Vinson Lee
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d642edd2d1
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progs/vpglsl: Assign glGetUniformLocationARB return value to GLint.
The return type of glGetUniformLocationARB is GLint, not GLuint.
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2009-12-05 01:11:26 -08:00 |
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Keith Whitwell
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97f5953ced
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progs/vpglsl: add similar support for point rendering as progs/vp
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2009-06-01 18:40:21 -07:00 |
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Keith Whitwell
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ce0ac9006a
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vpglsl: build with scons and glew
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2009-03-09 18:51:14 +00:00 |
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Zack Rusin
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f49dd47dc9
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add some glsl example testing different arrays of uniforms
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2008-06-12 14:15:37 -04:00 |
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Zack Rusin
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1d26e9c447
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Fix nested conditionals
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2007-10-25 09:04:41 -04:00 |
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Zack Rusin
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e842b5e5ba
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Test some functionality of vp using GLSL that pure vp isn't testing.
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2007-10-25 09:04:41 -04:00 |
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