Commit Graph

1383 Commits

Author SHA1 Message Date
Samuel Pitoiset
f693b94d2f radv: reduce number of emitted DWORDS for contiguous context registers
radeon_set_context_reg() emits 3 DWORDS, while
radeon_set_context_reg_seq() + 2 values only needs 4 DWORDS.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12099>
2021-07-30 17:05:35 +02:00
Mike Blumenkrantz
a2ef92d7a5 radv: pre-calculate viewport transforms
this requires more storage in the viewport struct, but it avoids
the need to repeatedly calculate the same transform if e.g., a meta
operation occurs, which can save about 5% cpu in some cases

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11839>
2021-07-16 15:22:46 +00:00
Timur Kristóf
19c8283729 radv: Use 128-sized vertex grouping for NGG shaders.
This matches what RadeonSI also does.
It seems to improve performance especially with NGG culling shaders.

Eg. in Doom Eternal this gives me +5ish fps.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11810>
2021-07-15 16:13:04 +00:00
Timur Kristóf
f30e4351de radv: Support NGG culling with new perftest environment variable.
Currently we don't enable it on any chip by default, but
we plan to enable it soon on GFX10.3 when we are comfortable
with its performance.

RADV_PERFTEST=nggc environment variable enables it on GFX10+ GPUs.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10525>
2021-07-13 23:56:33 +00:00
Timur Kristóf
9a95f5487f radv: New shader args for NGG culling settings and viewport.
Add new shader arguments in RADV for:
- NGG culling settings
- Viewport transform

These will be used by NGG culling shaders.

Additionally, some tweaks are made to some config registers
in order to make culling shaders more efficient.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10525>
2021-07-13 23:56:33 +00:00
Timur Kristóf
32fafa43ae radv: Allow enabling vertex grouping, fix NGG info with it disabled.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11711>
2021-07-08 16:54:29 +02:00
Timur Kristóf
fd64c18214 radv: Move radv_optimize_nir_algebraic to a separate function.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11711>
2021-07-08 16:54:29 +02:00
Timur Kristóf
00d11c2065 radv: Add last_vgt_api_stage and use it to simplify some code.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11711>
2021-07-08 16:54:26 +02:00
Rhys Perry
a2ac660eb7 radv: adjust num_records when offset>stride
If an attribute's offset is larger than the stride, the compiler will
increase the vertex index and use offset%stride instead as the offset.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5007
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11642>
2021-07-06 13:00:35 +00:00
Samuel Pitoiset
9a95aba377 radv: implement VK_EXT_color_write_enable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11530>
2021-07-02 10:02:02 +00:00
Mike Blumenkrantz
c0397a42ce radv: pre-calc vertex buffer descriptor size on pipeline object
util_bitcount has a nonzero cost, and calling it like this in a hotpath
generates unnecessary overhead

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11525>
2021-06-30 13:42:42 +00:00
Samuel Pitoiset
8efa897168 radv: implement dynamic logic op
This is part of VK_EXT_extended_dynamic_state2.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10880>
2021-06-22 15:32:31 +00:00
Samuel Pitoiset
16d5939ff5 radv: fix dynamic rasterizer discard enable state
If a pipeline enables rasterizerDiscardEnable statically we have to
properly initialize the value, otherwise it won't be updated when a
new pipeline is bound.

Fixes few dEQP-VK.pipeline.extended_dynamic_state.*disable_raster.

Fixes: dd19bf9d7d ("radv: implement dynamic rasterizer discard enable")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11242>
2021-06-14 16:31:14 +00:00
Rhys Perry
91f8f82806 radv,aco: use all attributes in a binding to obtain an alignment for fetch
Instead of assuming scalar alignment for an attribute, we can use the
required alignment of other attributes in a binding to expect a higher
one.

