Commit Graph

24 Commits

Author SHA1 Message Date
Jason Ekstrand
08441dae59 nir: Add a layer_id system value intrinsic
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-11-22 13:03:29 -08:00
Ian Romanick
7cd0b3084c nir/intrinsics: Add more atomic_counter ops
v2: Delete some stray debug code notice by Iago.

v3: Massive rebase on new ir_function_signature::intrinsic_id mechanism.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> [v1]
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-10-04 16:53:32 -07:00
Ian Romanick
2c9a17ac79 nir/intrinsics: Include atomic_counter_ in the names used in macro invocations
Otherwise grepping for where atomic_counter_inc and friends are defined
is a very frustrating experience.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-10-04 16:53:32 -07:00
Jason Ekstrand
7697b4b98b nir: Add a nop intrinsic
This intrinsic has no destination, no sources, no variables, and can be
eliminated.  In other words, it does nothing and will always get deleted by
dead code elimination.  However, it does provide a quick-and-easy way to
temporarily tag a particular location in a NIR shader.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
2016-10-03 16:17:12 -07:00
Eric Anholt
e8378fee0c nir: Define system values for vc4's blending-lowering arguments.
In the GLSL-to-NIR conversion of VC4, I had a bit of trouble with what I
was calling the "state uniforms" that I was putting into the NIR fighting
with its other lowering passes.  Instead of using magic uniform base
numbers in the backend, follow the lead of load_user_clip_plane and just
define system values for them.

v2: Fix unintended change to channel_num, drop unspecified const_index
    value on blend_const_color_r_float.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-08-22 11:52:26 -07:00
Eric Anholt
c35f979220 nir: Add nir_builder support for individual system value loads.
The previous nir_load_system_value(b, nir_intrinsic_load_whatever), 0) was
rather verbose, when system values should be easy to generate.

The index is left out because only one system value had an index included
in it.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-08-19 13:11:36 -07:00
Eric Anholt
24728637e2 nir: Move the undef of nir_intrinsics.h macros to the .h.
I wanted to include this from nir_builder as well, so it also needed the
undefs.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-08-19 13:11:36 -07:00
Kenneth Graunke
cf6f2d3ce7 nir: Add a base const_index to shared atomic intrinsics.
Commit 52e75dcb8c made nir_lower_io
start using nir_intrinsic_set_base instead of writing const_index[0]
directly.  However, those intrinsics apparently don't /have/ a base,
so this caused assert failures.

However, the old code was happily setting non-existent const_index
fields, so it was pretty bogus too.

Jason pointed out that load_shared and store_shared have a base,
and that the i965 driver uses that field.  So presumably atomics
should have one as well, so that loads/stores/atomics all refer
to variables with consistent addressing.

Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
2016-07-21 21:31:41 -07:00
Kenneth Graunke
2496462479 nir: Add new intrinsics for fragment shader input interpolation.
Backends can normally handle shader inputs solely by looking at
load_input intrinsics, and ignore the nir_variables in nir->inputs.

One exception is fragment shader inputs.  load_input doesn't capture
the necessary interpolation information - flat, smooth, noperspective
mode, and centroid, sample, or pixel for the location.  This means
that backends have to interpolate based on the nir_variables, then
associate those with the load_input intrinsics (say, by storing a
map of which variables are at which locations).

With GL_ARB_enhanced_layouts, we're going to have multiple varyings
packed into a single vec4 location.  The intrinsics make this easy:
simply load N components from location <loc, component>.  However,
working with variables and correlating the two is very awkward; we'd
much rather have intrinsics capture all the necessary information.

Fragment shader input interpolation typically works by producing a
set of barycentric coordinates, then using those to do a linear
interpolation between the values at the triangle's corners.

We represent this by introducing five new load_barycentric_* intrinsics:

- load_barycentric_pixel     (ordinary variable)
- load_barycentric_centroid  (centroid qualified variable)
- load_barycentric_sample    (sample qualified variable)
- load_barycentric_at_sample (ARB_gpu_shader5's interpolateAtSample())
- load_barycentric_at_offset (ARB_gpu_shader5's interpolateAtOffset())

Each of these take the interpolation mode (smooth or noperspective only)
as a const_index, and produce a vec2.  The last two also take a sample
or offset source.

