Commit Graph

72 Commits

Author SHA1 Message Date
Ian Romanick
8343583557 glsl: Add ir_samples_identical opcode
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
2015-11-19 20:17:16 -08:00
Jordan Justen
32746fc9b4 glsl: Add shared variable type
Shared variables are stored in a common pool accessible by all threads
in a compute shader local work group.

These variables are similar to OpenCL's local/__local variables.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
2015-11-09 17:21:24 -08:00
Jordan Justen
c0ac4740a7 glsl: Add space to shader_storage in print_visitor
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
2015-11-09 17:21:17 -08:00
Ilia Mirkin
f9052914e9 glsl: add ir_texture_samples texture opcode
Will be used for textureSamples()

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-09-10 17:38:29 -04:00
Ian Romanick
bd0245b8b2 glsl: Silence unused parameter warnings
builtin_variables.cpp:1062:53: warning: unused parameter 'name_as_gs_input' [-Wunused-parameter]
                                         const char *name_as_gs_input)
                                                     ^
builtin_functions.cpp:4774:47: warning: unused parameter 'intrinsic_name' [-Wunused-parameter]
                                   const char *intrinsic_name,
                                               ^
builtin_functions.cpp:4907:66: warning: unused parameter 'state' [-Wunused-parameter]
 _mesa_glsl_find_builtin_function_by_name(_mesa_glsl_parse_state *state,
                                                                  ^
builtin_functions.cpp:4915:49: warning: unused parameter 'num_arguments' [-Wunused-parameter]
                                        unsigned num_arguments,
                                                 ^
builtin_functions.cpp:4916:49: warning: unused parameter 'flags' [-Wunused-parameter]
                                        unsigned flags)
                                                 ^
ir_print_visitor.cpp:589:37: warning: unused parameter 'ir' [-Wunused-parameter]
 ir_print_visitor::visit(ir_barrier *ir)
                                     ^
linker.cpp:3212:48: warning: unused parameter 'ctx' [-Wunused-parameter]
 build_program_resource_list(struct gl_context *ctx,
                                                ^
standalone_scaffolding.cpp:65:57: warning: unused parameter ‘id’ [-Wunused-parameter]
 _mesa_shader_debug(struct gl_context *, GLenum, GLuint *id,
                                                         ^

v2: Rebase on top of GL_ARB_shader_image_size work (especially
58a86897).  Silence more warnings added by that work.

v3: Remove mention of the removed parameter from comments.  Suggested by
Iago.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> [v1]
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Cc: "Martin Peres <martin.peres@linux.intel.com>"
2015-09-09 19:15:15 -07:00
Alejandro Seguí
e23cbaadaa glsl: replace old hash table with new and faster one
The util/hash_table was intended to be a fast hash table
replacement for the program/hash_table see 35fd61bd99 and
72e55bb688.

Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
2015-08-04 12:31:05 +10:00
Dave Airlie
30681c3bb8 glsl/ir: add subroutine information storage to ir_function (v1.1)
We need to store two sets of info into the ir_function,
if this is a function definition with a subroutine list
(subroutine_def) or if it a subroutine prototype.

v1.1: add some more documentation.

Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-07-23 17:25:32 +10:00
Fabian Bieler
1009b3311f glsl: add the patch in/out qualifier (v2)
v2: Dropped some unrelated reordering in glsl_parser.yy as Ken suggested.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-07-23 00:59:26 +02:00
Kristian Høgsberg
18feaa8f36 glsl: Add ir_var_shader_storage
This will be used to identify buffer variables inside shader storage
buffer objects, which are very similar to uniforms except for a few
differences, most important of which is that they are writable.

