Commit Graph

1698 Commits

Author SHA1 Message Date
Emil Velikov
b8b3517a49 egl/android: rework device probing
Unlike the other platforms, here we aim do guess if the device that we
somewhat arbitrarily picked, is supported or not.

In particular: when a vendor is _not_ requested we loop through all
devices, picking the first one which can create a DRI screen.

When a vendor is requested - we use that and do _not_ fall-back to any
other device.

The former seems a bit fiddly, but considering EGL_EXT_explicit_device and
EGL_MESA_query_renderer are MIA, this is the best we can do for the
moment.

With those (proposed) extensions userspace will be able to create a
separate EGL display for each device, query device details and make the
conscious decision which one to use.

v2:
 - update droid_open_device_drm_gralloc()
 - set the dri2_dpy->fd before using it
 - return a EGLBoolean for droid_{probe,open}_device*
 - do not warn on droid_load_driver failure (Tomasz)
 - plug mem leak on dri2_create_screen failure (Tomasz)
 - fixup function name typo (Tomasz, Rob)

v3:
 - add forward declaration for droid_load_driver()
Fixes the HAVE_DRM_GRALLOC build (Mauro)
 - split dup() assignment and check in separate lines (Tomasz, Eric)
 - make droid_load_driver() static (Tomasz)
 - drop unused prop_set variable (Tomasz)

v4:
 - rebase
 - fwd declarationi should be for droid_probe_device()

Cc: Robert Foss <robert.foss@collabora.com>
Cc: Tomasz Figa <tfiga@chromium.org>
Cc: Mauro Rossi <issor.oruam@gmail.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tomasz Figa <tfiga@chromium.org>
Tested-by: Tomasz Figa <tfiga@chromium.org>
Tested-by: Tapani Pälli <tapani.palli@intel.com>
2018-09-20 10:15:38 +01:00
Kristian H. Kristensen
aaafae4f55 egl/android: Declare droid_load_driver() static
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Kristian H. Kristensen <hoegsberg@chromium.org>
2018-09-13 11:12:35 -07:00
Mauro Rossi
ac0856ae41 egl/android: do not indent HAVE_DRM_GRALLOC preprocessor directive
Fixes: 3f7bca44d9 ("egl/android: #ifdef out flink name support")
Fixes: c7bb82136b ("egl/android: Add DRM node probing and filtering")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
2018-09-02 11:27:08 +02:00
Juan A. Suarez Romero
54a9622dd5 egl/wayland: do not leak wl_buffer when it is locked
If color buffer is locked, do not set its wayland buffer to NULL;
otherwise it can not be freed later.

Rather, flag it in order to destroy it later on the release event.

v2: instruct release event to unlock only or free wl_buffer too (Daniel)

This also fixes dEQP-EGL.functional.swap_buffers_with_damage.* tests.

CC: Daniel Stone <daniel@fooishbar.org>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-08-31 16:29:36 +02:00
Jason Ekstrand
8c1b9882b2 egl/dri2: Guard against invalid fourcc formats
We already reject attempts to import images with invalid fourcc formats
but don't really guard the queries all that well.  This makes us error
out in any calls to eglQueryDmaBufModifiersEXT if the given format is
not a valid fourcc format.  We also add an assert to ensure that drivers
don't advertise any non-fourcc formats.

Cc: mesa-stable@lists.freedesktop.org
Tested-By: Eero Tamminen <eero.t.tamminen@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-30 11:41:50 -05:00
Jason Ekstrand
b95896f492 egl/dri2: Add a helper for the number of planes for a FOURCC format
This also serves as a convenient "is this a fourcc format" check as well
which we'll take advantage of in the next commit.

Cc: mesa-stable@lists.freedesktop.org
Tested-By: Eero Tamminen <eero.t.tamminen@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-30 11:41:50 -05:00
Emil Velikov
081395e99d egl/drm: use gbm_dri_bo() wrapper
Remove the explicit cast, using the appropriate wrapper instead.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Daniel Stone <daniels@collabora.com>
2018-08-24 11:53:24 +01:00
Emil Velikov
7b4269a5e0 egl/drm: use gbm_dri_surface() wrapper
Remove the explicit cast, using the appropriate wrapper instead.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Daniel Stone <daniels@collabora.com>
2018-08-24 11:53:20 +01:00
Emil Velikov
7eb4a28d41 egl/drm: use gbm_dri_device() wrapper
Remove the explicit cast, using the appropriate wrapper instead.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Daniel Stone <daniels@collabora.com>
2018-08-24 11:52:48 +01:00
Emil Velikov
2c049384b1 egl/android: simplify device open/probe
Currently droid_probe_device, does not do any 'probing' but filtering
out a device if it doesn't match the vendor string given.

