Commit Graph

699 Commits

Author SHA1 Message Date
Marcin Ślusarz
e06da554e9 anv: drop likely/unlikely around INTEL_DEBUG
It's included in declaration of INTEL_DEBUG.

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6732>
2020-10-06 18:43:07 +00:00
Sagar Ghuge
bcfec61d1e anv: Add driconf option to disable compression for 16bpp format
On Fallout4, enabling HIZ_CCS_WT compression for D16_UNORM format
regress the performance by 2%, in order to avoid that disable
compression via driconf option.

The experiment showed that, running Fallout4 with HIZ performs better
than HIZ_CCS and HIZ_CCS_WT. Reason behind that is the benchmark uses
the depth pass with D16_UNORM surfaces format which fills the L3 cache
and next pass doesn't make use of it where we end up clearing cache.

v2:
- Don't add conditional check in isl (Nanley, Jason)
- Move disable_d16unorm_compression flag to instance (Lionel)
- Use plane_format.isl_format (Nanley)

v3:
- Add more descriptive comment (Marcin Ślusarz)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6734>
2020-10-06 18:27:25 +00:00
Jason Ekstrand
d82826ad44 anv: Implement VK_EXT_transform_feedback on Gen7
Things work a little different on Gen7 than they do on Gen8+.  In
particular, SOBufferEnable lives in 3DSTATE_STREAMOUT but BufferPitch
lives in 3DSTATE_SO_BUFFER.  This leaves us having to marshal data
around a bit more than we did on Gen8.  Still, it's not too bad.

Normally, I don't spend much time on Gen7 but XFB just became a hard
requirement for DXVK so it stopped working for all our Haswell users.
Let's get them happily playing their games again. 😸

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3532
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6997>
2020-10-05 22:34:07 +00:00
Eric Anholt
13ea7db760 mesa: Promote Intel's simple logging façade for Android to util/
I'm bringing up freedreno Vulkan on an Android phone, and my pains are
exactly what Chad said when working on Intel's vulkan for Android in
aa716db0f6 ("intel: Add simple logging façade for Android (v2)"):

    On Android, stdio goes to /dev/null. On Android, remote gdb is even
    more painful than the usual remote gdb. On Android, nothing works like
    you expect and debugging is hell. I need logging.

    This patch introduces a small, simple logging API that can easily wrap
    Android's API. On non-Android platforms, this logger does nothing
    fancy.  It follows the time-honored Unix tradition of spewing
    everything to stderr with minimal fuss.

    My goal here is not perfection. My goal is to make a minimal, clean API,
    that people hate merely a little instead of a lot, and that's good
    enough to let me bring up Android Vulkan.  And it needs to be fast,
    which means it must be small. No one wants to their game to miss frames
    while aiming a flaming bow into the jaws of an angry robot t-rex, and
    thus become t-rex breakfast, because some fool had too much fun desiging
    a bloated, ideal logging API.

Compared to trusty fprintf, _mesa_log[ewi]() is actually usable on
Android.  Compared to os_log_message(), this has different error levels
and supports format arguments.

The only code change in the move is wrapping flockfile/funlockfile in
!DETECT_OS_WINDOWS, since mingw32 doesn't have it.  Windows likely wants
different logging code, anyway.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6806>
2020-09-28 09:14:44 -07:00
Jason Ekstrand
21fbffc542 anv: Set alignments on UBO/SSBO root derefs
This doesn't really do anything for us today.  One day, I suppose we
could use it to do something with wide loads with non-uniform offsets.
The big reason to do this is to get better testing to make sure that NIR
doesn't blow up on the deref paths.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6472>
2020-09-03 18:02:51 +00:00
Jason Ekstrand
5ee3242837 anv: Patch constant data pointers into shaders with using softpin
When we have softpin, we know the address of the shader constant data at
shader upload time because it's sitting at the end of the shader.  This
commit changes ANV to use patch constants to embed the address in the
shader patch the right address in at upload time.  This allows us to
avoid having to set up a UBO binding on-the-fly for shader constants.