Since buffer variables are so similar to uniforms, we will almost always
want them to go through the same paths as uniforms.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2015-07-14 07:04:03 +02:00
Brian Paul
a1f84453a2 glsl: fix formatting glitch in _mesa_print_ir()
Print the closing ) before the newline.  Trivial.
2015-06-19 16:46:29 -06:00
Marek Olšák
2f86c22e75 glsl: print locations of variables
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-06-16 15:47:02 +02:00
Chris Forbes
e7f628c2fc glsl: Add ir node for barrier
v2:
 * Changes suggested by mattst88

[jordan.l.justen@intel.com: Add nir support]
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
2015-06-12 15:12:39 -07:00
Dave Airlie
57c6c3d3bd glsl/ir: Add printing support for doubles
Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-02-19 00:28:34 -05:00
Matt Turner
4d78446d78 glsl: Use typed foreach_in_list instead of foreach_list.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-07-01 08:55:51 -07:00
Samuel Iglesias Gonsalvez
0e58a3ef2a glsl: include streamId when reading/printing ir_variable IR.
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-06-30 08:08:50 +02:00
Iago Toral Quiroga
a16043ba57 glsl: include streamId when reading/printing emit-vertex and end-primitive IR.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-06-30 08:08:50 +02:00
Connor Abbott
bbaec0f76c glsl: be more consistent about printing constants
Make sure that we print the same number of digits when printing 0.0 as
any other floating-point number. This will make generating expected
output files for tests easier. To avoid breaking "make check," update
the generated tests for lower_jumps before the next commit which will
bring create_test_cases.py in line with them.

Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-05-28 15:05:59 -07:00
Brian Paul
a7aca3919b glsl: replace strncmp("gl_") calls with new is_gl_identifier() helper
Makes things a little easier to read.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-05-28 15:06:07 -06:00
Matt Turner
9b0108ddc1 glsl: Add C-callable fprint_ir function.
Acked-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-05-15 15:45:39 -07:00
Ian Romanick
4047263cb1 glsl: Clean up "unused parameter" warnings
../../src/glsl/builtin_functions.cpp:72:1: warning: unused parameter 'state' [-Wunused-parameter]

../../src/glsl/ir_clone.cpp:31:1: warning: unused parameter 'ht' [-Wunused-parameter]

../../src/glsl/ir_equals.cpp:44:1: warning: unused parameter 'ir' [-Wunused-parameter]
../../src/glsl/ir_equals.cpp:50:1: warning: unused parameter 'ignore' [-Wunused-parameter]
../../src/glsl/ir_equals.cpp:68:1: warning: unused parameter 'ignore' [-Wunused-parameter]

../../src/glsl/ir_print_visitor.cpp:149:6: warning: unused parameter 'ir' [-Wunused-parameter]
../../src/glsl/ir_print_visitor.cpp:556:1: warning: unused parameter 'ir' [-Wunused-parameter]
../../src/glsl/ir_print_visitor.cpp:562:1: warning: unused parameter 'ir' [-Wunused-parameter]

../../src/glsl/link_uniforms.cpp:213:1: warning: unused parameter 'record_type' [-Wunused-parameter]

../../src/glsl/loop_analysis.cpp:225:1: warning: unused parameter 'ir' [-Wunused-parameter]

../../src/glsl/loop_unroll.cpp:73:30: warning: unused parameter 'ir' [-Wunused-parameter]
../../src/glsl/loop_unroll.cpp:79:30: warning: unused parameter 'ir' [-Wunused-parameter]
../../src/glsl/loop_unroll.cpp:85:30: warning: unused parameter 'ir' [-Wunused-parameter]

../../src/glsl/opt_copy_propagation_elements.cpp:189:1: warning: unused parameter 'ir' [-Wunused-parameter]

../../src/glsl/opt_cse.cpp:402:1: warning: unused parameter 'ir' [-Wunused-parameter]

../../src/glsl/opt_dead_code_local.cpp:117:30: warning: unused parameter 'ir' [-Wunused-parameter]

../../src/glsl/opt_redundant_jumps.cpp:53:1: warning: unused parameter 'ir' [-Wunused-parameter]

../../src/glsl/opt_vectorize.cpp:301:1: warning: unused parameter 'ir' [-Wunused-parameter]

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-03-28 10:57:58 -07:00
Eric Anholt
1e3bd9f9a5 glsl: Add a file argument to the IR printer.
While we want to be able to print to stdout for glsl_compiler, for
debugging drivers we want to be able to dump to stderr because that's
where other driver debug (like LIBGL_DEBUG) tends to go, and because some
apps actually close stdout to shut up their own messages (such as the X
Server, or NWN).

