Commit Graph

4448 Commits

Author SHA1 Message Date
Brian Paul
186d4d8cf4 added pointer to Vincent (OpenGL ES implementation) 2004-04-27 12:55:08 +00:00
Daniel Borca
bc04d041eb transfer routines for compressed formats (avoid SEGFAULT, also prepare for external packers) 2004-04-27 05:59:52 +00:00
Daniel Borca
5be4c27b28 accomodate newtexstore
fixed wgl interface for fxMesa
2004-04-26 14:23:33 +00:00
Alan Hourihane
18514500c4 remove DitherValues 2004-04-26 12:45:06 +00:00
Alan Hourihane
462183fe4c bring over build fixes from stable branch 2004-04-26 10:10:22 +00:00
Brian Paul
08fa6de850 s/-mv8/-mcpu=ultrasparc/ (bug 941338) 2004-04-25 15:18:36 +00:00
Brian Paul
ac0cfee885 fix HP-UX typo (bug 941576) 2004-04-25 15:13:56 +00:00
Brian Paul
41318937ef call drmUnmapBufs() in mgaDestroyScreen (Tilman Sauerbeck) 2004-04-24 14:55:02 +00:00
Brian Paul
f7b4e0d376 minor fixes for entrypoint name mangling 2004-04-23 20:33:07 +00:00
Ian Romanick
e946688eda Convert R200 driver to use the t_vertex interface. 2004-04-23 20:20:07 +00:00
Brian Paul
199972cef0 move #define for GL_DOUBLE, to put enums in right order 2004-04-23 18:00:00 +00:00
Brian Paul
f2f3350774 GL_DOUBLE doesn't follow GL_FLOAT, fix indexing (Keith Harrison) 2004-04-23 17:58:06 +00:00
Brian Paul
948dff8932 init mgaScreen->irq (Tilman Sauerbeck) 2004-04-23 17:53:28 +00:00
Brian Paul
6d460af6af Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment
program is enabled AND the currently bound program is valid.
Check _Enable instead of Enable to prevent things from blowing up
when someone calls glEnable(GL_VERTEX_PROGRAM_ARB) without actually
defining a program.
2004-04-23 14:16:46 +00:00
Brian Paul
384800fe12 assorted fixes 2004-04-23 14:14:04 +00:00
Keith Whitwell
180e28e6d4 Add fps output 2004-04-23 14:06:02 +00:00
Brian Paul
031e86b597 remove some errant code from previous check-in 2004-04-23 13:58:44 +00:00
Brian Paul
fe4b966293 new CYGWIN docs from Eric Lassauge 2004-04-23 13:13:30 +00:00
Brian Paul
6e167151f9 s,CHAN_BITS/8,sizeof(GLchan), 2004-04-22 23:51:15 +00:00
Roland Scheidegger
6d3dc3b8d6 fix bracket at wrong place 2004-04-22 20:04:08 +00:00
Brian Paul
580548d046 added CYGWIN support 2004-04-22 16:16:42 +00:00
Keith Whitwell
7bd5343990 Fix order of EMIT_4UB_4F declarations 2004-04-22 08:14:48 +00:00
Brian Paul
66fdc3c948 added floattex.c to test floating point textures 2004-04-22 01:10:09 +00:00
Brian Paul
5b45c11486 use FetchTexelf() in GetTexImage() to return float textures correctly 2004-04-22 01:08:36 +00:00
Brian Paul
3623733472 fix some include file glitches 2004-04-22 00:54:53 +00:00
Brian Paul
2fae1bb6df minor clean-ups 2004-04-22 00:47:28 +00:00
Brian Paul
362f1df210 obsolete 2004-04-22 00:42:38 +00:00
Brian Paul
f959f6e1dc New glTexImage code.
The gl_texture_format struct now has a StoreTexImageFunc that's called
by glTex[Sub]Image[123]D to convert the user's texture data into the
specific texture format layout.  Now it's much easier to add new texture
formats (like the 16/32-bit floating point formats).
The texutil.[ch] and texutil_tmp.h files are obsolete.
2004-04-22 00:27:31 +00:00
Brian Paul
05a6f2fd48 Fix up some assorted issues with initialization of vertex program registers.
Some need to be set per-vertex, other per-primitive.  Cleared that up.
Only need to init temp/result registers if executing an NV vertex program.
2004-04-21 18:09:14 +00:00
Brian Paul
6164ae2b5a only init temp regs to zero if executing NV fragment program 2004-04-21 17:51:21 +00:00
Brian Paul
c45b7364da check return values of _swrast_CreateContext, etc 2004-04-21 16:11:27 +00:00
Brian Paul
f693b1dc2e removed non-existant arbfpwpos.c, added UTIL_FILES target 2004-04-20 23:25:47 +00:00
Keith Whitwell
74339bf471 Add printing for recently added opcodes. 2004-04-20 13:03:36 +00:00
Alan Hourihane
485438e2be add SciTech's GLDirect driver for Windows.
This code is donated to Mesa which allows the usage of
a Direct3D layer (DX7, DX8, DX9 or complete software fallback).

No build system exists for this code yet, that will come.....
2004-04-20 11:13:11 +00:00
Keith Whitwell
319f5fd5ec Simplify last fix slightly, apply to vtx paths as well. 2004-04-20 10:28:15 +00:00
Keith Whitwell
30a8a0b8fa When upgrading copied vertices, distinguish between an attribute
entering a vertex for the first time and one which was already present
but increasing its size.  Fixes Brian's normal.c bug.
2004-04-20 10:18:33 +00:00
Brian Paul
8be72c5b5d apply texgen/texture matrix in glRasterPos 2004-04-19 23:13:36 +00:00
Brian Paul
adcb228fed linux-solo-ia64 config (Stephane Marchesin) 2004-04-19 22:23:10 +00:00
Brian Paul
1fc35a44ef glTexEnviv bug fix 2004-04-19 20:26:30 +00:00
Brian Paul
ac96356300 in TexEnv functions, check if pname == GL_TEXTURE_ENV_COLOR and fetch appropriate number of param values 2004-04-19 20:24:49 +00:00
Brian Paul
e63cb85cbc do texcoord projective division in _swrast_span_default_texcoords() 2004-04-19 15:03:16 +00:00
Brian Paul
4697419c43 bug fixes for ARB/NV fragment program texture instructions 2004-04-18 20:23:24 +00:00
Brian Paul
8e048e72c1 check for __ia64__ when setting USE_IEEE 2004-04-18 20:21:16 +00:00
Brian Paul
f4b909bed0 updated instructions for new directory tree and makefile system 2004-04-18 20:17:14 +00:00
Brian Paul
eca88f8019 added missing SHADER_SOURCES to ALL_SOURCES 2004-04-18 20:14:11 +00:00
Brian Paul
51060afb4e hack to use glTexCoord4f and Q variable to test projective texcoords 2004-04-18 20:13:21 +00:00
Brian Paul
d8b82147c3 Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions.
Some texture instructions were using wrong LOD.
Fixed interpolate_texcoords() so it doesn't do texcoord projective division
when using a fragment program.  The TXP instruction does that.
2004-04-18 20:11:52 +00:00
Keith Whitwell
c83d09e3b0 Make sure ctx->Driver.NeedFlush is set for Eval-generated attributes. 2004-04-16 08:30:12 +00:00
Keith Whitwell
aa90495915 Make _SAT instructions compile correctly. 2004-04-15 11:20:48 +00:00
Dave Airlie
4d914b80e1 make sure matypes is built 2004-04-15 05:55:26 +00:00