José Fonseca
6ae9975ea0
llvmpipe: Fix typo in assert.
2010-04-22 15:11:57 +01:00
José Fonseca
52bc90caa8
u_format: Reduce code duplication.
2010-04-22 15:11:34 +01:00
Alex Deucher
986eb4b99f
r300: fix vertex unit setup
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RV3xx is 2, RV560,RV570 is 8
Noticed by Tormod Volden.
2010-04-22 02:33:10 -04:00
Aaron Plattner
2e995cdf25
progs/demos: Fix the progs/demos/rain help text
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Signed-off-by: Brian Paul <brianp@vmware.com >
2010-04-21 18:13:19 -06:00
Zack Rusin
7dfde3aadc
draw llvm: make sure use_llvm isn't used when not defined
2010-04-19 13:33:49 -04:00
Zack Rusin
e3e5faba89
draw llvm: fix typo (boolean, not bool)
2010-04-19 13:30:36 -04:00
Brian Paul
05bf77a2da
llvmpipe: fix surface memory allocation bug
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We weren't always allocating the right amount of memory for image tiles
for some formats (those < 32bpp).
Fixes fd.o bug 27712.
2010-04-19 11:18:51 -06:00
Jesse Barnes
64644ec3b2
Merge branch '7.8'
2010-04-19 09:56:49 -07:00
Jesse Barnes
385e2896eb
DRI2: synchronize swap interval with server at startup time
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In the direct rendered case, we need to tell the server our initial swap
interval. If we don't, the local and server values will be out of sync,
since the server and client defaults may be different (as they were
before this patch).
2010-04-19 09:56:32 -07:00
Zack Rusin
4df3e76949
draw llvm: allow runtime switching of pipelines (yes/no to llvm)
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use DRAW_USE_LLVM to disable or enable (default) llvm
2010-04-19 12:53:27 -04:00
Zack Rusin
7c4208c3a0
draw llvm: fix constructor mess
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use just one constructor to figure out whether to use llvm.
2010-04-19 12:53:27 -04:00
Zack Rusin
deee152363
llvmpipe: enable draw llvm by default
2010-04-19 12:53:27 -04:00
Brian Paul
653c681ce8
gallium/util: specify binding type for blit src texture
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Fixes fd.o bug 27711.
2010-04-19 10:32:25 -06:00
Brian Paul
96b0807253
mesa: unmap the immediate mode VB before destroying it
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Fixes failed assertion from fd.o bug 27713.
The assertion was added with the new resource/transfer changes.
This patch could apply to the 7.8 branch but it's not essential.
2010-04-19 10:27:57 -06:00
José Fonseca
dfadf5a579
r300g: Adapt for index bias interface change.
2010-04-19 18:18:45 +02:00
José Fonseca
7c785c0d2c
nvfx: Adapt for index bias interface change.
2010-04-19 18:18:28 +02:00
José Fonseca
f6f7324bbf
nv50: Adapt for index bias interface change.
2010-04-19 18:17:45 +02:00
José Fonseca
583f51ba4b
retrace: Support index bias.
2010-04-19 18:17:11 +02:00
José Fonseca
17a43c1718
mesa/st: Update for index bias interface change.
2010-04-19 18:16:57 +02:00
José Fonseca
5620216c98
st/python: Use index bias.
2010-04-19 18:16:34 +02:00
José Fonseca
8b658580ee
trace: Implement index bias.
2010-04-19 18:16:20 +02:00
José Fonseca
9515b78859
svga: Implement index bias.
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Untested.
2010-04-19 18:16:08 +02:00
José Fonseca
989861fc5e
softpipe: Implement index bias.
2010-04-19 18:15:39 +02:00
José Fonseca
d27a53d469
llvmpipe: Implement index bias.
2010-04-19 18:15:11 +02:00
José Fonseca
382e9cc07b
identity: Implement index bias.
2010-04-19 18:15:05 +02:00
José Fonseca
9ca0f45d8a
i965g: Implement index bias.
2010-04-19 18:14:58 +02:00
José Fonseca
1e7facdd8f
i915: Implement index bias.
2010-04-19 18:14:48 +02:00
José Fonseca
f8d4638a09
failover: Implement index bias.
2010-04-19 18:14:35 +02:00
José Fonseca
150d12679d
cell: Implement index bias.
2010-04-19 18:14:23 +02:00
José Fonseca
2197fac47c
draw: Implement index bias.
2010-04-19 18:14:04 +02:00
Brian Paul
c060265bdb
st/mesa: invert scissor rect depending on FB orientation
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Fixes fd.o bug 27715
2010-04-19 10:10:47 -06:00
Matthieu Herrb
cf7d08b443
mesa: Fix build with gcc 3.3.
