Brian Paul
3c98d3cf32
intel: plug in stub intel_validate_framebuffer() function
2009-01-22 15:31:20 -07:00
Brian Paul
f8b00806d8
intel: inline some renderbuffer functions
2009-01-22 15:30:57 -07:00
Brian Paul
0906f47c1f
demos: revamp the fbotexture.c demo
...
Try making depth/stencil attachments in two different ways.
Check for GL errors and GL_FRAMEBUFFER_UNSUPPORTED status to be more robust.
Reorganize the code a bit to make it clearer.
Added -arb option to test GL_ARB_fbo's mixed renderbuffer sizes
Added -ds2 option to test GL_DEPTH_STENCIL_ATTACHMENT
2009-01-22 15:25:10 -07:00
Brian Paul
aed7403f32
demos: updated FBO tests to for ARB_fbo
...
Some things that were not errors in EXT_fbo are errors in ARB_fbo.
2009-01-22 15:22:54 -07:00
Brian Paul
1b199101ff
mesa: enable ARB_fbo for s/w drivers
2009-01-22 15:22:08 -07:00
Brian Paul
7296636ad0
mesa: avoid calling _mesa_test_framebuffer_completeness() more than needed
...
When we change a FBO's attachments, set _Status=0.
Before using an FBO, check if status != GL_FRAMEBUFFER_COMPLETE.
Also, fix missing GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE status.
2009-01-22 15:21:17 -07:00
Brian Paul
d0f13fa7d7
mesa: fix some renderbuffer/framebuffer delete semantics
...
Need to unbind buffers if referenced by the current read/draw pointers when
being deleted.
2009-01-22 15:20:45 -07:00
Brian Paul
3059007f0c
mesa: add support for GL_DEPTH_STENCIL_ATTACHMENT point.
...
Used to set both the depth and stencil attachment points to one renderbuffer
of texture.
2009-01-22 15:20:36 -07:00
Brian Paul
722d976283
mesa: additional FBO error checking for multisample-related things
...
Plus some new comments.
2009-01-22 15:20:22 -07:00
Brian Paul
23524e8733
mesa: update Visual.samples field in _mesa_update_framebuffer_visual()
2009-01-22 15:20:09 -07:00
Brian Paul
4f3514e410
mesa: refactor glRenderbufferStorage(), glRenderbufferStorageMultisample() code
...
Use a common helper routine for both functions.
2009-01-22 15:19:56 -07:00
Brian Paul
8fb8855b4d
mesa: init MaxSamples = 0 (no multisampling)
2009-01-22 15:19:22 -07:00
Brian Paul
5ca24eaf56
mesa: add ARB_framebuffer_object.xml to API_XML
2009-01-22 15:18:56 -07:00
Brian Paul
515c118a7e
mesa: added GL_MAX_SAMPLES query for GL_ARB_fbo
2009-01-22 15:18:24 -07:00
Brian Paul
4fc16fb7e9
mesa: added NumSamples, MaxSamples for ARB_fbo
2009-01-22 15:18:06 -07:00
Brian Paul
777a2efc77
mesa: stub for _mesa_RenderbufferStorageMultisample()
2009-01-22 15:17:42 -07:00
Brian Paul
1f32c410dd
mesa: call fbo_incomplete() if driver marks FBO as incomplete (debug only)
2009-01-22 15:16:17 -07:00
Brian Paul
283edbe311
mesa: update update_framebuffer_size() for ARB_fbo and mixed renderbuffer sizes
2009-01-22 15:14:45 -07:00
Brian Paul
3528f69ce4
mesa: added ctx->Driver.ValidateFramebuffer() callback
...
Called from the _mesa_test_framebuffer_completeness() function to give the
driver the chance to make a framebuffer as incomplete if it doesn't meet
some specific hardware restriction.
2009-01-22 15:13:18 -07:00
Brian Paul
1bc59bf4f8
mesa: add new ARB_fbo queries, fix some error tests
2009-01-22 15:07:34 -07:00
Brian Paul
d9a2cf9246
mesa: add new ColorEncoding and ComponentType to gl_renderbuffer
2009-01-22 15:07:10 -07:00
Brian Paul
06f3b2e679
mesa: additional FBO/RB id error checking for ARB_fbo
...
It's illegal to bind a FBO/RB id that didn't come from glGenRender/Framebuffer().
2009-01-22 15:06:17 -07:00
Brian Paul
989edea409
mesa: for ARB_fbo, lift restriction that all FBO attachments are same size and color format
2009-01-22 15:05:13 -07:00
Brian Paul
7d98f5ab6e
mesa: initial extension bits for GL_ARB_framebuffer_object
2009-01-22 15:04:11 -07:00
Brian Paul
27d08f0ed2
mesa: regenerated GL API files
2009-01-22 15:02:00 -07:00
Brian Paul
4397974662
glapi: include ARB_framebuffer_object.xml
2009-01-22 14:56:14 -07:00
Brian Paul
d61b8896bc
glapi: XML spec for GL_ARB_framebuffer_object
2009-01-22 14:55:20 -07:00
Brian Paul
f9152f316a
glsl: call _mesa_write_shader_to_file(). Debug-only, disabled
2009-01-22 10:35:51 -07:00
Brian Paul
d003893031
glsl: new _mesa_write_shader_to_file() function
...
