Commit Graph

61087 Commits

Author SHA1 Message Date
Christian König
15e39ca28a st/omx: initial OpenMAX support v3
Featuring a full grown MPEG2 and H264 decoder and a couple of hundred bugs.

v2 (Leo): fix an error for pic_order_cnt_type 1
v3 (Leo): implement support for field decoding

Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Leo Liu <leo.liu@amd.com>
2014-02-06 16:16:34 +01:00
Christian König
c9b941ff1b vl/rbsp: add H.264 RBSP implementation
Signed-off-by: Christian König <christian.koenig@amd.com>
2014-02-06 16:16:33 +01:00
Christian König
b8b28bf94a vl/vlc: add function to limit the vlc size
Signed-off-by: Christian König <christian.koenig@amd.com>
2014-02-06 16:16:33 +01:00
Christian König
9ef42a54a7 vl/vlc: add remove bits function
Signed-off-by: Christian König <christian.koenig@amd.com>
2014-02-06 16:16:33 +01:00
Christian König
fe0f9ab056 radeon: update legal notes on UVD
Signed-off-by: Christian König <christian.koenig@amd.com>
2014-02-06 16:15:58 +01:00
Christian König
96e8b916a7 radeon: just don't map VRAM buffers at all
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-02-06 16:08:22 +01:00
Christian König
9b218dcdd7 radeon/video: directly create buffers in the right domain
Avoid moving things around on start of stream.

Signed-off-by: Christian König <christian.koenig@amd.com>
2014-02-06 15:54:14 +01:00
Christian König
7bcfb0bc8f radeon/video: seperate common video functions
Signed-off-by: Christian König <christian.koenig@amd.com>
2014-02-06 15:54:13 +01:00
Axel Davy
57f94bff71 gallium/dri2: Fix dri2_dup_image
dri2_dup_image was not copying the dri_format field.

This was causing some bugs, for example:
. we create an gbm_bo.
. we get an EGLImage from the gbm_bo.
. Bug: impossible to get again the gbm_bo from the EGLImage by
  importing. (gbm dri2 backend)

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2014-02-05 22:22:00 -08:00
Chris Forbes
bba1105d52 i965/vs: Fix typo in brw_compute_vue_map
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-02-05 22:02:23 -08:00
Kenneth Graunke
e57d77280e i965: Fix register types in dump_instructions().
This regressed when I converted BRW_REGISTER_TYPE_* to be an abstract
type that doesn't match the hardware description.  dump_instruction()
was using reg_encoding[] from brw_disasm.c, which no longer matches
(and was incorrect for Gen8+ anyway).

This patch introduces a new function to convert the abstract enum values
into the letter suffix we expect.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reported-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-02-05 21:07:48 -08:00
Chad Versace
1340e24406 egl/glx: Remove egl_glx driver
Mesa now has a real, feature-rich EGL implementation on X11 via xcb.
Therefore I believe there is no longer a practical need for the egl_glx
driver.

Furthermore, egl_glx appears to be unmaintained.  The most recent
nontrivial commit to egl_glx was 6baa5f1 on 2011-11-25.

Tested by running weston-smoke in windowed Weston on X with i965.

Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Kristian Høgsberg <krh@bitplanet.net>
2014-02-05 18:19:26 -08:00
Dave Airlie
0224bd20f3 docs: update 10.1 relnotes to note GL 3.3 on r600 and radeonsi.
Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-02-06 01:13:05 +00:00
Zack Rusin
8a3c990823 tgsi/ureg: increase the number of immediates
ureg_program is allocated on the heap so we can just bump the
number of immediates that it can handle. It's needed for d3d10.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-02-05 19:40:53 -05:00
Zack Rusin
efb152dd04 gallivm: make sure analysis works with large number of immediates
We need to handle a lot more immediates and in order to do that
we also switch from allocating this structure on the stack to
allocating it on the heap.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-02-05 19:40:53 -05:00
Zack Rusin
69ee3f431f gallivm: handle huge number of immediates
We only supported up to 256 immediates, which isn't enough. We had
code which was allocating immediates as an allocated array, but it
was always used along a statically backed array for performance
reasons. This commit adds code to skip that performance optimization
and always use just the dynamically allocated immediates if the
number of them is too great.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-02-05 19:40:53 -05:00
Zack Rusin
8507afc97f gallivm: allow large numbers of temporaries
The number of allowed temporaries increases almost with every
iteration of an api. We used to support 128, then we started
increasing and the newer api's support 4096+. So if we notice
that the number of temporaries is larger than our statically
allocated storage would allow we just treat them as indexable
temporaries and allocate them as an array from the start.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-02-05 19:40:53 -05:00
Chris Forbes
5eeb12c0bc i965/fs: Assume FBO rendering in precompile if MRT.
If multiple color outputs are written, this shader is unlikely to be
useful with a winsys framebuffer.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-02-06 10:58:52 +13:00
Chris Forbes
046f8d8a6f i965/fs: Guess nr_color_regions better in precompile
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-02-06 10:58:37 +13:00
Chris Forbes
6c9de691c7 docs: Add relnotes for 10.2
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
2014-02-06 10:28:36 +13:00
Chris Forbes
87e916a240 mesa: Bump version to 10.2.0-devel
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
2014-02-06 10:15:09 +13:00
Kristian Høgsberg
44338cd826 i965: Move intel_prepare_render() above first buffer access
The driver is supposed to ensure buffers before any drawing operation, but in
do_blit_drawpixels() and do_blit_copypixels() we inspect the buffer format
before calling intel_prepare_render().  That was covered up by the
unconditional call to intel_prepare_render() in intelMakeCurrent(), but we
now only do this on the initial intelMakeCurrent call for a context
(to get the size for the initial viewport values).

https://bugs.freedesktop.org/show_bug.cgi?id=74083

Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Tested-by: Alexander Monakov <amonakov@gmail.com>
2014-02-05 11:10:39 -08:00
Brian Paul
db98d238e2 st/mesa: add MESA_SHADER_COMPUTE case in shader_stage_to_ptarget()
Silences compiler warning.  Trivial.
2014-02-05 11:00:41 -07:00
Brian Paul
357faa5a36 mesa: re-wrap, fix-up comment text in formats.h
Wrap to 78 columns, fix comment formatting.
Trivial.
2014-02-05 10:43:21 -07:00
Paul Berry
25268b930d i965/cs: Allow ARB_compute_shader to be enabled via env var.
This will allow testing of compute shader functionality before it is
completed.

To enable ARB_compute_shader functionality in the i965 driver, set
INTEL_COMPUTE_SHADER=1.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-02-05 09:14:16 -08:00
Paul Berry
3bbf93045a i965/cs: Create the brw_compute_program struct, and the code to initialize it.
v2: Fix comment.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-02-05 09:05:04 -08:00
Paul Berry
1fe274b3d7 glsl/cs: Prohibit mixing of compute and non-compute shaders.
Fixes piglit test:
spec/ARB_compute_shader/linker/mix_compute_and_non_compute

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-02-05 09:05:01 -08:00
Paul Berry
5a79bdab30 glsl/cs: Prohibit user-defined ins/outs in compute shaders.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-02-05 09:04:58 -08:00
Paul Berry
f5c5438e1f main/cs: Implement query for COMPUTE_WORK_GROUP_SIZE.
v2: Improve error message.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-02-05 09:04:55 -08:00
Paul Berry
28ce604b7f mesa/cs: Handle compute shader local size during linking.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-02-05 09:04:20 -08:00
Paul Berry
0fa74e848f glsl/cs: Handle compute shader local_size_{x,y,z} declaration.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-02-05 09:03:44 -08:00
Paul Berry
0398b69954 mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.
v2: Document that the 3-element array MaxComputeWorkGroupCount is
indexed by dimension.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-02-05 09:03:08 -08:00
Paul Berry
c85c50997f mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_INVOCATIONS constant.
Reviewed-by: Matt Turner <mattst88@gmail.com>

