Commit Graph

27 Commits

Author SHA1 Message Date
Brian Paul
05a4b37707 updated email addresses 2002-10-29 20:28:36 +00:00
Brian Paul
3c63452e64 Header file clean-up:
1. Remove all.h and PC_HEADER junk.
2. Rolled mem.c and mem.h into imports.c and imports.h
3. Include imports.h instead of mem.h
Restore _mesa_create/initialize_context() to be like they were in 4.0.4
New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
2002-10-24 23:57:19 +00:00
Brian Paul
4e9676fb13 Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.
Instead of mstdio.[ch], use imports.[ch] to isolate these functions.
2002-06-29 19:48:15 +00:00
Brian Paul
12bab63f09 Vertex program attribute arrays seem to work now. This includes fallbacks
to the conventional arrays when attribute arrays aren't enabled.
2002-04-21 20:37:04 +00:00
Brian Paul
7322cccfb9 new casts 2002-04-19 00:45:50 +00:00
Brian Paul
4c8fadc6d9 Clean-up/renaming of the per-vertex attribute bits, specifically, the
VERT_BIT_* flags are new and used in many places (esp in T&L code).
Updated some comments for doxygen.
Various code clean-ups.
2002-01-22 14:35:16 +00:00
Brian Paul
363049160d Another vertex program checkpoint: clean-up of vertex attribute storage
in vertex_buffer.   Improved vertex program pipeline stage such that
output registers can be processed in a loop.  Getting closer to where
we need to be in order to implement performance optimizations...
2002-01-06 03:54:12 +00:00
Brian Paul
bd1a9dacf6 Vertex program checkpoint commit: converted all vertex attributes (color,
normal, texcoords, fogcoord, secondary color, etc) to GLfloat[4] datatype.
Aliasing of glVertex, glNormal, glColor, glFogCoord, etc. to glVertexAttrib
now complete.
2002-01-05 20:51:12 +00:00
Brian Paul
86b842790b vertex program check-in 2001-12-14 02:50:01 +00:00
Keith Whitwell
c8a27838a0 Removed optimizations (this code is now seldom used) 2001-08-13 22:15:54 +00:00
Keith Whitwell
5439ab0683 Comment out __FUNCTION__ usage. 2001-05-17 11:33:33 +00:00
Keith Whitwell
c6083e1dc4 Clean up _tnl_Begin/begin/hard_begin.
Fix some problems with draw_arrays, draw_elements.
2001-05-11 15:53:06 +00:00
Keith Whitwell
6d1055c967 Clean up translation of array elements, copying of elts in pure-elt
cassettes.  Fixes problem with isosurf/compiled-array-elt/strips.
2001-05-11 08:11:31 +00:00
Keith Whitwell
51c0c71811 Support for floating point color representation in tnl module. 2001-04-28 08:39:17 +00:00
Keith Whitwell
908be619fd first pass at eval fixes 2001-04-26 14:53:48 +00:00
Brian Paul
0d47d26a68 fixed mis-ordered args to _math_trans_4f() in _tnl_fill_immediate_drawarrays() 2001-04-17 17:01:33 +00:00
Gareth Hughes
22144ab755 Consistent copyright info (version number, date) across all files. 2001-03-12 00:48:37 +00:00
Brian Paul
b51b0a847d fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots of potential problems 2001-03-07 05:06:11 +00:00
Keith Whitwell
4eebc90a17 Added GLvector4chan type, removed lots of CHAN_TYPE ifdefs. 2001-02-20 18:28:52 +00:00
Keith Whitwell
c6b2a92613 Fix propogation of material values in VB's that don't reach the lighting
stage.  (Materials now treated more like colors, etc.).

Continue whipping the dd templates into shape.

Remove old NormalLength code; may come back as a driver helper, but not
useful for, eg. hardware t&l drivers.
2001-02-15 01:33:52 +00:00
Brian Paul
74b493a5e6 Lots of GLchan datatype changes.
Added GLvector4us datatype in math/m_vector.[ch]
Added _math_trans_4us() in math/m_translate.[ch]
Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS.
Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions.
Changed args to Driver.ClearColor(), updated drivers.
Reordered files in Makefile.X11
2001-01-24 00:04:58 +00:00
Keith Whitwell
ce656b6a0a Fixed 'IRound' to 'IROUND' in mmath.h
Fixed fallback path for drawarrays/_tnl_hard_begin.

Removed disabled debug code.
2001-01-08 21:55:59 +00:00
Keith Whitwell
b980b2eeb6 Add a 'RenderPrimitive' callback to t_vb_render.c. Helps out drivers
that used to require a 'ReducedPrimitiveChange' callback.

Various compilation fixes for XFree86.

Reverted to the older version of glcore.h used internally in XFree86, and
moved it to 'Mesa/include/GL/internal/glcore.h', for compatibility with
XFree86.
2001-01-08 04:09:41 +00:00
Keith Whitwell
58e9917053 Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertex
is always the last vertex parameter.
Modify clipping to preserve pv colors.
Modify swrast and X11 driver to expect the pv in the last vertex
(was looking in the first vertex previously).
Remove all handling of flatshading from swrast_setup.

Allow drivers to override the unclipped render tabs in tnl_render_stage
directly.  (Like in 3.4).  Removed fxsimplerender stage.

Modified t_vb_rendertmp.h to remove the need for 'parity' arguments
in RENDER_TRI macros.
2001-01-05 02:26:48 +00:00
Keith Whitwell
88f3b89a2c Add render stage for unclipped vb's to fx driver.
Bump MAX_TEXTURE_UNITS to 8
Fix mem. leak in destroy_lists
Fix crash in q3 (cva generally)
2000-12-28 22:11:04 +00:00
Keith Whitwell
719344b23e Fixes for compiling assembly (disable unused 'masked' versions)
Fixes for compiling without debug.
Fix line clipping
Fix unfilled polygon clipping (should be correct now).
2000-12-27 19:57:37 +00:00
Keith Whitwell
cab974cf6c Major rework of tnl module
New array_cache module
Support 8 texture units in core mesa (now support 8 everywhere)
Rework core mesa statechange operations to avoid flushing on many
noop statechanges.
2000-12-26 05:09:27 +00:00