This commit uses an A64 message but it's quite possible that we could
also use an A32 message and make the dataport do the 64-bit add for us.
However, load_global is what we have right now so it was easier to just
use that.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6244>
2020-09-02 19:48:44 +00:00
Jason Ekstrand
aff078eb5a anv: Stop storing the shader constant data side-band
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6244>
2020-09-02 19:48:44 +00:00
Lionel Landwerlin
829699ba63 anv: implement shareable timeline semaphores
This implements timeline semaphores using a new type of dma-fence
stored into drm-syncobjs. We use a thread to implement delayed
submissions.

v2: Drop cloning of temporary semaphores and just transfer their ownership (Jason)
    Drain queue when dealing with binary semaphore
    Ensure we don't submit to the thread as long as we don't need to

v3: Use __u64 not uintptr_t for kernel pointers
    Fix commented code for INTEL_DEBUG=bat
    Set DRM_I915_GEM_EXECBUFFER_EXT_TIMELINE_FENCES in timeline fence execbuf extension
    Add new anv_queue_set_lost()
    Drop multi queue stuff meant for the fake multi queue patch
    Rework temporary syncobj handling
    Don't use syncobj when not available (DeviceWaitIdle/CreateDevice)
    Use ANV_MULTIALLOC
    And a few more tweaks...

v4: Drop drained condition helper (Lionel)
    Fix missing EXEC_OBJECT_WRITE on BOs we want to wait on (Jason)

v5: Add missing device->lost_reported in _anv_device_report_lost (Lionel)
    Fix missing free on submit->simple_bo (Lionel)
    Don't drop setting the device in lost state on QueueSubmit error (Jason)
    Store submit->fence_bos as an array of uintptr_t (Jason)

v6: condition device->has_thread_submit to i915 & core DRM support (Jason)

v7: Fix submit->in_fence leakage on error (Jason)
    Keep dummy semaphore with no thread submission (Jason)

v8: Move ownership of submit->out_fence to submit (Jason)

v9: Don't forget to read the VkFence's syncobj binary payload (Lionel)

v10: Take the mutex lock on anv_gem_close() (Jason/Lionel)

v11: Fix void* -> u64 cast on 32bit (Lionel)

v12: Rebase after BO backed timeline semaphore (Lionel)

v13: Fix missing snippets lost after rebase (Lionel)

v14: Drop update_binary usage (Lionel)

v15: Use ANV_MULTIALLOC (Lionel)

v16: Fix some realloc issues (Ivan)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> (v8)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2901>
2020-09-01 16:40:11 +00:00
Lionel Landwerlin
a965ffad21 anv: add new gem/drm helpers
Needed for dealing with the new DRM timeline syncobj ioctls.

v2: Make use of the anv_gem_get_drm_cap() parameter... (Jason)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2901>
2020-09-01 16:40:11 +00:00
Lionel Landwerlin
9efdbb2af4 anv: fix robust buffer access
In 957bbc6ad9 we merged all the per stages allocations of push
constants into a single one. Unfortunately one field remained per
stage.

This fixes the issue by including all the per stage values of the
masked registers for robust buffer access into the push constant data.

v2: Drop unneeded loop (Jason)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 957bbc6ad9 ("anv: simplify push constant emissions")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6505>
2020-08-31 19:24:42 +00:00
Lionel Landwerlin
b6a013ccab anv: VK_INTEL_performance_query interaction with VK_EXT_private_data
All objects are expected to have the base internal object for private
data storage.

This also fixes a memory leak of a gen_perf_registers structure.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 51c6bc13ce ("anv,vulkan: Implement VK_EXT_private_data")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6255>
2020-08-31 15:59:36 +00:00
Lionel Landwerlin
957bbc6ad9 anv: simplify push constant emissions
Instead of allocating a push constant buffer per stage from the
dynamic state pool, we can use the same one for all stages.

