Commit Graph

1383 Commits

Author SHA1 Message Date
Samuel Pitoiset
562dd79bfa radv: fix using FS sample shading if the linker optimized inputs away
During NIR linking, constant varyings might be moved to the next
stage and the sample qualifier removed.

shader_info::uses_sample_shading remembers if the sample qualifier
was used before optimizations.

No fossils-db changes on Sienna Cichlid.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7892>
2020-12-07 11:42:17 +00:00
James Park
09fb370068 radv: Fix function parameter types
Avoids unnecessary type aliasing.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7866>
2020-12-02 11:27:01 +00:00
Rhys Perry
ce56902f85 radv: use FALLTHROUGH macro
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7844>
2020-12-01 10:28:36 +00:00
James Park
05799844df radv: Const aco_compiler_statistic_info usage
Necessary for upcoming const correctness change to aco struct.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7787>
2020-11-26 12:26:43 +00:00
Samuel Pitoiset
cd59c22325 ac,radv: use better export formats for 8-bit when RB+ isn't allowed
When RB+ is enabled, R8_UINT/R8_SINT/R8_UNORM should use FP16_ABGR
for 2x exporting performance. Otherwise, use 32_R to remove useless
instructions needed for 16-bit compressed exports.

fossils-db (Vega10):
Totals from 8858 (6.35% of 139517) affected shaders:
SGPRs: 801248 -> 801210 (-0.00%); split: -0.01%, +0.00%
VGPRs: 596224 -> 596120 (-0.02%); split: -0.02%, +0.01%
CodeSize: 71462452 -> 71356684 (-0.15%); split: -0.15%, +0.00%
MaxWaves: 37097 -> 37105 (+0.02%); split: +0.04%, -0.02%
Instrs: 13963177 -> 13950809 (-0.09%); split: -0.09%, +0.00%
Cycles: 1476539360 -> 1476489996 (-0.00%); split: -0.00%, +0.00%
VMEM: 2363008 -> 2361349 (-0.07%); split: +0.04%, -0.11%
SMEM: 550362 -> 549977 (-0.07%); split: +0.01%, -0.08%
VClause: 245704 -> 245727 (+0.01%); split: -0.01%, +0.02%
SClause: 485161 -> 485104 (-0.01%); split: -0.01%, +0.00%
Copies: 1420034 -> 1422310 (+0.16%); split: -0.01%, +0.17%
Branches: 518710 -> 518705 (-0.00%)
PreSGPRs: 706633 -> 706584 (-0.01%)
PreVGPRs: 547163 -> 547007 (-0.03%); split: -0.03%, +0.01%

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7512>
2020-11-23 17:54:16 +00:00
Tony Wasserka
cba6ec309a radv: Fix -Wshadow warnings
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7430>
2020-11-20 09:29:19 +00:00
Samuel Pitoiset
bc7f442d8e radv: ignore other blend targets if dual-source blending is enabled
Using more blend targets than specified by maxFragmentDualSrcAttachments
is invalid per the Vulkan spec.

I'm usually not a fan to workaround game bugs inside the driver but
it's really easy for us to ignore MRT1+ in the driver and that
prevents wrong behaviour.

Cc: 20.2, 20.3
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7684>
2020-11-20 09:15:34 +00:00
Marek Olšák
603b5340b9 ac: rename num_render_backends -> max_render_backends
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7542>
2020-11-18 06:19:59 +00:00
Samuel Pitoiset
d25d097d3d radv: don't subtract max_verts_per_prim from hw_max_esverts on gfx10.3
Ported from RadeonSI.

GFX10.3 does it properly.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7566>
2020-11-17 10:34:28 +00:00
Samuel Pitoiset
f777d00a75 radv: don't count unusable vertices to the NGG LDS size
Ported from RadeonSI.

To get optimal LDS usage since the previous change.

Cc: 20.2
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7566>
2020-11-17 10:34:28 +00:00
Samuel Pitoiset
c5e8f6700b radv: fix applying the NGG minimum vertex count requirement
Ported from RadeonSI.

The restriction was applied too late.

Cc: 20.2
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7566>
2020-11-17 10:34:28 +00:00
Eric Anholt
eda3e4e055 nir/builder: Add a name format arg to nir_builder_init_simple_shader().
This cleans up a bunch of gross sprintfs and keeps the caller from needing
to remember to ralloc_strdup.  I added a couple of '"%s", name ? name :
""' to radv where I didn't fully trace through whether a non-null name was
being passed in.

I also took the liberty of adding a basic name to a few shaders (pan_blit,
unit tests)

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7323>
2020-11-11 08:50:29 -08:00
Eric Anholt
5f992802f5 nir/builder: Drop the mem_ctx arg from nir_builder_init_simple_shader().
This looks a lot more simple now!