v2: Use CONTEXT_INT rather than CONTEXT_ENUM.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-02-05 09:02:30 -08:00
Paul Berry
347dde82e6 mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.
v2: Document that the 3-element array MaxComputeWorkGroupSize is
indexed by dimension.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-02-05 09:01:54 -08:00
Paul Berry
47d480e3e4 mesa/cs: Create the gl_compute_program struct, and the code to initialize it.
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-02-05 09:01:18 -08:00
Paul Berry
9b34ae2e64 mesa/cs: Handle compute shaders in _mesa_use_program().
v2: do cs after the ordered pipeline stages for consistency.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-02-05 09:01:16 -08:00
Paul Berry
c15064c169 glsl/cs: update main.cpp to use the ".comp" extension for compute shaders.
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-02-05 09:01:13 -08:00
Paul Berry
d861c2963a glsl/cs: Populate default values for ctx->Const.Program[MESA_SHADER_COMPUTE].
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-02-05 09:01:10 -08:00
Paul Berry
c61ec8d8e3 mesa/cs: Add a MESA_SHADER_COMPUTE stage and update switch statements.
This patch adds MESA_SHADER_COMPUTE to the gl_shader_stage enum.
Also, where it is trivial to do so, it adds a compute shader case to
switch statements that switch based on the type of shader.  This
avoids "unhandled switch case" compiler warnings.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-02-05 09:00:34 -08:00
Paul Berry
28e526d558 glsl/cs: Change some linker loops to use MESA_SHADER_FRAGMENT as a bound.
Linker loops that iterate through all the stages in the pipeline need
to use MESA_SHADER_FRAGMENT as a bound, so that we can add an
additional MESA_SHADER_COMPUTE stage, without it being erroneously
included in the pipeline.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-02-05 09:00:31 -08:00
Paul Berry
79134cb516 mesa/cs: Add dispatch API stubs for ARB_compute_shader.
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-02-05 09:00:14 -08:00
Paul Berry
b7d05a58ae mesa/cs: Add extension enable flags for ARB_compute_shader.
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-02-05 08:59:37 -08:00
Roland Scheidegger
4a7da3bec5 gallivm: fix F2U opcode
Previously, we were really doing F2I. And also move it to generic section.
(Note that for llvmpipe the code generated is definitely bad, due to lack
of unsigned conversions with sse. I think though what llvm does (using scalar
conversions to 64bit signed either with x87 fpu (32bit) or sse (64bit)
including lots of domain changes is quite suboptimal, could do something like
is_large = arg >= 2^31
half_arg = 0.5 * arg
small_c = fptoint(arg)
large_c = fptoint(half_arg) << 1
res = select(is_large, large_c, small_c)
which should be much less instructions but that's something llvm should do
itself.)

This fixes piglit fs/vs-float-uint-conversion.shader_test (maybe more, needs
GL 3.0 version override to run.)

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
2014-02-05 17:45:31 +01:00
José Fonseca
5c975966dc tools/trace: Handle index buffer overflow gracefully.
Trivial.
2014-02-05 10:58:38 +00:00
Dave Airlie
16215a9723 docs/GL3.txt: update r600 status
This updates the r600 driver status to 3.3 being fully supported.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-02-05 10:56:58 +10:00
Dave Airlie
79ea0f4506 r600g: add support for geom shaders to r600/r700 chipsets (v2)
This is my first attempt at enabling r600/r700 geometry shaders,
the basic tests pass on both my rv770 and my rv635,

It requires this kernel patch:
http://www.spinics.net/lists/dri-devel/msg52745.html

v2: address Alex comments.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2014-02-05 10:49:43 +10:00
Dave Airlie
ccea799ee3 r600g: enable GLSL 3.30 on evergreen GPUs
This throws the switch to enable GL 3.3 and GLSL 330.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2014-02-05 10:49:43 +10:00
Dave Airlie
c6cfc54db0 r600g: properly propogate clip dist write value
This moves the value from the GS shader to the copy shader so the registers
are setup correctly.

fixes tests/spec/glsl-1.50/execution/geometry/clip-distance-out-values.shader_test

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2014-02-05 10:49:43 +10:00
Dave Airlie
b209afb153 r600g: calculate a better value for array_size (v2)
attempt to calculate a better value for array size to avoid breaking apps.

v2: use 0xfff like streamout, suggested by Grigori

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2014-02-05 10:49:42 +10:00
Dave Airlie
ce9e939144 r600g: fix CAYMAN geometry shader support
cayman has a different end of program bit, so do that properly.

fixes hangs with geom shader tests on cayman.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2014-02-05 10:49:42 +10:00