Brian Paul
ac05996b81
glsl: silence a problem warning
2009-06-26 13:16:34 -06:00
Brian Paul
0efd25b502
glsl: code refactoring for return statements
2009-06-26 13:16:34 -06:00
Brian Paul
2ae297c318
glsl: fix assorted regressions related to early-return-removal
2009-06-26 13:16:34 -06:00
Brian Paul
ddf64be258
glsl: comments, field reordering
2009-06-26 13:16:34 -06:00
Brian Paul
f652f15e6d
glsl: rework loop nesting code
2009-06-26 13:16:34 -06:00
Brian Paul
dd453fa37c
glsl: remove test for loop unrolling when we hit conditional cont/break
...
This is no longer needed since we added the new
_slang_loop_contains_continue_or_break() function/test.
2009-06-26 13:16:34 -06:00
Brian Paul
2f1c5c58b3
glsl: checkpoint: predicate __retVal = expr with __returnFlag
...
The glean "function with early return (1)" test passes now.
2009-06-26 13:16:34 -06:00
Brian Paul
65eaafee25
glsl: use new helper functions in _slang_gen_logical_and/or()
2009-06-26 13:16:33 -06:00
Brian Paul
e139434d44
glsl: add comments
2009-06-26 13:16:33 -06:00
Brian Paul
b04605d544
glsl: checkpoint: replace 'return' with __returnFlag=true;
...
Needed for "remove early returns" transformation.
2009-06-26 13:16:33 -06:00
Brian Paul
515513b409
glsl: fix up scoping for parent/children in slang_operation_copy()
...
This will need more testing, but no regressions seen so far.
2009-06-26 13:16:33 -06:00
Brian Paul
09313043e7
glsl: fix uninitialized var in _slang_gen_for_without_continue()
2009-06-26 13:16:33 -06:00
Brian Paul
5951ab311d
glsl: added slang_operation_free_children()
2009-06-26 13:16:33 -06:00
Brian Paul
e5b53c071b
glsl: added slang_oper_num_children() helper
2009-06-26 13:16:33 -06:00
Brian Paul
3c6480ea42
glsl: check-point: declare _returnFlag
2009-06-26 13:16:33 -06:00
Brian Paul
fc0896b50b
glsl: added slang_operation_insert_child()
2009-06-26 13:16:33 -06:00
Brian Paul
f4b1a69b7d
glsl: use slang_generate_declaration() to consolidate some code
2009-06-26 13:16:33 -06:00
Brian Paul
454a717d94
glsl: remove obsolete comment
2009-06-26 13:16:33 -06:00
Brian Paul
02edc8da36
st/mesa: query PIPE_CAP_TGSI_CONT_SUPPORTED
2009-06-26 13:16:33 -06:00
Brian Paul
08025cd4a5
glsl: implement _slang_gen_while_without_continue()
2009-06-26 13:16:33 -06:00
Brian Paul
2102e301a7
glsl: fix a bug involving 'continue' in 'for' loops
...
Need to execute the for loop's increment code before we continue.
Add a slang_assemble_ctx::CurLoopOper field to keep track of the containing
loop and avoid the "cont if true" path in this situation.
Plus, assorted clean-ups.
2009-06-26 13:16:33 -06:00
Brian Paul
541594b044
glsl: added slang_oper_child_const()
2009-06-26 13:16:32 -06:00
Brian Paul
38ddbc5588
glsl: use _slang_loop_contains_continue_or_break() to check for unrolling
...
The previous test failed for nested loops.
2009-06-26 13:16:32 -06:00
Brian Paul
4dafac2b2f
glsl: use new _slang_loop_contains_continue() helper function
2009-06-26 13:16:32 -06:00
Brian Paul
aba93643be
glsl: implement continue->break translation for do-while loops
2009-06-26 13:16:32 -06:00
Brian Paul
7e0eaca201
glsl: added slang_operation_literal_int/bool() helper functions
2009-06-26 13:16:32 -06:00
Brian Paul
c1f74a6734
glsl: don't allocate 0-length children array in slang_operation_copy()
2009-06-26 13:16:32 -06:00
Brian Paul
f38872473c
glsl: remove debug code, misc clean-up
2009-06-26 13:16:32 -06:00
Brian Paul
f66733bbee
glsl: implement continue->break transformation for for-loops
2009-06-26 13:16:32 -06:00
Brian Paul
c4fd947bee
glsl: added slang_operation_add_children() and slang_oper_child() helpers
2009-06-26 13:16:32 -06:00
Brian Paul
c20bb48d3a
glsl: added slang_assemble_ctx::EmitContReturn field, init
2009-06-26 13:16:32 -06:00
Brian Paul
eb1eee03a6
demos: improve argv parsing in fslight.c
2009-06-26 13:16:32 -06:00
Brian Paul
4bc74a0756
glsl: don't unroll loops containing continue/break
...
