Commit Graph

13788 Commits

Author SHA1 Message Date
Brian Paul
3c98d3cf32 intel: plug in stub intel_validate_framebuffer() function 2009-01-22 15:31:20 -07:00
Brian Paul
f8b00806d8 intel: inline some renderbuffer functions 2009-01-22 15:30:57 -07:00
Brian Paul
0906f47c1f demos: revamp the fbotexture.c demo
Try making depth/stencil attachments in two different ways.
Check for GL errors and GL_FRAMEBUFFER_UNSUPPORTED status to be more robust.
Reorganize the code a bit to make it clearer.
Added -arb option to test GL_ARB_fbo's mixed renderbuffer sizes
Added -ds2 option to test GL_DEPTH_STENCIL_ATTACHMENT
2009-01-22 15:25:10 -07:00
Brian Paul
aed7403f32 demos: updated FBO tests to for ARB_fbo
Some things that were not errors in EXT_fbo are errors in ARB_fbo.
2009-01-22 15:22:54 -07:00
Brian Paul
1b199101ff mesa: enable ARB_fbo for s/w drivers 2009-01-22 15:22:08 -07:00
Brian Paul
7296636ad0 mesa: avoid calling _mesa_test_framebuffer_completeness() more than needed
When we change a FBO's attachments, set _Status=0.
Before using an FBO, check if status != GL_FRAMEBUFFER_COMPLETE.
Also, fix missing GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE status.
2009-01-22 15:21:17 -07:00
Brian Paul
d0f13fa7d7 mesa: fix some renderbuffer/framebuffer delete semantics
Need to unbind buffers if referenced by the current read/draw pointers when
being deleted.
2009-01-22 15:20:45 -07:00
Brian Paul
3059007f0c mesa: add support for GL_DEPTH_STENCIL_ATTACHMENT point.
Used to set both the depth and stencil attachment points to one renderbuffer
of texture.
2009-01-22 15:20:36 -07:00
Brian Paul
722d976283 mesa: additional FBO error checking for multisample-related things
Plus some new comments.
2009-01-22 15:20:22 -07:00
Brian Paul
23524e8733 mesa: update Visual.samples field in _mesa_update_framebuffer_visual() 2009-01-22 15:20:09 -07:00
Brian Paul
4f3514e410 mesa: refactor glRenderbufferStorage(), glRenderbufferStorageMultisample() code
Use a common helper routine for both functions.
2009-01-22 15:19:56 -07:00
Brian Paul
8fb8855b4d mesa: init MaxSamples = 0 (no multisampling) 2009-01-22 15:19:22 -07:00
Brian Paul
5ca24eaf56 mesa: add ARB_framebuffer_object.xml to API_XML 2009-01-22 15:18:56 -07:00
Brian Paul
515c118a7e mesa: added GL_MAX_SAMPLES query for GL_ARB_fbo 2009-01-22 15:18:24 -07:00
Brian Paul
4fc16fb7e9 mesa: added NumSamples, MaxSamples for ARB_fbo 2009-01-22 15:18:06 -07:00
Brian Paul
777a2efc77 mesa: stub for _mesa_RenderbufferStorageMultisample() 2009-01-22 15:17:42 -07:00
Brian Paul
1f32c410dd mesa: call fbo_incomplete() if driver marks FBO as incomplete (debug only) 2009-01-22 15:16:17 -07:00
Brian Paul
283edbe311 mesa: update update_framebuffer_size() for ARB_fbo and mixed renderbuffer sizes 2009-01-22 15:14:45 -07:00
Brian Paul
3528f69ce4 mesa: added ctx->Driver.ValidateFramebuffer() callback
Called from the _mesa_test_framebuffer_completeness() function to give the
driver the chance to make a framebuffer as incomplete if it doesn't meet
some specific hardware restriction.
2009-01-22 15:13:18 -07:00
Brian Paul
1bc59bf4f8 mesa: add new ARB_fbo queries, fix some error tests 2009-01-22 15:07:34 -07:00
Brian Paul
d9a2cf9246 mesa: add new ColorEncoding and ComponentType to gl_renderbuffer 2009-01-22 15:07:10 -07:00
Brian Paul
06f3b2e679 mesa: additional FBO/RB id error checking for ARB_fbo
It's illegal to bind a FBO/RB id that didn't come from glGenRender/Framebuffer().
2009-01-22 15:06:17 -07:00
Brian Paul
989edea409 mesa: for ARB_fbo, lift restriction that all FBO attachments are same size and color format 2009-01-22 15:05:13 -07:00
Brian Paul
7d98f5ab6e mesa: initial extension bits for GL_ARB_framebuffer_object 2009-01-22 15:04:11 -07:00
Brian Paul
27d08f0ed2 mesa: regenerated GL API files 2009-01-22 15:02:00 -07:00
Brian Paul
4397974662 glapi: include ARB_framebuffer_object.xml 2009-01-22 14:56:14 -07:00
Brian Paul
d61b8896bc glapi: XML spec for GL_ARB_framebuffer_object 2009-01-22 14:55:20 -07:00
Brian Paul
f9152f316a glsl: call _mesa_write_shader_to_file(). Debug-only, disabled 2009-01-22 10:35:51 -07:00
Brian Paul
d003893031 glsl: new _mesa_write_shader_to_file() function
Used to log a shader to a file.  Includes shader source code, the info log
and generated GPU instructions.
2009-01-22 10:34:43 -07:00
Brian Paul
cb136e0476 glsl: set shader->CompileStatus in _slang_compile() 2009-01-22 10:34:15 -07:00
Brian Paul
596b8fbbbf mesa: added _mesa_fprintf() wrapper 2009-01-22 10:32:08 -07:00
Brian Paul
d2ab930046 docs: placeholder 7.5 release notes 2009-01-22 10:29:24 -07:00
Brian Paul
0e48056850 mesa: master is open for new development, eventually will be Mesa 7.5 2009-01-22 10:22:55 -07:00
Brian Paul
609cc9c139 docs: skeleton 7.4 release notes file 2009-01-22 10:18:04 -07:00
Brian Paul
e5aa89386d docs: 7.3 md5 sums 2009-01-22 10:14:39 -07:00
Brian Paul
5a45897711 mesa: set version to 7.3 2009-01-22 10:14:24 -07:00
Brian Paul
faa6d8af59 docs: set 7.3 release date 2009-01-22 10:01:17 -07:00
Brian Paul
b6c41fd933 docs: assorted updates, link fixes 2009-01-22 10:01:17 -07:00
Eric Anholt
b8bd0b0ddc i915: Add decode for PS in batchbuffers. 2009-01-21 14:03:56 -08:00
Eric Anholt
fc3971d800 i965: Remove gratuitous whitespace in INTEL_DEBUG=wm output. 2009-01-21 14:03:56 -08:00
Eric Anholt
046e88fc0b i965: Use _mesa_num_inst_src_regs() instead of keeping a copy of its contents. 2009-01-21 14:03:56 -08:00
Kristian Høgsberg
194d039f1e [intel] Remove remaining references to intel_wait_flips().
Oops.
2009-01-21 11:47:01 -05:00
Thomas Henn
470e10dfaa windows: fix output dir for glut project file 2009-01-21 09:32:40 -07:00
Brian Paul
8c7135ee14 swrast: fix redundant texture application in affine_textured_triangle().
This function does simple texture mapping so disable normal texture mapping
before we call _swrast_write_rgba_span() so that we don't do it twice.
2009-01-21 09:05:02 -07:00
Brian Paul
4683cab29a mesa: add some debug assertions to detect null current texture object pointers
See bug #17895.  These assertions could be removed when this is resolved.
2009-01-21 08:18:07 -07:00
Karl Schultz
787a001a67 windows: another round of VC8 project file updates
New static configs generate DLLs that do not have a dependency on the MSCVR*
DLL's.
2009-01-21 07:59:11 -07:00
Brian Paul
dd92f483b0 Revert "windows: new VC8 projects statically linked against libcmt"
This reverts commit bbda892c55.

