Commit Graph

115 Commits

Author SHA1 Message Date
Ian Romanick
60e1d0f028 intel/compiler: Remove INTEL_SCALAR_... env variables
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6826>
2020-09-28 11:43:10 -07:00
Kenneth Graunke
140f53e646 Revert "nir: replace lower_ffma and fuse_ffma with has_ffma"
This reverts commit 939ddf3f67.

Intel has a separate pass for fusing FFMAs selectively.  We split
these flags in commit 1b72c31e1f and
the reasoning still stands.  The patch being reverted was just a
cleanup, so there should be no issue with reverting it.

Acked-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6849>
2020-09-24 13:11:50 -07:00
Marek Olšák
939ddf3f67 nir: replace lower_ffma and fuse_ffma with has_ffma
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6756>
2020-09-24 12:29:11 +00:00
Marek Olšák
771aad3027 nir: split lower_ffma into lower_ffma16/32/64
AMD wants different behavior for each bit size

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6756>
2020-09-24 12:29:11 +00:00
Gert Wollny
80cde3ad55 intel/compiler: Set lower_uniform_to_ubo compiler flag
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6316>
2020-09-16 10:07:42 +00:00
Jason Ekstrand
c897cd0278 intel/compiler: Handle all indirect lowering choices in brw_nir.c
Since everything flows through NIR and we're doing all of our indirect
deref lowering there now, there's no reason to keep making those
decisions in brw_compiler and stuffing them in the GLSL compiler
structs.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5909>
2020-09-03 14:26:49 +00:00
Jason Ekstrand
8d8a3815ef intel/eu: Add a mechanism for emitting relocatable constant MOVs
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6244>
2020-09-02 19:48:44 +00:00
Jason Ekstrand
54ba0daa28 intel/compiler: Get rid of the global compaction table pointers
With discrete GPUs, it's going to be possible to have GPUs from two
different hardware generations in the machine at the same time.  Global
singletons like this aren't going to fly.  Have a struct containing the
pointers which gets initialized once per shader disassemble instead.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6244>
2020-09-02 19:48:44 +00:00
Jason Ekstrand
003b04e266 intel/compiler: Allow MESA_SHADER_KERNEL
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6280>
2020-08-12 10:11:06 +00:00
Caio Marcelo de Oliveira Filho
e2b6ccbdad intel/compiler: Use C99 array initializers for prog_data/key sizes
This is way better than a pile of STATIC_ASSERTs.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6280>
2020-08-12 10:11:06 +00:00
Boris Brezillon
025988f818 intel: Set int64_options to ~0 when lowering 64b ops
That's more future proof than setting each bit manually. Looks like we
already miss nir_lower_ufind_msb64 because of that.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5588>
2020-07-30 16:54:24 +00:00
Boris Brezillon
345b5847b4 nir: Replace the scoped_memory barrier by a scoped_barrier
SPIRV OpControlBarrier can have both a memory and a control barrier
which some hardware can handle with a single instruction. Let's
turn the scoped_memory_barrier into a scoped barrier which can embed
both barrier types. Note that control-only or memory-only barriers can
be supported through this new intrinsic by passing NIR_SCOPE_NONE to the
unused barrier type.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Suggested-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4900>
2020-06-03 07:39:52 +00:00
Ian Romanick
f46eabf84e nir/algebraic: Split ibfe and ubfe with two constant sources
I also tried splitting ubfe instructions with one or zero constants,
and zero shaders in shader-db were affected.

The "lost" shader is a compute shader that was promoted from SIMD8 to
SIMD16, so is also counted as the gained shader.

v2: Further restrict bfe splitting.  bfe with multiple constants is
better on at least some Radeon GPUs.  Use -x instead of 32-x in shift
counts.

v3: Fix the outer shift count for ibfe lowering.  Add c=0 optimizations
to prevent bad lowering.  Both suggested by Rhys.  Add shift by -32
optimizations.

