Brian Paul
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3ab6bbe613
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now using dynamically allocated api dispatch tables
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2000-02-12 17:26:15 +00:00 |
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Brian Paul
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663049a719
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added _mesa_TexImage3DEXT()
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2000-01-31 23:10:16 +00:00 |
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Brian Paul
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cea0e8e670
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replaced Driver.SetBuffer() with SetDrawBuffer() and SetReadBuffer()
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1999-11-25 17:36:48 +00:00 |
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Brian Paul
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3f02f90f94
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added support for separate read/draw buffers per context
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1999-11-24 18:48:30 +00:00 |
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Brian Paul
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fbd8f212c3
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first big check-in of new Mesa 3.3 code
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1999-11-11 01:22:25 +00:00 |
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Brian Paul
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327c69127c
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clean-up of header includes (Daryll)
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1999-11-08 07:36:43 +00:00 |
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Brian Paul
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5b37c32274
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clean-up to reduce MSVC warnings
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1999-11-05 06:43:10 +00:00 |
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Brian Paul
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c3f0a511a7
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new texture image processing
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1999-11-03 17:27:05 +00:00 |
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Brian Paul
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64a79b2f3a
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applied Jonn Carmack's patch for faster glTexSubImage2D() in Quake
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1999-10-22 10:43:35 +00:00 |
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Brian Paul
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fc811e2bfd
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silenced ininitialized var warnings
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1999-10-21 12:45:03 +00:00 |
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Brian Paul
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d53573daf7
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fixed a number of error-test bugs
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1999-10-19 20:36:20 +00:00 |
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Brian Paul
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91baaa3d5a
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negative offsets to TexSubImage w/ texture borders caused memory corruption
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1999-10-17 23:24:16 +00:00 |
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Brian Paul
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bd5cdaf444
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removed GL_ prefix from memory macros
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1999-10-13 18:42:49 +00:00 |
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Brian Paul
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60a249d009
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now using GL_MALLOC, GL_FREE
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1999-10-10 12:51:29 +00:00 |
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Keith Whitwell
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485f040741
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Fixed includes & added a few hooks for the DRI.
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1999-10-08 09:27:09 +00:00 |
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jtg
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afb833d4e8
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Initial revision
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1999-08-19 00:55:39 +00:00 |
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