Commit Graph

62 Commits

Author SHA1 Message Date
Jason Ekstrand
91899495a1 nir: Add a SSA type gathering pass
This new pass (which isn't even compile-tested) attempts to determine
the ALU type of all the SSA values in a function impl.  It takes a
greedy approach and assigns intness or floatness to everything it thinks
can possibly contain an int or a float.  Some values will be labled as
both int and float and some will be labled as neither and it is up to
the caller to decide what to do with this information.  However, for a
"nice" shader where the original source contained no bit-casts and no
implicit bit-casts were introduced by optimizations, there shouldn't be
any overlap in the two sets save for the odd CSEd zero constant.

Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
2019-05-04 03:52:05 +00:00
Rob Clark
a99c360a46 nir: add pass to lower fb reads
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-05-02 11:19:22 -07:00
Andreas Baierl
b82de2b4d7 nir: add rcp(w) lowering for gl_FragCoord
On some hardware (e.g. Mali400) the shader needs to apply some
transformations for correct gl_FragCoord handling. The lowering
actions look like the following in pseudocode:
   gl_FragCoord.xyz = gl_FragCoord_orig.xyz
   gl_FragCoord.w = 1.0 / gl_FragCoord_orig.w

Add this lowering as a nir pass in preparation for using it in the driver.

Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-04-29 02:46:44 +00:00
Alyssa Rosenzweig
2ce4adefa5 nir: Add nir_lower_viewport_transform
On Mali hardware (supported by Panfrost and Lima), the fixed-function
transformation from world-space to screen-space coordinates is done in
the vertex shader prior to writing out the gl_Position varying, rather
than in dedicated hardware. This commit adds a shared NIR pass for
implementing coordinate transformation and lowering gl_Position writes
into screen-space gl_Position writes.

v2: Run directly on derefs before io/vars are lowered to cleanup the
code substantially. Thank you to Qiang for this suggestion!

v3: Bikeshed continues.

v4: Add to Makefile.sources (per Jason's comment). Bikeshed comment.

Ian and Qiang's reviews are from v3, but no real functional changes from
v4. Rob's review is from v4.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Suggested-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Rob Clark <robdclark@gmail.com>
2019-04-14 19:15:13 +00:00
Jason Ekstrand
18ed82b084 nir: Add a pass for selectively lowering variables to scratch space
This commit adds new nir_load/store_scratch opcodes which read and write
a virtual scratch space.  It's up to the back-end to figure out what to
do with it and where to put the actual scratch data.

v2: Drop const_index comments (by anholt)

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-04-12 15:59:31 -07:00
Jason Ekstrand
6279074de1 nir: Get rid of global registers
We have a pass to lower global registers to locals and many drivers
dutifully call it.  However, no one ever creates a global register ever
so it's all dead code.  It's time we bury it.

Acked-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-04-09 00:29:36 -05:00
Ian Romanick
2cf59861a8 nir: Add partial redundancy elimination for compares
This pass attempts to dectect code sequences like

    if (x < y) {
        z = y - x;
	...
    }

and replace them with sequences like

    t = x - y;
    if (t < 0) {
        z = -t;
	...
    }

On architectures where the subtract can generate the flags used by the
if-statement, this saves an instruction.  It's also possible that moving
an instruction out of the if-statement will allow
nir_opt_peephole_select to convert the whole thing to a bcsel.

Currently only floating point compares and adds are supported.  Adding
support for integer will be a challenge due to integer overflow.  There
are a couple possible solutions, but they may not apply to all
architectures.

v2: Fix a typo in the commit message and a couple typos in comments.
Fix possible NULL pointer deref from result of push_block().  Add
missing (-A + B) case.  Suggested by Caio.

v3: Fix is_not_const_zero to work correctly with types other than
nir_type_float32.  Suggested by Ken.

v4: Add some comments explaining how this works.  Suggested by Ken.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-03-28 15:35:53 -07:00
Ian Romanick
be1cc3552b nir: Add nir_const_value_negative_equal
v2: Rebase on 1-bit Boolean changes.

