Brian Paul
395bcad8c0
mesa: updated comments
2009-02-27 12:56:07 -07:00
Brian Paul
75e3ccf6a5
mesa: fix incorrect error handling in glBufferDataARB()
...
If glBufferDataARB() is called while a buffer object is currently mapped
we're supposed to unmap the current buffer, then replace it. Don't generate
an error.
2009-02-27 12:56:07 -07:00
Brian Paul
0815ebccfc
Merge commit 'origin/master' into gallium-0.2
...
Conflicts:
src/mesa/main/ffvertex_prog.c
src/mesa/main/texenvprogram.c
2009-01-02 16:32:26 -07:00
Brian Paul
e9b34885b8
mesa: increase max texture image units and GLSL samplers to 16
...
The max texture coord units is still 8. All the fixed-function paths are
still limited to 8 too. But GLSL shaders can use more samplers now.
Note that some texcoord-related data structures are declared to be 16
elements in size rather than 8. This just simplifies the code in a few
places; the extra elements aren't accessible to the user.
These changes haven't been extensively tested yet, but sanity checking has
been done.
It should be possible to increase the max image units/samplers to 32 without
doing anything special. Beyond that we'll need longer bitfields in a few
places.
2008-12-31 12:00:17 -07:00
Brian Paul
6c72bc8089
mesa: fix default buffer object access value
2008-09-26 07:31:42 -06:00
Keith Whitwell
89ab66448e
Merge commit 'origin/master' into gallium-0.2
...
Conflicts:
progs/trivial/Makefile
src/mesa/glapi/glthread.c
2008-09-18 19:03:02 +01:00
Brian Paul
d36f4ef16b
mesa: remove some assertions that are invalid during context tear-down
2008-09-15 09:07:32 -06:00
Alan Hourihane
47ad296a18
Merge branch 'master' of git+ssh://git.freedesktop.org/git/mesa/mesa into gallium-0.2
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Conflicts:
src/mesa/drivers/dri/i915/intel_ioctl.c
src/mesa/main/texstore.c
src/mesa/tnl/t_vp_build.c
src/mesa/vbo/vbo_exec_draw.c
2008-09-11 17:32:18 +01:00
Keith Whitwell
0397b2bb41
Merge branch 'gallium-0.1' into gallium-0.2
...
A first attempt at moving gallium onto a branch directly off master...
It will be interesting to see how much work this takes to get running.
Have resolved the conflicts semi-arbitarily, not compiled or tested.
Conflicts:
.gitignore
Makefile
configs/config.mgw
configs/darwin
configs/darwin-x86ppc
configs/default
configs/freebsd-dri
configs/linux-dri
configs/linux-dri-xcb
configs/linux-fbdev
configs/linux-static
configs/linux-x86-64-static
configs/linux-x86-static
doxygen/Makefile
include/GL/gl.h
progs/demos/Makefile
progs/demos/descrip.mms
progs/demos/texenv.c
progs/egl/.gitignore
progs/egl/Makefile
progs/glsl/.gitignore
progs/glsl/Makefile
progs/glsl/convolutions.c
progs/samples/Makefile.mgw
progs/tests/.gitignore
progs/trivial/.gitignore
progs/trivial/point-param.c
progs/trivial/tri.c
progs/xdemos/.gitignore
progs/xdemos/glthreads.c
src/egl/drivers/demo/Makefile
src/egl/drivers/dri/Makefile
src/egl/main/Makefile
src/glu/Makefile
src/glu/sgi/Makefile
src/glu/sgi/Makefile.mgw
src/glut/glx/Makefile.mgw
src/glut/os2/WarpWin.cpp
src/glut/os2/glut_cindex.cpp
src/glut/os2/glut_gamemode.cpp
src/glut/os2/glut_win.cpp
src/glut/os2/glut_winmisc.cpp
src/glut/os2/os2_glx.cpp
src/glut/os2/os2_menu.cpp
src/glut/os2/os2_winproc.cpp
src/glw/Makefile
src/glx/x11/dri_glx.c
src/glx/x11/glxext.c
src/mesa/Makefile
src/mesa/Makefile.mgw
src/mesa/descrip.mms
src/mesa/drivers/beos/Makefile