Rename the function, straighten the return type and call it only as
needed - an actual vendor string is provided.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tomasz Figa <tfiga@chromium.org>
2018-08-24 11:52:44 +01:00
Emil Velikov
2f8403a4ca egl/android: remove drmVersion::name NULL check
The name string is guaranteed to be non-NULL.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tomasz Figa <tfiga@chromium.org>
2018-08-24 11:52:41 +01:00
Emil Velikov
d1211f3112 egl/android: remove droid_probe_driver()
The function name is misleading - it effectively checks if
loader_get_driver_for_fd fails. Which can happen only only on strdup
error - a close to impossible scenario.

Drop the function - we call the loader API at at later stage.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tomasz Figa <tfiga@chromium.org>
2018-08-24 11:52:39 +01:00
Emil Velikov
9b5bf7afce egl/android: use strcmp with drmVersion::name
The name string is guaranteed to be NULL terminated. Drop the explicit
length check that comes with strncmp().

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tomasz Figa <tfiga@chromium.org>
2018-08-24 11:52:37 +01:00
Emil Velikov
3827966643 egl/android: use drmDevice instead of the manual /dev/dri iteration
Replace the manual handling of /dev/dri in favor of the drmDevice API.
The latter provides a consistent way of enumerating the devices,
providing device details as needed.

v2:
 - Use ARRAY_SIZE (Frank)
 - s/famour/favor/ typo (Frank)
 - Make MAX_DRM_DEVICES a macro - fix vla errors (RobF)
 - Remove left-over dev_path instance (RobF)

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Robert Foss <robert.foss@collabora.com> (v1)
Reviewed-by: Tomasz Figa <tfiga@chromium.org>
2018-08-24 11:50:36 +01:00
Emil Velikov
cff80b6c15 Revert "configure: allow building with python3"
This reverts commit ae7898dfdb.

Turns out the python scripts are _not_ fully python 3 compatible.
As Ilia reported using get_xmlpool.py with LANG=C produces some weird
output - see the link for details.

Even though the issue was spotted with the autoconf build, it exposes a
genuine problem with the script (and lack of lang handling of the meson
build.)

https://lists.freedesktop.org/archives/mesa-dev/2018-August/203508.html
2018-08-24 11:14:15 +01:00
Emil Velikov
ae7898dfdb configure: allow building with python3
Pretty much all of the scripts are python2+3 compatible.
Check and allow using python3, while adjusting the PYTHON2 refs.

Note:
 - python3.4 is used as it's the earliest supported version
 - python3 chosen prior to python2

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-23 17:00:13 +01:00
Eric Engestrom
a0f6a11944 egl: drop unused _EGL_BUILT_IN_DRIVER_DRI2
Unused since b174a1ae72 "egl: Simplify the "driver" interface".

Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Eric Anholt <eric@anholt.net>
2018-08-23 14:47:59 +01:00
Gurchetan Singh
c731508b98 meson: fix egl build for android
Haven't tested this, but we do include loader.h
in platform_android.c

Fixes: c5ec155685 ("meson: wire up egl/android")
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-08-22 16:47:19 -07:00
Gurchetan Singh
ec6cb01e21 meson: fix egl build for surfaceless
Without this, I get:

 > platform_surfaceless.c:38:10: fatal error: 'loader.h' file not found
 > #include "loader.h"
 >      ^~~~~~~~~~
 > 1 error generated.

Fixes: 108d257a16 ("meson: build libEGL")
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>

v2: Split up patches, modify commit message (Dylan)
2018-08-22 16:47:09 -07:00
Chad Versace
ed7c694688 egl/android: Implement EGL_KHR_mutable_render_buffer
Specifically, implement the extension DRI_MutableRenderBufferLoader.
However, the loader enables EGL_KHR_mutable_render_buffer only if the
DRI driver implements its half of the extension,
DRI_MutableRenderBufferDriver.

