with tc, query results can be fetched async, and it's impossible to
sync tc in this scenario. to avoid needing to sync when a sync is not
possible, sync ahead of time in all cases
Fixes: 7c96e98975 ("zink: always start/stop/resume queries inside renderpasses")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22827>
Without this, it treats the src[1] as a coordinate (it's actually LOD)
and may try to read more than one component. I don't think this usually
hurts anything as the coordinate should get ignored later but it can
result in OOB memory reads while translating NIR.
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22834>
The shader can write to a specific RT, but the blend descriptor gets
to decide if the RT is really updated. We need to take that into
account when initializing the rt_written local variable in
pan_allow_forward_pixel_to_kill() otherwise we might get inconsistent
results.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Suggested-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22465>
UE4's Vulkan backend uses vkCmdWriteTimestamp with TOP_OF_PIPE
to measure how long a workload took in the GPU Benchmark. This is wrong
and writes the timestamp before the workload is actually finished,
making it seem like the GPU is much faster than it actually is.
This caused subsequent benchmark passes to contain way too big workloads,
which caused soft hangs on slower GPUs.
Fixes GPU hangs with Splitgate during automatic settings configuration.
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22823>
If we are trying to lower register pressure this can make a big
difference in some cases. To avoid adding even more strategies,
merge this with disabling ubo load sorting, since they are basically
trying to do the same.
total instructions in shared programs: 12848024 -> 12844510 (-0.03%)
instructions in affected programs: 236537 -> 233023 (-1.49%)
helped: 195
HURT: 87
Instructions are helped.
total uniforms in shared programs: 3815601 -> 3814932 (-0.02%)
uniforms in affected programs: 31773 -> 31104 (-2.11%)
helped: 67
HURT: 115
Inconclusive result (value mean confidence interval includes 0).
total max-temps in shared programs: 2210803 -> 2210622 (<.01%)
max-temps in affected programs: 9362 -> 9181 (-1.93%)
helped: 114
HURT: 34
Max-temps are helped.
total spills in shared programs: 2556 -> 2330 (-8.84%)
spills in affected programs: 1391 -> 1165 (-16.25%)
helped: 39
HURT: 9
total fills in shared programs: 3840 -> 3317 (-13.62%)
fills in affected programs: 2379 -> 1856 (-21.98%)
helped: 39
HURT: 23
total sfu-stalls in shared programs: 21965 -> 21978 (0.06%)
sfu-stalls in affected programs: 2618 -> 2631 (0.50%)
helped: 45
HURT: 81
Inconclusive result (value mean confidence interval includes 0).
total inst-and-stalls in shared programs: 12869989 -> 12866488 (-0.03%)
inst-and-stalls in affected programs: 238771 -> 235270 (-1.47%)
helped: 193
HURT: 87
Inst-and-stalls are helped.
total nops in shared programs: 303501 -> 303274 (-0.07%)
nops in affected programs: 4159 -> 3932 (-5.46%)
helped: 87
HURT: 105
Inconclusive result (value mean confidence interval includes 0).
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22824>
When making a custom-theme, I accidentally hard-coded the edit-URL to
point to the index-file in the mesa3d.org repo instead of pointing to
the correct file in our docs. This fixes that, so the "Edit this
page"-links in the footer works the same way as the old "Edit on
GitLab"-links did.
Fixes: 7da0482636 ("docs: add custom html theme")
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22791>
This value depends on the per-sample value which can be unknown at
compile time with graphics pipeline libraries. So we need to have this
dynamic has well and pick the right value when generating the
3DSTATE_PS/3DSTATE_WM packet.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: d8dfd153c5 ("intel/fs: Make per-sample and coarse dispatch tri-state")
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22728>
rf0 is affected by restrictions in some scenarios so we rather use
a register that does not cause conflicts for scheduling.
total instructions in shared programs: 12850958 -> 12848024 (-0.02%)
instructions in affected programs: 331974 -> 329040 (-0.88%)
helped: 2559
HURT: 201
Instructions are helped.
total max-temps in shared programs: 2210893 -> 2210803 (<.01%)
max-temps in affected programs: 1486 -> 1396 (-6.06%)
helped: 96
HURT: 7
Max-temps are helped.
total sfu-stalls in shared programs: 21975 -> 21965 (-0.05%)
sfu-stalls in affected programs: 32 -> 22 (-31.25%)
helped: 16
HURT: 6
Sfu-stalls are helped.
total inst-and-stalls in shared programs: 12872933 -> 12869989 (-0.02%)
inst-and-stalls in affected programs: 332036 -> 329092 (-0.89%)
helped: 2560
HURT: 189
Inst-and-stalls are helped.
total nops in shared programs: 305911 -> 303501 (-0.79%)
nops in affected programs: 11215 -> 8805 (-21.49%)
helped: 2131
HURT: 3
Nops are helped.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22797>