Brian Paul
05a4b37707
updated email addresses
2002-10-29 20:28:36 +00:00
Keith Whitwell
5356031129
Lighting now emits colors as CHAN_TYPE, as it used to. This will require
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minor adjustments in the dri drivers for twosided lighting to work again.
2001-07-17 19:39:32 +00:00
Keith Whitwell
741c2e6434
apply David Miller's quad/backcolor patch
2001-06-01 12:07:15 +00:00
Keith Whitwell
f358988f2e
fix color copying in twosided quads
2001-04-28 15:47:48 +00:00
Keith Whitwell
51c0c71811
Support for floating point color representation in tnl module.
2001-04-28 08:39:17 +00:00
Alan Hourihane
d3abe14a3a
add FINISH function at end of each render_* function
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fix typo.
2001-04-06 16:26:41 +00:00
Gareth Hughes
3709db0e17
Initial templates for immediate mode fastpaths, or custom tnl modules.
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Completely untested and incomplete. More to follow.
2001-03-13 17:39:56 +00:00
Gareth Hughes
22144ab755
Consistent copyright info (version number, date) across all files.
2001-03-12 00:48:37 +00:00
Keith Whitwell
89700a4abd
DO_POINT renamed DO_POINTS
2001-03-05 19:54:03 +00:00
Keith Whitwell
0ceb82b838
Changes for ffb
2001-03-05 18:52:18 +00:00
Keith Whitwell
feb555af03
Templates are in working order.
2001-02-28 18:19:27 +00:00
Keith Whitwell
feca368c29
Template work
2001-02-24 18:25:52 +00:00
Keith Whitwell
46b0988c67
Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when
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texturing is not enabled, and without requiring the two colors be
added externally.
As a part of this, collapsed the decomposition of quads into triangles
inside swrast to be hardwired into _swrast_Quad; removed s_quads.[ch].
Removed checks on texture state from t_vb_light.c, which was previously
required by swrast.
Moved the t_dd_ templates to a new directory.
2001-02-16 18:14:41 +00:00