Reviewed-by: Thomas Helland <thomashelland90@gmail.com> [v1]
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-03-28 15:35:52 -07:00
Jason Ekstrand
3bd5457641 nir: Add a lowering pass for non-uniform resource access
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-03-25 15:00:36 -05:00
Samuel Pitoiset
23d30f4099 spirv,nir: lower frexp_exp/frexp_sig inside a new NIR pass
This lowering isn't needed for RADV because AMDGCN has two
instructions. It will be disabled for RADV in an upcoming series.

While we are at it, factorize a little bit.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-03-22 19:41:46 +01:00
Jason Ekstrand
35b8f6f40b nir: Add a new pass to lower array dereferences on vectors
This pass was originally written for lowering TCS output reads and
writes but it is also applicable just about anything including UBOs,
SSBOs, and shared variables.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-03-15 23:10:27 -05:00
Caio Marcelo de Oliveira Filho
822a8865e4 nir: Add a pass to combine store_derefs to same vector
v2: (all from Jason)
    Reuse existing function for the end of the block combinations.
    Check the SSA values are coming from the right place in tests.
    Document the case when the store to array_deref is reused.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-03-13 08:39:16 -07:00
Jason Ekstrand
5ef2b8f1f2 nir: Add a pass for lowering IO back to vector when possible
This pass tries to turn scalar and array-of-scalar IO variables into
vector IO variables whenever possible.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Cc: "19.0" <mesa-stable@lists.freedesktop.org>
2019-03-12 15:34:06 +00:00
Connor Abbott
5b2ec9c81e nir: Add a stripping pass for improved cacheability
Oftentimes various nir shaders after lowering will be the same, or
almost the same. For example, this can happen when the same shader is
linked with different shaders to form different pipelines and
cross-stage optimizations don't kick in to change it. We want to avoid
running the backend twice on these shaders. We were already doing this
with radeonsi, but we were storing a few extra pieces of information
that made this much less effective compared to TGSI. The worse offender
by far was the program name, which caused most of the cache misses. This
pass strips out these pieces of information, controlled by the NIR_STRIP
debug env variable.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-03-12 10:49:48 +01:00
Karol Herbst
272e927d0e nir/spirv: initial handling of OpenCL.std extension opcodes
Not complete, mostly just adding things as I encounter them in CTS. But
not getting far enough yet to hit most of the OpenCL.std instructions.

Anyway, this is better than nothing and covers the most common builtins.

v2: add hadd proof from Jason
    move some of the lowering into opt_algebraic and create new nir opcodes
    simplify nextafter lowering
    fix normalize lowering for inf
    rework upsample to use nir_pack_bits
    add missing files to build systems
v3: split lines of iadd/sub_sat expressions

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-03-05 22:28:29 +01:00
Timur Kristóf
909d1f50f3 nir: Move nir_lower_uniforms_to_ubo to compiler/nir.
The nir_lower_uniforms_to_ubo function is useful outside of
mesa/state_tracker, and in fact is needed to produce NIR for
drivers that have the PIPE_CAP_PACKED_UNIFORMS capability.

Signed-Off-By: Timur Kristóf <timur.kristof@gmail.com>
Tested-by: Andre Heider <a.heider@gmail.com>
Tested-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-03-05 19:13:27 +00:00
Jason Ekstrand
2d2737dcfe nir: Add a bool to float32 lowering pass
From @jekstrand's nir-1-bit-bool branch, with improved ior/inot lowering.

ior: fmax instead of fadd allows removing the fsat.

inot: seq(x, 0) can be better than fsub(1, x). On a2xx, it works better
with the scalar instruction set.

Reviewed-by: Jonathan Marek <jonathan@marek.ca>
2019-01-14 19:27:06 +00:00
Jason Ekstrand
11dc130779 nir: Add a bool to int32 lowering pass
We also enable it in all of the NIR drivers.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-12-16 21:03:02 +00:00
Jason Ekstrand
74492ebad9 nir: Add a pass for lowering integer division by constants
It's a reasonably well-known fact in the world of compilers that integer
divisions by constants can be replaced by a multiply, an add, and some
shifts.  This commit adds such an optimization to NIR for easiest case
of udiv.  Other division operations will be added in following commits.
In order to provide some additional driver control, the pass takes a
minimum bit size to optimize.

