This adds modifiers for GFX9+ AMD GPUs.
As the modifiers need a lot of parameters I split things out in
getters and setters.
- Advantage: simplifies the code a lot
- Disadvantage: Makes it harder to check that you're setting all
the required fields.
The tiling modes seem to change every generatio, but the structure
of what each tiling mode is good for stays really similar. As such
the core of the modifier is
- the tiling mode
- a version. Not explicitly a GPU generation, but splitting out
a new set of tiling equations.
Sometimes one or two tiling modes stay the same and for those we
specify a canonical version.
Then we have a bunch of parameters on how the compression works.
Different HW units have different requirements for these and we
actually have some conflicts here.
e.g. the render backends need a specific alignment but the display
unit only works with unaligned compression surfaces. To work around
that we have a DCC_RETILE option where both an aligned and unaligned
compression surface are allocated and a writer has to sync the
aligned surface to the unaligned surface on handoff.
Finally there are some GPU parameters that participate in the tiling
equations. These are constant for each GPU on the rendering/texturing
side. The display unit is very flexible however and supports all
of them :|
Some estimates:
- Single GPU, render+texture: ~10 modifiers
- All possible configs in a gen, display: ~1000 modifiers
- Configs of actually existing GPUs in a gen: ~100 modifiers
For formats with a single plane everything gets put in a separate
DRM plane. However, this doesn't fit for some YUV formats, so if
the format has >1 plane, we let the driver pack the surfaces into
1 DRM plane per format plane.
This way we avoid X11 rendering onto the frontbuffer with DCC, but
still fit into 4 DRM planes.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6176>
Some architectures like aarch64 and ppc64el have char = unisgned char.
This breaks meta equation generation for DCC coords, as addrlib tries
to filter all the Z bits > -1 which ends up being all the Z bits > 255.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7593>
This enables GL applications to be written without any involvement of
Xlib.
EGL X11 platform is actually already xcb-only underneath, so this commit
just add the necessary interface changes so eglDisplay can be created
from a xcb_connection_t.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6474>
So far, we have only been supporting X11, so we assumed that we were running
inside X11 and would always try to get an authenticated fd from Xorg during
device initialization. While this works for desktop Raspbian, it is not
really correct and it is not what we want to do when we start considering
other WSIs.
Initially, one could think we can still do this by guarding the WSI code
under the proper instance extension check. This, however, doesn't work
reliably, as the Vulkan loader can call vkEnumerateDevices without enabling
surface extensions on the instance, which then can lead to us not
initializing any display_fd and failing with VK_ERROR_INITIALIZATION_FAILED,
which is not correct, so while we can try to acquire the display_fd here,
it might not always work, and we should definitely not fail initialization
of the physical device for that.
Instead, with this change we move acquisition of display_fd to swapchain
creation time where required extensions need to be enabled in the instance.
This was also suggested by Daniel Stone during review of a work-in-progress
implementation for the Wayland WSI.
There is a special case to consider though: applications like Zink that
don't use Vulkan's swapchains at all but still allocate images that they
intend to use for WSI. We need to handle these by checking that we have
indeed acquired a display_fd before doing any memory allocation for WSI,
and acquiring one at that time if that's not the case.
This change also removes the render_fd and display_fd fields from the
logical device (which we were copying from the physical device), because
now there is no guarantee that we have acquired a display_fd at the
time we create a logical device. Instead, we now put a reference to the
physical device on the logical device from which we can access these.
Finally, this also fixes a regression introduced with VK_KHR_display, where
if that extension is enabled but we are running inside a compositor, we would
acquire a display_fd that is not authenticated and try to use that instead
of acquiring an authenticated display_fd from the display server.
Fixes: b1188c9451 (v3dv: VK_KHR_display extension support)
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7546>
Commit eda3e4e055 moved the creation of
s->info.name to shader creation time, rather than after the compile.
A few lines after creating the shader, prog_to_nir clobbers s->info
entirely, losing the name.
This dropped the "ARB" indicator that iris uses to switch math to the
legacy non-IEEE mode used by ARB_vertex_program/fragment_program.
Revert that hunk and go back to doing things the way they were.
Fixes: eda3e4e055 ("nir/builder: Add a name format arg to nir_builder_init_simple_shader().")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3777
Acked-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7564>
In commit eda3e4e055, Eric added names
to various programs. In that patch, he also renamed our passthrough
TCS shader from "passthrough" to "passthrough TCS". The passthrough
TCS directly supplies the VUE headers rather than doing the whole
"patch parameters are in backwards order" reswizzling dance.
We failed to detect this and started trying to supply vec4s starting
at component 3, leading to a stack smash on an array of 7 sources,
not to mention the values were being put in the wrong place.
Easy fix: update the code for the new name.
Fixes: eda3e4e055 ("nir/builder: Add a name format arg to nir_builder_init_simple_shader().")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3777
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7564>
Seems some sort of linux change (bugfix?) resulted in the db410cs
selecting device mode for the db410cs due to the micro cable being
plugged in (fastboot runs them in device mode), so we weren't finding
the network and getting artifacts out.
Closes: #3728
Acked-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6971>
I'm surprised these were listed as flaky instead of xfails, since I would
have expected them to always fail given my experience on freedreno and
broadcom. But let's try turning them back on and see if it's actually
flaky since the test has been fixed.
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6971>
I want the new version to show the fix in the fd-largeconsts branch (and
make sure the pass keeps working, and make sure other drivers get around
to fixing the issue). While I'm here, cherry-pick in the VK test along
with the GLES one, and also the fix for clip_three on ARMs.
Since the VK and GL test lists were changing, I took the opportunity to
reset freedreno xfails lists to just the tests that are being run with the
CTS uprev, and increase its coverage to 1/10th of the CTS across two
boards (since we just freed up a bunch of runtime with the grouped gles
"other" job).
For panfrost, I didn't spend the time characterizing the t720 fragment_ops
flakes like I did for the deqp-runner change. Given that the random
behavior changes between CTS versions, it doesn't seem to be worth the
time to do so.
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6971>
The recent change to install kernel modules for AMD included a sed job to
disable kernel modules in the defconfig. This somehow broke booting on
a307, except the commit failed to bump the arm64_test tag so it wasn't
noticed until the next uprev. (I didn't notice when landing the next
change to that container to add the deqp runner, because I didn't get a
git conflict on rebasing my tag bump so I didn't bump the tag again to
pull in the kernel changes and catch the fail).
I've spent a while trying to debug what's happened (including what
*should* be a replication of the kernel build on my local db410c) and come
up empty. Just punt and disable the AMD kernel module changes on
baremetal to fix it. Bump every container using lava_build.sh to make
sure we don't screw anything up with the script changes.
Fixes: 60c5729d16 ("ci: Distribute ADMGPU driver to LAVA as a module")
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6971>
This cleans up a bunch of gross sprintfs and keeps the caller from needing
to remember to ralloc_strdup. I added a couple of '"%s", name ? name :
""' to radv where I didn't fully trace through whether a non-null name was
being passed in.
I also took the liberty of adding a basic name to a few shaders (pan_blit,
unit tests)
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7323>