We only need to assert this in the `io_lowered` case, which actually
uses num_outputs. This assert also doesn't appear to hold on iris,
where num_outputs is showing up as 0 (because it's likely not yet set).
Fixes assertion failures in edgeflag related tests on iris, which
doesn't use the io_lowered path currently.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3456
Fixes: 484a60d547 ("nir: generate lowered IO in nir_lower_passthrough_edgeflags")
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6450>
When using nir_lower_interpolation, we need to propagate the IO
semantics from the load_interpolated_input to the new
load_fs_input_interp_deltas intrinsics. nir_lower_io assumes
they will be filled out.
This fixes assertions in most tests on iris since commit
01ab308edc, where nir_lower_io
started reading this field.
Fixes: 01ab308edc ("nir: update IO semantics in nir_io_add_const_offset_to_base")
Fixes: 502abfce7f ("nir: save IO semantics in lowered IO intrinsics")
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6450>
This enables drivers and utils to get all IO information from intrinsics,
so that they don't have to walk the complex types of NIR variables to find
out other information about IO intrinsics.
NIR in/out variables can be removed after nir_lower_io. We could remove
the variables in the pass, but for now I just decided to remove
the variables in radeonsi before shaders are returned to st/mesa.
(st/mesa just needs adjustments to work without NIR in/out variables)
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6442>
This gets us fewer comparisons in the shaders that we need to optimize
back out, and reduces backend code.
total instructions in shared programs: 11547270 -> 7219930 (-37.48%)
total full in shared programs: 334268 -> 319602 (-4.39%)
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6378>
Microsoft's DXIL is based on LLVM, which doesn't have an integer ABS
opcode, but instead needs it lowered to NEG + MAX. We need to do this
with an option, to prevent an already existing optimization rule from
undoing this.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5211>
If no options are provided, existing intrinsics are used.
If the lowering pass indicates there should be offsets used for global
invocation ID or work group ID, then those instructions are lowered to
include the offset.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5891>
New intrinsics are added for global invocation IDs and work group IDs to
deal with offsets in both. The only one of these that needs a system value
is global invocation offset, for CL's get_global_offset().
Note that CL requires very large work group sizes, so these intrinsics
are modified to be able to use 64bit values, for 64bit SPIR-V.
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5891>
Section 5.11 (Out-of-Bounds Accesses) of the GLSL 4.60 spec says:
"In the subsections described above for array, vector, matrix and
structure accesses, any out-of-bounds access produced undefined
behavior.... Out-of-bounds writes may be discarded or overwrite
other variables of the active program."
Fixes crashes when dereferencing gl_ClipDistance and gl_TessLevel*, e.g:
int index = -1;
gl_ClipDistance[index] = -1;
When LowerCombinedClipCullDistance is true.
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6363>
Several optimization paths, including constant folding, can lead to
indexing vector with an out of bounds index.
Out-of-bounds writes could be eliminated per spec:
Section 5.11 (Out-of-Bounds Accesses) of the GLSL 4.60 spec says:
"In the subsections described above for array, vector, matrix and
structure accesses, any out-of-bounds access produced undefined
behavior.... Out-of-bounds writes may be discarded or overwrite
other variables of the active program."
Fixes piglit tests:
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-1
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-6
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6363>
The OpenCL image_width/height/depth functions have variants which can
take an LOD parameter. More importantly, LLVM-SPIRV-Translator always
generates OpImageQuerySizeLod even if the LOD is guaranteed to be zero.
Given that over half the hardware out there has an LOD field for image
size queries (based on a rudimentary scan through their NIR -> whatever
code), we may as well just add the source to the NIR intrinsic. If this
is ever a problem for anyone, the lowering is pretty trivial.
I've also added asserts to everyone's drivers that should alert them if
they ever see an LOD other than zero. This will never happen with GL or
Vulkan so there's no need for panic.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6396>
This cuts a bunch of vector setup for undef components in the i965 vec4
backend. Noticed while looking into codegen regressions in nir-to-tgsi.
brw results:
total instructions in shared programs: 3893221 -> 3881461 (-0.30%)
total cycles in shared programs: 113792154 -> 113810288 (0.02%)
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6054>
This pass works entirely with variables, all we have to do is ignore any
derefs we see which we can't chase back to the variable. The one
interesting case we have to handle is if we have a complex use of a
deref_var. In that case, we have to flag it non-constant.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6210>