Testing:
  - No change in dEQP-EGL.functional.* on Fedora 27, Wayland, Skylake
    GT2.  Used deqp at tag android-p-preview-5.
  - No change in dEQP-EGL.functional.*, ran on Android on Chrome OS,
    Kabylake GT2.
  - Manually inspected Android apps on same Chrome OS device.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2018-08-21 09:56:20 -07:00
Eric Engestrom
2de9e841e7 egl: add helper to combine two u32 into one u64
Use a helper to avoid the common issues of upcasting after the right shift
(losing the upper bits) and shifting signed values (sign gets shifted too).

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-08-21 15:50:02 +01:00
Tapani Pälli
799b3d16d4 egl: implement EXT_surface_SMPTE2086_metadata and EXT_surface_CTA861_3_metadata
Patch implements common bits for EXT_surface_SMPTE2086_metadata
and EXT_surface_CTA861_3_metadata extensions by adding new required
attributes and eglQuerySurface + eglSurfaceAttrib changes.

Currently none of the drivers are utilizing this data but this patch
is enabler in getting there.

v2: don't enable extension globally, should be only enabled by
    EGL drivers that can transfer metadata to the window system (Jason)
    use EGLint instead of uint16_t (Eric)

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-20 09:44:53 +03:00
Eric Engestrom
aa78b29eba egl: check for buffer overflow *before* corrupting our memory
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-08-16 17:38:22 +01:00
Eric Engestrom
eb6b41749b egl/wayland: remove sign from bitfield formats
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-08-16 17:38:18 +01:00
Eric Engestrom
882ed53946 egl: some spelling fixes
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-16 14:15:18 +01:00
Alexander Tsoy
9a96bf0ecd meson: fix build for egl platform_x11 without dri3 and gbm
Compiling EGL's platform_x11 without dri3 and gbm yields this compile
failure:

platform_x11 needs inc_loader:

../mesa-18.2.0-rc2/src/egl/drivers/dri2/platform_x11.c:48:10: fatal
error: loader.h: No such file or directory
 #include "loader.h"
          ^~~~~~~~~~

Fixes: 108d257a16 ("meson: build libEGL")
Bugzilla: https://bugs.gentoo.org/663534
Reviewed-by: Matt Turner <mattst88@gmail.com>
2018-08-15 16:37:16 -07:00
Mauro Rossi
73b342c7a5 egl/android: fix regression in drm_gralloc path (v2)
This patch fixes a regression in mesa 18.2 and mesa-dev branches
for HAVE_DRM_GRALLOC code path which is causing black screen on Android
and prevents boot due to SIGSEGV MAPERR crash related to unproper handling
of drm_gralloc drm FD in new droid_open_device() path.

Problem is due to c7bb82136b ("egl/android: Add DRM node probing and filtering")

To avoid the crash the former existing working droid_open_device() is restored,
renamed droid_open_device_drm_gralloc() and kept within HAVE_DRM_GRALLOC braces.

Tested with mesa-dev and mesa 18.2 branch and oreo-x86 bootanimation
and Androdi GUI booting is fixed with i965, nouveau, radeon.
The changes are compatible with gbm_gralloc, I've tested build with hwc too.

(v2) remove indentation from HAVE_DRM_GRALLOC pre-processor directive

NOTE: Definition of enum{} for GRALLOC_MODULE_PERFORM_GET_DRM_FD
is not necessary and it's actually causing a redefinition building error,
because in HAVE_DRM_GRALLOC path gralloc_drm.h is already exported
by libgralloc_drm which is currently still a dependency.

Fixes: c7bb82136b ("egl/android: Add DRM node probing and filtering")
Cc: "18.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
2018-08-15 14:07:49 +02:00
Mathieu Bridon
2ee1c86d71 meson: Build with Python 3
Now that all the build scripts are compatible with both Python 2 and 3,
we can flip the switch and tell Meson to use the latter.

Since Meson already depends on Python 3 anyway, this means we don't need
two different Python stacks to build Mesa.