src/mesa/drivers/common/descrip.mms
src/mesa/drivers/common/driverfuncs.c
src/mesa/drivers/directfb/Makefile
src/mesa/drivers/dri/Makefile.template
src/mesa/drivers/dri/common/dri_bufmgr.c
src/mesa/drivers/dri/common/dri_bufmgr.h
src/mesa/drivers/dri/common/dri_util.c
src/mesa/drivers/dri/common/extension_helper.h
src/mesa/drivers/dri/common/mmio.h
src/mesa/drivers/dri/common/utils.c
src/mesa/drivers/dri/common/utils.h
src/mesa/drivers/dri/glcore/Makefile
src/mesa/drivers/dri/i810/i810screen.c
src/mesa/drivers/dri/i915/intel_ioctl.c
src/mesa/drivers/dri/i915/intel_ioctl.h
src/mesa/drivers/dri/i915/intel_screen.c
src/mesa/drivers/dri/i915/server/i830_common.h
src/mesa/drivers/dri/i915/server/i830_dri.h
src/mesa/drivers/dri/i965/intel_screen.c
src/mesa/drivers/dri/i965/server/i830_common.h
src/mesa/drivers/dri/i965/server/i830_dri.h
src/mesa/drivers/dri/mach64/mach64_screen.c
src/mesa/drivers/dri/nouveau/nouveau_context.h
src/mesa/drivers/dri/nouveau/nouveau_fifo.c
src/mesa/drivers/dri/nouveau/nouveau_fifo.h
src/mesa/drivers/dri/nouveau/nouveau_screen.c
src/mesa/drivers/dri/nouveau/nouveau_screen.h
src/mesa/drivers/dri/r128/r128_tex.h
src/mesa/drivers/dri/savage/savageioctl.h
src/mesa/drivers/fbdev/Makefile
src/mesa/drivers/osmesa/Makefile
src/mesa/drivers/osmesa/descrip.mms
src/mesa/drivers/x11/Makefile
src/mesa/drivers/x11/descrip.mms
src/mesa/drivers/x11/xm_dd.c
src/mesa/glapi/glapi.c
src/mesa/glapi/glthread.c
src/mesa/main/api_validate.c
src/mesa/main/attrib.c
src/mesa/main/bufferobj.c
src/mesa/main/bufferobj.h
src/mesa/main/buffers.c
src/mesa/main/config.h
src/mesa/main/context.c
src/mesa/main/descrip.mms
src/mesa/main/drawpix.c
src/mesa/main/enums.c
src/mesa/main/fbobject.c
src/mesa/main/glheader.h
src/mesa/main/imports.c
src/mesa/main/mipmap.c
src/mesa/main/mm.c
src/mesa/main/mm.h
src/mesa/main/mtypes.h
src/mesa/main/points.c
src/mesa/main/sources
src/mesa/main/state.c
src/mesa/main/texcompress_fxt1.c
src/mesa/main/texenvprogram.c
src/mesa/main/texobj.c
src/mesa/main/texstate.c
src/mesa/main/texstore.c
src/mesa/math/descrip.mms
src/mesa/shader/arbprogram.c
src/mesa/shader/descrip.mms
src/mesa/shader/prog_execute.c
src/mesa/shader/prog_statevars.c
src/mesa/shader/prog_statevars.h
src/mesa/shader/prog_uniform.c
src/mesa/shader/program.c
src/mesa/shader/program.h
src/mesa/shader/shader_api.c
src/mesa/shader/slang/descrip.mms
src/mesa/shader/slang/library/slang_vertex_builtin_gc.h
src/mesa/sources
src/mesa/swrast/descrip.mms
src/mesa/swrast/s_drawpix.c
src/mesa/swrast/s_fragprog.c
src/mesa/swrast/s_readpix.c
src/mesa/swrast/s_span.c
src/mesa/swrast_setup/descrip.mms
src/mesa/tnl/descrip.mms
src/mesa/tnl/t_context.h
src/mesa/tnl/t_vp_build.c
src/mesa/tnl/tnl.h
src/mesa/vbo/descrip.mms
src/mesa/vbo/vbo_context.c
src/mesa/vbo/vbo_exec_array.c
src/mesa/x86-64/xform4.S
src/mesa/x86/rtasm/x86sse.c
src/mesa/x86/rtasm/x86sse.h
windows/VC6/progs/glut/glut.dsp
windows/VC7/mesa/gdi/gdi.vcproj
windows/VC7/mesa/glu/glu.vcproj
windows/VC7/mesa/mesa.sln
windows/VC7/mesa/mesa/mesa.vcproj
windows/VC7/mesa/osmesa/osmesa.vcproj
windows/VC7/progs/glut/glut.vcproj
windows/VC8/mesa/gdi/gdi.vcproj
windows/VC8/mesa/glu/glu.vcproj
windows/VC8/mesa/mesa.sln
windows/VC8/mesa/mesa/mesa.vcproj
windows/VC8/progs/glut/glut.vcproj
2008-09-11 16:05:15 +01:00
Brian Paul
37c74af01c
mesa: improved gl_buffer_object reference counting
...
