
kind of variable as induction from the beginning.

Don't bother inline uniform to deal with such kind of variable
either.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11950>
2021-08-19 02:17:35 +00:00
Qiang Yu
0b9639c35d nir/loop_analyze: record induction variables for each loop
For being used by uniform inline lowering pass.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11950>
2021-08-19 02:17:35 +00:00
Qiang Yu
c86ec09d11 nir/loop_analyze: move nir_is_supported_terminator_condition() to header
To be shared with uniform inline.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11950>
2021-08-19 02:17:35 +00:00
Rhys Perry
4832262560 nir/loop_analyze: initialize loop variables on demand
Zero'ing the allocation and calling initialize_ssa_def() for every
ssa def can be expensive. Since we only use a subset of the allocated
variables, initialize it only when needed.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7511>
2020-11-20 13:57:34 +00:00
Jason Ekstrand
0f94ff8a6a nir: Only force loop unrolling if we know it's a in/out/temp
If we don't know the actual mode then we can't get to the variable so
it's going to be a scratch or other indirect load anyway and we aren't
saving ourselves anything by unrolling the loop.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6332>
2020-11-03 22:18:28 +00:00
Rhys Perry
4735c8a522 nir/loop_analyze: adjust force unrolling to only include interesting modes
Instead of force-unrolling any loop which reads an entire array, only do
it for arrays which might be faster to access with constant indices.

Significantly improves compile-time for these CTS tests, which could
previously timeout:
dEQP-VK.spirv_assembly.instruction.graphics.16bit_storage.struct_mixed_types.uniform_buffer_block_geom
dEQP-VK.spirv_assembly.instruction.graphics.16bit_storage.struct_mixed_types.uniform_geom
dEQP-VK.spirv_assembly.instruction.graphics.8bit_storage.struct_mixed_types.storage_buffer_geom
dEQP-VK.spirv_assembly.instruction.graphics.spirv_ids_abuse.lots_ids_geom

fossil-db (Navi):
Totals from 19 (0.01% of 137413) affected shaders:
SGPRs: 1728 -> 1688 (-2.31%)
VGPRs: 1176 -> 1168 (-0.68%)
CodeSize: 198496 -> 136580 (-31.19%)
MaxWaves: 154 -> 156 (+1.30%)
Instrs: 38889 -> 26029 (-33.07%)
Cycles: 446108 -> 1059924 (+137.59%); split: -0.91%, +138.51%
VMEM: 3245 -> 2926 (-9.83%)
SMEM: 850 -> 828 (-2.59%); split: +4.71%, -7.29%
VClause: 549 -> 533 (-2.91%)
SClause: 1810 -> 1522 (-15.91%)
Copies: 2209 -> 1705 (-22.82%); split: -22.95%, +0.14%
Branches: 854 -> 603 (-29.39%); split: -29.86%, +0.47%
PreSGPRs: 1512 -> 1506 (-0.40%); split: -0.53%, +0.13%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7161>
2020-10-22 12:07:45 +01:00
Karol Herbst
e5899c1e88 nir: rename nir_op_fne to nir_op_fneu
It was always fneu but naming it fne causes confusion from time to time. So
lets rename it. Later we also want to add other unordered and fne, this is
a smaller preparation for that.

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6377>
2020-08-21 17:26:21 +00:00
Kristian H. Kristensen
de856c6170 nir: Delete unused is_var_constant() helper
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3686>
2020-02-04 06:03:52 +00:00
Samuel Iglesias Gonsálvez
f7d73db353 nir: add support for flushing to zero denorm constants
v2:
- Refactor conditions and shared function (Connor).
- Move code to nir_eval_const_opcode() (Connor).
- Don't flush to zero on fquantize2f16
  From Vulkan spec, VK_KHR_shader_float_controls section:

  "3) Do denorm and rounding mode controls apply to OpSpecConstantOp?

  RESOLVED: Yes, except when the opcode is OpQuantizeToF16."

v3:
- Fix bit size (Connor).
- Fix execution mode on nir_loop_analize (Connor).

v4:
- Adapt after API changes to nir_eval_const_opcode (Andres).

v5:
- Simplify constant_denorm_flush_to_zero (Caio).

v6:
- Adapt after API changes and to use the new constant
  constructors (Andres).
- Replace MAYBE_UNUSED with UNUSED as the first is going
  away (Andres).

v7:
- Adapt to newly added calls (Andres).
- Simplified the auxiliary to flush denorms to zero (Caio).
- Updated to renamed supported capabilities member (Andres).

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com> [v4]
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-09-17 23:39:18 +03:00
Danylo Piliaiev
e71fc7f238 nir/loop_analyze: Treat do{}while(false) loops as 0 iterations
Loops like:

block block_0:
vec1 32 ssa_2 = load_const (0x00000020)
vec1 32 ssa_3 = load_const (0x00000001)
loop {
    vec1 32 ssa_7 = phi block_0: ssa_3, block_4: ssa_9
    vec1 1 ssa_8 = ige ssa_2, ssa_7
    if ssa_8 {
        break
    } else {
    }
    vec1 32 ssa_9 = iadd ssa_7, ssa_1
}

Were treated as having more than 1 iteration and after unrolling
produced wrong results, however such loop will exit during
the first iteration if not unrolled.

