Commit Graph

35 Commits

Author SHA1 Message Date
Ian Romanick
4e4b5f4008 Add new attribute called static_dispatch to the <function> element. This
boolean attribute, which defaults to true, determines whether or not a
static dispatch function is available in libGL for applications to link
against.

Ideally, any new functions that are not part of the ABI should not have
directly accessable dispatch functions.  This forces applications to use
glXGetProcAddress to access these functions.  By doing this we can
gracefully remove functions from libGL without breaking the linkage of
applications.

Note that the static dispatch functions are still generated.  However, they
are given names like gl_dispatch_stub_820 and are marked with the "hidden"
linker attribute.

All extension functions added since the previous Mesa release (6.5) have
been marked as 'static_dispatch="false"'.
2006-08-22 16:34:38 +00:00
Brian Paul
f468dfde17 restore FASTCALL stuff 2005-10-20 22:51:50 +00:00
Brian Paul
c8f86105d0 Disable the FASTCALL optimization because it still breaks server-side GLX. 2005-10-20 21:12:35 +00:00
Adam Jackson
ca1ac986a1 /dri/msg 2005-08-26 17:50:39 +00:00
Alan Hourihane
f4166a1fd7 Fix the scripts for the cygwin & mingw changes 2005-08-26 09:37:41 +00:00
Ian Romanick
f2876d1ee3 Remove the logic that determines at compile time whether or not HAVE_ALIAS
should be defined.  It was flawed on some platforms (e.g., Darwin & mingw).
Instead, rely on the build system to define it on the compiler command line.

This also reverts ajax's hand-edit to indirect_size.c.  I'll fix that on the
X.org side of things later today.
2005-08-11 20:29:45 +00:00
Ian Romanick
f0ff50d4ed Add support for assembly (static) dispatch functions on x86-64. This
is basically patch #2939 from X.org bugzilla #3379.  This does *not*
fix the bug as it does not dynamically generate stubs at run-time.  It
just gets things one step closer.
2005-07-02 08:29:57 +00:00
Ian Romanick
5aafea03af Fix non-x86 specific builds. The changes from glTexImage3DEXT to
glTexImage3D that caused me so many problems during the re-development
of the API scripts reared its ugly head again.  This has been fixed by
tracking the parameter string for each entry-point individually.

This has the annoying side-effect that the names of the parameters in
all aliases of a function must be the same or gl_apitemp.py will
generate bad code. :(  The changes in
src/mesa/glapi/{gl_API.xml,glapitable.h} and src/glx/x11/* are caused
by fixing the parameter names in various function aliases that didn't
match.

Reported by: Eric Anholt, Jacob Jansen
2005-06-24 18:35:31 +00:00
Ian Romanick
66a5548fbb Mammoth update to the Python code generator scripts that live in
src/mesa/glapi.  Basically, the scripts that did simple things (like
gl_offsets.py) were simple, and the scripts that did more complicated things
(like glX_proto_send.py) were getting progressively more and more out of
control.  So, I re-write the foundation classes on which everything is based.

One problem with the existing code is that the division between the GL API
database representation and the way the output code is generated was either
blury or nonexistant.  The new code somewhat follows the
Model-View-Controller pattern, minus the Controller.  There is a distinct
set of classes that model the API data, and there is a distinct set of
classes that generate code from that data.

One big change is in the class that represents GL functions (was glFunction,
is now gl_function).  There used to be an instance of this calls for each
function and for each alias to that function.  For example, there was an
instance for PointParameterivSGIS, PointParameterivEXT, PointParameterivARB,
and PointParameteriv.  In the new code, there is one instance.  Each
instance has a list of entrypoint names for the function. In the next
revision, this will allow a couple useful things.  The script will be able
to verify that the parameters, return type, and GLX protocol for a function
and all it's aliases match.

It will also allow aliases to be represented in the XML more compactly.
Instead of repeating all the information, an alias can be listed as:

     <function name="PointParameterivARB" alias="PointParameterivEXT"/>

Because the data representation was changed, the order that the alias
functions are processed by the scripts also changed.  This accounts for at
least 2,700 of the ~3,600 lines of diffs in the generated code.

Most of the remaining ~900 lines of diffs are the result of bugs *fixed* by
the new scripts.  The old scripts also generated code with some bugs in it.
These bugs were discovered while the new code was being written.

