Commit Graph

347 Commits

Author SHA1 Message Date
Axel Davy
eb1c12d20d gallium: Add MULTISAMPLE_Z_RESOLVE cap
Resolving a multisampled depth texture into
a single sampled texture is supported on >= SM4.1
hw. It is possible some previous hw support it.

The ability was tested on radeonsi and nvc0.
Apparently is is also supported for radeon >= r700.

This patch adds the MULTISAMPLE_Z_RESOLVE cap and
add it to the drivers. It is advertised for drivers
for which it is sure the ability is supported.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-02-06 00:07:18 +01:00
Ilia Mirkin
7c211a12aa gallium: add a cap to determine whether the driver supports offset_clamp
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2015-02-02 20:44:02 -05:00
Roland Scheidegger
f01e8d3ba5 gallium/docs: fix docs wrt ARL/ARR/FLR
since the address reg holds integer values, ARL/ARR do an implicit float-to-int
conversion, so clarify that. Thus it is also incorrect to say that FLR really
does the same as ARL.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2015-01-29 22:08:12 +01:00
Roland Scheidegger
ade8b26bf5 gallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEMANTIC_BASEVERTEX
Plus a new PIPE_CAP_VERTEXID_NOBASE query. The idea is that drivers not
supporting vertex ids with base vertex offset applied (so, only support
d3d10-style vertex ids) will get such a d3d10-style vertex id instead -
with the caveat they'll also need to handle the basevertex system value
too (this follows what core mesa already does).
Additionally, this is also useful for other state trackers (for instance
llvmpipe / draw right now implement the d3d10 behavior on purpose, but
with different semantics it can just do both).
Doesn't do anything yet.
And fix up the docs wrt similar values.

v2: incorporate feedback from Brian and others, better names, better docs.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-12-16 04:23:00 +01:00
Roland Scheidegger
fe7e6b248f gallium/docs: clarify fragment shader position input w component.
The previous language was a bit misleading, since it sounded like
w was interpolated then the reciprocal calculated which isn't what
should be happening.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2014-12-10 22:11:16 +01:00
Roland Scheidegger
ec30c66b46 gallium/docs: (trivial) remove STR opcode description.
The opcode was removed alongside SFL by commit
ecfe9e2ad2.
2014-12-06 17:56:46 +01:00
Eric Anholt
365a4a3f9a gallium: Drop the unused CND opcode.
Nothing in the tree generates it.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2014-11-24 14:56:22 -08:00
Eric Anholt
00f7002c5c gallium: Drop unused BRA opcode.
Never generated, and implemented in only nvfx vertprog.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2014-11-24 14:56:22 -08:00
Eric Anholt
ecfe9e2ad2 gallium: Drop the unused SFL/STR opcodes.
Nothing generated them.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2014-11-24 14:56:22 -08:00
Eric Anholt
dc00b382b5 gallium: Drop the unused RFL opcode.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2014-11-24 14:56:22 -08:00
Eric Anholt
8c822b1e91 gallium: Drop unused X2D opcode.
Nothing in the tree generates it.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2014-11-24 14:56:22 -08:00
Eric Anholt
ff886c4955 gallium: Drop the unused ARA opcode.
Nothing in the tree generated it.

v2: Only drop ARA, not ARR as well.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com> (v2)
2014-11-24 14:56:22 -08:00
Eric Anholt
de2f8d75db gallium: Drop the unused RCC opcode.
Nothing in the tree generated it.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2014-11-24 14:56:22 -08:00
Eric Anholt
d4864cdf15 gallium: Drop the NRM and NRM4 opcodes.
They weren't generated in tree, and as far as I know all hardware had to
lower it to a DP, RSQ, MUL.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2014-11-24 14:56:22 -08:00
Brian Paul
52576dcb88 gallium/docs: fix NRM, NRM4 docs
Need to do a sqrt().

FWIW, the html that Sphinx 1.1.3 generates for the math expressions
looks completely broken.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2014-11-01 09:00:07 -06:00
Mathias Fröhlich
56088131d0 gallium: introduce PIPE_CAP_CLIP_HALFZ.
In preparation of ARB_clip_control. Let the driver decide if
it supports pipe_rasterizer_state::clip_halfz being set to true.

v3:
Initially enable on ilo.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de
2014-10-24 19:21:21 +02:00
Marek Olšák
5f5b83cbba gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesa
With 5 shader stages and various combinations of enabled and disabled shaders,
the maximum number of outputs in one shader doesn't have to be equal to
the maximum number of inputs in the following shader.

v2: return 32 for softpipe and llvmpipe
2014-10-21 21:59:02 +02:00
Tom Stellard
8b7cc90cef gallium: Add PIPE_SHADER_IR_NATIVE to enum pipe_shader_ir
Drivers can return this value for PIPE_COMPUTE_CAP_IR_TARGET
if they want clover to give them native object code.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2014-10-16 19:42:22 -04:00
Brian Paul
8269bfdb83 gallium: add doc note about cube textures and can_create_resource()
Just to be clear, and echo the description for resource_create().

