The attribMap had two entries for this attribute, and
driGetConfigAttribIndex didn't return a proper value for this attribute.
Fix this, and also make sure we return SWAP_UNDEFINED for single-buffer
configs as required by the GLX_OML_swap_method spec.
Finally bump the dri core extension version to 2, indicating that we
correctly report __DRI_ATTRIB_SWAP_METHOD.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
This seems like a workaround, but we don't see the bug on CIK/VI.
On SI with the dEQP-VK.memory.pipeline_barrier.host_read_transfer_dst.*
tests, when one tests complete, the first flush at the start of the next
test causes a VM fault as we've destroyed the VM, but we end up flushing
the compute shader then, and it must still be in the process of doing
something.
Could also be a kernel difference between SI and CIK.
v2: hit this with a bigger hammer. This fixes a bunch of hangs
in the vk cts with the robustness tests.
Fixes: f4e499ec79 ("radv: add initial non-conformant radv vulkan driver")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101334
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
For mul(a, +-1) codegen can generate OP_MOV with a saturation flag
set which is ignored at emission. The same can happen with add(a, 0),
and others.
Adding an assert for detecting more of such issues.
Fixes wrongly rendered water in Hitman Absolution running under wine.
Also a few shaders in Mad Max and Alien Isolation produce such MOVs.
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Reviewed-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
[imirkin: generalize the fix for other cases]
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Commit e794f8bf8b ("gallium: move loading of drirc to pipe-loader")
moved the option cache to the pipe_loader_device. However, the
screen->dev pointer is not set when dri_init_options() is called. Move
the call to after the pipe_loader_sw_probe_kms() call so screen->dev is
set. This mirrors the code flow for dri2_init_screen().
Fixes: e794f8bf8b ("gallium: move loading of drirc to pipe-loader")
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Cc: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Rob Herring <robh@kernel.org>
Previous behavior was inconsistent with other texture targets so this has been
fixed in OpenGL 4.6.
Fixes:
KHR-GL45.direct_state_access.textures_storage_errors
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
The OpenGL 4.6 specs have been updated so that GetTextureParameter*
with a texture object with an incompatible TEXTURE_TARGET should now
report INVALID_OPERATION instead of INVALID_ENUM.
Fixes:
KHR-GL45.direct_state_access.textures_parameter_errors
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Currently swrastGetDrawableInfo always initializes w and h, patch
refactors function as x11_get_drawable_info that returns success and
sets the values only if no error happened. Add swrastGetDrawableInfo
wrapper function as expected by DRI extension.
v2: init w,y,w,h in swrastGetDrawableInfo (Eric)
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reported-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
After a successful wait, we know the buffer ought to be idle.
Chris points out that: "The only caveat here is that bo is global, and
we have a very unlikely (and probably unnoticeable) race condition with
multiple contexts."
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
RELOC_NEEDS_GGTT is only meaningful on Sandybridge - it's skipped on
other generations - so this has no purpose. Just use rw_bo().
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
With the reloc domains gone, most of these are basically the same,
and the names don't make much sense anymore. Simplify them to ro_bo(),
rw_bo(), and ggtt_bo().
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
The GPU reads the shader kernel from the program cache BO. It never
writes it, so using a read-write BO reference makes no sense.
Just make KSP read-only, and drop KSP_ro.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
The .f32 was already getting added by emit_intrin_2f_param(). Noticed
when enabling LLVM module verification.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Before, we ended up always calling miptree_create_for_planar_image in
almost all cases because most images have image->planar_format != NULL.
This commit makes us only take that path if we have a multi-planar
format.
Reviewed-by: Daniel Stone <daniels@collabora.com>
This will allow us to call this function from
_mesa_alloc_shared_state() in the case that we run out of memory
part way through allocating the state.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
We already expose glMultiDrawElementsBaseVertexEXT as part of the
EXT_draw_elements_base_vertex chunk, so this one can just be removed.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
There was a previous error in the gl.xml and generated files that
referenced glMultiDrawElementsBaseVertexOES. This function should not
exist, only the EXT-suffixed version should.
Leaving the other headers alone to avoid conflicts with GL 4.6 work.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Also adds an assert because you never know how the winsys changes, and
multiprocess format differences are annoying.
Fixes: 1e696b962b "radv: add separate fmask tile swizzle counter."
Reviewed-by: Dave Airlie <airlied@redhat.com>
Process most new SET packets in parallel with previous draw calls, then
flush caches and wait, start the draw, and do L2 prefetches last.
This decreases the [CP busy / SPI busy] ratio (verified with GRBM perf
counters). In other words, the time window when shaders are idle (between
(the wait and the draw) is much shorter now.
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
so that we don't rely on si_pm4_state_enabled_and_changed, allowing us
to move prefetches after draw calls.
v2: ckear the dirty mask after unbinding shaders
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de> (v1)
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> (v1)
Other ones are either unsupported or don't have any helper
function checks.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Otherwise, this extension is not visible to the EGL users who
use the swrast driver.
This will allow the swrast driver to use eglCreateImageKHR,
provided the target is EGL_GL_TEXTURE_2D_KHR or
EGL_GL_RENDERBUFFER_KHR. Note we still have to implement the
create from render buffer path.
v2: add it to optional_core_extensions instead of swrast_core_extensions,
so it's not a requirement (Emil)
v3: Merge egl/dri2 changes together, also add support for
platform_wayland (Emil)
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v2)
Since the revelant functions have been moved to dri_helpers,
drisw.c can make use of the extension. Note we have version 6
of the extension, since we want to support createImageFromTexture.
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
These functions will be used both by drisw.c and
dri2.c. This patch also moves some headers that can
be shared.
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Although it doesn't seem like a strict requirement of the
code base, we do it when possible and it looks nice.
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
These files provide helper structs and functions for dri2.c and drisw.c,
and name change better conveys that.
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
The make_shareable function deletes the aux buffer and then whacks
aux_usage to ISL_AUX_USAGE_NONE but not unsetting supports_fast_clear.
Since we only look at supports_fast_clear to decide whether or not to do
fast clears, this was causing assertion failures.
Reported-by: Tapani Pälli <tapani.palli@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101925
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
The only one of the three remaining flags that has anything whatsoever
to do with layout is TILING_NONE. This commit renames them to
MIPTREE_CREATE_*, documents the meaning of each flag, and makes the
create functions take an actual enum type so GDB will print them nicely.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
The only force tiling flag we really care about is LAYOUT_TILING_NONE.
The others don't actually do anything but add confusion.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Originally, I had moved it to the caller to make some things easier when
adding the CCS modifier. However, this broke DRI2 because
intel_process_dri2_buffer calls intel_miptree_create_for_bo but never
calls intel_miptree_alloc_aux. Also, in hindsight, it should be pretty
easy to make the CCS modifier stuff work even if create_for_bo allocates
the CCS when DISABLE_AUX is not set.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Cc: "17.2" <mesa-stable@lists.freedesktop.org>
The flag hasn't affected actual surface layout for some time. The only
purpose it served was to set bo->cache_coherent = false on the BO used
to create the miptree. This is fairly silly because we can just set
that directly from the caller where it makes much more sense.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
We rename it to intel_miptree_supports_mcs and make the function
signature match intel_miptree_supports_ccs/hiz. We also move the sample
count check into the function so it returns false for single-sampled
surfaces.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>