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7323>
2020-11-11 08:50:29 -08:00
Eric Anholt
4e9328e3b6 nir_builder: Return a new builder from nir_builder_init_simple_shader().
It's a little inline function, so we can just RAII it for better
ergonomics.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7323>
2020-11-11 08:49:49 -08:00
Jason Ekstrand
2c4b47184d nir/lower_bit_size: Pass a nir_instr to the callback
This way we can start supporting more than just ALU ops.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7482>
2020-11-09 18:58:51 +00:00
Rhys Perry
786828131a aco: implement 8/16-bit instructions which can be trivially widened
When nir_lower_bit_size becomes more capable, we might want to revert some
of this.

fossil-db (parallel-rdp, Navi):
Totals from 217 (31.77% of 683) affected shaders:
SGPRs: 11320 -> 10200 (-9.89%)
VGPRs: 7156 -> 7364 (+2.91%)
CodeSize: 1453948 -> 1430136 (-1.64%); split: -1.66%, +0.02%
Instrs: 258530 -> 254840 (-1.43%); split: -1.44%, +0.01%
Cycles: 37334360 -> 37247936 (-0.23%); split: -0.26%, +0.03%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4791>
2020-11-04 11:50:37 +00:00
Rhys Perry
ef95ba8cdd aco: implement some 16-bit arithmetic instead of lowering
fossil-db (parallel-rdp, Navi):
Totals from 210 (30.75% of 683) affected shaders:
SGPRs: 9704 -> 10248 (+5.61%)
VGPRs: 5884 -> 5368 (-8.77%)
CodeSize: 1155564 -> 1098752 (-4.92%)
Instrs: 199927 -> 189940 (-5.00%)
Cycles: 20438392 -> 19860124 (-2.83%)

v2: use divergence analysis to determine which instructions to lower.

Co-Authored-by: Daniel Schürmann <daniel@schuermann.dev>
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4791>
2020-11-04 11:50:37 +00:00
Rhys Perry
8ed7cad75f radv: rework nir_lower_bit_size callback and run DA on GFX8+
No fossil-db changes.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4791>
2020-11-04 11:50:37 +00:00
Rhys Perry
b2ce7da149 radv: do nir_lower_bit_size after algebraic optimizations
There are too many algebraic optimizations to be certain that one of them
couldn't create instructions which need lowering. It also creates better
code for some reason.

fossil-db (parallel-rdp, Navi):
Totals from 217 (31.77% of 683) affected shaders:
VGPRs: 7716 -> 7672 (-0.57%)
CodeSize: 1516152 -> 1510688 (-0.36%); split: -0.38%, +0.02%
MaxWaves: 3964 -> 3982 (+0.45%)
Instrs: 269445 -> 268508 (-0.35%); split: -0.36%, +0.02%
Cycles: 37963416 -> 37912592 (-0.13%); split: -0.15%, +0.01%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4791>
2020-11-04 11:50:37 +00:00
Rhys Perry
c77114967f radv: move a few passes to after load/store vectorization
load/store vectorization can create 8/16-bit alu to do packing/unpacking,
which would make shader_info::bit_sizes_used out of date.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4791>
2020-11-04 11:50:37 +00:00
Jason Ekstrand
3cc58e6470 nir: Add and use some deref mode helpers
NIR derefs currently have exactly one variable mode.  This is about to
change so we can handle OpenCL generic pointers.  In order to transition
safely, we need to audit every deref->mode check.  This commit adds a
set of helpers that provide more nuanced mode checks and converts most
of NIR to use them.

For simple cases, we add nir_deref_mode_is and nir_deref_mode_is_one_of
helpers.  These can be used in passes which don't have to bother with
generic pointers and just want to know what mode a thing is.  If the
pass ever encounters generic pointers in a way that this check would be
unsafe, it will assert-fail to alert developers that they need to think
harder about things and fix the pass.

For more complex passes which require a more nuanced understanding of
modes, we add nir_deref_mode_may_be and nir_deref_mode_must_be helpers
which accurately describe the compiler's best knowledge about the given
deref.  Unfortunately, we may not be able to exactly identify the mode
in a generic pointers scenario so we have to be very careful when we use
these.  Conversion of these passes is left to later commits.