Tiger Lake
total instructions in shared programs: 17608764 -> 17596316 (-0.07%)
instructions in affected programs: 303765 -> 291317 (-4.10%)
helped: 113
HURT: 46
helped stats (abs) min: 1 max: 458 x̄: 120.67 x̃: 21
helped stats (rel) min: 0.09% max: 11.23% x̄: 3.47% x̃: 1.39%
HURT stats (abs)   min: 1 max: 201 x̄: 25.83 x̃: 6
HURT stats (rel)   min: 0.23% max: 5.18% x̄: 1.53% x̃: 1.11%
95% mean confidence interval for instructions value: -101.13 -55.45
95% mean confidence interval for instructions %-change: -2.61% -1.44%
Instructions are helped.

total cycles in shared programs: 338390770 -> 333530868 (-1.44%)
cycles in affected programs: 79438330 -> 74578428 (-6.12%)
helped: 112
HURT: 64
helped stats (abs) min: 2 max: 268955 x̄: 44261.93 x̃: 1452
helped stats (rel) min: <.01% max: 29.51% x̄: 4.72% x̃: 2.23%
HURT stats (abs)   min: 2 max: 17618 x̄: 1522.41 x̃: 84
HURT stats (rel)   min: <.01% max: 7.34% x̄: 1.35% x̃: 0.34%
95% mean confidence interval for cycles value: -37232.47 -17993.69
95% mean confidence interval for cycles %-change: -3.37% -1.65%
Cycles are helped.

total spills in shared programs: 8944 -> 8138 (-9.01%)
spills in affected programs: 3240 -> 2434 (-24.88%)
helped: 67
HURT: 0

total fills in shared programs: 9373 -> 7842 (-16.33%)
fills in affected programs: 4736 -> 3205 (-32.33%)
helped: 67
HURT: 0

LOST:   1
GAINED: 2

Ice Lake and Skylake had similar results. (Ice Lake shown)
total instructions in shared programs: 16123288 -> 16116876 (-0.04%)
instructions in affected programs: 241155 -> 234743 (-2.66%)
helped: 126
HURT: 2
helped stats (abs) min: 1 max: 209 x̄: 50.90 x̃: 7
helped stats (rel) min: 0.07% max: 5.94% x̄: 1.76% x̃: 0.65%
HURT stats (abs)   min: 1 max: 1 x̄: 1.00 x̃: 1
HURT stats (rel)   min: 0.05% max: 0.24% x̄: 0.15% x̃: 0.15%
95% mean confidence interval for instructions value: -61.29 -38.89
95% mean confidence interval for instructions %-change: -2.05% -1.42%
Instructions are helped.

total cycles in shared programs: 335419163 -> 330438819 (-1.48%)
cycles in affected programs: 77515502 -> 72535158 (-6.42%)
helped: 139
HURT: 37
helped stats (abs) min: 2 max: 269140 x̄: 36374.19 x̃: 597
helped stats (rel) min: <.01% max: 28.60% x̄: 3.67% x̃: 1.31%
HURT stats (abs)   min: 4 max: 17618 x̄: 2045.08 x̃: 174
HURT stats (rel)   min: 0.02% max: 8.32% x̄: 2.61% x̃: 0.62%
95% mean confidence interval for cycles value: -37799.30 -18795.51
95% mean confidence interval for cycles %-change: -3.13% -1.57%
Cycles are helped.

total spills in shared programs: 8065 -> 7306 (-9.41%)
spills in affected programs: 3153 -> 2394 (-24.07%)
helped: 67
HURT: 0

total fills in shared programs: 8710 -> 7412 (-14.90%)
fills in affected programs: 4466 -> 3168 (-29.06%)
helped: 67
HURT: 0

LOST:   1
GAINED: 1

Broadwell
total instructions in shared programs: 14970538 -> 14965967 (-0.03%)
instructions in affected programs: 227040 -> 222469 (-2.01%)
helped: 126
HURT: 2
helped stats (abs) min: 1 max: 136 x̄: 36.29 x̃: 8
helped stats (rel) min: 0.07% max: 6.02% x̄: 1.47% x̃: 0.89%
HURT stats (abs)   min: 1 max: 1 x̄: 1.00 x̃: 1
HURT stats (rel)   min: 0.05% max: 0.24% x̄: 0.14% x̃: 0.14%
95% mean confidence interval for instructions value: -43.05 -28.37
95% mean confidence interval for instructions %-change: -1.69% -1.19%
Instructions are helped.

total cycles in shared programs: 336237662 -> 333035960 (-0.95%)
cycles in affected programs: 72066394 -> 68864692 (-4.44%)
helped: 134
HURT: 42
helped stats (abs) min: 4 max: 122640 x̄: 24344.54 x̃: 1833
helped stats (rel) min: <.01% max: 26.93% x̄: 4.02% x̃: 2.38%
HURT stats (abs)   min: 1 max: 17205 x̄: 1439.69 x̃: 92
HURT stats (rel)   min: <.01% max: 7.12% x̄: 1.34% x̃: 0.62%
95% mean confidence interval for cycles value: -23753.58 -12629.40
95% mean confidence interval for cycles %-change: -3.50% -1.98%
Cycles are helped.