Used to log a shader to a file. Includes shader source code, the info log
and generated GPU instructions.
2009-01-22 10:34:43 -07:00
Brian Paul
cb136e0476
glsl: set shader->CompileStatus in _slang_compile()
2009-01-22 10:34:15 -07:00
Brian Paul
596b8fbbbf
mesa: added _mesa_fprintf() wrapper
2009-01-22 10:32:08 -07:00
Brian Paul
d2ab930046
docs: placeholder 7.5 release notes
2009-01-22 10:29:24 -07:00
Brian Paul
0e48056850
mesa: master is open for new development, eventually will be Mesa 7.5
2009-01-22 10:22:55 -07:00
Brian Paul
609cc9c139
docs: skeleton 7.4 release notes file
2009-01-22 10:18:04 -07:00
Brian Paul
e5aa89386d
docs: 7.3 md5 sums
2009-01-22 10:14:39 -07:00
Brian Paul
5a45897711
mesa: set version to 7.3
2009-01-22 10:14:24 -07:00
Brian Paul
faa6d8af59
docs: set 7.3 release date
2009-01-22 10:01:17 -07:00
Brian Paul
b6c41fd933
docs: assorted updates, link fixes
2009-01-22 10:01:17 -07:00
Eric Anholt
b8bd0b0ddc
i915: Add decode for PS in batchbuffers.
2009-01-21 14:03:56 -08:00
Eric Anholt
fc3971d800
i965: Remove gratuitous whitespace in INTEL_DEBUG=wm output.
2009-01-21 14:03:56 -08:00
Eric Anholt
046e88fc0b
i965: Use _mesa_num_inst_src_regs() instead of keeping a copy of its contents.
2009-01-21 14:03:56 -08:00
Kristian Høgsberg
194d039f1e
[intel] Remove remaining references to intel_wait_flips().
...
Oops.
2009-01-21 11:47:01 -05:00
Thomas Henn
470e10dfaa
windows: fix output dir for glut project file
2009-01-21 09:32:40 -07:00
Brian Paul
8c7135ee14
swrast: fix redundant texture application in affine_textured_triangle().
...
This function does simple texture mapping so disable normal texture mapping
before we call _swrast_write_rgba_span() so that we don't do it twice.
2009-01-21 09:05:02 -07:00
Brian Paul
4683cab29a
mesa: add some debug assertions to detect null current texture object pointers
...
See bug #17895 . These assertions could be removed when this is resolved.
2009-01-21 08:18:07 -07:00
Karl Schultz
787a001a67
windows: another round of VC8 project file updates
...
New static configs generate DLLs that do not have a dependency on the MSCVR*
DLL's.
2009-01-21 07:59:11 -07:00
Brian Paul
dd92f483b0
Revert "windows: new VC8 projects statically linked against libcmt"
...
This reverts commit bbda892c55
.
Static configs rolled into regular project files (in next commit).
Provided by Karl Schultz.
2009-01-21 07:57:45 -07:00
Brian Paul
65118a51b6
docs: document glXMakeContextCurrent() and Windows fixes
2009-01-20 15:36:01 -07:00
Ian Romanick
ab9b4e1f59
Fix issues with glXMakeContextCurrent and glXMakeCurrentReadSGI
...
There were several bugs in the infrastructure for these two routines.
1. GLX_ALIAS was incorrectly used. The function and its alias must be
identical! glXMakeContextCurrent / glXMakeCurrentReadSGI and
MakeContextCurrent had different parameters. This caused the last
parameter of MakeContextCurrent to get random values.
2. We based the implementation of glXMakeContextCurrent on the manual
page instead of the GLX spec. The GLX spec says that
glXMakeContextCurrent can be passed a Window as a drawable. When this
happens, it will behave just like glXMakeCurrentReadSGI or
glXMakeCurrent.
3. If there was a problem finding or creating the DRI drawable,
MakeContextCurrent would crash instead of returning an error.
This commit fixes all three issues, and fixes bug #18367 and bug #19625 .
2009-01-20 13:55:18 -08:00
Timo Aaltonen
39e6d0d810
[intel] Go back to using the typedef for the sarea struct
...
The upstream linux kernel headers and libdrm kernel headers disagree on the
tag name for the sarea struct: _drm_i915_sarea vs drm_i915_sarea. They
both typedef it to drm_i915_sarea_t though, so just use that.
2009-01-20 11:52:32 -05:00