We can do this because the push constant data is supposed to be
identical of all stages. Even if vkCmdPushConstants() allows to update
chunks of the push constant data differently per stage, this valid
usage guarantees that any chunk of push constant data used be 2
different stages must be identical :

   "For each byte in the range specified by offset and size and for
    each push constant range that overlaps that byte, stageFlags must
    include all stages in that push constant range’s
    VkPushConstantRange::stageFlags"

v2: Fix dirtying of stages (Jason)

v3: Move push constant data into base pipeline state struct (Jason)

v4: Remove duplicated field (Jason)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6183>
2020-08-28 09:58:46 +03:00
Lionel Landwerlin
7953402e57 anv: move push constant allocation tracking into gfx pipeline state
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6183>
2020-08-28 09:58:43 +03:00
Rohan Garg
00b9a3443b anv: Mark anv_dump_{start,finish} as PUBLIC
In order to call these functions from gdb we need to mark both of them
as PUBLIC.

Signed-off-by: Rohan Garg <rohan.garg@collabora.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6125>
2020-08-14 06:35:11 +00:00
Lionel Landwerlin
9f0db069d3 anv: track the current frame and write it into the driver identifier BO
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2201>
2020-08-07 11:27:54 +00:00
Tapani Pälli
b9a05447a1 anv: dynamic vertex input binding stride and size support
If pStrides or Psizes are NULL we should use the values defined by the
pipeline.

v2: fix commit message and fix the code to set explicitly if we are
    using dynamic stride/size

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5604>
2020-08-02 17:44:54 +00:00
Tapani Pälli
e4590c0750 anv: depth/stencil dynamic state support
v2: code cleanup, remove extra spaces (Lionel)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5604>
2020-08-02 17:44:54 +00:00
Tapani Pälli
f6fa4a8000 anv: add support for dynamic primitive topology change
This is done using 3DSTATE_VF_TOPOLOGY packet that overrides topology
used in subsequent 3DPRIMITIVE commands. For gen7[5] we override the
pipeline topology when emitting draw commands.

v2: fix the way gen7[5] is handled (Lionel)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5604>
2020-08-02 17:44:54 +00:00
Tapani Pälli
9220598b36 anv: add support for dynamic cull mode and winding order
v2: cleanup, white space issues (Lionel)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5604>
2020-08-02 17:44:54 +00:00
Tapani Pälli
c34d8ac26e anv: handle dynamic viewport count
Emit 3DSTATE_CLIP during cmd_buffer_flush_state so that we can change
the max viewport count dynamically.

v2: use one common clip state as size is the same for all gens (Lionel)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5604>
2020-08-02 17:44:54 +00:00
Tapani Pälli
65de778e0b anv: add new dynamic states
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5604>
2020-08-02 17:44:54 +00:00
Lionel Landwerlin
1cdd161a30 anv: fix descriptor set free
Once we start going through the free list of the descriptor set pool,
we might use a free entry larger than the descriptor set we want to
allocate. When we free that descriptor set, we use the size of the set
rather than the size of the entry that was picked. This leads to leaks
of some amount of descriptor set pool.

This fix saves the size of the entry in the descriptor set so we know
what amount of the pool needs to freed.

v2: Don't bother adding a new size field

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Cc: <mesa-stable@lists.freedesktop.org>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3324
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6084>
2020-07-28 14:51:15 +00:00
Lionel Landwerlin
40a6de176d anv: fix uninitialized variable access
Found with valgrind :

  ==415016== Conditional jump or move depends on uninitialised value(s)
  ==415016==    at 0x513C22B: anv_cache_lock (anv_pipeline_cache.c:346)
  ==415016==    by 0x513C2A0: anv_pipeline_cache_search (anv_pipeline_cache.c:364)
  ==415016==    by 0x50E7C88: lookup_blorp_shader (anv_blorp.c:38)
  ==415016==    by 0x5D20A98: blorp_params_get_clear_kernel (blorp_clear.c:60)
  ==415016==    by 0x5D23EFD: blorp_ccs_ambiguate (blorp_clear.c:1358)
  ==415016==    by 0x50EDE25: anv_image_ccs_op (anv_blorp.c:1882)
  ==415016==    by 0x555D92F: transition_color_buffer (genX_cmd_buffer.c:1179)
  ==415016==    by 0x5598B71: cmd_buffer_begin_subpass (genX_cmd_buffer.c:5060)
  ==415016==    by 0x559AB00: gen9_CmdBeginRenderPass (genX_cmd_buffer.c:5772)
  ==415016==    by 0x11DACE: begin_render_pass (vr-test.c:375)
  ==415016==    by 0x11DF55: set_state (vr-test.c:529)
  ==415016==    by 0x11F7A1: clear (vr-test.c:1228)