These changes were discussed on the mesa3d-dev mailing list back at the end
of May:

http://marc.theaimsgroup.com/?t=111714569000004&r=1&w=2

Xorg bug: 3197, 3208
2005-06-21 23:42:43 +00:00
Ian Romanick
d03ab104db If the file name passed to parse_GL_API is None or "-", read from standard
input.  This allows use of GL API scripts in pipelines.
2005-04-18 21:30:20 +00:00
Ian Romanick
93d2d54e7a Refactor a bunch of common code from the "leaf" scripts to a new functions,
parse_GL_API, in gl_XML.py.
2005-04-18 19:42:23 +00:00
Ian Romanick
2510ba618d Convert all Python scripts to use XML namespaces. 2005-04-18 19:16:07 +00:00
Ian Romanick
067e788acd Convert 'variable_param' from a CDATA attribute to a NMTOKENS attribute.
The main difference is that white-space is used to separate the names
instead of comas.
2005-04-14 23:03:44 +00:00
Ian Romanick
73b4c1b388 Refactor the handling of the '(true | false)' enumerated attributes. 2005-04-14 23:00:34 +00:00
Ian Romanick
80a939cafb Enable the generation of server-side __glGetBooleanv_size and related
functions.  There are two parts to this.  First, a size element with a name
"Get" is shorthand for having four separate size elements with names
"GetIntegerv", "GetDoublev", "GetFloatv", and "GetBooleanv".  Additionally,
a count of "?" is treated specially.  This causes a call to a handcoded
function named "__gl<base name>_variable_size".  This is *only* needed to
support GL_COMPRESSED_TEXTURE_FORMATS.  That enum can return a variable
number of values depending how many compressed texture formats are supported
by the implementation.

Fix a problem with glGetProgram{Local,Env}Parameter[df]vARB,
glAreProgramsResidentNV, and glGetVertexAttribivNV.  These changes only
affect code generated for the server-side.

The changes to enum.c are caused by enums added for the server-side
__glGetBooleanv_size functions.
2005-03-17 21:48:37 +00:00
Ian Romanick
6af6a69312 Minor refactoring and code tweaking. The only notable chage is that
FilterGLAPISpecBase::xref is replaced by
FilterGLAPISpecBase::functions_by_name.  The notable difference between the
two is that ::functions_by_name includes all functions, whether they have an
assigned offset or not.  This feature will be useful (necessary) when more
server-side code is generated.
2005-03-17 20:56:13 +00:00
Ian Romanick
0bd5373d94 Actually *use* the count_scale value associated with a parameter. 2005-03-06 08:55:39 +00:00
Ian Romanick
ce77d37264 Check for some common function parameter description errors in the
endElement handler for <function>.  This catches the errors as early as
possible and makes debugging other code easier.
2005-03-03 21:21:59 +00:00
Ian Romanick
f3a6e4fa5b Fairly significant changes to enums.c and the way it is generated. enums.c
now contains 3 static tables.  The first table is a single, large string of
all the enum names.  The second table is an array, sorted by enum name, of
indexes to the string table and the matching enum value.  The extra string
table is used to eliminate relocs (and save space) in the compiled file.
The third table is an array, sorted by enum value, of indexes into the
second table.

The [name, enum] table contains all of the enums, but the table sorted by
enum-value does not.  This table contains one entry per enum value.  For
enum values that have multiple names (e.g., 0x84C0 has GL_TEXTURE0_ARB and
GL_TEXTURE0), only an index to the "best" name will appear in the table.
gl_enums.py gives precedence to "core" GL versions of names, followed by ARB
versions, followed by EXT versions, followed, finally, by vendor versions
(i.e., anything that doesn't fall into one of the previous categories).  By
filtering the unneeded elements from this table, not only can we guarantee
determinism in the generated tables, but we save 364 elements in the table.

The optimizations outlined above reduced the size of the stripped enums.o
(on x86) from ~80KB to ~53KB.

The internal organization of gl_enums.py was also heavily modified.
Previously enums were stored in an unsorted list as [value, name] tuples
(basically).  This list was then sorted, using a user-specified compare
function (i.e., VERY slow in most Python implementations) to generate a
table sorted by enum value.  It was then sorted again, using another
user-specified compare function, to generate a table sorted by name.

Enums are now stored in a dictionary, called enum_table, with the enum value
as the key.  Each dictionary element is a list of [name, priority] pairs.
The priority is determined as described above.  The table sorted by enum
value is generated by sorting the keys of enum_table (i.e., very fast).  The
tables sorted by name are generated by creating a list, called name_table,
of [name, enum value] pairs.  This table can then be sorted by doing
name_table.sort() (i.e., very fast).