total spills in shared programs: 21122 -> 20204 (-4.35%)
spills in affected programs: 3644 -> 2726 (-25.19%)
helped: 67
HURT: 0

total fills in shared programs: 24879 -> 23460 (-5.70%)
fills in affected programs: 4883 -> 3464 (-29.06%)
helped: 67
HURT: 0

Haswell
total instructions in shared programs: 13148269 -> 13145444 (-0.02%)
instructions in affected programs: 137046 -> 134221 (-2.06%)
helped: 97
HURT: 3
helped stats (abs) min: 1 max: 137 x̄: 30.58 x̃: 3
helped stats (rel) min: 0.14% max: 4.38% x̄: 1.38% x̃: 0.44%
HURT stats (abs)   min: 1 max: 70 x̄: 47.00 x̃: 70
HURT stats (rel)   min: 0.05% max: 5.82% x̄: 3.90% x̃: 5.82%
95% mean confidence interval for instructions value: -37.15 -19.35
95% mean confidence interval for instructions %-change: -1.56% -0.89%
Instructions are helped.

total cycles in shared programs: 321221834 -> 318333159 (-0.90%)
cycles in affected programs: 54932349 -> 52043674 (-5.26%)
helped: 95
HURT: 53
helped stats (abs) min: 4 max: 123390 x̄: 30648.39 x̃: 702
helped stats (rel) min: <.01% max: 28.87% x̄: 4.27% x̃: 2.87%
HURT stats (abs)   min: 4 max: 2357 x̄: 432.49 x̃: 113
HURT stats (rel)   min: <.01% max: 3.44% x̄: 1.03% x̃: 0.54%
95% mean confidence interval for cycles value: -26154.16 -12881.99
95% mean confidence interval for cycles %-change: -3.20% -1.55%
Cycles are helped.

total spills in shared programs: 19878 -> 19293 (-2.94%)
spills in affected programs: 3020 -> 2435 (-19.37%)
helped: 41
HURT: 2

total fills in shared programs: 20918 -> 19875 (-4.99%)
fills in affected programs: 3968 -> 2925 (-26.29%)
helped: 41
HURT: 2

LOST:   0
GAINED: 1

Ivy Bridge
total instructions in shared programs: 11875585 -> 11873641 (-0.02%)
instructions in affected programs: 78065 -> 76121 (-2.49%)
helped: 27
HURT: 0
helped stats (abs) min: 8 max: 134 x̄: 72.00 x̃: 72
helped stats (rel) min: 0.36% max: 4.23% x̄: 2.42% x̃: 2.42%
95% mean confidence interval for instructions value: -83.68 -60.32
95% mean confidence interval for instructions %-change: -2.78% -2.07%
Instructions are helped.

total cycles in shared programs: 178232734 -> 175769085 (-1.38%)
cycles in affected programs: 50018707 -> 47555058 (-4.93%)
helped: 27
HURT: 0
helped stats (abs) min: 82035 max: 99953 x̄: 91246.26 x̃: 92278
helped stats (rel) min: 4.40% max: 5.69% x̄: 4.93% x̃: 4.95%
95% mean confidence interval for cycles value: -93674.20 -88818.32
95% mean confidence interval for cycles %-change: -5.09% -4.78%
Cycles are helped.

total spills in shared programs: 4182 -> 3739 (-10.59%)
spills in affected programs: 1089 -> 646 (-40.68%)
helped: 27
HURT: 0

total fills in shared programs: 5216 -> 4345 (-16.70%)
fills in affected programs: 1874 -> 1003 (-46.48%)
helped: 27
HURT: 0

No changes on any earlier Intel platforms.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4156>
2020-05-07 10:55:50 -07:00
Rhys Perry
32d871b48f nir/algebraic: don't undo lowering of 8/16-bit comparisons to 32-bit
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4387>
2020-04-23 10:57:38 +00:00
Caio Marcelo de Oliveira Filho
956e4b2d37 nir, intel: Move use_scoped_memory_barrier to nir_options
This option will be used later by GLSL, so move to a common struct.

Because nir_options is filled in the compiler instead of the Vulkan
driver, fix that up.  GLSL will ignore that for now.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3913>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3913>
2020-02-24 19:12:11 +00:00
Ian Romanick
4e9079d0c7 i965: Enable INTEL_shader_integer_functions2 on Gen8+
v2: Use new lower_hadd64 and lower_usub_sat64 flags.

v3: Enable SPIR-V capability.

v4: Move lowering options to COMMON_SCALAR_OPTIONS.  Suggested by Caio.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/767>
2020-01-23 00:18:57 +00:00
Matt Turner
49c21802cb intel/compiler: Split has_64bit_types into float/int
Gen7 has 64-bit floats but not 64-bit ints.