v2: Don't break external sync feature

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5823>
2020-07-10 17:54:35 +00:00
Rafael Antognolli
66df2ffa36 anv: Align "used" attribute to 64 bits.
This is a 64 bits value that might not be aligned on 32 bit plaforms.
Since it's used with atomics, let's make sure it gets properly aligned
to avoid any potential performance loss.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5637>
2020-06-25 22:11:36 -07:00
Jason Ekstrand
77c50891b6 anv: Use resolve_device_entrypoint for dispatch init
There's no good reason to have the "which table do I use?" code
duplicated twice.  The only advantage to the way we were doing it before
was that we could move the switch statement outside the loop.  If this
is ever an actual device initialization perf problem that someone cares
about, we can optimize that when the time comes.  For now, the
duplicated cases are simply a platform-enabling pit-fall.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5530>
2020-06-19 19:13:56 +00:00
Iván Briano
13f44596d7 anv: support externally synchronized pipeline caches
Implement the VK_PIPELINE_CACHE_CREATE_EXTERNALLY_SYNCHRONIZED_BIT_EXT
bits of the VK_EXT_pipeline_creation_cache_control extension.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5136>
2020-06-17 00:48:39 +00:00
Lionel Landwerlin
762706c5a6 anv: add an option to disable secondary command buffer calls
Those are currently hurting Felix' ability to look at the batches.

We can probably detect this in the aubinator but that's a bit more
work than falling back to the previous behavior.

v2: Condition VK_KHR_performance_query to not using this variable (Jason)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5391>
2020-06-16 20:23:52 +00:00
Jason Ekstrand
8f9b8af782 anv: Add anv_pipeline_init/finish helpers
This cleans up pipline create/destroy a bit after the compute/gfx split.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5457>
2020-06-16 17:02:44 +00:00
Jason Ekstrand
1b693341ac anv: Add an anv_batch_set_storage helper
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5457>
2020-06-16 17:02:44 +00:00
Caio Marcelo de Oliveira Filho
9b8347c988 anv: Use new helper functions to pick SIMD variant for CS
Also combine the existing individual anv helpers into a single one for
all CS related parameters.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5142>
2020-05-27 18:16:31 -07:00
Eric Engestrom
f68db81cbb anv: disable VK_EXT_calibrated_timestamps when the timestamp register is unreadable
When running in a virtual context, the timestamp register is unreadable
on Gen12+.
While we could work around this, that would result in very inaccurate
results for an extension where the whole point is accuracy, so let's
just disable the extension.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2797>
2020-05-20 21:49:10 +00:00
Eric Engestrom
e27f311c85 anv: pass the fd directly to anv_gem_reg_read()
This allows its use without the need for an anv_device.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2797>
2020-05-20 21:49:10 +00:00
Lionel Landwerlin
33b452aae7 anv: store the workaround address
This will allow to select a different address later, leaving the
beginning of the buffer to some other use.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3203>
2020-05-20 15:58:22 +00:00
Lionel Landwerlin
2001a80d4a anv: Implement VK_KHR_performance_query
This has the same kernel requirements are VK_INTEL_performance_query

v2: Fix empty queue submit (Lionel)

v3: Fix autotool build issue (Piotr Byszewski)

v4: Fix Reset & Begin/End in same command buffer, using soft-pin &
    relocation on the same buffer won't work currently. This version
    uses a somewhat dirty trick in anv_execbuf_add_bo (Piotr Byszewski)