So we check if loop will actually loop.

Fixes tests/shaders/glsl-fs-loop-while-false-02.shader_test

Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-08-21 11:01:15 +00:00
Jason Ekstrand
7e0fcea727 nir/loop_analyze: Pass nir_const_values directly to helpers
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-07-10 00:20:59 +00:00
Jason Ekstrand
ff972c7a3a nir/loop_analyze: Properly handle swizzles in loop conditions
This commit re-plumbs all of nir_loop_analyze to use nir_ssa_scalar for
all intermediate values so that we can properly handle swizzles.  Even
though if conditions are required to be scalars, they may still consume
swizzles so you could have ((a.yzw < b.zzx).xz && c.xx).y == 0 as your
loop termination condition.  The old code would just bail the moment it
saw its first non-zero swizzle but we can now properly chase the scalar
from the if condition to all the way to a, b, and c.

Shader-db results on Kaby Lake:

    total loops in shared programs: 4388 -> 4364 (-0.55%)
    loops in affected programs: 29 -> 5 (-82.76%)
    helped: 29
    HURT: 5

Shader-db results on Haswell:

    total loops in shared programs: 4370 -> 4373 (0.07%)
    loops in affected programs: 2 -> 5 (150.00%)
    helped: 2
    HURT: 5

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-07-10 00:20:59 +00:00
Jason Ekstrand
0333649e63 nir/loop_analyze: Refactor detection of limit vars
This commit reworks both get_induction_and_limit_vars() and
try_find_trip_count_vars_in_iand to return true on success and not
modify their output parameters on failure.  This makes their callers
significantly simpler.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-07-10 00:20:59 +00:00
Jason Ekstrand
9a3cb6f5fe nir/loop_analyze: Bail if we encounter swizzles
None of the current code knows what to do with swizzles.  Take the safe
option for now and bail if we see one.  This does have a small shader-db
impact but it is at least safe.

Shader-db results on Kaby Lake:

    total loops in shared programs: 4364 -> 4388 (0.55%)
    loops in affected programs: 5 -> 29 (480.00%)
    helped: 5
    HURT: 29

Shader-db results on Haswell:

    total loops in shared programs: 4373 -> 4370 (-0.07%)
    loops in affected programs: 5 -> 2 (-60.00%)
    helped: 5
    HURT: 2

Fixes: 6772a17acc "nir: Add a loop analysis pass"
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-07-10 00:20:59 +00:00
Jason Ekstrand
6455fa9710 nir/loop_analyze: Use new eval_const_* helpers in test_iterations
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-07-10 00:20:59 +00:00
Jason Ekstrand
268ad47c11 nir/loop_analyze: Handle bit sizes correctly in calculate_iterations
The current code assumes everything is 32-bit which is very likely true
but not guaranteed by any means.  Instead, use nir_eval_const_opcode to
do the calculations in a bit-size-agnostic way.  We also use the new
constant constructors to build the correct size constants.

Fixes: 6772a17acc "nir: Add a loop analysis pass"
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-07-10 00:20:59 +00:00
Jason Ekstrand
9f7ffe41dd nir/loop_analyze: Fix phi-of-identical-alu detection
One issue was that the original version didn't check that swizzles
matched when comparing ALU instructions so it could end up matching
very different instructions.  Using the nir_instrs_equal function from
nir_instr_set.c which we use for CSE should be much more reliable.
Another was that the loop assumes it will only run two iterations which
may not be true.  If there's something which guarantees that this case
only happens for phis after ifs, it wasn't documented.

Fixes: 9e6b39e1d5 "nir: detect more induction variables"
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-07-10 00:20:59 +00:00
Karol Herbst
14531d676b nir: make nir_const_value scalar
v2: remove & operator in a couple of memsets
    add some memsets
v3: fixup lima

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> (v2)
2019-04-14 22:25:56 +02:00
Karol Herbst
e72beacb95 nir/loop_analyze: use nir_const_value.b for boolean results, not u32
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-04-14 22:25:56 +02:00
Caio Marcelo de Oliveira Filho
e5830e1132 nir: Handle array-deref-of-vector case in loop analysis
SPIR-V can produce those for SSBO and UBO access.  Found when testing
the ARB_gl_spirv series.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-03-22 13:50:39 -07:00
Timothy Arceri
427a6fee43 nir: only override previous alu during loop analysis if supported
Users of this function expect alu to be a supported comparision
if the induction variable is not NULL. Since we attempt to
override the return values if the first limit is not a const, we
must make sure we are dealing with a valid comparision before
overriding the alu instruction.

Fixes an unreachable in inverse_comparison() with the game
Assasins Creed Odyssey.

Fixes: 3235a942c1 ("nir: find induction/limit vars in iand instructions")

Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110216
2019-03-21 21:51:21 +11:00