This uses the alignment of all attributes in the pipeline, not just the
ones loaded. This can create slightly better code, but could break
pipelines which relied on unused (and unaligned) attributes no being
loaded. I don't think such pipelines are allowed by the spec.

fossil-db (Sienna Cichlid):
Totals from 44350 (30.32% of 146267) affected shaders:
VGPRs: 1694464 -> 1700616 (+0.36%); split: -0.08%, +0.44%
CodeSize: 60207184 -> 58093836 (-3.51%); split: -3.51%, +0.00%
MaxWaves: 1175998 -> 1174948 (-0.09%); split: +0.02%, -0.11%
Instrs: 11763444 -> 11458952 (-2.59%); split: -2.60%, +0.01%
Latency: 70679612 -> 67062215 (-5.12%); split: -5.27%, +0.15%
InvThroughput: 11482495 -> 11362911 (-1.04%); split: -1.20%, +0.16%
VClause: 359459 -> 343248 (-4.51%); split: -6.36%, +1.85%
SClause: 422404 -> 419229 (-0.75%); split: -1.17%, +0.42%
Copies: 754384 -> 764368 (+1.32%); split: -1.74%, +3.06%
Branches: 197472 -> 197474 (+0.00%); split: -0.03%, +0.03%
PreVGPRs: 1215348 -> 1215503 (+0.01%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9007>
2021-06-14 09:48:32 +00:00
Rhys Perry
d2b9c7e982 radv: improve LDS alignment check for load/store vectorization
Previously, this could vectorize two scalar 16-bit loads into a u8vec4
load.

No fossil-db changes.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11113>
2021-06-09 12:06:50 +00:00
Caio Marcelo de Oliveira Filho
8af6766062 nir: Move workgroup_size and workgroup_variable_size into common shader_info
Move it out the "cs" sub-struct, since these will be used for other
shader stages in the future.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11225>
2021-06-08 09:23:55 -07:00
Samuel Pitoiset
736893060f radv: emit PA_SC_CONSERVATIVE_RASTERIZATION_CNTL only on GFX9+
This context register doesn't exist on older generations.

Cc: 21.1 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11210>
2021-06-08 05:58:01 +00:00
Caio Marcelo de Oliveira Filho
430d2206da compiler: Rename local_size to workgroup_size
Acked-by: Emma Anholt <emma@anholt.net>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11190>
2021-06-07 22:34:42 +00:00
Timur Kristóf
18d48c01c2 radv: Assert that there is no GS copy shader when the pipeline has NGG.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11092>
2021-06-07 22:05:42 +00:00
Timur Kristóf
7e664a5383 radv: Don't generate GS copy shader when the pipeline has NGG.
Previously the code used radv_pipeline_has_ngg but that always
returned false because the pipeline->shaders was all NULL at the
time when the GS copy shader was created.

Fixes: ca783612e7
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11092>
2021-06-07 22:05:42 +00:00
Timur Kristóf
93b1089d19 radv: Remove duplicate code for getting GS info.
This was my mistake for forgetting to delete this code.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11092>
2021-06-07 22:05:42 +00:00
Samuel Pitoiset
69ae02151d radv: remove DFSM
DFSM has never been enabled by default because it was slower.
RadeonSI is also dropping support for this because they discovered
that's actually not efficient in practice.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10968>
2021-05-26 17:22:14 +00:00
Samuel Pitoiset
287c06228c radv: remove an useless TODO for dynamic line width
We can't do anything it seems.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10881>
2021-05-25 14:11:44 +00:00
Samuel Pitoiset
eaef5c2934 radv: ignore dynamic blend constants if blend isn't enabled
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10881>
2021-05-25 14:11:44 +00:00
Samuel Pitoiset
a00be79d80 radv: remove small overhead of radv_pipeline_has_ngg()
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4784
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10908>
2021-05-24 08:50:47 +00:00
Samuel Pitoiset
ca783612e7 radv: simplify radv_pipeline_has_gs_copy_shader()
The GS copy shader should only be built if GS and without NGG.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10908>
2021-05-24 08:50:47 +00:00
Daniel Schürmann
b3eb87aa65 radv: call nir_copy_prop() after load-store vectorization
The load-store vectorizer can create a large amount
of unnecessary nir_op_vec and nir_op_mov instructions.
This prevents nir_opt_move from stalling to much and
potentially also helps other passes.