Use new _mesa_reference_buffer_object() function wherever possible.
Fixes buffer object/display list crash reported in ParaView.
2008-09-04 14:59:40 -06:00
Brian Paul
1437b41d90
gallium: fix typo s/_mesa_unmap_drapix_pbo/_mesa_unmap_drawpix_pbo/
2008-04-25 14:18:09 -06:00
Brian
a39091bc5b
Refactor PBO validate/map code.
...
We always need to do PBO validation, so do that in core Mesa before calling driv
er routine.
cherry-picked from Mesa/master.
2008-03-21 14:20:07 -06:00
Brian
d933be6baf
Refactor PBO validate/map code.
...
We always need to do PBO validation, so do that in core Mesa before calling driver routine.
2008-03-21 14:19:28 -06:00
Brian Paul
ff938bf059
add a number of PBO validate/map/unmap functions
...
Helper functions for (some) drivers, including swrast.
cherry-picked from Mesa/master
2008-03-21 13:43:07 -06:00
Brian
a429a25cd5
add a number of PBO validate/map/unmap functions
...
Helper functions for (some) drivers, including swrast.
2008-03-21 13:41:00 -06:00
Brian
4b654d41da
For _mesa_share_state(), update the context's references to the new share group's objects (Shane Blackett)
2007-08-23 08:53:43 +01:00
Brian
7e85b0a025
silence C++ warnings
2007-01-23 12:50:08 -07:00
Brian Paul
76785cb70a
move a conditional into an assertion
2006-09-21 22:59:50 +00:00
Brian Paul
4277ea4c0b
Error detection/reporting was broken in several places.
2006-08-25 22:06:02 +00:00
Brian Paul
4d12a05e6c
Added _mesa_lookup_program() and _mesa_lookup_bufferobj() functions to avoid
...
a lot of casting elsewhere.
Use _mesa_lookup_texture() in tdfx driver, use _mesa_lookup_bufferobj() in r300
driver.
2006-08-23 23:10:14 +00:00
Brian Paul
050d39b3f4
remove unused var
2006-06-12 19:45:43 +00:00
Ian Romanick
ee34e6ef71
Add support for GL_APPLE_vertex_array_object. Several test programs
...
and demos are also added.
Adding basic support to drivers should be as easy as just enabling the
extension, though thorough test would also be required.
2006-06-12 16:26:29 +00:00
Brian Paul
4cb9fffa7e
Added simple lookup_bufferobj() function to wrap the _mesa_HashLookup() call
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and cast. Simplifies the code a little bit elsewhere.
2006-06-03 15:32:27 +00:00
Brian Paul
6f172f7aba
minor clean-ups
2006-06-02 22:51:45 +00:00
Brian Paul
6b25193b92
try removing need for the uintptr_t casts
2005-12-01 00:59:51 +00:00
Karl Schultz
6258b76c49
Port Mesa to build on a P64 platform (e.g., Win64). P64 platforms
...
use 64-bit pointers and 32-bit longs. So, operations like casting pointers
to unsigned long and back to pointer won't work. glheader.h now
includes files to define uintptr_t, which should instead be used for
this sort of operation. It is an integer type that is the same size
as a pointer.
2005-05-05 21:08:07 +00:00
Brian Paul
e4b2356c07
Major check-in of changes for GL_EXT_framebuffer_object extension.