Acked-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2635>
2020-01-22 00:19:20 +00:00
Kenneth Graunke
d0d28c783d iris: Set nir_shader_compiler_options::unify_interfaces.
This is technically enabling the option in the common intel backend
code, but only the st/nir linker uses the option, so it's iris-only.

Fixes Piglit's spec/glsl-1.50/execution/geometry/clip-distance-vs-gs-out

Closes: #2274
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3249>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3249>
2020-01-03 00:41:50 +00:00
Kenneth Graunke
44754279ac intel/fs/gen12: Use TCS 8_PATCH mode.
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2019-10-11 12:24:16 -07:00
Jordan Justen
f9ec4ac5a1 intel/ir: Lower fpow on Gen12.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-11 12:24:16 -07:00
Marek Olšák
cebc38ff60 nir: add nir_shader_compiler_options::lower_to_scalar
This will replace PIPE_SHADER_CAP_SCALAR_ISA.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-10 15:49:18 -04:00
Ian Romanick
b418269d7d intel/compiler: Request bitfield_reverse lowering on pre-Gen7 hardware
See the previous commit for the explanation of the Fixes tag.

Hurts 21 shaders in shader-db.  All of the hurt shaders are in Unreal
Engine 4 tech demos.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Fixes: 7afa26d4e3 ("nir: Add lowering for nir_op_bitfield_reverse.")
2019-08-28 11:39:29 -07:00
Jason Ekstrand
110669c85c st,i965: Stop looping on 64-bit lowering
Now that the 64-bit lowering passes do a complete lowering in one go, we
don't need to loop anymore.  We do, however, have to ensure that int64
lowering happens after double lowering because double lowering can
produce int64 ops.

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-07-16 16:05:16 +00:00
Jason Ekstrand
0ba508d7a3 nir,intel: Add support for lowering 64-bit nir_opt_extract_*
We need this when doing full software 64-bit emulation.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110309
Fixes: cbad201c2b "nir/algebraic: Add missing 64-bit extract_[iu]8..."
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2019-07-15 16:08:37 -05:00
Ian Romanick
1259f6d802 nir: intel/vec4: Add flag to disable some algebraic optimizations
A couple patches later in this series use the flag to avoid a few
thousand shader-db regresions on all vec4 platforms.

I'm not particularly enamored with the name of this flag.  However, I
suspect the Intel vec4 backend is the only backend that will benefit
from it.  Specifically, the cases where this helps are all cases where
we want to prevent nir_opt_algebraic from rearranging instructions to
create 3-source instructions, such as ffma and flrp, with additional
immediate value or uniform sources.

The earlier commit "intel/vec4: Try to emit a single load for multiple
3-src instruction operands" solves most of the problems caused by
additional immediate values, but the restrictions on register strides
that cause problems for uniforms and shader inputs persist.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-07-11 10:20:03 -07:00
Jason Ekstrand
14781e2122 intel/compiler: Add a "base class" for program keys
Right now, all keys have two things in common: a program string ID and a
sampler_prog_key_data.  I'd like to add another thing or two and need a
place to put it.  This commit adds a new brw_base_prog_key struct which
contains those two common bits.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-07-10 19:35:55 +00:00
Sagar Ghuge
1e92e83856 intel/compiler: Emit ROR and ROL instruction
v2: Reorder patch (Matt Turner)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-07-01 10:14:22 -07:00
Kenneth Graunke
c7d1b52a2c nir: Combine lower_fmod16/32 back into a single lower_fmod.
We originally had a single lower_fmod option.  In commit 2ab2d2e5, Sam
split 32 and 64-bit lowering into separate flags, with the rationale
that some drivers might want different options there.  This left 16-bit
unhandled, so Iago added a lower_fmod16 option in commit ca31df6f.

Now that lower_fmod64 is gone (in favor of nir_lower_doubles and
nir_lower_dmod), we re-combine lower_fmod16 and lower_fmod32 into a
single lower_fmod flag again.  I'm not aware of any hardware which
need lowering for one bitsize and not the other.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-06-05 16:45:12 -07:00
Kenneth Graunke
edd45af9ba nir: Drop lower_fmod64 option.
nir_lower_doubles offers a wide variety of fp64 lowering, including
lowering fmod@64.  The version there also better handles imprecisions
due to lowered frcp@64.  Let's consolidate on one version.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-06-05 16:45:12 -07:00
Kenneth Graunke
6a9e39d44b iris: Ask st to vectorize our IO.
(Technically this is common code, but it doesn't affect i965 or anv.)

