Sometimes you want to diff 2 runs with INTEL_DEBUG=bat, but a tiny
allocation change can mess quite badly with offsets printed in the
decoding, making it hard to look at the diff with meld.
Fortunately our decoder can avoid printing offsets. We just need a
variable to specify that.
We still use the defaults specified by the driver but you can turn
things on/off with :
INTEL_DECODE=+color,-offsets,-floats INTEL_DEBUG=bat ./my_app
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20874>
Add a new environment varible
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS_DYNAMICE_LIST that specifies a text
file containing a list of RO fossilize caches to load. The list file
is modifiable at runtime to allow for loading RO caches after
initialization unlike MESA_DISK_CACHE_READ_ONLY_FOZ_DBS.
The implementation spawns an updater thread that uses inotify to monitor
the list file for modifications, attempting to load new foz dbs added to
the list. Removing files from the list will not evict a loaded cache.
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS_DYNAMIC_LIST takes an absolute path.
The file must exist at initialization for updating to occur.
File names of foz dbs in the list file are new-line separated and take
relative paths to the default cache directory like
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS.
The maximum number of RO foz dbs is kept to 8 and is shared between
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS_DYNAMIC_LIST and
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS.
The intended use case for this feature is to allow prebuilt caches
to be downloaded and loaded asynchronously during app runtime.
Prebuilt caches be large (several GB) and depending on network
conditions would otherwise present extended wait time for caches
to be availible before app launch.
This will be used in Chrome OS.
Signed-off-by: Juston Li <justonli@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19328>
Original patches wrote by Ella Stanforth.
Alejandro Piñeiro main changes (skipping the small fixes/typos):
* Reduced the list of supported formats to
VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM and
VK_FORMAT_G8_B8R8_2PLANE_420_UNORM, that are the two only
mandatory by the spec.
* Fix format features exposed with YCbCr:
* Disallow some features not supported with YCbCr (like blitting)
* Disallow storage image support. Not clear if really useful. Even
if there are CTS tests, there is an ongoing discussion about the
possibility to remove them.
* Expose VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT, that is
mandatory for the formats supported.
* Not expose VK_FORMAT_FEATURE_2_MIDPOINT_CHROMA_SAMPLES_BIT. Some
CTS tests are failing right now, and it is not mandatory. Likely
to be revisit later.
* We are keeping VK_FORMAT_FEATURE_2_DISJOINT_BIT and
VK_FORMAT_FEATURE_2_MIDPOINT_CHROMA_SAMPLES_BIT. Even if they
are optional, it is working with the two formats that we are
exposing. Likely that will need to be refined if we start to
expose more formats.
* create_image_view: don't use hardcoded 0x70, but instead doing an
explicit bit or of VK_IMAGE_ASPECT_PLANE_0/1/2_BIT
* image_format_plane_features: keep how supported aspects and
separate stencil check is done. Even if the change introduced was
correct (not sure about that though), that change is unrelated to
this work
* write_image_descriptor: add additional checks for descriptor type,
to compute properly the offset.
* Cosmetic changes (don't use // for comments, capital letters, etc)
* Main changes coming from the review:
* Not use image aliases. All the info is already on the image
planes, and some points of the code were confusing as it was
using always a hardcoded plane 0.
* Squashed the two original main patches. YCbCr conversion was
leaking on the multi-planar support, as some support needed
info coming from the ycbcr structs.
* Not expose the extension on Android, and explicitly assert that
we expect plane_count to be 1 always.
* For a full list of review changes see MR#19950
Signed-off-by: Ella Stanforth <estanforth@igalia.com>
Signed-off-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19950>
With aaa4b0e6 state validation is no longer called for all changed states,
but only for states that will be active with a new shader program.
Not all drivers support this and might prefer if the state validation
is emitted for all states that might be changed. So add a cap that the
driver can signal one or the other preference, and default to the new
behavior.
Fixes: aaa4b0e6
st/mesa: move check_program_state code into _mesa_update_state
v2: - Rename cap and and invert its meaning, query the cap
only once and store it in st, handle the mask update
when updating the shader i.e. not in st_validate_state (Marek)
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20493>
This was always meant to be at the bottom of the page. To reduce the
risk of more driver-specific environment variables being added below,
let's add a horizontal rule to mark the difference. This should make it
more clear that this paragraph doesn't belong to the previous heading.
Fixes: c70c5ecd2e ("docs: move generic gallium envvars to root doc")
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20644>
NIR will automatically lower all of these opcodes unless the driver
specifies that it can handle them natively. We don't have any hardware
support for any of these opcodes though, so we just let NIR lower
all of them.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20639>
This was added ~4 years ago for very little performance improvements
(likely < 1%) and this is only supported on GFX8 and GFX9.
Since, the number of dynamic states increased and this is likely
disabled most of the time, and given the maintainability cost, it looks
like it's time to remove it completely.
Applications can still enable it with VK_AMD_rasterization_order.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20514>
This is the compiler for both Bifrost and Valhall, and presumably future
Mali GPUs too. Give it a more generic name so we can use the bifrost/ path for
something a bit more specific.
For historical reasons the compiler's name is still "bifrost" and uses the
prefix `bi_`. I think that's ok in the same way that i915 in the kernel supports
way more than just i915.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20455>