Just search the AST in _slang_can_unroll_for_loop().
2009-06-26 13:16:32 -06:00
Brian Paul
625b0fe268
Revert "slang: if/else/break & if/else/continue work for unrolled loops"
...
We should just check if the loop contains a continue/break in the
_slang_can_unroll_for_loop() test function...
This reverts commit 989856bde4
.
Conflicts:
src/mesa/shader/slang/slang_codegen.h
2009-06-26 13:16:32 -06:00
Brian Paul
4031ea1520
glsl: Added gl_shader_state::EmitContReturn field
...
This is the start of a glsl-continue-return feature branch to support
a GLSL code generator option for 'continue' and 'return' statements.
Some targets don't support CONT or RET statements so we'll need to
try to generate code that does not use them...
2009-06-26 13:16:32 -06:00
Brian Paul
84c5e4805b
docs: updated Mesa release instructions
2009-06-26 13:16:32 -06:00
José Fonseca
72aed16aee
scons: Tool to build with DirectX SDK.
...
Also works with MinGW, as long as the path to the DirectX SDK top
directory is set in the DXSDK_DIR environment variable.
2009-06-26 19:57:47 +01:00
José Fonseca
25f6c936fe
scons: Don't use C specific options with g++
2009-06-26 19:57:46 +01:00
Keith Whitwell
3e94521912
tgsi: correct handling of return value from util_vsnprintf
...
We were failing to deal with:
- vsnprintf returns negative value on error.
- vsnprintf returns the number of chars that *would* have been
written on truncation.
2009-06-26 13:45:34 +01:00
Keith Whitwell
c9f8c400ab
aux/indices: don't use 'prim' value once it is known to be bad
...
Theoretical bugfix only - no known case where this might happen.
2009-06-26 13:44:20 +01:00
José Fonseca
c25534f30d
wgl: Handle flush after a window is destroyed.
...
Fixes assertion failure with conform.
2009-06-24 15:23:44 +01:00
Brian Paul
b79e6a59d8
demos: fix issues in glxcontexts.c
...
The reshape() function was called when there was no GLX context so
the viewport/modelview/projection setup wasn't doing anything. Move
the call to reshape() into draw().
Also, remove -stereo, -fullscreen options and do some general clean-up.
2009-06-23 09:31:27 -06:00
Roland Scheidegger
2f184d0d9f
i965: handle OPCODE_SWZ in the glsl path
...
glsl compiler will not generate OPCODE_SWZ, and as a first step it would
be translated away to a MOV anyway (why?), but later internally this opcode is
generated (for EXT_texture_swizzling).
(cherry picked from commit 4ef1f8e3b5
)
2009-06-22 15:15:20 -07:00
Owen W. Taylor
9d367d43b2
Disable SGI_swap_control extension for DRI2
...
We currently don't have support for SGI_swap_control for direct
contexts with DRI2, so disable reporting the extension. Reporting
the extension, and then having glXSwapIntervalSGI() "succeed"
but do nothing can confuse applications.
https://bugs.freedesktop.org/show_bug.cgi?id=22123
(cherry picked from commit 279143c6e8
)
2009-06-22 15:15:20 -07:00
Michel Dänzer
0584b6e433
intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL.
...
Fixes glean depthStencil test.
(cherry picked from commit 3885b708fd
)
2009-06-22 15:15:20 -07:00
Brian Paul
19218fe712
i965: added intelFlush() call in intel_get_tex_image()
...
Fixes the render-to-texture test in progs/tests/getteximage.c
(cherry picked from commit a03b349153
)
2009-06-22 15:15:20 -07:00
Brian Paul
a5b7e0c7d7
mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS/ in NV funcs
...
(cherry picked from commit 4dc426c016
)
2009-06-22 15:15:20 -07:00
Brian Paul
54f425b5ce
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS
...
Be clearer that this is the number of generic vertex program/shader
attributes, not counting the legacy attributes (pos, normal, color, etc).
(cherry picked from commit 4a95185c9f
)
2009-06-22 15:15:19 -07:00
Brian Paul
810df8317d
mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS
...
(cherry picked from commit d2a74d76c9
)
2009-06-22 15:15:19 -07:00
Brian Paul
19ca5ee1db
mesa: fix some potential state-restore issues in pop_texture_group()
...
Call the _mesa_set_enable() functions instead of driver functions, etc.
Also, add missing code for 1D/2D texture arrays.
(cherry picked from commit aac19609bf
)
2009-06-22 15:15:19 -07:00