Improves performance of GFXBench5/gl_tess_off on Skylake GT4e at 1080p
by 9.3933% +/- 0.0305157% by eliminating all spilling in the GS.

Improves performance of GFXBench5/gl_4_off (Car Chase) on Skylake GT4e
at 1080p by 0.325208% +/- 0.0842233% (n=18).

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-05-28 01:06:48 -07:00
Kenneth Graunke
419d9b21e1 intel: Move brw_prog_key_set_id from i965 to the compiler.
I want to use it in iris.

Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2019-05-21 15:05:38 -07:00
Kenneth Graunke
646924cfa1 intel/compiler: Implement TCS 8_PATCH mode and INTEL_DEBUG=tcs8
Our tessellation control shaders can be dispatched in several modes.

- SINGLE_PATCH (Gen7+) processes a single patch per thread, with each
  channel corresponding to a different patch vertex.  PATCHLIST_N will
  launch (N / 8) threads.  If N is less than 8, some channels will be
  disabled, leaving some untapped hardware capabilities.  Conditionals
  based on gl_InvocationID are non-uniform, which means that they'll
  often have to execute both paths.  However, if there are fewer than
  8 vertices, all invocations will happen within a single thread, so
  barriers can become no-ops, which is nice.  We also burn a maximum
  of 4 registers for ICP handles, so we can compile without regard for
  the value of N.  It also works in all cases.

- DUAL_PATCH mode processes up to two patches at a time, where the first
  four channels come from patch 1, and the second group of four come
  from patch 2.  This tries to provide better EU utilization for small
  patches (N <= 4).  It cannot be used in all cases.

- 8_PATCH mode processes 8 patches at a time, with a thread launched per
  vertex in the patch.  Each channel corresponds to the same vertex, but
  in each of the 8 patches.  This utilizes all channels even for small
  patches.  It also makes conditions on gl_InvocationID uniform, leading
  to proper jumps.  Barriers, unfortunately, become real.  Worse, for
  PATCHLIST_N, the thread payload burns N registers for ICP handles.
  This can burn up to 32 registers, or 1/4 of our register file, for
  URB handles.  For Vulkan (and DX), we know the number of vertices at
  compile time, so we can limit the amount of waste.  In GL, the patch
  dimension is dynamic state, so we either would have to waste all 32
  (not reasonable) or guess (badly) and recompile.  This is unfortunate.
  Because we can only spawn 16 thread instances, we can only use this
  mode for PATCHLIST_16 and smaller.  The rest must use SINGLE_PATCH.

This patch implements the new 8_PATCH TCS mode, but leaves us using
SINGLE_PATCH by default.  A new INTEL_DEBUG=tcs8 flag will switch to
using 8_PATCH mode for testing and benchmarking purposes.  We may
want to consider using 8_PATCH mode in Vulkan in some cases.

The data I've seen shows that 8_PATCH mode can be more efficient in
some cases, but SINGLE_PATCH mode (the one we use today) is faster
in other cases.  Ultimately, the TES matters much more than the TCS
for performance, so the decision may not matter much.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-05-14 13:16:30 -07:00
Ian Romanick
dd7135d55d intel/compiler: Use the flrp lowering pass for all stages on Gen4 and Gen5
Previously lower_flrp32 was only set for vertex shaders.  Fragment
shaders performed a(1-c)+bc lowering during code generation.

The shaders with loops hurt are SIMD8 and SIMD16 shaders for a
text-identical fragment shader.

v2: Rebase on 26391cceaa ("intel/compiler: Lower ffma on Gen4 and
Gen5").

v3: Rebase on a004e95dd7 ("radeonsi/nir: create si_nir_opts() helper")

Iron Lake
total instructions in shared programs: 8211385 -> 8185974 (-0.31%)
instructions in affected programs: 2503898 -> 2478487 (-1.01%)
helped: 9936
HURT: 921
helped stats (abs) min: 1 max: 155 x̄: 2.86 x̃: 2
helped stats (rel) min: 0.10% max: 35.48% x̄: 1.67% x̃: 1.11%
HURT stats (abs)   min: 1 max: 12 x̄: 3.24 x̃: 2
HURT stats (rel)   min: 0.21% max: 13.64% x̄: 1.86% x̃: 0.89%
95% mean confidence interval for instructions value: -2.43 -2.25
95% mean confidence interval for instructions %-change: -1.41% -1.33%
Instructions are helped.

