See previous commits for justification. Later, we'll split up NIR processing in
a few steps to give the caller a chance to lower the sysval, at which point the
goofy inputs here will go away.
v2: Only lower in fragment shaders. Likely harmless to run elsewhere but still
wrong because the location enum is defined per-stage.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> [v1]
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20906>
This uses the new NIR sysvals to avoid materializing magic sysvals in the
driver, getting us closer to the Ekstrand Rule.
v2: Only lower for fragment shaders. Lowering in vertex shaders should be a
no-op, except that FRAG_RESULT_SAMPLE_MASK shadows a VARYING_SLOT for fog
coords, causing v1 of this patch to regress fog. Caught by the G52 piglit job in
CI. Thank you, Marge.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> [v1]
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20906>
These two switches are redundant.
Furthermore, bi_tex_op could previously assume its input was a supported texop,
so it returned undefined values for unsupported texops. Now, without the guard
in front of it, bi_tex_op should check for supported texops, so we need to drop
the unsupported texops from the switch.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20906>
Mali's LD_TILE instruction (mapping to NIR's load_output) requires a "conversion
descriptor" specifying how to convert from the register foramt to the tilebuffer
format. To implement framebuffer fetch on OpenGL without shader variants, we
generate these descriptors in the driver and pass them in a uniform. However, to
comply with the Ekstrand Rule, we can't have magically materialized system
values -- they should come only from the NIR where the driver can lower as it
pleases (e.g. PanVK can lower to a constant because it knows the framebuffer
format at pipeline create time). Add intrinsics to model this.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20906>
We want to lower this in NIR instead of the backend IR to give the driver a
chance to lower the "is multisampled?" system value, which makes more sense to
do in NIR. This gets rid of one of the magic compiler materialized sysvals.
Plus, this will let us constant fold away the lowering in Vulkan when we know
that the pipeline is single-sampled / multi-sampled.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20906>
Depending on the ordering of includes, GFX_VER may not defined for
intel_device_info.h. The failure mode of this case is silent:
BITSET_TEST will be called when it could be compiled out.
GFX_VERx10 should be used in place of GFX_VER. GFX_VERx10 is defined
by a compiler flag, and is always present for genX compilation units.
Fixes: 3c9a8f7a6d ("intel/dev: generate helpers to identify platform workarounds")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21908>
intel_device_info.h tests macros in the form `INTEL_WA_{id}_GFX_VER`.
gen_wa_helpers.py produced macros in the form `INTEL_GFX_VER_WA_{id}`
Change the generated code to follow intel_device_info.h
Fixes: 3c9a8f7a6d ("intel/dev: generate helpers to identify platform workarounds")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21908>
This is needed so that we can handle two special cases:
* Dynamic buffer data is allocated out of a command-buffer-owned buffer,
rather than a descriptor-set-owned buffer, so the remapping puts them
in their own register space.
* Static samplers should be left alone and not converted to bindless.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21913>
Rather than trying to perfectly defrag, let's just allow re-use.
When a set is allocated for the first time, it locks in its range of
the heap that it'll use. If the last set in the heap is used, then
those descriptors go back to being free, but if a set in the middle
of the heap is freed, those descriptors remain assigned to that set.
A later allocation attempt can reclaim them, as long as the new set
fits.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21913>
When operating in "bindless" mode, the device will own 2 descriptor
heaps, one for views, and one for samplers. Every time a view is
created (image view, buffer view), a slot is allocated for it out
of the device view heap for each usage type (sampled vs storage).
Then, in a future change, descriptor sets will just contain view/
sampler indices instead of actual descriptors. Instead of copying
these to a cmdbuf-owned descriptor heap, we can directly bind the
descriptor set as a buffer. We'll also modify shaders to perform
an indirection and index into the device heap.
Buffers also get views set up on creation. In a perfect world, we
could just put addresses/sizes in the descriptor set, but DXIL
doesn't support loading from addresses, we need descriptors. When
robust buffer access is disabled *or* descriptor set buffer views
reference the remainder of the buffer, we can just re-use a view
from the buffer and use an offset.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21913>
When running in a bindless mode, we won't ever be using SRVs for these.
Change terminology for determining descriptor offsets from "writable"
to "alt" to match naming already used elsewhere.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21913>
A future change is going to add descriptor heaps *to* the dzn_device,
and having 3x ID3D12Device pointers in a single object just seems
wrong. All of the callers already had a device, so just pass it
along where needed.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21913>
Currently we can get one by looking up already-emitted resource
metadata, but in the future we'll want to be able to get this
info from a call site alone. Depending on the type of call site,
we'll have different sets of info, so add helpers for the
various different kinds of call sites we can support.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21913>
```
../src/freedreno/decode/rddecompiler.c:242:65: error: 'sscanf' may overflow; destination buffer in argument 3 has size 32, but the corresponding specifier may require size 33 [-Werror,-Wfortify-source]
if (sscanf(info->name, "%32[A-Z0-6_][%32[x0-9]].%32s", reg_name,
^
../src/freedreno/decode/rddecompiler.c:243:21: error: 'sscanf' may overflow; destination buffer in argument 4 has size 32, but the corresponding specifier may require size 33 [-Werror,-Wfortify-source]
reg_idx, field_name) != 3) {
^
../src/freedreno/decode/rddecompiler.c:243:30: error: 'sscanf' may overflow; destination buffer in argument 5 has size 32, but the corresponding specifier may require size 33 [-Werror,-Wfortify-source]
reg_idx, field_name) != 3) {
^
```
Reviewed-by: Rob Clark <robclark@freedesktop.org>
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22015>