Brian Paul
924fb5e916
move va_end() call (Evgeny Kotsuba)
2005-12-15 15:23:54 +00:00
Karl Schultz
841c9018b1
Work In Progress. Move some of the frame buffer, render buffer, etc init code from the create context path to the make current path, where it is lazily initialized. This didn't buy me very much except to make it look closer to the X11 driver. Fix up some of this same code to correct some errors.
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The next step is to reorganize the wmesa context data structure to inherit the gl_context by containment so I can have access to the wmesa context in the update state path. The driver is still currently not responding to changes in the Draw and Read Buffer state.
2005-12-15 01:02:37 +00:00
Brian Paul
b6d7a0c5a5
regenerate to pick up glGetQueryObject[u]i64vEXT funcs
2005-12-14 14:23:37 +00:00
Keith Whitwell
0970787228
Fix typo.
2005-12-14 09:31:25 +00:00
Brian Paul
c8d1741b78
use GLbitfield instead of GLuint
2005-12-14 03:06:16 +00:00
Brian Paul
1add059bd1
Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be
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done with fragment programs nowadays.
2005-12-14 03:04:58 +00:00
Dave Airlie
c9797f6b76
fix from Roland for mipmapped compressed textures
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remove some debug
2005-12-13 19:53:28 +00:00
Brian Paul
0063084804
silence warning, bug 5318
2005-12-12 15:27:55 +00:00
Keith Whitwell
40332059e4
Split _MaintainTexEnvProgram into two flags _Maintain and _Use. This
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restores the ability to run the software driver with program TNL but
tradtional swrast.
2005-12-12 12:57:08 +00:00
Eric Anholt
3e1a5a38ae
Regenerate for recent glapi changes (GetQueryObjecti64vEXT).
2005-12-11 07:42:37 +00:00
Brian Paul
790ab0a0b6
s/eglShowSurfaceMESA/eglShowScreenSurfaceMESA/
2005-12-10 17:59:36 +00:00
Brian Paul
f06ce1ba71
Rename eglDRIShowSurfaceMESA.
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s/_eglAddMode/_eglAddNewMode/
2005-12-10 17:56:00 +00:00
Brian Paul
98d9bb66a4
updates to match other changes elsewhere
2005-12-10 17:55:15 +00:00
Brian Paul
215aa20f5c
rename eglShowSurfaceMESA, add EGL_SCREEN_POSITION_GRANULARITY_MESA
2005-12-10 17:54:36 +00:00
Brian Paul
4882279633
Some initial per-thread support.
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Rename eglShowSurfaceMESA to eglShowScreenSurfaceMESA.
2005-12-10 17:54:00 +00:00
Brian Paul
b04dd5c587
Added EGL_SCREEN_POSITION_GRANULARITY_MESA query.
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Rename eglShowSurfaceMESA to eglShowScreenSurfaceMESA.
2005-12-10 17:53:07 +00:00
Brian Paul
ad6f8eba00
lots of updates, mode sorting, etc
2005-12-10 17:52:11 +00:00
Brian Paul
6002d2ff4e
implement config sorting for eglChooseConfig()
2005-12-10 17:51:13 +00:00
Brian Paul
21b2784ff5
'a' key to toggle animation
2005-12-08 17:49:50 +00:00
Brian Paul
5abc246f8d
bump version number
2005-12-08 14:51:36 +00:00
Brian Paul
72d1bb5756
don't need LONGLONG typedefs
2005-12-08 14:50:28 +00:00
Brian Paul
91ed68b2b9
do away with 'long long' usage
2005-12-08 14:50:03 +00:00
Brian Paul
5262c225ba
remove stray _ from GL[u]int64_EXT
2005-12-08 14:10:59 +00:00
Karl Schultz
1acea5f289
update for symbol export changes
2005-12-08 04:36:42 +00:00
Karl Schultz
5bdec89da5
add {} to RENDER_SPAN macro to fix compilation problem
2005-12-08 04:35:07 +00:00
Karl Schultz
59af97420e
use 64-bit typedefs for portability
2005-12-08 04:34:17 +00:00
Karl Schultz
0694adaf71
add 64-bit typedefs for portability
2005-12-08 04:33:17 +00:00
Karl Schultz
4c3443b460
handle 64-bit types for Windows.