Signed-off-by: Mathieu Bridon <bochecha@daitauha.fr>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-08-10 15:15:09 -07:00
Eric Anholt
b618d7ea59 egl: Fix leak of X11 pixmaps backing pbuffers in DRI3.
This is basically copied from the DRI2 destroy path.  Without this,
Raspberry Pi would quickly run out of CMA during the EGL tests in the CTS
due to all the pixmaps laying around.

Fixes: f35198bade ("egl/x11: Implement dri3 support with loader's dri3 helper")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-09 13:12:13 -07:00
Juan A. Suarez Romero
a9fb331ea7 wayland/egl: update surface size on window resize
According to EGL 1.5 spec, section 3.10.1.1 ("Native Window Resizing"):

  "If the native window corresponding to _surface_ has been resized
   prior to the swap, _surface_ must be resized to match. _surface_ will
   normally be resized by the EGL implementation at the time the native
   window is resized. If the implementation cannot do this transparently
   to the client, then *eglSwapBuffers* must detect the change and
   resize surface prior to copying its pixels to the native window."

So far, resizing a native window in Wayland/EGL was interpreted in Mesa
as a request to resize, which is not executed until the first draw call.
And hence, surface size is not updated until executing it. Thus,
querying the surface size with eglQuerySurface() after a window resize
still returns the old values.

This commit updates the surface size values as soon as the resize is
done, even when the real resize is done in the draw call. This makes the
semantics that any native window resize request take effect inmediately,
and if user calls eglQuerySurface() it will return the new resized
values.

v2: update surface size if there isn't a back surface (Daniel)

CC: Daniel Stone <daniel@fooishbar.org>
CC: mesa-stable@lists.freedesktop.org
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-08-08 18:29:58 +02:00
Juan A. Suarez Romero
1fe7cbdf05 wayland/egl: initialize window surface size to window size
When creating a windows surface with eglCreateWindowSurface(), the
width and height returned by eglQuerySurface(EGL_{WIDTH,HEIGHT}) is
invalid until buffers are updated (like calling glClear()).

But according to EGL 1.5 spec, section 3.5.6 ("Surface Attributes"):

  "Querying EGL_WIDTH and EGL_HEIGHT returns respectively the width and
   height, in pixels, of the surface. For a window or pixmap surface,
   these values are initially equal to the width and height of the
   native window or pixmap with respect to which the surface was
   created"

This fixes dEQP-EGL.functional.color_clears.* CTS tests

v2:
- Do not modify attached_{width,height} (Daniel)
- Do not update size on resizing window (Brendan)

CC: Daniel Stone <daniel@fooishbar.org>
CC: Brendan King <brendan.king@imgtec.com>
CC: mesa-stable@lists.freedesktop.org
Tested-by: Eric Engestrom <eric@engestrom.ch>
Tested-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-08-08 18:28:52 +02:00
Emil Velikov
94ed4c4a16 egl: automake: add egl.pc/headers TODO when using glvnd
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-08-08 13:37:09 +01:00
Chad Versace
3dc22381fa egl/main: Add bits for EGL_KHR_mutable_render_buffer
A follow-up patch enables EGL_KHR_mutable_render_buffer for Android.
This patch is separate from the Android patch because I think it's
easier to review the platform-independent bits separately.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2018-08-07 11:11:05 -07:00
Chad Versace
eabf59791e egl/dri2: In dri2_make_current, return early on failure
This pulls an 'else' block into the function's main body, making the
code easier to follow.

Without this change, the upcoming EGL_KHR_mutable_render_buffer patch
transforms dri2_make_current() into spaghetti.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2018-08-07 11:11:05 -07:00
Chad Versace
f48f9a78da egl: Simplify queries for EGL_RENDER_BUFFER
There exist *two* queryable EGL_RENDER_BUFFER states in EGL:
eglQuerySurface(EGL_RENDER_BUFFER) and
eglQueryContext(EGL_RENDER_BUFFER).

These changes eliminate potentially very fragile code in the upcoming
EGL_KHR_mutable_render_buffer implementation.

