Commit Graph

21 Commits

Author SHA1 Message Date
Chad Versace
4d4e559b6a vk: Use consistent names for anv_cmd_state dirty bits
Prefix all anv_cmd_state dirty bit tokens with ANV_CMD_DIRTY. For
example:

    old                           -> new
    ANV_DYNAMIC_VIEWPORT_DIRTY    -> ANV_CMD_DIRTY_DYNAMIC_VIEWPORT
    ANV_CMD_BUFFER_PIPELINE_DIRTY -> ANV_CMD_DIRTY_PIPELINE

Change type of anv_cmd_state::dirty and ::compute_dirty from uint32_t to
the self-documenting type anv_cmd_dirty_mask_t.
2015-10-20 11:40:24 -07:00
Jason Ekstrand
daf68a9465 vk/0.170.2: Switch to the new dynamic state model 2015-10-07 09:40:49 -07:00
Jason Ekstrand
89eebd889c vk/0.170.2: Fairly trivial enum shuffling 2015-10-06 14:08:08 -07:00
Chad Versace
d4446a7e58 vk: Merge anv_attachment_view into anv_image_view
This prepares for merging VkAttachmentView into VkImageView.
2015-10-06 12:13:03 -07:00
Jason Ekstrand
65964cd49b vk/0.170.2: Re-arrange parameters of vkCmdDraw[Indexed] 2015-10-05 21:10:20 -07:00
Chad Versace
9357062348 vk: Merge anv_*_attachment_view into anv_attachment_view
Remove anv_color_attachment_view and anv_depth_stencil_view, merging
them into anv_attachment_view. This prepares for merging
VkAttachmentView into VkImageView.
2015-10-05 17:46:04 -07:00
Chad Versace
74193a880f vk: Use consistent names for anv_*_view variables
Rename all anv_*_view variables to follow this convention:
    - sview -> anv_surface_view
    - bview -> anv_buffer_view
    - iview -> anv_image_view
    - aview -> anv_attachment_view
    - cview -> anv_color_attachment_view
    - ds_view -> anv_depth_stencil_attachment_view

This clarifies existing code. And it will reduce noise in the upcoming
commits that merge VkAttachmentView into VkImageView.
2015-10-05 17:46:04 -07:00
Chad Versace
9c93aa9141 vk: Better types for VkShaderStage, VkShaderStageFlags vars
In most places, the variable type was the uninformative uint32_t.
2015-10-05 08:55:09 -07:00
Chad Versace
8cb2e27c62 vk/0.170.2: Update VkRenderPassBeginInfo
Rename members:
    attachmentCount -> clearValueCount
    pAttachmentClearValues -> pClearValues
2015-10-04 09:26:25 -07:00
Jason Ekstrand
8c00f9ab56 anv/gen8: Do a render cache flush prior to changing state base address 2015-09-28 16:01:14 -07:00
Jason Ekstrand
bc17f9c9d7 anv/cmd_buffer: Add a helper for getting the surface state base address 2015-09-24 08:42:38 -07:00
Chad Versace
14e1d58fb7 vk: Fix stride of stencil buffers
Stencil buffers have strange pitch. The PRM says:

  The pitch must be set to 2x the value computed based on width,
  as the stencil buffer is stored with two rows interleaved.
2015-08-28 08:03:46 -07:00
Chad Versace
aacb7bb9b6 vk: Add func anv_cmd_buffer_get_depth_stencil_view()
This function removes some duplicated code from
genN_cmd_buffer_emit_depth_stencil().
2015-08-28 07:57:34 -07:00
Chad Versace
641c25dd55 vk: Declare some local variables as const
In anv_cmd_buffer_emit_depth_stencil(), declare 'subpass' and 'fb' as
const.
2015-08-28 07:53:24 -07:00
Chad Versace
c6f19b4248 vk: Don't duplicate anv_depth_stencil_view's surface data
In anv_depth_stencil_view, replace the members
    bo
    depth_offset
    depth_stride
    depth_format
    depth_qpitch
    stencil_offset
    stencil_stride
    stencil_qpitch
with the single member
    const struct anv_image *image

The removed members duplicated data in anv_image::depth_surface and
anv_image::stencil_surface.
2015-08-28 07:52:19 -07:00
Chad Versace
b2ee317e24 vk: Fix format of anv_depth_stencil_view
The format of the view itself and of the view's image may differ.
Moreover, if the view's format has no depth aspect but the image's
format does, we must not program the depth buffer. Ditto for stencil.
2015-08-28 07:44:32 -07:00
Chad Versace
4461392343 vk: Remove dummy anv_depth_stencil_view 2015-08-28 07:35:39 -07:00
Jason Ekstrand
4e3ee043c0 vk/gen8: Add support for push constants 2015-08-27 10:25:58 -07:00
Kristian Høgsberg Kristensen
3800573fb5 vk: Move gen8 specific state into gen8 sub-structs
This commit moves all occurances of gen8 specific state into a gen8
substruct. This clearly identifies the state as gen8 specific and
prepares for adding gen7 state structs. In the process we also rename
the field names to exactly match the command or state packet name,
without the 3DSTATE prefix, eg:

  3DSTATE_VF -> gen8.vf
  3DSTATE_WM_DEPTH_STENCIL -> gen8.wm_depth_stencil

Signed-off-by: Kristian Høgsberg Kristensen <kristian.h.kristensen@intel.com>
2015-08-24 13:45:41 -07:00
Kristian Høgsberg Kristensen
25ab43ee8c vk: Move vkCmdPipelineBarrier to gen8_cmd_buffer.c
Signed-off-by: Kristian Høgsberg Kristensen <kristian.h.kristensen@intel.com>
2015-08-24 13:45:40 -07:00
Kristian Høgsberg Kristensen
64045eebfb vk: Reorder gen8 specific code into three new files
We'll organize gen specific code in three files per gen: pipeline,
cmd_buffer and state, eg:

    gen8_cmd_buffer.c
    gen8_pipeline.c
    gen8_state.c

where gen8_cmd_buffer.c holds all vkCmd* entry points, gne8_pipeline.c
all gen specific code related to pipeline building and remaining state
code (sampler, surface state, dynamic state) in gen8_state.c.

Signed-off-by: Kristian Høgsberg Kristensen <kristian.h.kristensen@intel.com>
2015-08-24 13:45:40 -07:00