We then introduce a new load_interpolated_input intrinsic, which
is like a normal load_input intrinsic, but with an additional
barycentric coordinate source.

The intention is that flat inputs will still use regular load_input
intrinsics.  This makes them distinguishable from normal inputs that
need fancy interpolation, while also providing all the necessary data.

This nicely unifies regular inputs and interpolateAt functions.
Qualifiers and variables become irrelevant; there are just
load_barycentric intrinsics that determine the interpolation.

v2: Document the interp_mode const_index value, define a new
    BARYCENTRIC() helper rather than using SYSTEM_VALUE() for
    some of them (requested by Jason Ekstrand).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisforbes@google.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-07-20 11:00:45 -07:00
Kenneth Graunke
da3d4a4c56 nir: Update outdated intrinsic const_index comments.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-07-15 17:17:10 -07:00
Timothy Arceri
0eea6b3297 nir: add new intrinsic field for storing component offset
This offset is used for packing.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-07-07 10:26:43 +10:00
Giuseppe Bilotta
60a27ad122 Remove wrongly repeated words in comments
Clean up misrepetitions ('if if', 'the the' etc) found throughout the
comments. This has been done manually, after grepping
case-insensitively for duplicate if, is, the, then, do, for, an,
plus a few other typos corrected in fly-by

v2:
    * proper commit message and non-joke title;
    * replace two 'as is' followed by 'is' to 'as-is'.
v3:
    * 'a integer' => 'an integer' and similar (originally spotted by
      Jason Ekstrand, I fixed a few other similar ones while at it)

Signed-off-by: Giuseppe Bilotta <giuseppe.bilotta@gmail.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2016-06-23 13:55:03 -07:00
Jordan Justen
8f48d23e0f i965: Add nir channel_num system value
v2:
 * simd16/32 fixes (curro)

Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-06-01 19:29:02 -07:00
Jordan Justen
6f316c9d86 nir: Make lowering gl_LocalInvocationIndex optional
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-06-01 19:29:02 -07:00
Jason Ekstrand
76fa7b16f4 Merge remote-tracking branch 'public/master' into vulkan 2016-04-14 18:30:52 -07:00
Jason Ekstrand
c825e29a82 nir/intrinsics: Add a vulkan_resource_index intrinsic
This is used to facilitate the Vulkan binding model where each resource is
described by a (descriptor set, binding, array index) tuple.

Reviewed-by: Rob Clark <robdclark@gmail.com>
2016-04-14 17:20:05 -07:00
Jason Ekstrand
5567ae0547 Merge remote-tracking branch 'public/master' into vulkan 2016-04-14 17:14:28 -07:00
Jason Ekstrand
63101177f3 nir: Add another index to load_uniform to specify the range read
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-04-14 15:59:33 -07:00
Jose Fonseca
f8e2f1fba5 nir: Avoid empty {} struct initializer.
Not supported by MSVC and consistent through NIR.

[Emil Velikov: rebase]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2016-04-14 16:33:52 +01:00
Jordan Justen
683c359c54 nir: Add atomic operations on variables
This allows us to first generate atomic operations for shared
variables using these opcodes, and then later we can lower those to
the shared atomics intrinsics with nir_lower_io.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-03-17 01:23:40 -07:00
Jason Ekstrand
768bd7f272 Merge commit '8b0fb1c152fe191768953aa8c77b89034a377f83' into vulkan
This pulls in Rob Clark's const_index changes for NIR
2016-02-09 15:30:39 -08:00
Rob Clark
1df3ecc1b8 nir: const_index helpers
Direct access to intr->const_index[n], where different slots have
different meanings, is somewhat confusing.

Instead, let's put some extra info in nir_intrinsic_infos[] about which
slots map to what, and add some get/set helpers.  The helpers validate
that the field being accessed (base/writemask/etc) is applicable for the
intrinsic opc, for some extra safety.  And nir_print can use this to
dump out decoded const_index fields.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-02-09 17:30:33 -05:00
Jason Ekstrand
741744f691 Merge commit mesa-public/master into vulkan
This pulls in the patches that move all of the compiler stuff around
2016-02-05 15:03:44 -08:00
Emil Velikov
a39a8fbbaa nir: move to compiler/
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jose Fonseca <jfonseca@vmware.com>
2016-01-26 16:08:30 +00:00