Brian
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f42d4ab41e
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move #include <GL/glut.h> after other #includes for Windows
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2007-04-26 07:46:59 -06:00 |
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Keith Whitwell
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eabe7beeaa
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add glutInitWindowPosition calls
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2004-01-28 10:09:59 +00:00 |
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Ian Romanick
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9ac51f57ef
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Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
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2003-06-05 00:50:18 +00:00 |
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Karl Schultz
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53d30c56eb
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Quiet compiler warnings.
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2002-10-18 17:47:35 +00:00 |
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Brian Paul
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f02a5f6cc5
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Pedantic compiler fixes (Sven Panne)
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2002-07-12 15:54:01 +00:00 |
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Gareth Hughes
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fa6be6e77a
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Fix compilation with GLU 1.1
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2001-03-21 02:47:32 +00:00 |
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Gareth Hughes
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f5328c534d
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Make ESC quit.
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2001-03-21 02:44:36 +00:00 |
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Gareth Hughes
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16cdc6ab12
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Revert back to new tessellator, check version string to be sure we're
running with a valid GLU library.
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2001-03-21 02:43:14 +00:00 |
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Brian Paul
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c4266ac71e
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reverted to old tessellator
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2000-07-11 14:11:58 +00:00 |
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Brian Paul
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02e8a03593
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fixed compiler warnings
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2000-06-27 17:04:43 +00:00 |
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Brian Paul
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d25df35154
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added missing glEnd() call (Tim Beckmann)
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2000-03-27 15:46:12 +00:00 |
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Gareth Hughes
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2454429915
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Removed '#if 0' from second pass.
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2000-01-24 22:54:05 +00:00 |
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Gareth Hughes
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3b7a75a0ce
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Merged 3.2 updates, namely combine callback for intersecting
contours.
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2000-01-23 21:25:39 +00:00 |
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Gareth Hughes
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eb459c6070
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Updated demo for new GLU 1.3 tessellation. Added optimized rendering
by saving the output of the tessellation into display lists.
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1999-11-04 04:00:42 +00:00 |
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tanner
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bc34adfc54
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lots of autoconf updates
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1999-09-19 20:09:00 +00:00 |
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jtg
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afb833d4e8
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Initial revision
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1999-08-19 00:55:39 +00:00 |
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