Reviewed-by: Ian Romanick ian.d.romanick@intel.com
2018-12-13 17:49:48 +00:00
Dylan Baker
6d3cbbbe15 meson: Add nir_algebraic_parser_test to suites
Just to make it easier to run a nir tests together.

Fixes: a0ae12ca91
       ("nir/algebraic: Add unit tests for bitsize validation")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-12-10 09:14:44 -08:00
Connor Abbott
a0ae12ca91 nir/algebraic: Add unit tests for bitsize validation
The non-failure path can be tested by just compiling mesa and then
testing it, but the failure paths won't be hit unless you make a mistake,
so it's best to test them with some unit tests.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-12-05 17:57:40 +01:00
Dylan Baker
a999798daa meson: Add tests to suites
Meson test has a concepts of suites, which allow tests to be grouped
together. This allows for a subtest of tests to be run only (say only
the tests for nir). A test can be added to more than one suite, but for
the most part I've only added a test to a single suite, though I've
added a compiler group that includes nir, glsl, and glcpp tests.

To use this you'll need to invoke meson test directly, instead of ninja
test (which always runs all targets). it can be invoked as:
`meson test -C builddir --suite $suitename` (meson test has addition
options that are pretty useful).

Tested-By: Gert Wollny <gert.wollny@collabora.com>
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
2018-11-20 09:09:22 -08:00
Jason Ekstrand
19064b8c3a nir: Add a pass for gathering transform feedback info
This is different from the GL_ARB_spirv pass because it generates a much
simpler data structure that isn't tied to OpenGL and mtypes.h.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-10-29 17:09:08 +01:00
Caio Marcelo de Oliveira Filho
cb126cf67a nir: Separate dead write removal into its own pass
Instead of doing this as part of the existing copy_prop_vars pass.

Separation makes easier to expand the scope of both passes to be more
than per-block.  For copy propagation, the information about valid
copies comes from previous instructions; while the dead write removal
depends on information from later instructions ("have any instruction
used this deref before overwrite it?").

Also change the tests to use this pass (instead of copy prop vars).
Note that the disabled tests continue to fail, since the standalone
pass is still per-block.

v2: Remove entries from dynarray instead of marking items as
    deleted.  Use foreach_reverse. (Caio)

    (all from Jason)
    Do not cache nir_deref_path.  Not worthy for this patch.
    Clear unused writes when hitting a call instruction.
    Clean up enumeration of modes for barriers.
    Move metadata calls to the inner function.

v3: For copies, use the vector length to calculate the mask.

    (all from Jason)
    Use nir_component_mask_t when applicable.
    Rename functions for clarity.
    Consider local vars used by a call to be conservative (SPIR-V has
    such cases).
    Comment and assert the assumption that stores and copies are
    always to a deref that ends with a vector or scalar.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-10-15 17:29:46 -07:00
Caio Marcelo de Oliveira Filho
bbda2a17f7 nir: Add test file for vars related passes
Add basic helpers for doing tests on the vars related optimization
passes.  The main goal is to lower the barrier to create tests during
development and debugging of the passes.  Full coverage is not a
requirement.

v2: Make find_next_intrinsic() skip blocks before 'after'. (Jason)
    Move nir_imm_ivec2() to nir_builder.h. (Jason)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-10-15 17:29:46 -07:00
Jason Ekstrand
53072582dc nir: Add an array copy optimization
This peephole optimization looks for a series of load/store_deref or
copy_deref instructions that copy an array from one variable to another
and turns it into a copy_deref that copies the entire array.  The
pattern it looks for is extremely specific but it's good enough to pick
up on the input array copies in DXVK and should also be able to pick up
the sequence generated by spirv_to_nir for a OpLoad of a large composite
followed by OpStore.  It can always be improved later if needed.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2018-08-23 21:47:47 -05:00
Jason Ekstrand
26eb077ec4 nir: Add a structure splitting pass
This pass doesn't really do much now because nir_lower_vars_to_ssa can
already see through structures and considers them to be "split".  This
pass exists to help other passes more easily see through structure
variables.  If a back-end does implement arrays using scratch or
indirects on registers, having more smaller arrays is likely to have
better memory efficiency.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2018-08-23 21:44:14 -05:00
Mathieu Bridon
2ee1c86d71 meson: Build with Python 3
Now that all the build scripts are compatible with both Python 2 and 3,
we can flip the switch and tell Meson to use the latter.

