Commit Graph

363 Commits

Author SHA1 Message Date
Brian Paul
417719c0a6 mesa: call glutDestroyWindow() 2008-05-20 15:11:33 -06:00
Brian Paul
d7cf6b2978 mesa: call glutDestroyWindow() 2008-05-20 13:49:18 -06:00
Brian Paul
5692e09be8 disable GL_TEXTURE_1D at end of frame to fix failed assertion 2008-04-29 15:03:06 -06:00
Brian
8a8e7b22c0 mesa: test code to exercise more GLSL functions 2008-04-04 18:56:22 -06:00
Brian
8bef18f47b mesa: destroy window upon exit 2008-04-01 14:56:10 -06:00
Brian Paul
f654ab40d6 mesa: call glutDestroyWindow (help find mem leaks) 2008-03-24 17:21:18 -06:00
José Fonseca
2573f0e5d6 Convert crlf->lf line endings.
Windows/DOS users should enable core.autocrlf from now on.
2008-02-28 15:53:13 +09:00
José Fonseca
2d38d1b300 Remove files of unsupported build systems. 2008-02-25 17:11:28 +09:00
Brian
4697cee78b press 0,1,2,etc keys for specific bias values 2008-02-12 15:01:44 -07:00
Brian
bd299093ec push out far clip plane to 200 2008-01-28 12:42:37 -07:00
Brian
ba083bae69 Added d/D keys to change viewing distance, 'a' to toggle animation 2008-01-28 12:37:35 -07:00
Michal Krol
918ea5168b Rename 'mms-config.' to 'mms.config'.
It looks like Windows does not like filenames ending with a dot,
in effect renaming it to 'mms-config'.
2007-10-29 19:50:10 +00:00
michal
a1b4285c5c Fix fragment shader. 2007-10-27 19:04:19 +01:00
michal
9c22f91030 Optimize fragment program. 2007-10-27 19:04:19 +01:00
José Fonseca
414a933ad2 Ignore generated files. 2007-10-25 23:25:02 +01:00
Brian
2727cfddbf hack in some code to test loops, break 2007-09-29 10:44:05 -06:00
Brian
9405ec6251 temporary hack to test nested conditionals 2007-09-28 21:04:56 -06:00
Xavier Bachelot
f98bdfca57 call glutInit(), bug 11486 2007-07-06 12:56:21 -06:00
Brian
3b10f50efb use larger point/sprite size 2007-06-28 07:16:13 -06:00
Ian Romanick
359c6eada7 Add support for shadow mapping with vertex and fragment programs 2007-06-07 12:12:14 -07:00
Ian Romanick
2260c245fd Refactor shadow map modelview and projection code
Explicitly store the modelview matrix and projection matrix used when the
shadow map is created.  These matrices only need be updated when
RenderShadowMap is called.  Previously, slightly different code was used to
draw and project the shadow map.
2007-06-07 12:09:44 -07:00
Ian Romanick
f575d4fa7f Remove '#if defined' tests for ARB extensions. 2007-06-07 11:59:42 -07:00
Brian
1dd7c00214 Windows updates 2007-04-26 07:48:35 -06:00
Brian
f42d4ab41e move #include <GL/glut.h> after other #includes for Windows 2007-04-26 07:46:59 -06:00
Brian
4a28548cbf use sqrt(), not sqrtf() for Windows 2007-04-26 07:46:38 -06:00
Ian Romanick
ad3cc95485 Fix FBO completeness bug in shadowtex. 2007-04-21 10:48:24 -07:00
Brian
bc74cb4c0a destroy window upon exit 2007-04-21 10:05:05 -06:00
Brian
badc346206 lots of changes, fixes, clean-ups 2007-04-16 17:56:13 -06:00
Brian
bf287356cf restore 200x200 window size, animation, version check 2007-04-11 14:09:32 -06:00
Brian
9612a3011f fix some dependencies, remove some CFLAGS 2007-04-08 15:42:26 -06:00
Brian
0420d8505a disable MakeTexture() 2007-03-27 16:06:48 -06:00
Brian
180cc2f845 disable assertion 2007-03-21 11:41:41 -06:00
Brian
2cf5fd48d1 Merge branch 'origin' into glsl-compiler-1
Conflicts:

	src/mesa/main/context.c
2007-03-09 11:43:53 -07:00
Brian
9f37be694e s/ARB/MESA/ in extension check (bug 10126) 2007-02-28 11:58:06 -07:00
Brian
29c471aafc Merge branch 'origin' into glsl-compiler-1
Conflicts:

	src/mesa/main/state.c
	src/mesa/shader/program.c
	src/mesa/shader/program.h
	src/mesa/shader/programopt.c
	src/mesa/shader/slang/slang_execute.c
	src/mesa/sources
	src/mesa/swrast/s_arbshader.c
	src/mesa/swrast/s_context.c
	src/mesa/swrast/s_span.c
	src/mesa/swrast/s_zoom.c
	src/mesa/tnl/t_context.c
	src/mesa/tnl/t_save_api.c
	src/mesa/tnl/t_vb_arbprogram.c
	src/mesa/tnl/t_vp_build.c
	src/mesa/tnl/t_vtx_eval.c
2007-02-22 08:53:33 -07:00
Brian
917a5086b3 Use gl_LightSource[0].position intead of a light position uniform. 2007-02-21 15:57:55 -07:00
Brian
f4e345c1a8 minor fprintf() change 2007-01-17 16:30:11 -07:00
Brian
46a9241248 add texturing, other options 2007-01-17 10:25:44 -07:00
Xiang, Haihao
afba8f0d30 Fix bug#9673
Cast from pointer to unsinged long and cast to pointer from
 unsinged long
2007-01-17 10:17:10 +08:00
Brian
becb393d42 Use extfuncs.h helper. Added command line options for loading
vertex/fragment shaders from files.
2006-12-15 09:31:14 -07:00
Michel Dänzer
14f92636b0 Make git ignore files only generated at build time. 2006-12-06 14:17:56 +01:00
Brian Paul
4b43054c4b added fsligght 2006-11-03 00:16:12 +00:00
Brian Paul
24ea2c2cef yet another deriviative of the fplight.c demo for OpenGL 2.0 shading language 2006-11-03 00:04:06 +00:00
Keith Whitwell
48e6fff3a9 merge the (rest of) texmem branch 2006-11-01 14:26:10 +00:00
Ian Romanick
e4298b9492 Add missing call to glutInit. 2006-10-24 20:50:08 +00:00
Brian Paul
1ad12874b3 allocate larger TempImage, use COMBO var to choose test format/type 2006-09-23 16:09:26 +00:00
Roland Scheidegger
af1dc7e487 move initialization code aroudn so glPointParameter isn't called before checking the extension is present 2006-08-28 21:19:34 +00:00
Brian Paul
a394f546a4 check for GL_ARB_point_parameters 2006-08-28 14:20:19 +00:00
Michal Krol
1616f5b621 Change fragment shader to utilize faster vec4 operations. 2006-08-02 14:46:50 +00:00
Brian Paul
cc738e004f casts and assertions 2006-08-01 20:03:29 +00:00