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-02-22 19:23:21 -08:00
Kenneth Graunke
8050584096 glsl: Cast ir_call parameters to ir_rvalue, not ir_instruction.
A function call's parameters are always rvalues.  ir_rvalue may not
always be a subclass of ir_instruction in the future, so we should use
the right one.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-01-13 11:38:19 -08:00
Kenneth Graunke
5f7e778fa1 glsl: Convert piles of foreach_iter to the newer foreach_list macro.
foreach_iter and exec_list_iterators have been deprecated for some time now;
we just hadn't ever bothered to convert code to the newer foreach_list
and foreach_list_safe macros.

In these cases, we aren't editing the list, so we can use foreach_list
rather than foreach_list_safe.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-01-13 11:38:19 -08:00
Tapani Pälli
33ee2c67c0 glsl: move variables in to ir_variable::data, part I
This patch moves following bitfields in to the data structure:

used, assigned, how_declared, mode, interpolation,
origin_upper_left, pixel_center_integer

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
2013-12-12 17:28:08 +02:00
Tapani Pälli
c1d3080ee8 glsl: introduce data section to ir_variable
Data section helps serialization and cloning of a ir_variable. This
patch includes the helper bits used for read only ir_variables.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
2013-12-12 17:28:06 +02:00
Paul Berry
088494aa03 glsl/loops: Get rid of lower_bounded_loops and ir_loop::normative_bound.
Now that loop_controls no longer creates normatively bound loops,
there is no need for ir_loop::normative_bound or the
lower_bounded_loops pass.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2013-12-09 10:55:09 -08:00
Paul Berry
e00b93a1f7 glsl/loops: replace loop controls with a normative bound.
This patch replaces the ir_loop fields "from", "to", "increment",
"counter", and "cmp" with a single integer ("normative_bound") that
serves the same purpose.

I've used the name "normative_bound" to emphasize the fact that the
back-end is required to emit code to prevent the loop from running
more than normative_bound times.  (By contrast, an "informative" bound
would be a bound that is informational only).

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2013-12-09 10:54:33 -08:00
Chris Forbes
51c5fc85e1 glsl: Add ir support for sample qualifier; adjust compiler and linker
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2013-12-07 17:14:58 +13:00
Matt Turner
4b0ef4bf38 glsl: Use fabs() on floating point values.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2013-12-04 20:05:43 -08:00
Chris Forbes
88ee9bc9d1 glsl: Add support for specifying the component in textureGather
ARB_gpu_shader5 introduces new variants of textureGather* which have an
explicit component selector, rather than relying purely on the sampler's
swizzle state.

This patch adds the GLSL plumbing for the extra parameter.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2013-10-06 11:12:29 +13:00
Chris Forbes
7a4754d7d9 glsl: add plumbing for GL_ARB_texture_query_levels
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2013-10-05 19:16:32 +13:00
Maxence Le Dore
18002d9eda glsl: add texture gather changes
V2 [Chris Forbes]:
   - Add new pattern, fixup parameter reading.

V3: Rebase onto new builtins machinery

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2013-10-03 07:55:54 +13:00
Matt Turner
1ecfdba98a glsl: Add heuristics to print floating-point numbers better.
v2: Fix *.expected files to match.
Reviewed-by: Paul Berry <strereotype441@gmail.com>
2013-08-29 12:07:28 -07:00
Bryan Cain
ae6eba3e32 glsl: add ir_emit_vertex and ir_end_primitive instruction types
These correspond to the EmitVertex and EndPrimitive functions in GLSL.

v2 (Paul Berry <stereotype441@gmail.com>): Add stub implementations of
new pure visitor functions to i965's vec4_visitor and fs_visitor
classes.

v3 (Paul Berry <stereotype441@gmail.com>): Rename classes to be more
consistent with the names used in the GL spec.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2013-08-01 20:20:16 -07:00
Eric Anholt
2b049aa53e glsl: Make _mesa_print_ir() available from anything including ir.h.
No more forgetting to #include "ir_print_visitor.h" when doing temporary
debug code, or forgetting and leaving it in after removing your temporary
debug code.  Also, available from C code so you don't need to move the
caller to C++ just to call it (see also: ir_to_mesa.cpp).