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Signed-off-by: Brian Paul <brianp@vmware.com >
2010-04-19 09:33:53 -06:00
Matthieu Herrb
f4553d99c6
radeon: Let this build with gcc 3.3
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Declaring the loop index inside for () is not supported by this version.
Signed-off-by: Brian Paul <brianp@vmware.com >
2010-04-19 09:33:53 -06:00
Owain Ainsworth
c39ab02ae9
radeon: Fix command type for DRM_RADEON_IRQ_EMIT ioctl.
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This should be drmCommandWriteRead to avoid an EINVAL error on systems
that strictly check ioctl args. This command has been r/w for ever.
Discussion with airlied agreed that this was the correct course.
Signed-off-by: Brian Paul <brianp@vmware.com >
2010-04-19 09:33:50 -06:00
Matthieu Herrb
7f1ae3a94d
mesa: Use __OpenBSD__ to check for OpenBSD.
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Signed-off-by: Brian Paul <brianp@vmware.com >
2010-04-19 09:33:42 -06:00
Brian Paul
a59771fb53
llvmpipe: triangle function comments
2010-04-19 08:53:13 -06:00
Brian Paul
62c9587385
gallium/draw: use a local var to simplify some code
2010-04-19 08:53:13 -06:00
Brian Paul
44519e18a4
softpipe: add option to do polygon stipple in softpipe vs. draw module
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For debugging purposes.
2010-04-19 08:51:07 -06:00
Brian Paul
8f3bdeaad6
Merge branch '7.8'
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Conflicts:
src/gallium/auxiliary/draw/draw_context.c
src/gallium/auxiliary/draw/draw_pipe_aaline.c
src/gallium/drivers/llvmpipe/lp_context.c
2010-04-19 08:45:20 -06:00
Brian Paul
e3a34cc7f6
gallium/draw: use correct rasterization state for wide/AA points/lines
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When points or lines are decomposed into triangles, we need to be sure
to disable polygon culling, stippling, "un-filled" modes, etc.
This patch sets the rasterization state to disable those things prior to
drawing points/lines with triangles, then restores the previous state
afterward.
The new piglit point-no-line-cull test checks this problem & solution.
2010-04-19 08:35:53 -06:00
José Fonseca
857c7c7ca2
docs: Document indexBias.
2010-04-19 15:08:14 +02:00
Dave Airlie
f7c2d4fee3
r300c/r300g: add 3155 rv380 pci id
2010-04-19 19:23:19 +10:00
Vinson Lee
7f8676c0b0
gallivm: Remove redundant initialization of dst_vec_type.
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dec_vec_type is already initialized to lp_build_vec_type(dst_type) at
its declaration.
2010-04-19 00:35:02 -07:00
Vinson Lee
57e71b8502
nv50: Fix include recursion.
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Don't include nv50_context.h and use a forward declaration instead.
nv50_context.h includes nv50_screen.h (itself).
2010-04-19 00:05:57 -07:00
José Fonseca
c184da9505
gallium: Add index bias parameter to draw_elements and friends.
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indexBias corresponds to:
- BaseVertexIndex parameter of D3D9's
IDirect3DDevice9::DrawIndexedPrimitive method
- BaseVertexLocation parameter of ID3D10Device::DrawIndexed
Although a positive indexBias can be easily be implemented in Gallium by
adding indexBias*stride to each vertex buffer base offset, a negative
indexBias cannot, as the final vertex buffer offset could be negative.
I'm not aware of this functionality being exposed to GL drivers, so for
now all hardware drivers will just assert(indexBias == 0).
See also:
- http://msdn.microsoft.com/en-us/library/bb174369.aspx (D3D9)
- http://msdn.microsoft.com/en-us/library/ff556126.aspx (D3D10 DDI)
2010-04-19 08:56:46 +02:00
Vinson Lee
11cea8196c
nvfx: Fix include recursion.
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Don't include nvfx_context.h and use a forward reference instead.
nvfx_context.h includes nvfx_screen.h (itself).
2010-04-18 23:44:24 -07:00
Vinson Lee
478f19ff49
auxiliary: Move loop variable declaration outside for loop.
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Fixes MSVC build.
2010-04-18 23:21:07 -07:00
Vinson Lee
c628a2e0c7
nvfx: Add missing header and forward declaration.
2010-04-18 23:09:31 -07:00
Vinson Lee
b2fc623497
nouveau: Add missing header.
2010-04-18 23:00:45 -07:00
Vinson Lee
5b83e0ea04
r300g: Remove unnecessary headers.
2010-04-18 22:51:35 -07:00