* eglQuerySurface(EGL_RENDER_BUFFER)

  The implementation of eglQuerySurface(EGL_RENDER_BUFFER) contained
  abstruse logic which required comprehending the specification
  complexities of how the two EGL_RENDER_BUFFER states interact.  The
  function sometimes returned _EGLContext::WindowRenderBuffer, sometimes
  _EGLSurface::RenderBuffer. Why? The function tried to encode the
  actual logic from the EGL spec. When did the function return which
  variable? Go study the EGL spec, hope you understand it, then hope
  Mesa mutated the EGL_RENDER_BUFFER state in all the correct places.
  Have fun.

  To simplify eglQuerySurface(EGL_RENDER_BUFFER), and to improve
  confidence in its correctness, flatten its indirect logic. For pixmap
  and pbuffer surfaces, simply return a hard-coded literal value, as the
  spec suggests. For window surfaces, simply return
  _EGLSurface::RequestedRenderBuffer.  Nothing difficult here.

* eglQueryContext(EGL_RENDER_BUFFER)

  The implementation of this suffered from the same issues as
  eglQuerySurface, and the solution is the same.  confidence in its
  correctness, flatten its indirect logic. For pixmap and pbuffer
  surfaces, simply return a hard-coded literal value, as the spec
  suggests. For window surfaces, simply return
  _EGLSurface::ActiveRenderBuffer.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2018-08-07 11:11:05 -07:00
Emil Velikov
85cad15298 egl: set EGL_BAD_NATIVE_PIXMAP in the copy_buffers fallback
As the spec says:

  EGL_BAD_NATIVE_PIXMAP is generated if the implementation
  does not support native pixmaps.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-07 17:59:24 +01:00
Emil Velikov
5463064f7a egl/x11: use the no-op dri2_fallback_copy_buffers for swrast
Currently dri2_copy_buffers is used for swrast, which depends on the
DRI2_FLUSH extension. Since that's not a thing on software based
drivers we crash out.

Do the slightly more graceful, thing of returning EGL_FALSE.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-07 17:59:09 +01:00
Emil Velikov
670cd4080b egl: remove unneeded _eglGetNativePlatform check
There's little point in calling _eglGetNativePlatform() in
eglCopyBuffers. The platform returned should be identical to the one
already stored in our _EGLDisplay.

In the following corner case, the check is incorrect.

The function _eglGetNativePlatform effectively invokes the old-style
eglGetDisplay platform selection. Thus if the EGL_PLATFORM platform does
not match with the EGL_EXT_platform_* used to create the display we'll
error out.

Addresses the egl-copy-buffers piglit test.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2018-08-07 17:58:52 +01:00
Emil Velikov
6b8657aff0 autoconf: stop exporting internal wayland details
With version v1.15 the "code" option was deprecated in favour of
"private-code" or "public-code".

Before the interface symbol generated was exported (which is a bad idea
since it's internal implementation detail) and others may misuse it.

That was the case with libva approx. 1 year ago. Since then libva was
fixed, so we can finally hide it by using "private-code"

Inspired by similar xserver patch by Adam Jackson.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-07 17:23:17 +01:00
Emil Velikov
2f1d9e6cb8 meson: stop exporting internal wayland details
With version v1.15 the "code" option was deprecated in favour of
"private-code" or "public-code".

Before the interface symbol generated was exported (which is a bad idea
since it's internal implementation detail) and others may misuse it.

That was the case with libva approx. 1 year ago. Since then libva was
fixed, so we can finally hide it by using "private-code"

Inspired by similar xserver patch by Adam Jackson.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-07 17:23:17 +01:00
Eric Engestrom
44265cc65e egl/main: fix indentation
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
2018-08-02 12:54:05 +01:00
Mario Kleiner
61a02729f7 egl/x11: Handle both depth 30 formats for eglCreateImage(). (v4)
We need to distinguish if the backing storage of a pixmap
is XRGB2101010 or XBGR2101010, as different gpu hw supports
different formats. NVidia hw prefers XBGR, whereas AMD and
Intel are happy with XRGB.

Use the red channel mask of the first depth 30 visual of
the x-screen to distinguish which hw format to choose.