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2014-09-30 12:08:49 -06:00
Ilia Mirkin
c113095acd gallium: add a texture target to sampler view and a CAP to use it
This allows a sampler view to have a different texture target than the
underlying resource. This will be used to implement the type casting
between 2d arrays and cube maps as specified in ARB_texture_view.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-09-12 00:54:55 -04:00
Timothy Arceri
89e6806dea gallium: add cap for MAX_VERTEX_ATTRIB_STRIDE
Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-08-27 20:35:59 -10:00
Tobias Klausmann
fd5edee700 gallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INVERTED
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
2014-08-19 08:54:35 -04:00
Emil Velikov
139751403c gallium: add GLX_MESA_query_renderer caps
Namely vendor/device id, accelerated and UMA, which will be used to describe
the underlying renderer.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-08-15 17:41:34 +01:00
Ilia Mirkin
8ee74ce50f gallium: add opcodes/cap for fine derivative support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v1)
Reviewed-by: Roland Scheidegger <sroland@vmware.com> (v1)
v2: Reuse opcode gaps as suggested by Marek
2014-08-14 20:25:32 -04:00
Marek Olšák
c10332bbb8 gallium: remove PIPE_SHADER_CAP_MAX_ADDRS
This limit is fixed in Mesa core and cannot be changed.
It only affects ARB_vertex_program and ARB_fragment_program.

The minimum value for ARB_vertex_program is 1 according to the spec.
The maximum value for ARB_vertex_program is limited to 1 by Mesa core.

The value should be zero for ARB_fragment_program, because it doesn't
support ARL.

Finally, drivers shouldn't mess with these values arbitrarily.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2014-08-11 21:53:57 +02:00
Roland Scheidegger
9042e8863a gallium/docs: Document TEX2/TXL2/TXB2 instructions and fix up other tex doc
Add documentation for TEX2/TXL2/TXB2 tgsi opcodes. Also, the texture opcode
documentation wasn't very accurate so fix this up a bit.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-08-05 04:13:17 +02:00
Marek Olšák
04f2c88f45 gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZE
This new name isn't so confusing.

I also changed the gallivm limit, because it looked wrong.

Reviewed-by: Brian Paul <brianp@vmware.com>

v2: use sizeof(float[4])
2014-07-28 23:57:08 +02:00
Tom Stellard
1607a8efc1 gallium: Add PIPE_CAP_COMPUTE_IMAGES_SUPPORTED
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2014-07-25 12:49:20 -04:00
Brian Paul
da46b9de9f gallium/docs: minor clarification for TXQ instruction
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2014-07-10 11:30:04 -06:00
Ilia Mirkin
7c9161521a gallium: add INTERP_* opcodes to support interpolateAt*
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-07-09 22:32:13 -04:00
Ilia Mirkin
4c97ed4411 gallium: switch dedicated centroid field to interpolation location
The new location field can be either center, centroid, or sample, which
indicates the location that the shader should interpolate at.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-07-09 19:26:32 -04:00
Ilia Mirkin
32b71246e7 gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORT
Now that this cap is used to determine the availability of both, adjust
its name to reflect the new reality.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-07-03 19:39:25 -04:00
Tom Stellard
fea996c2aa gallium: Add PIPE_SHADER_CAP_DOUBLES
This is for reporting whether or not double precision floating-point
operations are supported.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2014-07-02 15:31:52 -04:00
Christoph Bumiller
bc198f8e63 gallium: add facilities for indirect drawing
v2:
Added comments to util_draw_indirect, clarified and fixed map size.
Removed unlikely().
2014-07-02 00:47:09 +02:00
Christoph Bumiller
a27b3582a6 gallium: add PIPE_BIND_COMMAND_ARGS_BUFFER
Intended for use with GL_ARB_draw_indirect's DRAW_INDIRECT_BUFFER
target or for D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS.
2014-07-02 00:47:09 +02:00
Ilia Mirkin
746e5260f6 gallium: add a cap for max vertex streams
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-07-01 11:34:35 -04:00
Ilia Mirkin
43e4b3e311 gallium: add an index argument to create_query
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-07-01 11:34:31 -04:00
Ilia Mirkin
0cbefc1bea gallium: add vertex stream argument to EMIT/ENDPRIM
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-07-01 11:34:24 -04:00
Marek Olšák
1df7199fc9 gallium: implement ARB_texture_query_levels
The extension is always supported if GLSL 1.30 is supported.

Softpipe and llvmpipe support is also added (trivial).
Radeon and nouveau support is already done.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-06-19 00:17:36 +02:00
Bruno Jiménez
8f4d37889c gallium: Add PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2014-06-12 19:08:06 -04:00
Christoph Bumiller
4b586a26c8 gallium: create TGSI_PROPERTY to disable viewport and clipping
Marek v2: add a cap

Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2014-06-02 12:49:03 +02:00
Roland Scheidegger
f49e201df9 gallium/docs: improve documentation of render condition wrt blits.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2014-05-31 22:05:14 +02:00
Rob Clark
209522070e gallium/docs: clarify when query results are reset
It wasn't completely clear from the docs, so I had to figure out by
looking at piglit results.  Hopefully this saves the next driver writer
implementing queries some time.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-05-14 07:54:02 -04:00
Ilia Mirkin
d95df4f4e4 gallium: add a cap for supporting 4-offset TG4 opcodes
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-05-07 20:40:46 -04:00
Tom Stellard
5fe1a0ebad gallium: Add PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY
Bruno Jiménez:
  v2: Updated the docs
  v3: Remove trailing comma

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2014-04-29 15:24:53 -07:00
Ilia Mirkin
a52eaba787 gallium: add new opcodes for ARB_gs5 bit manipulation support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-04-28 19:04:46 -04:00
Ilia Mirkin
4be146b108 gallium: add GS_INVOCATIONS property
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-04-26 11:57:09 -04:00
Ilia Mirkin
76db20fc67 gallium: add INVOCATIONID semantic
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-04-26 11:56:39 -04:00
Ilia Mirkin
88d8d88d8c gallium: add basic support for ARB_sample_shading
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-04-26 11:52:01 -04:00
Ilia Mirkin
2d2e60bdee gallium/docs: fix PIPE_CAP_ENDIANNESS delimiter, remove trailing spaces
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2014-04-19 13:23:32 -04:00