Static configs rolled into regular project files (in next commit).
Provided by Karl Schultz.
2009-01-21 07:57:45 -07:00
Brian Paul
65118a51b6 docs: document glXMakeContextCurrent() and Windows fixes 2009-01-20 15:36:01 -07:00
Ian Romanick
ab9b4e1f59 Fix issues with glXMakeContextCurrent and glXMakeCurrentReadSGI
There were several bugs in the infrastructure for these two routines.

1. GLX_ALIAS was incorrectly used.  The function and its alias must be
identical!  glXMakeContextCurrent / glXMakeCurrentReadSGI and
MakeContextCurrent had different parameters.  This caused the last
parameter of MakeContextCurrent to get random values.

2. We based the implementation of glXMakeContextCurrent on the manual
page instead of the GLX spec.  The GLX spec says that
glXMakeContextCurrent can be passed a Window as a drawable.  When this
happens, it will behave just like glXMakeCurrentReadSGI or
glXMakeCurrent.

3. If there was a problem finding or creating the DRI drawable,
MakeContextCurrent would crash instead of returning an error.

This commit fixes all three issues, and fixes bug #18367 and bug #19625.
2009-01-20 13:55:18 -08:00
Timo Aaltonen
39e6d0d810 [intel] Go back to using the typedef for the sarea struct
The upstream linux kernel headers and libdrm kernel headers disagree on the
tag name for the sarea struct: _drm_i915_sarea vs drm_i915_sarea.  They
both typedef it to drm_i915_sarea_t though, so just use that.
2009-01-20 11:52:32 -05:00