For the case of mass lowering of a particular mode (nir_lower_explicit_io
is one good example), we add nir_deref_mode_is_in_set.  This is also
pretty assert-happy like nir_deref_mode_is but is for a set containment
comparison on deref modes where you expect the deref to either be all-in
or all-out.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6332>
2020-11-03 22:18:28 +00:00
Rhys Perry
ac65d3b6b8 radv: fix shader caching with NaN fixup workaround
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Fixes: 6f21995f98 ("radv: add new drirc option radv_enable_mrt_output_nan_fixup")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7423>
2020-11-03 11:27:31 +00:00
Rhys Perry
36f62494ec radv: fix shader caching with discard->demote workaround
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Fixes: bdd7587414 ("radv: use nir_lower_discard_to_demote to work around game bugs")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7423>
2020-11-03 11:27:31 +00:00
Rhys Perry
19f3911cf8 radv: add some missing radv_{start,stop}_feedback
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7339>
2020-11-03 11:10:01 +00:00
Samuel Pitoiset
4ca1030774 radv: move all NIR pass outside of ACO
This has several advantages:
- it generates roughly the same NIR for both compiler backends
  (this might help for debugging purposes)
- it might allow to move around some NIR pass to improve compile time
- it might help for RadeonSI support
- it improves fossils-db stats for RADV/LLVM (this shouldn't matter
  much but it's a win for free)

fossil-db (Navi/LLVM):
Totals from 80732 (59.18% of 136420) affected shaders:
SGPRs: 5390036 -> 5382843 (-0.13%); split: -3.38%, +3.24%
VGPRs: 3910932 -> 3890320 (-0.53%); split: -2.38%, +1.85%
SpillSGPRs: 319212 -> 283149 (-11.30%); split: -17.69%, +6.39%
SpillVGPRs: 14668 -> 14324 (-2.35%); split: -7.53%, +5.18%
CodeSize: 265360860 -> 267572132 (+0.83%); split: -0.47%, +1.30%
Scratch: 5338112 -> 6134784 (+14.92%); split: -2.65%, +17.57%
MaxWaves: 1077230 -> 1086902 (+0.90%); split: +2.79%, -1.90%

No fossils-db changes on RADV/ACO.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7077>
2020-10-20 10:21:39 +00:00
Marek Olšák
e690a1b78b ac/llvm: don't lower bool to int32, switch to native i1 bool
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7077>
2020-10-20 10:21:39 +00:00
Samuel Pitoiset
6d32fcaaaf Revert "radv/aco: disable NGG GS support because it randomly hangs the GPU"
This reverts commit b84d1a0c42.

Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7213>
2020-10-20 07:11:29 +00:00
Samuel Pitoiset
bb00a6860e radv: fix optimizing needed states if some are marked as dynamic
From the Vulkan spec 1.2.157:

    "VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE_EXT specifies that the
     stencilTestEnable state in VkPipelineDepthStencilStateCreateInfo
     will be ignored and must be set dynamically with
     vkCmdSetStencilTestEnableEXT before any draw call."

So, stencilTestEnable should be ignored if dynamic. While we are
at it, fix depthBoundsTestEnable too.

Cc: 20.2
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3633
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7112>
2020-10-14 17:13:29 +00:00
Samuel Pitoiset
e3e8d13ada radv: move compiler statistics to ACO
They are really specific to ACO.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7061>
2020-10-14 15:09:34 +00:00
Samuel Pitoiset
48b988e35f radv: fix ignoring the vertex attribute stride if set as dynamic
The vertex attribute stride should be ignored, so make sure it's
initialized to zero if dynamic to avoid computing a wrong offset.

The fact that each element of pStrides must be greater than or equal
to the maximum extent of all vertex input attributes fetched saves us
one user SGPR for the dynamic stride.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3627
Cc: 20.2
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7101>
2020-10-14 12:29:39 +00:00
James Park
28d02b9d3e ac,amd/llvm,radv: Initialize structs with {0}
Necessary to compile with MSVC.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7123>
2020-10-14 12:15:23 +00:00
Samuel Pitoiset
b84d1a0c42 radv/aco: disable NGG GS support because it randomly hangs the GPU
Disable ACO NGG GS until the random GPU hangs are fixed
(one CTS run == one GPU hang here). No hangs so far after
5 full CTS runs with this disabled.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7108>
2020-10-14 13:52:42 +02:00
James Park
1026e2ac0f radv: Increased const usage
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7119>
2020-10-13 22:56:31 +00:00
Samuel Pitoiset
66d7bb0f23 radv: fix adjusting vertex alpha
AC_FETCH_FORMAT_NONE is not zero... Oops.

Fixes: b0829c6af7 ("radv: replace RADV_ALPHA_ADJUST by AC_FETCH_FORMAT")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7103>
2020-10-12 19:48:35 +02:00
Samuel Pitoiset
b32a8f83dc radv: move lower_io_arrays_to_elements before lower_io_to_scalar_early
nir_lower_io_arrays_to_elements lowers arrays or matrices to elements,
which ends up to vectors for matrices, but a bunch of IO optimizations
only work for scalars.