This fixes desktop composition of color depth 30 windows
when the X11 compositor uses EGL.

v2: Switch from using the visual of the root window to simply
    using the first depth 30 visual for the x-screen, as testing
    shows that each driver only exports either xrgb ordering or
    xbgr ordering for the channel masks of its depth 30 visuals,
    so this should be unambiguous and avoid trouble if X ever
    supports depth 30 pixmaps on screens with a non-depth 30 root
    window visual. This per Michels suggestion.

v3: No change to v2, but spent some time testing this more on
    AMD hw, with my software hacked up to intentionally choose
    pixel formats/visual with the non-preferred xBGR2101010
    ordering on the ati-ddx, also with a standard non-OpenGL
    X-Window with depth 30 visual, to make sure that things show
    up properly with the right colors on the screen when going
    through EGL+OpenGL based compositing on KDE-5. Iow. to confirm
    that my explanation to the v2 patch on the mailing list of why
    it should work and the actual practice agree (or possibly that
    i am good at fooling myself during testing ;).

v4: Drop the local `red_mask` and just `return visual->red_mask`/
    `return 0`, as suggested by Eric Engestrom.

    Rebased onto current master, to take the cleanup via the new
    function dri2_format_for_depth() into account.

Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-01 12:55:37 +01:00
Daniel Stone
275b23ed0e egl/wayland: Add 10bpc BGR configs
Add support for XBGR2101010 and ABGR2101010.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Tested-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Tested-by: Ilia Mirkin <imirkin@alum.mit.edu>
2018-08-01 12:55:37 +01:00
David Riley
f94681b6e2 egl/surfaceless: Allow DRMless fallback.
Allow platform_surfaceless to use swrast even if DRM is not available.
To be used to allow a fuzzer for virgl to be run on a jailed VM without
hardware GL or DRM support.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Signed-off-by: David Riley <davidriley@chromium.org>
2018-07-30 19:40:45 -07:00
David Riley
b169b84be6 egl/surfaceless: Define DRI_SWRastLoader extension when using swrast.
Signed-off-by: David Riley <davidriley@chromium.org>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
[chadv: Dropped spurious hunk]
Reviewed-by: Chad Versace <chadversary@chromium.org>
2018-07-30 19:40:08 -07:00
Harish Krupo
fd734608c3 egl: Fix missing clamping in eglSetDamageRegionKHR
Clamp the x and y co-ordinates of the rectangles.

v2: Clamp width/height after converting to co-ordinates
    (Ilia Merkin)

Signed-off-by: Harish Krupo <harish.krupo.kps@intel.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-07-24 14:46:21 +01:00
Eric Anholt
f6750456c5 egl: Refuse EGL_MESA_image_dma_buf_export if we don't have a DRM fourcc.
The EGL CTS expects that you can make images from all sorts of things,
including things like z16 and s8, which we don't have DRM fourccs for.
Just return an error when trying to export one of those.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-07-20 11:26:12 -07:00
Eric Anholt
4ba478d7cd egl: Use the canonical drm-uapi fourcc header to avoid local defines.
We should only use a #define locally once it's been upstreamed, and at
that point you should just update our drm_fourcc.h.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-07-18 10:37:54 -07:00
Ross Burton
d7c4ce1d1d egl: fix build race in automake
There is a parallel make build issue in src/egl/drivers/dri2/
for wayland builds. Can be reproduced with:

$ rm src/egl/drivers/dri2/*.h src/egl/drivers/dri2/platform_wayland.lo
$ make -C src/egl/ drivers/dri2/platform_wayland.lo
../../../mesa-18.1.2/src/egl/drivers/dri2/platform_wayland.c:50:10: fatal error: linux-dmabuf-unstable-v1-client-protocol.h: No such file or directory

This patch adds the missing dependency.

Fixes: 02cc359372 "egl/wayland: Use linux-dmabuf interface for buffers"
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>

[Eric: fixed up the commit title]
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
2018-06-29 12:49:51 +01:00
Robert Foss
c7bb82136b egl/android: Add DRM node probing and filtering
This patch both adds support for probing & filtering DRM nodes
and switches away from using the GRALLOC_MODULE_PERFORM_GET_DRM_FD
gralloc call.

Currently the filtering is based just on the driver name,
and the desired name is supplied using the "drm.gpu.vendor_name"
Android property.

Signed-off-by: Robert Foss <robert.foss@collabora.com>
Reviewed-by: Tomasz Figa <tfiga@chromium.org>
2018-06-25 18:54:10 +02:00