v5: Fix enumeration with null pointers for either pCounters or
    pCounterDescriptions (Piotr)
    Fix return condition on enumeration (Lionel)
    Set counter uuid using sha1 hashes (Lionel)

v6: Fix counters scope, should be COMMAND_KHR not COMMAND_BUFFER_KHR (Lionel)

v7: Rebase (Lionel)

v8: Rework checking for loaded queries (Lionel)

v9: Use new i915-perf interface

v10: Use anv_multialloc (Jason)

v11: Implement perf query passes using self modifying batches (Lionel)
     Limit support to softpin/gen8

v12: Remove spurious changes (Jason)

v13: Drop relocs (Jason)

v14: Avoid overwritting .sType in
     VkPerformanceCounterKHR/VkPerformanceCounterDescriptionKHR (Lionel)

v15: Don't copy the entire
     VkPerformanceCounterKHR/VkPerformanceCounterDescriptionKHR (Jason)
     Reuse anv_batch rather than custom packing (Jason)

v16: Fix missing MI_BB_END in reconfiguration batch
     Only report the extension with kernel support (perf_version >= 3)

v17: Some cleanup of unused stuff

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2775>
2020-05-20 14:02:27 +03:00
Lionel Landwerlin
34a0ce58c7 anv: add a new execution mode for secondary command buffers
This change adds a call/return execution mode for secondary command
buffer rather than the existing copy into the primary batch mode.

v2: Rework convention to avoid burning an ALU register (Jason)

v3: Use anv_address_add() (Jason)

v4: Move command emissions to anv_batch_chain.c (Jason)

v5: Also move last MI_BBS emission in secondary command buffer to
    anv_batch_chain.c (Jason)

v6: Fix end secondary command buffer end (Jason)

v7: Refactor anv_batch_address() to remove additional emit functions

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2775>
2020-05-20 14:02:27 +03:00
Rafael Antognolli
bb3545a6ee intel: Store the aperture size in devinfo.
We will later use the devinfo from iris_bufmgr, where we don't have
access to the screen pointer. And since we are moving it, we can reuse
it in Anv and i965.

v2: return error code and check for it on Anv (Lionel).
v3: Remove anv_gem_get_aperture() from anv_private.h and stubs (Lionel).

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5043>
2020-05-15 16:57:04 +00:00
Ian Romanick
4cb2330e56 anv: Silence unused parameter warning in anv_image_get_clear_color_addr
...in every file that includes anv_private.h.

In file included from src/intel/vulkan/genX_cmd_buffer.c:27:
src/intel/vulkan/anv_private.h: In function ‘anv_image_get_clear_color_addr’:
src/intel/vulkan/anv_private.h:3690:57: warning: unused parameter ‘device’ [-Wunused-parameter]

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4994>
2020-05-14 16:47:08 +00:00
Iván Briano
5425968d2e anv: Implement VK_EXT_custom_border_color
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4898>
2020-05-13 23:20:50 +00:00
Iván Briano
5b07f142d7 anv: Add a way to reserve states from a pool
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4898>
2020-05-13 23:20:50 +00:00
Jason Ekstrand
d11e4738a8 anv/allocator: Add a start_offset to anv_state_pool
This allows a pool's allocations to start somewhere other than the base
address.  Our first real use of this will be to use a negative offset
for the binding table pool to make it so that the offset is baked into
the pool and the code in anv_batch_chain.c doesn't have to understand
pool offsetting.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4897>
2020-05-08 16:54:17 +00:00
Lionel Landwerlin
8bcfce2fcd anv: fix alignments for uniform buffers
We were not consistent with minimums reported in the physical device
properties.