Closes: #4778
Fixes: 1958381c9a ('radv: Reorder some NIR optimizations in preparation for the I/O changes.')
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10804>
2021-05-14 17:38:46 +00:00
Timur Kristóf
9732881729 radv: Use new NGG NIR lowering for VS/TES when ACO is used.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10740>
2021-05-12 13:47:04 +00:00
Timur Kristóf
33e29f8f9b radv: Gather NGG info sooner.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10740>
2021-05-12 13:47:04 +00:00
Timur Kristóf
1630ec96d3 radv: Fill shader info earlier.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10740>
2021-05-12 13:47:04 +00:00
Rhys Perry
157c6b0f33 radv,aco: use per-attribute vertex descriptors for robustness
We have to use a different num_records for each attribute to correctly
implement robust buffer access.

fossil-db (GFX10.3, robustBufferAccess enabled):
Totals from 60059 (41.06% of 146267) affected shaders:
VGPRs: 2169040 -> 2169024 (-0.00%); split: -0.02%, +0.02%
CodeSize: 79473128 -> 81156016 (+2.12%); split: -0.00%, +2.12%
MaxWaves: 1635360 -> 1635258 (-0.01%); split: +0.00%, -0.01%
Instrs: 15559040 -> 15793205 (+1.51%); split: -0.01%, +1.52%
Latency: 90954792 -> 91308768 (+0.39%); split: -0.30%, +0.69%
InvThroughput: 14937873 -> 14958761 (+0.14%); split: -0.04%, +0.18%
VClause: 444280 -> 412074 (-7.25%); split: -9.22%, +1.97%
SClause: 588545 -> 644141 (+9.45%); split: -0.54%, +9.99%
Copies: 1010395 -> 1011232 (+0.08%); split: -0.44%, +0.53%
Branches: 274279 -> 274282 (+0.00%); split: -0.00%, +0.00%
PreSGPRs: 1431171 -> 1405056 (-1.82%); split: -2.89%, +1.07%
PreVGPRs: 1575253 -> 1575259 (+0.00%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7871>
2021-05-10 12:09:14 +00:00
Timur Kristóf
4bb2e42fb4 radv: Properly enable Wave32 mode for NGG GS.
The condition for enabling it was incorrect, and was always false.
Therefore, it was never really enabled.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10683>
2021-05-10 11:39:23 +00:00
Timur Kristóf
925bd5f990 radv: Ignore GS copy shader when determining NGG GS wave size.
The GS copy shader is not used with NGG GS.
This fixes a big bug when NGG GS is running in Wave32 mode.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10683>
2021-05-10 11:39:23 +00:00
Samuel Pitoiset
dd19bf9d7d radv: implement dynamic rasterizer discard enable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10340>
2021-05-06 20:58:59 +00:00
Samuel Pitoiset
c40d7fadc3 radv: implement dynamic primitive restart enable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10340>
2021-05-06 20:58:59 +00:00
Samuel Pitoiset
f2933e9872 radv: implement dynamic depth bias enable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10340>
2021-05-06 20:58:58 +00:00
Samuel Pitoiset
44e7bcf942 radv: declare new dynamic states for VK_EXT_extended_dynamic_state2
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10340>
2021-05-06 20:58:58 +00:00
Rhys Perry
5ec25d54cf radv: fix possible use-after-free when inserting GS copy shader from cache
If we give radv_pipeline_cache_insert_shaders() a variant which was
retrived from the cache, it will free it.