2005-12-08 04:32:02 +00:00
Karl Schultz
f2b9fa03da
reapply recent changes with Visual Studio instead of direct text editing.
2005-12-08 04:30:44 +00:00
Brian Paul
0fa8c59e64
Updates for GL_EXT_timer_query:
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New GLint64EXT and GLuint64EXT types (use C99's long long types).
New glGetQueryObject[u]i64vEXT() functions.
2005-12-07 14:48:19 +00:00
Karl Schultz
98bebc7212
Fix bugzilla 5253. Add {} around code in RENDER_SPAN macros when code includes a variable declaration.
2005-12-07 05:09:14 +00:00
Aapo Tahkola
abccd5b729
Make missing interpolator inputs fatal
2005-12-06 22:26:21 +00:00
Aapo Tahkola
9309ba78d1
Fix secondary color for VP's
2005-12-06 19:49:18 +00:00
Brian Paul
9580179dfb
C++ fixes, mostly casts (Stephane Conversy)
2005-12-06 15:41:43 +00:00
Eric Anholt
d5179613d5
Add support for GL_EXT_secondary_color. It looks like using
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NEED_SECONDARY_COLOR to turn it off/on was what we wanted -- now results look
correct using seccolor on Savage IX and Savage4.
2005-12-06 10:38:37 +00:00
Keith Whitwell
b4ebb68202
Add guard before calling ctx->Driver.BindProgram
2005-12-05 11:44:09 +00:00
Aapo Tahkola
f27c07c99e
Fix AL8
2005-12-05 09:30:58 +00:00
Dave Airlie
923257fe07
update r300 drm minimum to 20
2005-12-05 01:14:13 +00:00
Dave Airlie
f93feb7aed
Fix r300 rectangular texture upload and swtcl coordinate fixing same as radeon
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sw tcl
2005-12-04 00:37:35 +00:00
Brian Paul
eb06704a7c
Added PCI_CHIP_RV410_5E4B (Adam Kirchhoff)
2005-12-02 23:57:37 +00:00
Brian Paul
99f13343cf
Fix two failures encountered when running out of memory during XImage
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allocation.
Append \n to _mesa_warning() strings.
2005-12-02 19:41:43 +00:00
Brian Paul
1b3128cc9a
Test sizeof(drm_handle_t) instead of LONG64 when returning handles
2005-12-02 18:17:11 +00:00
Brian Paul
8716e7570d
fix _mesa_ffs() return, test for more platforms (Evgeny Kotsuba)
2005-12-02 18:06:01 +00:00
Ian Romanick
5abff7bc4d
Fix build issues on x86-64 due to missing include path in
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glapi_x86-64.S.
Bug: #5602
2005-12-02 00:25:06 +00:00
Keith Whitwell
c9515bf1ae
Call ProgramStringNotify after creating tnl programs.
2005-12-01 14:24:37 +00:00
Keith Whitwell
bfba2705b6
Remove VB->LastClipped
2005-12-01 12:54:21 +00:00
Keith Whitwell
dd4f0d1a93
Clean up clipping somewhat
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- no need to update ClipMask on generated vertices
- remove the VB->LastClipped value
Line clipping algorithm changed and simplified somewhat. The old one
was based on the triangle routine and probably wouldn't have recognized
lines that were clipped down to nothing (ie culled, but not by a single
plane).
2005-12-01 12:53:15 +00:00
Brian Paul
f285f0d8f6
remove uintptr_t cast
2005-12-01 01:00:13 +00:00
Brian Paul
6b25193b92
try removing need for the uintptr_t casts
2005-12-01 00:59:51 +00:00
Brian Paul
0e31e02aef
Added FinishRenderTexture() device driver function to indicate when
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rendering to a texture has likely completed.
Fixed refcount issue in texture renderbuffer wrapper.
2005-12-01 00:25:00 +00:00