total cycles in shared programs: 188523186 -> 188401198 (-0.06%)
cycles in affected programs: 71541604 -> 71419616 (-0.17%)
helped: 11649
HURT: 1871
helped stats (abs) min: 2 max: 930 x̄: 12.62 x̃: 6
helped stats (rel) min: <.01% max: 44.61% x̄: 0.68% x̃: 0.25%
HURT stats (abs)   min: 2 max: 138 x̄: 13.38 x̃: 8
HURT stats (rel)   min: <.01% max: 10.99% x̄: 0.49% x̃: 0.17%
95% mean confidence interval for cycles value: -9.42 -8.63
95% mean confidence interval for cycles %-change: -0.54% -0.50%
Cycles are helped.

total loops in shared programs: 852 -> 856 (0.47%)
loops in affected programs: 0 -> 4
helped: 0
HURT: 4
HURT stats (abs)   min: 1 max: 1 x̄: 1.00 x̃: 1
HURT stats (rel)   min: 0.00% max: 0.00% x̄: 0.00% x̃: 0.00%
95% mean confidence interval for loops value: 1.00 1.00
95% mean confidence interval for loops %-change: 0.00% 0.00%
Loops are HURT.

LOST:   3
GAINED: 12

GM45
total instructions in shared programs: 5046407 -> 5033694 (-0.25%)
instructions in affected programs: 1303584 -> 1290871 (-0.98%)
helped: 5010
HURT: 464
helped stats (abs) min: 1 max: 155 x̄: 2.85 x̃: 2
helped stats (rel) min: 0.10% max: 34.38% x̄: 1.63% x̃: 1.08%
HURT stats (abs)   min: 1 max: 75 x̄: 3.39 x̃: 2
HURT stats (rel)   min: 0.20% max: 13.04% x̄: 1.84% x̃: 0.87%
95% mean confidence interval for instructions value: -2.45 -2.20
95% mean confidence interval for instructions %-change: -1.40% -1.28%
Instructions are helped.

total cycles in shared programs: 128889476 -> 128812366 (-0.06%)
cycles in affected programs: 44845402 -> 44768292 (-0.17%)
helped: 6079
HURT: 940
helped stats (abs) min: 2 max: 930 x̄: 15.16 x̃: 8
helped stats (rel) min: <.01% max: 41.03% x̄: 0.71% x̃: 0.25%
HURT stats (abs)   min: 2 max: 138 x̄: 16.01 x̃: 8
HURT stats (rel)   min: <.01% max: 10.99% x̄: 0.50% x̃: 0.17%
95% mean confidence interval for cycles value: -11.63 -10.34
95% mean confidence interval for cycles %-change: -0.58% -0.52%
Cycles are helped.

total loops in shared programs: 633 -> 635 (0.32%)
loops in affected programs: 0 -> 2
helped: 0
HURT: 2

total spills in shared programs: 60 -> 69 (15.00%)
spills in affected programs: 54 -> 63 (16.67%)
helped: 0
HURT: 1

total fills in shared programs: 92 -> 105 (14.13%)
fills in affected programs: 80 -> 93 (16.25%)
helped: 0
HURT: 1

LOST:   15
GAINED: 15

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> [v2]
Reviewed-by: Matt Turner <mattst88@gmail.com> [v2]
2019-05-06 22:52:29 -07:00
Christian Gmeiner
4e110eca42 nir: nir_shader_compiler_options: drop native_integers
Driver which do not support native integers should use a lowering
pass to go from integers to floats.

Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-05-07 07:35:52 +02:00
Ian Romanick
26391cceaa intel/compiler: Lower ffma on Gen4 and Gen5
flrp32 is also a 3-source instruction, but there is another pending
series that handles that for Gen4 and Gen5.

v2: Rebase on "intel/compiler: Don't have sepearate, per-Gen
nir_options"

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-04-23 17:50:28 -07:00
Ian Romanick
fd1fa9afc7 intel/compiler: Don't have sepearate, per-Gen nir_options
Instead, just have separate scalar vs. vector nir_options and do
per-Gen "fix ups".

Suggested-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-04-23 17:50:16 -07:00
Mark Janes
2393cc7f00 intel/common: move gen_debug to intel/dev
libintel_common depends on libintel_compiler, but it contains debug
functionality that is needed by libintel_compiler.  Break the circular
dependency by moving gen_debug files to libintel_dev.