I haven't encountered this issue, but it seems possible.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10433>
2021-04-29 14:06:49 +00:00
Rhys Perry
d6894b643b radv: fix use-after-free upon GS copy shader cache hits
If radv_pipeline_cache_insert_shaders() finds a GS copy shader in the
cache, it will free the variant in gs_variants and replace it with the one
in the cache.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10433>
2021-04-29 14:06:49 +00:00
Rhys Perry
ee9b744cb5 radv,aco: use nir_address_format_vec2_index_32bit_offset
The vec2 index helps the compiler make use of SMEM's SOFFSET field when
loading descriptors.

fossil-db (GFX10.3):
Totals from 126326 (86.37% of 146267) affected shaders:
VGPRs: 4898704 -> 4899088 (+0.01%); split: -0.02%, +0.03%
SpillSGPRs: 13490 -> 14404 (+6.78%); split: -1.10%, +7.87%
CodeSize: 306442996 -> 302277700 (-1.36%); split: -1.36%, +0.01%
MaxWaves: 3277108 -> 3276624 (-0.01%); split: +0.01%, -0.02%
Instrs: 58301101 -> 57469370 (-1.43%); split: -1.43%, +0.01%
VClause: 1208270 -> 1199264 (-0.75%); split: -1.02%, +0.28%
SClause: 2517691 -> 2432744 (-3.37%); split: -3.75%, +0.38%
Copies: 3518643 -> 3161097 (-10.16%); split: -10.45%, +0.29%
Branches: 1228383 -> 1228254 (-0.01%); split: -0.12%, +0.11%
PreSGPRs: 3973880 -> 4031099 (+1.44%); split: -0.19%, +1.63%
PreVGPRs: 3831599 -> 3831707 (+0.00%)
Cycles: 1785250712 -> 1778222316 (-0.39%); split: -0.42%, +0.03%
VMEM: 52873776 -> 50663317 (-4.18%); split: +0.18%, -4.36%
SMEM: 8534270 -> 8361666 (-2.02%); split: +1.79%, -3.82%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9523>
2021-04-27 15:56:07 +00:00
Rhys Perry
7a7838529a nir/lower_non_uniform: allow lowering with vec2 handles
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9523>
2021-04-27 15:56:07 +00:00
Samuel Pitoiset
1bc43492b6 radv: implement VK_EXT_provoking_vertex
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10449>
2021-04-27 07:31:03 +00:00
Samuel Pitoiset
d21ffa9c7d radv: add the provoking vertex mode to the pipeline/shader keys
It might change the NGG code on GFX10+.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10449>
2021-04-27 07:31:02 +00:00
Tony Wasserka
336e5aea35 radv: Remove assert about pDepthStencilState
RenderDoc's serialization code replaces unused references with NULL
pointers, which caused this assert to fire when the NULL state wasn't
really dereferenced.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8860>
2021-04-23 15:41:18 +00:00
Samuel Pitoiset
9a0098ee50 radv: cleanup LLVM related includes
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10403>
2021-04-23 11:52:01 +02:00
Samuel Pitoiset
1c702a8239 ac: move ac_lower_indirect_derefs() outside of the LLVM dir
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10403>
2021-04-23 11:52:01 +02:00
Rhys Perry
5760386654 radv: only set robust_modes if robustBufferAccess2 is enabled
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10384>
2021-04-21 20:26:58 +00:00
Rhys Perry
8408d0312f radv: improve vectorization callback for small bit sizes
More accurately reflect the hardware's capabilities for byte and short
aligned VMEM operations.

fossil-db (GFX10.3):
Totals from 65 (0.05% of 139391) affected shaders:
SGPRs: 4296 -> 4200 (-2.23%)
CodeSize: 1000984 -> 1000368 (-0.06%); split: -0.13%, +0.07%
Instrs: 177504 -> 177380 (-0.07%); split: -0.17%, +0.10%
Cycles: 36820596 -> 36812792 (-0.02%); split: -0.15%, +0.13%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10384>
2021-04-21 20:26:58 +00:00
Rhys Perry
e3ebc1ca4b radv: fix conditions for running nir_opt_vectorize
No fossil-db changes, probably because all fp16 shaders have at least one
16-bit mov or vec2 somehwere.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10227>
2021-04-14 12:27:06 +00:00
Samuel Pitoiset
ee77dde396 radv: configure the VRS combiners when an attachment is used
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10187>
2021-04-14 09:31:13 +00:00