Calling it before lower_io_to_scalar_early allows nir_link_opt_varyings
to remove duplicated inputs and replace constant inputs.

fossils-db (Navi10):
Totals from 294 (0.22% of 136546) affected shaders:
CodeSize: 861356 -> 860224 (-0.13%); split: -0.13%, +0.00%
Instrs: 161972 -> 161832 (-0.09%); split: -0.09%, +0.00%
Cycles: 1185680 -> 1185120 (-0.05%); split: -0.05%, +0.00%
SMEM: 31422 -> 31424 (+0.01%)
Copies: 9065 -> 9068 (+0.03%)

Only Talos and Dark Souls 3 are affected.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7041>
2020-10-12 15:01:05 +00:00
Samuel Pitoiset
b0829c6af7 radv: replace RADV_ALPHA_ADJUST by AC_FETCH_FORMAT
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7065>
2020-10-12 13:13:40 +00:00
Samuel Pitoiset
cec12d4f98 radv/llvm: reduce LDS size for tess by using NIR IO assigned locations
To match ACO.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7022>
2020-10-12 09:23:26 +02:00
Samuel Pitoiset
47e26bf334 radv/llvm: reduce the ESGS itemsize by using NIR IO assigned locations
There is no longer gaps in the ESGS ring.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7022>
2020-10-12 09:23:26 +02:00
Samuel Pitoiset
569b894835 radv/llvm: switch to NIR IO assigned locations
To match ACO.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7022>
2020-10-12 09:23:25 +02:00
Rhys Perry
8e981453ed radv: use radv_optimize_nir() less in radv_link_shaders()
fossil-db (Navi):
Totals from 11 (0.01% of 137413) affected shaders:
CodeSize: 99372 -> 99480 (+0.11%)
Instrs: 19119 -> 19110 (-0.05%)
Cycles: 222144 -> 222000 (-0.06%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6891>
2020-10-09 15:48:00 +00:00
Rhys Perry
55254f241f radv: move optimizations in shader_compile_to_nir() to after io_to_scalar
This results in at least one less radv_optimize_nir() iteration.

No fossil-db changes.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6891>
2020-10-09 15:47:59 +00:00
Timur Kristóf
9bf92d4357 radv/aco: Enable NGG GS by default.
ACO NGG GS now supports everything we need except streamout
(aka. transform feedback), but we don't use NGG anyway when
streamout is needed.

Also add a note to the new features txt.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6964>
2020-10-09 15:26:15 +02:00
Samuel Pitoiset
ed55bc4af2 radv/llvm: assign driver locations for VS, TCS, TES and GS correctly
RADV/LLVM doesn't use assigned IO locations (yet).

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6912>
2020-10-05 08:06:12 +00:00
Samuel Pitoiset
df63491594 radv/aco: lower IO for all stages outside of ACO
Lowering IO for VS, TCS, TES and GS still have to be done for LLVM.

No fossils-db change on NAVI10.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6897>
2020-10-01 14:58:25 +00:00
Timur Kristóf
85074ec5f6 radv/aco: Set I/O variable locations outside ACO.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Acked-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6865>
2020-09-29 14:44:05 +00:00
Samuel Pitoiset
6865a6a74c radv: set KEEP_TOGETHER_ENABLE if necessary on GFX10+
Ported from RadeonSI and PAL.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6838>
2020-09-24 10:41:21 +00:00
Samuel Pitoiset
ebf2576862 radv,aco: disable opts if VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT
Sounds useful to determine if ACO breaks a specific pipeline
because of various optimizations.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6487>
2020-09-04 06:59:45 +00:00
Tony Wasserka
f18fc34c4d radv: Fix various non-critical integer overflows
The result of 0xf << 28 is a signed integer and hence overflows into the sign
bit. In practice compilers did the right thing here, since the intent of the
code was unsigned arithmetic anyway.

These conditions were observed in:
* dEQP-VK.pipeline.image.suballocation.sampling_type.combined.view_type.1d.format.r4g4b4a4_unorm_pack16.count_8.size.512x1
* dEQP-VK.binding_model.descriptorset_random.sets32.noarray.ubolimitlow.sbolimitlow.sampledimglow.outimgonly.noiub.nouab.frag.ialimithigh.0

Cc: mesa-stable
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6568>
2020-09-03 20:20:24 +00:00
Marek Olšák
b7a6333ee4 amd/registers: switch to new generated register definitions
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6423>
2020-09-01 08:45:54 -04:00
Samuel Pitoiset
8301a43f27 radv: dump shader stats with VK_KHR_pipeline_executable_properties
Instead of duplicating shader statistics in two different parts
in the driver. This also now reports the LDS size in bytes instead
of blocks with VK_AMD_shader_info.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6406>
2020-08-31 09:42:25 +02:00