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
2013-06-21 10:04:29 -07:00
Paul Berry
778ce82b71 glsl: Check the size of ir_print_visitor's mode[] array with STATIC_ASSERT.
ir_print_visitor::visit(ir_variable *)'s mode[] array needs to match
the declaration of the enum ir_variable_mode.  It's hard to verify
that at compile time, but at least we can use a STATIC_ASSERT to make
sure it's the right size.

This required adding ir_var_mode_count to the enum.
2013-04-09 10:19:22 -07:00
Paul Berry
67f226e179 glsl: Fix ir_print_visitor's handling of interpolation qualifiers.
This patch updates the interp[] array to match the enum
glsl_interp_qualifier.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>

v2: Add a STATIC_ASSERT to make sure the array is the correct size.
This required adding INTERP_QUALIFIER_COUNT to the enum.
2013-04-09 10:19:11 -07:00
Dave Airlie
110ca8b1f3 glsl: Implement ARB_texture_query_lod
v2 [mattst88]:
   - Rebase.
   - #define GL_ARB_texture_query_lod to 1.
   - Remove comma after ir_lod in ir.h for MSVC.
   - Handled ir_lod in ir_hv_accept.cpp, ir_rvalue_visitor.cpp,
     opt_tree_grafting.cpp.
   - Rename textureQueryLOD to textureQueryLod, see
     https://www.khronos.org/bugzilla/show_bug.cgi?id=821
   - Fix ir_reader of (lod ...).
v3 [mattst88]:
   - Rename textureQueryLod to textureQueryLOD, pending resolution of
     Khronos 821.
   - Add ir_lod case to ir_to_mesa.cpp.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2013-03-29 10:20:26 -07:00
Chris Forbes
ffb53b4f03 glsl: add support for ARB_texture_multisample
V2: - emit `sample` parameter properly for multisample texelFetch()
    - fix spurious whitespace change
    - introduce a new opcode ir_txf_ms rather than overloading the
      existing ir_txf further. This makes doing the right thing in
      the driver somewhat simpler.

V3: - fix weird whitespace

V4: - don't forget to include the new opcode in tex_opcode_strs[]
      (thanks Kenneth for spotting this)

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
[V2] Reviewed-by: Eric Anholt <eric@anholt.net>
[V2] Reviewed-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2013-03-02 11:33:54 +13:00
Paul Berry
42a29d89fd glsl: Eliminate ambiguity between function ins/outs and shader ins/outs
This patch replaces the three ir_variable_mode enums:

- ir_var_in
- ir_var_out
- ir_var_inout

with the following five:

- ir_var_shader_in
- ir_var_shader_out
- ir_var_function_in
- ir_var_function_out
- ir_var_function_inout

This eliminates a frustrating ambiguity: it used to be impossible to
tell whether an ir_var_{in,out} variable was a shader in/out or a
function in/out without seeing where the variable was declared in the
IR.  This complicated some optimization and lowering passes, and would
have become a problem for implementing varying structs.

In the lisp-style serialization of GLSL IR to strings performed by
ir_print_visitor.cpp and ir_reader.cpp, I've retained the names "in",
"out", and "inout" for function parameters, to avoid introducing code
churn to the src/glsl/builtins/ir/ directory.

Note: a couple of comments in the code seemed to indicate that we were
planning for a possible future in which geometry shaders could have
shader-scope inout variables.  Our GLSL grammar rejects shader-scope
inout variables, and I've been unable to find any evidence in the GLSL
standards documents (or extensions) that this will ever be allowed, so
I've eliminated these comments.

Reviewed-by: Carl Worth <cworth@cworth.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2013-01-24 16:30:30 -08:00
Kenneth Graunke
d884f60861 glsl: Convert ir_call to be a statement rather than a value.
Aside from ir_call, our IR is cleanly split into two classes:
- Statements (typeless; used for side effects, control flow)
- Values (deeply nestable, pure, typed expression trees)

Unfortunately, ir_call confused all this:
- For void functions, we placed ir_call directly in the instruction
  stream, treating it as an untyped statement.  Yet, it was a subclass
  of ir_rvalue, and no other ir_rvalue could be used in this way.
- For functions with a return value, ir_call could be placed in
  arbitrary expression trees.  While this fit naturally with the source
  language, it meant that expressions might not be pure, making it
  difficult to transform and optimize them.  To combat this, we always
  emitted ir_call directly in the RHS of an ir_assignment, only using
  a temporary variable in expression trees.  Many passes relied on this
  assumption; the acos and atan built-ins violated it.