The result is a fair amount more Python code, but execution time was reduced
from ~14 seconds to ~2 seconds.
2005-02-26 01:09:35 +00:00
Brian Paul
78123bb38b generate enums.c file (Zack Rusin) 2005-02-22 15:39:46 +00:00
Ian Romanick
6cfd4f7e55 Add the ability to include other XML files by using a
<include name="file"/> element as a sub-element of <OpenGLAPI>.
2005-02-08 02:11:14 +00:00
Ian Romanick
3fec8c24ec Small refactor. Add glXFunctionIterator, which derrives from
glFunctionIterator and is used by GlxProto.  The difference between the two
iterator classes is that glXFunctionIterator skips functions that the GLX
protocol code does not care about.

Replace all the remaining occurances of glParameter::p_count_parameters and
glFunction::count_parameters with the count_parameter_list.

Add GlxProto::size_call to generate the C code to calculate 'compsize'.

These trivially modify the generated code.
2005-02-02 00:54:45 +00:00
Ian Romanick
c2803587b6 Small refactor. Move several utility functions from glX_XML.py to
FilterGLAPISpecBase (in gl_XML.py).  When these functions are used to emit
common #define lines, the will automatically be undefined in
FilterGLAPISpecBase::printFooter if header_tag is set (i.e., the file is a
header file).

These changes do not modify the generated code.
2005-02-01 00:28:47 +00:00
Ian Romanick
ba09c19ed6 Add GlxProto::createEnumFunction and add a 'context' parameter to the
glXEnumFunction constructor.  The allows sub-classes of GlxProto to
over-ride the concrete class used for glXEnumFunction.

In addition to tracking p_count_parameters in glParameter, break the comma
separated list of parameter names into a Python list called
count_parameter_list.  It is now possible to query if a name is the name of
one of the count parameters just by comparing
param.count_parameter_list.count(n) to zero.  Eventually the remaining uses
of p_count_parameters will be replaced with uses of count_parameter_list.

Make sure that 'void *' parameters are handled correctly in
glParameter::size_string.

Add PrintGlxReqSize_h and PrintGlxReqSize_c.  These classes emit prototypes
and functions used on the server-side to determine the expected size of an
incoming GL command.
2005-02-01 00:13:04 +00:00
Ian Romanick
16c3c74018 Refactor the code to emit multiple-inclusion protection to
FilterGLAPISpecBase.  Since the size_h mode of glX_proto_size.py will be
used to generate multiple header files, add an option to specify the define
that is used for multiple-inclusion protection.

The changes to the header files in this commit are just a side-effect of the
changes to the Python scripts.
2005-01-28 19:00:54 +00:00
Ian Romanick
38e6e09cb8 Add a glFunctionIterator class to iterate over the functions stored in a
higher-level API object.  Use this type of object to implement the
printFunctions method.  Modify other functions that iterate over the list of
functions to use this type of object.
2005-01-25 23:53:13 +00:00
Ian Romanick
85f0fa3761 Add a "count" attribute to "enums" elements to set the default count
used for "size" sub-elements.  In the future the "count" attribute may
be removed completely from "size" sub-elements, so gl_API.xml was also
updated.

Support was added for a (currently unused) "mode" attribute for "size"
elements.  Basically, functions are marked as either "get" or "set".  This
will be used in generating size functions for the server-side (where the
"get" functions have to know how much data to return).  It could also be
used to help generate code for src/mesa/main/get.c.
2005-01-25 01:20:11 +00:00
Ian Romanick
5ff2b94630 Remove glEnum::startElement, but refactor out some of the common code from
there and glXEnum::startElement to glEnum::process_attributes.
2005-01-24 21:29:13 +00:00
Ian Romanick
a285acbbef Track the GLX protocol names for GL types. 2005-01-07 03:22:56 +00:00
Ian Romanick
5f1f229f8d Pixel oriented render functions are now generated by the
glX_proto_send.py script.  This eliminates ~600 lines of non-generated
code.  With proper compiler optimization settings, it also decreases the
size of libGL.so by about 3KB.
2005-01-07 02:39:09 +00:00
Ian Romanick
1d27084043 Added some comments and fixed typeos. Slightly refactored the way
function parameters are iterated.  There are no changes in the generated
code.
2004-12-21 21:26:36 +00:00
Ian Romanick
4f0a75e724 Added the ability to get the size of a parameter as a string. Changed the
meaning of "variable length array" to include variables that are "counted"
instead of just ones that use an enum to map to a count.  Added glParameter
to the glItemFactory.
2004-12-01 00:29:48 +00:00
Brian Paul
98fa2bf364 minor clean-ups, found with pychecker 2004-10-28 21:11:02 +00:00
Ian Romanick
a9d033c460 Added some in-code documentation. Modifed glParameter to be a
subclass of glItem.
2004-05-19 23:33:08 +00:00
Ian Romanick
73f59b01ea New scripts for processing the XML version of APIspec. Mail is being
sent to mesa3d-dev with a more detailed description.
2004-05-18 18:33:40 +00:00