Commit Graph

6 Commits

Author SHA1 Message Date
Kenneth Graunke
7dcfc44b72 glsl: Define GL_ES preprocessor macro if API is OpenGL ES 2.0.
Also define it if #version 100 is encountered.
2010-09-07 17:30:37 -07:00
Carl Worth
61f73fec53 glcpp: Make standalone preprocessor work with a tty as stdin
Previously glcpp would silently abort if it couldn't fstat the file being
read, (so it would work with stdin redirected from a file, but would not
work with stdin as a tty). The stat was so that glcpp could allocate
a buffer for the file content in a single call.

We now use talloc_realloc instead, (even if the fstat is
possible). This is theoretically less efficient, but quite irrelevant,
(particularly because the standalone preprocessor is used only for
testing).
2010-08-23 10:48:10 -07:00
Carl Worth
cf8bb19a11 glcpp: Fix segfault in standalone preprocessor for "file not found", etc.
This error message was missing so that the program would simply
segfault if the provided filename could not be opened for some reason.

While we're at it, we add explicit support for a filename of "-" to
indicate input from stdin.
2010-08-23 10:48:10 -07:00
Carl Worth
97638aa77c glcpp: Allow standalone glcpp to accept a filename as first argument.
This is useful for debugging the preprocessor.
2010-08-17 23:41:53 -07:00
Ian Romanick
06143ea094 glsl2: Conditionally define preprocessor tokens for optional extensions
The only optional extension currently supported by the compiler is
GL_EXT_texture_array.
2010-07-01 20:40:08 -07:00
Eric Anholt
2928588267 glsl2: Move the compiler to the subdirectory it will live in in Mesa. 2010-06-24 15:36:00 -07:00