...
Main driver impacts:
- new code for creating the Mesa GLframebuffer
- new span/pixel read/write code
Some drivers not yet updated/tested.
2005-05-04 20:11:35 +00:00
Brian Paul
c1f2f9090b
change gl_buffer_object's Size field to GLsizeiptrARB type
2005-03-03 02:05:33 +00:00
Brian Paul
2752177ade
unlock mutex upon error return (Jeff Muizelaar)
2005-02-12 18:43:38 +00:00
Keith Whitwell
a0c8524924
mesa-main-0-NULL.patch from Jeff Muizelaar
2005-02-11 09:34:05 +00:00
Brian Paul
ea2943efd9
Update glDeletePrograms/Buffers() so that the ID is freed immediately, like
...
texture objects.
2005-01-20 04:02:02 +00:00
Brian Paul
a789252feb
Don't allow queries/etc of buffer object 0 - it's invisible to users.
...
Misc clean-ups.
2004-11-22 20:01:25 +00:00
Brian Paul
60909388ab
GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking
...
and ignored for 1D and 2D images.
Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function.
This change gets propogated to some other routines.
Also added new _mesa_image_address[123]d() convenience functions.
2004-11-10 15:46:52 +00:00
Brian Paul
2daa4137b6
Remove redundant error checking.
...
Added _mesa_buffer_unmap().
Minor clean-ups.
2004-10-31 00:17:42 +00:00
Brian Paul
293ad98510
VBO RefCount fix (David Reveman)
2004-09-27 16:19:17 +00:00
Brian Paul
765f1a12c6
also fix possible delete bugs with buffer objects and vertex/fragment programs
2004-09-14 22:28:27 +00:00
Jose Fonseca
375457bcef
Update the doxygen configuration file.
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Minor updates/fixes to the source documentation.
2004-09-09 22:23:24 +00:00
Brian Paul
a6c423d956
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 1015696)
2004-08-25 15:59:48 +00:00
Brian Paul
7a6b71ef29
Implementation of GL_EXT_pixel_buffer_object extension.
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Note: extension may not be finalized yet - subject to change!
Note: implementation not fully suitable for h/w implementation yet.
2004-03-13 18:21:40 +00:00
Brian Paul
94ec525ba5
yet another take on VBO deleting and reference counting
2004-03-04 14:46:00 +00:00
Brian Paul
26895aa797
more changes to VBO reference counting and deletion
2004-03-03 15:35:08 +00:00
Brian Paul
85ad44b292
set buffer object default Usage and Access
2004-02-13 14:04:26 +00:00
Brian Paul
2020278d06
Do more bookkeeping of vertex buffer object reference counts.
...
Incr/decr counts when doing glPush/PopClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT).
2004-02-11 22:06:05 +00:00
Brian Paul
d3fd7ba8af
Before calling _mesa_create_context(), initialize a dd_function_table struct
...
by calling _mesa_init_driver_functions() and then plugging in the driver-
specific functions.
In particular, make sure ctx->Driver.NewTextureObject points to the
appropriate driver function so that _all_ texture objects are augmented
with the driver-specific data.
Put in a bunch of assertions in the texture-related driver functions that
texObj->DriverData is valid. Remove old dead code in near future.
2004-01-20 02:49:27 +00:00
Kendall Bennett
c40d1dd62d
Added GLAPIENTRY decorations for all first level OpenGL API function entry
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points so that the calling conventions will work correctly with the assembler
stubs with the Open Watcom compiler.
2003-10-21 22:22:17 +00:00
Brian Paul
ce8e13dc79
fix an error message
2003-10-21 14:54:16 +00:00
Brian Paul
0f85b91c8a
Move initialization of default ctx->Driver.buffer-object-functions into
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bufferobj.c so all the drivers don't have to worry about them.
2003-10-19 15:10:36 +00:00
Brian Paul
49aefce5e5
minor tweaks
2003-10-15 20:50:41 +00:00
Brian Paul
0bb281ba21
bufObj->Access wasn't being set
2003-10-14 15:48:39 +00:00
Brian Paul
4b6f6e1b3d
minor fix in buffer_object_get_target()
2003-10-14 14:49:39 +00:00