Since Meson already depends on Python 3 anyway, this means we don't need
two different Python stacks to build Mesa.

Signed-off-by: Mathieu Bridon <bochecha@daitauha.fr>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-08-10 15:15:09 -07:00
Dylan Baker
34998aae18 nir/meson: fix c vs cpp args for nir test
Fixes: d1992255bb
       ("meson: Add build Intel "anv" vulkan driver")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-01 12:51:22 -07:00
Karol Herbst
2083cfb6eb nir: add builtin builder
also move some of the GLSL builtins over we will need for implementing
some OpenCL builtins

v2: replace NIR_IMM_FP by nir_imm_floatN_t in ported code
    fix up changes caused by swizzle rework

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
2018-07-24 20:40:05 +02:00
Jason Ekstrand
1235850522 nir: Add a large constants optimization pass
This pass searches for reasonably large local variables which can be
statically proven to be constant and moves them into shader constant
data.  This is especially useful when large tables are baked into the
shader source code because they can be moved into a UBO by the driver to
reduce register pressure and make indirect access cheaper.

v2 (Jason Ekstrand):
 - Use a size/align function to ensure we get the right alignments
 - Use the newly added deref offset helpers

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-07-02 12:09:45 -07:00
Jason Ekstrand
6bdd867968 nir: Delete lower_io_types
It's only used by the ir3 stand-alone compiler and Rob said we could
delete it.

Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:54:00 -07:00
Jason Ekstrand
39bf61aa37 nir: Add a concept of per-member structs and a lowering pass
This adds a concept of "members" to a variable with an interface type.
It allows you to specify the full variable data for each member of the
interface instead of once for the variable.  We also add a lowering pass
to lower those variables to a sequence of variables and rewrite all the
derefs accordingly.

Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:57 -07:00
Jason Ekstrand
a406f7e0c9 nir: Add a deref path helper struct
This commit introduces a new nir_deref.h header for helpers that are
less common and really only needed by a few heavy-duty passes.  In this
header is a new struct for representing a full deref path which can be
walked in either direction.

v2 (Jason Ekstrand):
 - Assert that deref != NULL (Caio)
 - Fill _short_path with 0xdeadbeef in debug builds when not used (Caio)
 - Make nir_deref_path a typedef (Rob)

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:54 -07:00
Jason Ekstrand
a80fa2766e nir: Add helpers for working with deref instructions
This commit adds a pass for lowering deref instructions to deref chains
as well as some smaller helpers to ease the transition.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:53 -07:00
Rob Clark
7235c144a6 nir: add pass to move load_const
Run this pass late (after opt loop) to move load_const instructions back
into the basic blocks which use the result, in cases where a load_const
is only consumed in a single block.

This helps reduce register usage in cases where the backend driver
cannot lower the load_const to a uniform.

Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2018-06-19 13:02:28 -04:00
Eric Anholt
6e1597c2d9 nir: Add an ALU lowering pass for mul_high.
This is based on the glsl/lower_instructions.cpp implementation, but
should be much more readable.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2018-06-06 13:44:28 -07:00
Jason Ekstrand
2fdd966e3d nir: Add the start of a format conversion helper header
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2018-05-09 11:16:33 -07:00
Iago Toral Quiroga
2d648e5ba3 compiler/lower_64bit_packing: rename the pass to be more generic
It can do 32-bit packing too now.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-05-03 11:40:26 +02:00
Iago Toral Quiroga
b9a3d8c23e compiler/nir: add a lowering pass to convert the bit size of ALU operations
Not all bit-sizes may be supported natively in hardware for all operations.
This pass allows drivers to lower such operations to a bit-size that is
actually supported and then converts the result back to the original
bit-size.

Compiler backends control which operations and wich bit-sizes require
the lowering through a callback function.

v2: generalize this pass and make it available in NIR core (Rob, Jason)
v3: remove some temporaries and reduce nesting in instruction loop using
    a continue statement (Jason)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-05-03 11:40:25 +02:00
Rob Clark
28e410f6a5 nir: add missing dependency in meson.build
nir_builder_opcodes.h also depends on nir_intrinsics.py for generating
the system-value builders.