Fixes a few CTS tests :
   dEQP-VK.memory.requirements.dedicated_allocation.buffer.regular
   dEQP-VK.memory.requirements.extended.buffer.regular
   dEQP-VK.memory.requirements.core.buffer.regular

v2: Use define for the limit

v3: Rename define

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: a0de2e0090 ("anv: increase minUniformBufferOffsetAlignment to 64")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4940>
2020-05-08 08:59:02 +00:00
Jason Ekstrand
73fb7cdbe1 vulkan,anv: Move the DEFINE_HANDLE_CASTS macros to vk_object.h
We've already got these duplicated a bunch of places.  They should
really probably live in common code.  The new versions take two more
arguments:

 1. The struct member which gets you from __driver_type to the
    vk_object_base.  This requires drivers which use this to also use
    vk_object_base.

 2. The VkObjectType enum which represents that object type.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Kristian H. Kristensen <hoegsberg@google.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4690>
2020-05-04 14:06:27 +00:00
Jason Ekstrand
682c81bdfb vulkan,anv: Add a base object struct type
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Kristian H. Kristensen <hoegsberg@google.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4690>
2020-05-04 14:06:27 +00:00
Jason Ekstrand
a9158f7951 vulkan,anv: Add a common base object type for VkDevice
We should keep this very minimal; I don't know that we need to go all
struct gl_context on it.  However, this gives us at least a tiny base on
which we can start building some common functionality.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Kristian H. Kristensen <hoegsberg@google.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4690>
2020-05-04 14:06:27 +00:00
Jason Ekstrand
fd817291c7 anv: Handle NULL descriptors
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4767>
2020-04-28 22:55:25 +00:00
Jason Ekstrand
e63c662c26 anv: Use anv_layout_to_aux_usage for color during render passes
Previously, we tried to treat color image layouts as a special case
during render passes.  This is largely an artifact of history as our
initial understanding of Vulkan placed much more emphasis on render
passes than our current understanding.  The only real practical use for
magic layouts in the middle of a render pass, as far as I can tell, is
to allow more clear colors to get passed through to input attachments.
However, most apps aren't very creative with their clear colors and very
few of them (none coming from DXVK) actually use render passes in any
interesting way.  Therefore, the risk of being able to pass fewer clear
colors through to input attachments should be minimal.

There are, however, three very big advantages to this change:

 1. We are now consistent in our handling of aux usage and layouts
    between color and depth/stencil.

 2. We are now actually following the layout guidelines from the app and
    aren't nearly as likely to see strange behavior due to us overriding
    the image layouts manually.

 3. It's more obviously correct.  While I think our old render pass code
    was probably correct, it was full of corner cases and it's very
    possible that it was behaving badly in weird ways.  This follows the
    Vulkan API much more blindly and, as such, is more likely to be
    correct and behave the same as other implementations.

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4393>
2020-04-28 22:45:39 +00:00
Jason Ekstrand
36a74835df anv: Stop allowing non-zero clear colors in input attachments
Previously, we bent over backwards to allow non-zero clear colors input
attachments whenever we could.  However, very few apps use input
attachments and very few use non-zero clear colors.  Getting rid of
support for non-zero clear colors input attachments will allow us to
treat them identically to textures which should help us simplify things
a good bit.

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4393>
2020-04-28 22:45:39 +00:00
Jason Ekstrand
814dc66935 anv: Allocate surface states per-subpass
Instead of allocating surface states for attachments in BeginRenderPass,
we now allocate them in begin_subpass.  Also, since we're zeroing
things, we can be a bit cleaner about or implementation and just fill
out all those passes for which we have allocated surface states.

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4393>
2020-04-28 22:45:39 +00:00
Rafael Antognolli
4abf0837cd anv: Add support for new MMAP_OFFSET ioctl.
v2: Update getparam check (Ken).

[jordan.l.justen@intel.com: use 0 offset for MMAP_OFFSET]

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/1675>
2020-04-20 10:59:06 -07:00
Rafael Antognolli
0d387da083 anv: Add anv_device parameter to anv_gem_munmap.
Also update all of its callers.

On the next commit, the device will be used by anv_gem_munmap to choose
whether we need to call the valgrind code or not, depending on which
type of mmap we are using.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/1675>
2020-04-20 10:59:06 -07:00