This patch makes ir_call a statement (ir_instruction) rather than a
value (ir_rvalue).  Non-void calls now take a ir_dereference of a
variable, and store the return value there---effectively a call and
assignment rolled into one.  They cannot be embedded in expressions.

All expression trees are now pure, without exception.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-04-02 14:15:41 -07:00
Kenneth Graunke
807e967c61 glsl: Use ir_rvalue to represent generic error_type values.
Currently, ir_call can be used as either a statement (for void
functions) or a value (for non-void functions).  This is rather awkward,
as it's the only class that can be used in both forms.

A number of places use ir_call::get_error_instruction() to construct a
generic value of error_type.  If ir_call is to become a statement, it
can no longer serve this purpose.

Unfortunately, none of our classes are particularly well suited for
this, and creating a new one would be rather aggrandizing.  So, this
patch introduces ir_rvalue::error_value(), a static method that creates
an instance of the base class, ir_rvalue.  This has the nice property
that you can't accidentally try and access uninitialized fields (as it
doesn't have any).  The downside is that the base class is no longer
abstract.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-04-02 14:15:34 -07:00
Kenneth Graunke
3b4d2eac60 glsl: Remove pointless uses of glsl_type::get_base_type().
These are effectively doing type->get_base_type()->base_type, which is
equivalent to type->base_type.  Just use that, as it's simpler.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2011-10-28 11:12:33 -07:00
Ian Romanick
bbbb8345ab ir_to_mesa: Move some things outside the 'extern "C"' blocks
Having a few of these includes or forward declarations inside the
'extern "C"' block can cause problems later.  Specifically, it
prevents C++ linkage functions from being added to ir_to_mesa.h and
makes G++ angry if 'struct foo' is seen both inside and outside an
'extern "C"'.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-10-18 17:26:38 -07:00
Kenneth Graunke
1e3bcbdf31 glsl: Add a new ir_txs (textureSize) opcode to ir_texture.
One unique aspect of TXS is that it doesn't have a coordinate.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2011-08-23 11:16:30 -07:00
Ian Romanick
174cef7fee glsl: Don't choke when printing an anonymous function parameter
NOTE: This is a candidate for the 7.10 and 7.11 branches.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38584
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-07-06 16:41:34 -07:00
Paul Berry
6491e9593d glsl: fixed printing of structure constants.
ir_print_visitor::visit(ir_constant *) was failing to index properly
into ir->type->fields.structure, so the first field name was being
reprinted for every field in the structure.

Signed-off-by: Brian Paul <brianp@vmware.com>
2011-06-03 12:48:49 -06:00
Kenneth Graunke
56ef62d988 glsl: Generate readable unique names at print time.
Since GLSL IR allows multiple ir_variables to share the same name, we
need to generate unique names when printing the IR.  Previously, we
always used %s@%p, appending the ir_variable's memory address.

While this worked, it had two drawbacks:
- When there aren't duplicates, the extra "@0x669a3e88" is useless
  and makes the code harder to read.
- Real duplicates were hard to tell apart:
  channel_expressions@0x6699e3c8 vs. channel_expressions@0x6699ddd8

We now append @2, @3, @4, and so on, but only where necessary to
distinguish duplicates.  Since we only do this at print time, any
performance impact is irrelevant.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <idr@freedesktop.org>
2011-03-25 16:31:53 -07:00
Kenneth Graunke
233b88eab9 glsl: Explicitly specify a type when reading/printing ir_texture.
This is necessary for GLSL 1.30+ shadow sampling functions, which return
a single float rather than splatting the value to a vec4 based on
GL_DEPTH_TEXTURE_MODE.
2011-03-14 13:03:50 -07:00
Ian Romanick
497baf4e4a Use C-style system headers in C++ code to avoid issues with std:: namespace 2011-02-21 13:07:29 -08:00