Suggested-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-04-10 13:15:33 -07:00
Caio Marcelo de Oliveira Filho
3ee3024804 intel/fs: Add support for CS to group invocations in quads
When using quads, instead of mapping the elements to the next 4 local
invocation indices, we map the two next in the "current" row and two
next in the "next row".  A side effect is that a thread will execute
the indices in a different order.

We now perform the lowering of both local invocation ID and index
together -- and don't rely anymore on lowering done by
nir_lower_system_values.  That is convenient when doing the math for
quads, because we need X and Y to get the right invocation index.

When the pass progresses, fold the constants and clean up to reduce
the noise from the indexing math.

This implements the derivative_group_quadsNV semantics from
NV_compute_shader_derivatives.

v2: Take subgroup_id into account, otherwise only values in the first
    subgroup would be used. (Jason)

v3: Calculate invocation index and ID together, to avoid duplicating
    some math in the quads case when both index and ID are used. (Jason)

v4: Don't call cleanup passes as part of the lowering, let that to the
    call site. (Jason)
    Change calculation to use less instructions. (Jason)

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> (v3)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-04-08 19:29:33 -07:00
Iago Toral Quiroga
3766334923 compiler/nir: add lowering for 16-bit flrp
And enable it on Intel.

v2:
 - Squash the change to enable it on Intel (Jason)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-03-25 16:08:25 +01:00
Iago Toral Quiroga
ca31df6f1f compiler/nir: add lowering option for 16-bit fmod
And enable it on Intel.

v2:
 - Squash the change to enable this lowering on Intel (Jason)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-03-25 16:08:25 +01:00
Jason Ekstrand
be2990d8fb i965: Stop setting LowerBuferInterfaceBlocks
Instead, we do UBO and SSBO deref lowering in NIR after we've given it a
chance to optimize SSBO access:

Shader-db results on Kaby Lake:

    total instructions in shared programs: 15235775 -> 15235484 (<.01%)
    instructions in affected programs: 14992 -> 14701 (-1.94%)
    helped: 19
    HURT: 20

    total cycles in shared programs: 339220331 -> 339027307 (-0.06%)
    cycles in affected programs: 79831981 -> 79638957 (-0.24%)
    helped: 540
    HURT: 602

    total loops in shared programs: 4402 -> 4348 (-1.23%)
    loops in affected programs: 186 -> 132 (-29.03%)
    helped: 27
    HURT: 0

    total spills in shared programs: 23261 -> 23234 (-0.12%)
    spills in affected programs: 38 -> 11 (-71.05%)
    helped: 1
    HURT: 0

    total fills in shared programs: 31442 -> 31371 (-0.23%)
    fills in affected programs: 98 -> 27 (-72.45%)
    helped: 1
    HURT: 0

    LOST:   12
    GAINED: 12

Most of the help and hurt in instruction counts was just churn caused by
re-ordering of optimizations and the fact that the NIR deref lowering
code is emitting slightly different instructions.  Nothing was hurt by
more than three instructions and most things weren't helped by more than
four.  The primary exception to this is one Car Chase shader:

    shaders/non-free/gfxbench4/carchase/341.shader_test CS SIMD32: 1144 -> 821 (-28.23%)

There is also one compute shader in Manhattan 3.1 and a fragment shader
in the UE4 Shooter Game demo that now get a loop partially unrolled.
Those showed up in the results as hurt instructions but were manually
removed to get the results above.

The lost/gained was a dozen Car Chase shaders that went from SIMD8 to
SIMD16 thanks to improved register pressure:

    shaders/non-free/gfxbench4/carchase/366.shader_test CS
    shaders/non-free/gfxbench4/carchase/368.shader_test CS
    shaders/non-free/gfxbench4/carchase/370.shader_test CS
    shaders/non-free/gfxbench4/carchase/372.shader_test CS
    shaders/non-free/gfxbench4/carchase/376.shader_test CS
    shaders/non-free/gfxbench4/carchase/378.shader_test CS
    shaders/non-free/gfxbench4/carchase/380.shader_test CS
    shaders/non-free/gfxbench4/carchase/382.shader_test CS
    shaders/non-free/gfxbench4/carchase/384.shader_test CS
    shaders/non-free/gfxbench4/carchase/388.shader_test CS
    shaders/non-free/gfxbench4/carchase/4.shader_test CS
    shaders/non-free/gfxbench4/carchase/6.shader_test CS

Given how much it appeared to be improved, I ran Car Chase on my laptop.
Unfortunately, I wasn't able to see any measurable improvement.  It
might be helped by 1-2% but it's in the noise.  It does render correctly
as far as I can tell so the improvement is legitimate.

