Commit Graph

13 Commits

Author SHA1 Message Date
Brian Paul
05a4b37707 updated email addresses 2002-10-29 20:28:36 +00:00
Keith Whitwell
5356031129 Lighting now emits colors as CHAN_TYPE, as it used to. This will require
minor adjustments in the dri drivers for twosided lighting to work again.
2001-07-17 19:39:32 +00:00
Keith Whitwell
741c2e6434 apply David Miller's quad/backcolor patch 2001-06-01 12:07:15 +00:00
Keith Whitwell
f358988f2e fix color copying in twosided quads 2001-04-28 15:47:48 +00:00
Keith Whitwell
51c0c71811 Support for floating point color representation in tnl module. 2001-04-28 08:39:17 +00:00
Alan Hourihane
d3abe14a3a add FINISH function at end of each render_* function
fix typo.
2001-04-06 16:26:41 +00:00
Gareth Hughes
3709db0e17 Initial templates for immediate mode fastpaths, or custom tnl modules.
Completely untested and incomplete.  More to follow.
2001-03-13 17:39:56 +00:00
Gareth Hughes
22144ab755 Consistent copyright info (version number, date) across all files. 2001-03-12 00:48:37 +00:00
Keith Whitwell
89700a4abd DO_POINT renamed DO_POINTS 2001-03-05 19:54:03 +00:00
Keith Whitwell
0ceb82b838 Changes for ffb 2001-03-05 18:52:18 +00:00
Keith Whitwell
feb555af03 Templates are in working order. 2001-02-28 18:19:27 +00:00
Keith Whitwell
feca368c29 Template work 2001-02-24 18:25:52 +00:00
Keith Whitwell
46b0988c67 Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when
texturing is not enabled, and without requiring the two colors be
added externally.

As a part of this, collapsed the decomposition of quads into triangles
inside swrast to be hardwired into _swrast_Quad; removed s_quads.[ch].

Removed checks on texture state from t_vb_light.c, which was previously
required by swrast.

Moved the t_dd_ templates to a new directory.
2001-02-16 18:14:41 +00:00