Reported-by: Christoph Haag <haagch@frickel.club>
Reported-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-05-02 13:57:51 -04:00
Timothy Arceri
6487e7a30c nir: move GL specific passes to src/compiler/glsl
With this we should have no passes in src/compiler/nir with any
dependencies on headers from core GL Mesa.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
2018-05-01 12:39:33 +10:00
Alejandro Piñeiro
9063bf7ad8 nir/spirv: add gl_spirv_validation method
ARB_gl_spirv adds the ability to use SPIR-V binaries, and a new
method, glSpecializeShader. Here we add a new function to do the
validation for this function:

From OpenGL 4.6 spec, section 7.2.1"

   "Shader Specialization", error table:

    INVALID_VALUE is generated if <pEntryPoint> does not name a valid
    entry point for <shader>.

    INVALID_VALUE is generated if any element of <pConstantIndex>
    refers to a specialization constant that does not exist in the
    shader module contained in <shader>.""

v2: rebase update (spirv_to_nir options added, changes on the warning
    logging, and others)

v3: include passing options on common initialization, doesn't call
    setjmp on common_initialization

v4: (after Jason comments):
  * Rename common_initialization to vtn_builder_create
  * Move validation method and their helpers to own source file.
  * Create own handle_constant_decoration_cb instead of reuse existing one

v5: put vtn_build_create refactoring to their own patch (Jason)

v6: update after vtn_builder_create method renamed, add explanatory
    comment, tweak existing comment and commit message (Timothy)
2018-03-30 09:14:56 +02:00
Ian Romanick
042ee4bea2 spirv: Move SPIR-V building to Makefile.spirv.am and spirv/meson.build
Future changes will add generated files used only from
src/compiler/glsl.  These can't be built from Makefile.nir.am, and we
can't move all the rules from Makefile.nir.am to Makefile.spirv.am (and
it would be silly anyway).

v2: Do it for meson too.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com> (the meson bits)
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> (the automake bits)
2018-03-29 14:16:01 -07:00
Rob Clark
76dfed8ae2 nir: mako all the intrinsics
I threatened to do this a long time ago.. I probably *should* have done
it a long time ago when there where many fewer intrinsics.  But the
system of macro/#include magic for dealing with intrinsics is a bit
annoying, and python has the nice property of optional fxn params,
making it possible to define new intrinsics while ignoring parameters
that are not applicable (and naming optional params).  And not having to
specify various array lengths explicitly is nice too.

I think the end result makes it easier to add new intrinsics.

v2: couple small fixes found with a test program to compare the old and
    new tables
v3: misc comments, don't rely on capture=true for meson.build, get rid
    of system_values table to avoid return value of intrinsic() and
    *mostly* remove side-effects, add autotools build support
v4: scons build

Signed-off-by: Rob Clark <robdclark@gmail.com>
Acked-by: Dylan Baker <dylan@pnwbakers.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
2018-03-27 08:36:37 -04:00
Juan A. Suarez Romero
f8b749b7c0 nir: autotools, meson: add GLSL.ext.AMD.h in the files list
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-03-22 18:25:39 +01:00
Timothy Arceri
ffa4bbe466 st/nir/radeonsi: move nir_lower_uniforms_to_ubo() to the state tracker
This will only ever be used by gallium drivers so it probably doesn't
belong in the nir toolkit. Also we want to pass it some non NIR
things in the following patch.

To avoid regressions we wrap the lowering calls that have been moved
to st_glsl_to_nir with a quick hack so that they are only called for
radeonsi, we will replace the hack with a check for uniform packing
in a following patch.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-03-20 14:17:34 +11:00
Samuel Pitoiset
af355aaa07 nir: add nir_opt_move_load_ubo() optimization pass
This pass moves load UBO operations just before their first use,
loosely based on nir_opt_move_comparisons.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-03-16 09:50:31 +01:00
Daniel Schürmann
68a6a3b51a spirv: handle AMD_gcn_shader extended instructions
Co-authored-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Daniel Schürmann <daniel.schuermann@campus.tu-berlin.de>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-07 23:09:58 +01:00
Jason Ekstrand
adc077797a spirv: Add initial subgroup support
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2018-03-07 12:13:47 -08:00