All of the loops that got delete were in dolphin uber shaders.  I've had
no opportunity to test them for correctness or performance.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-03-15 01:02:19 +00:00
Jason Ekstrand
fa4824c1db intel/debug: Add a debug flag to force software fp64
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-03-06 17:24:57 +00:00
Sagar Ghuge
e551040c60 nir/glsl: Add another way of doing lower_imul64 for gen8+
On Gen 8 and 9, "mul" instruction supports 64 bit destination type. We
can reduce our 64x64 int multiplication from 4 instructions to 3.

Also instead of emitting two mul instructions, we can emit single mul
instuction and extract low/high 32 bits from 64 bit result for
[i/u]mulExtended

v2: 1) Allow lower_mul_high64 to use new opcode (Jason Ekstrand)
    2) Add lower_mul_2x32_64 flag (Matt Turner)
    3) Remove associative property as bit size is different (Connor
       Abbott)

v3: Fix indentation and variable naming convention (Jason Ekstrand)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-03-04 15:50:25 -08:00
Jordan Justen
10c5579921 intel/compiler: Move int64/doubles lowering options
Instead of calculating the int64 and doubles lowering options each
time a shader is preprocessed, save and use the values in
nir_shader_compiler_options.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-03-02 14:33:44 -08:00
Eric Anholt
8f3694e1ab intel: Use the NIR lowering for isign.
Drops one instruction from fs-sign-int.shader_test.  No change in
shader-db due to it having 0 instances of sign(genIType).  This may hurt
isign64 if algebraic runs before int64 lowering, but I wasn't sure how to
mark the algebraic opt as "every bit size but 64".

v2: Update commit message about shader-db.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> (v1)
2019-02-14 00:32:30 +00:00
Jason Ekstrand
060817b2fa intel,nir: Move gl_LocalInvocationID lowering to nir_lower_system_values
It's not at all intel-specific; the formula is dictated by OpenGL and
Vulkan.  The only intel-specific thing is that we need the lowering.  As
a nice side-effect, the new version is variable-group-size ready.

Reviewed-by: Plamena Manolova <plamena.manolova@intel.com>
2018-11-19 09:57:41 -06:00
Jason Ekstrand
44ec31cd75 nir: Drop the vs_inputs_dual_locations option
It was very inconsistently handled; the only things that made use of it
were glsl_to_nir, glspirv, and nir_gather_info.  In particular,
nir_lower_io completely ignored it so anyone using nir_lower_io on
64-bit vertex attributes was going to be in for a shock.  Also, as of
the previous commit, it's set by every driver that supports 64-bit
vertex attributes.  There's no longer any reason to have it be an option
so let's just delete it.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-09-06 16:07:50 -05:00
Jordan Justen
8fcdb71d8c intel/compiler: Add brw_get_compiler_config_value for disk cache
During code review, Jason pointed out that:

2b3064c073 "i965, anv: Use INTEL_DEBUG for disk_cache driver flags"

Didn't account for INTEL_SCALER_* environment variables.

To fix this, let the compiler return the disk_cache driver flags.

Another possible fix would be to pull the INTEL_SCALER_* into
INTEL_DEBUG bits, but as we are currently using 41 of 64 bits, I
didn't think it was a good use of 4 more of these bits. (5 since
INTEL_PRECISE_TRIG needs to be accounted for as well.)

Cc: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-08-01 23:49:16 -07:00
Antia Puentes
3a1df14a7b intel: activate the gl_BaseVertex lowering
Surplus code related to the basevertex is removed.

The Vertex Elements contain now:
* VE 1: <firstvertex, BaseInstance, VertexID, InstanceID>
* VE 2: <DrawID, is_indexed_draw, 0, 0>

Also fixes unreachable message.

Fixes OpenGL CTS tests:
* KHR-GL46.shader_draw_parameters_tests.ShaderDrawArraysInstancedParameters
* KHR-GL46.shader_draw_parameters_tests.ShaderMultiDrawArraysParameters
* KHR-GL46.shader_draw_parameters_tests.MultiDrawArraysIndirectCountParameters
* KHR-GL46.shader_draw_parameters_tests.ShaderDrawArraysParameters
* KHR-GL46.shader_draw_parameters_tests.ShaderMultiDrawArraysIndirectParameters

Fixes Piglit tests:
* arb_shader_draw_parameters-drawid-indirect baseinstance
* arb_shader_draw_parameters-basevertex

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102678
2018-05-02 11:24:46 +02:00
Jason Ekstrand
68df93ecbc anv: Trivially implement VK_KHR_device_group
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2018-03-07 12:13:47 -08:00