Commit Graph

189644 Commits

Author SHA1 Message Date
Boris Brezillon
0471a30fcc panvk: Fix/simplify the shader linking logic
Stop passing panvk_varyings_info around and emit varying attributes
when building the pipeline. All the command buffer logic has to do is
allocate varying memory, and emit the attribute buffer descriptors
pointing to these buffers. We also keep the buffer index fixed to keep
things simple, when a buffer is missing, it will simply be filled with
a zero-sized/NULL entry.

Note that we store the buffer stride information in panvk_pipeline_shader
to prepare the transition to vk_shader.

As a bonus, this simplification seems to fix a few CTS failures.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
dfbec67cb0 panvk: Simplify shader initialization in the pipeline logic
The multi-step compilation is not needed since we don't have clever
linking optimization tricks just yet. Let's handle compilation, shader
upload and renderer state descriptor emission in one step and make as
much as we can stage agnostic. The remaining FS-specific stuff are moved
to init_fs_state().

While at it, move as much information as we can to the
panvk_pipeline_shader object we created, to make the transition to
vk_shader easier.

We also stop using MESA_SHADER_STAGES-sized arrays everywhere, since
we only support vertex and fragment shaders.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
e7a9bd1cbe panvk: Don't pass the stage to shader_create()
Can be extracted from stage_info instead.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
6724ee7619 panvk: Add a blend library to deal blend shaders/descriptors
We intend to support more dynamic color blending states, which implies
supporting blend shaders. Let's provide a lib automating blend
descriptor emission and blend shader management.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
5406a65955 pan/blend: Expose pan_blend_create_shader()
Will be used in panvk.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
92136c7062 pan/blend: Move constant inlining out of pan_blend_create_shader()
We will expose pan_blend_create_shader() so panvk can use it for its
blend shader logic. In panvk, we pass the blend constants through push
uniforms, and as such, we don't want constant inlining, so we can
re-use the same shader no matter the constants.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
214761bdfe panvk: Fully transition to vk_vertex_binding_state
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
bd71c586cb panvk: Leave holes in the attribute locations used by a shader
If we want to be able to emit attribute descriptors based on
vk_vertex_input_state without adjusting it every time a new vertex
shader is bound, we need to rely on the shader attribute location
info instead of compacting the location range.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
3683aaeb02 panvk: Emit VS-accessible image attributes at a fixed offset
We need to do that if we want to be able to use vk_vertex_input_state
as our reference attribute layout without having to adjust things based
on the attribute actually accessed by the vertex shader.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
497c43f161 panvk: Move VS attribute/buffer state to panvk_cmd_graphics_state
Vertex buffers/attributes and descriptor sets are orthogonal, move the
VS attrib/attrib_bufs fields to panvk_cmd_graphics_state to avoid the
confusion.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
9c6b922fe1 panvk: Prevent re-emission of image attributes used in vertex shaders
When we fill the image attributes of a VS attribute table, we shouldn't
have to re-emit those image attributes for the fragment shader. Make
sure we update img.{attrib_bufs,attribs} to prevent that.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
936ebd3370 panvk: Rename non_vs_attribs into img_attribs
Images attributes are the only non-VS attributes we might store in
the attribute table, so let's rename fields and functions to make that
clear.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
5a37a62bed panvk: Set unused attribute buffers descriptors to zero
We assume two attribute buffer slot for each attribute buffer. Let's
fill unused slots with zeros so we don't risk unexpected read accesses
if the slot contains garbage.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
a195486e6f panvk: Fully transition to vk_multisample_state
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
a3e024a59e panvk: Fully transition to vk_depth_stencil_state
Replace our ZS state by the vk_depth_stencil_state provided by the
vulkan runtime lib.

This was the last bit using panvk_dynamic_state_bits enum, so we kill it
here along with the parse_dynamic_state() function.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
a58171fb3c panvk: Use vk_color_blend_state to fill our blend constant
We need to keep some panvk-specific blend state at the panvk_pipeline
level until we've made RSD emission fully dynamic.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
bbcf505a08 panvk: Fully transition to vk_input_assembly_state
No need to have our own input assembly state.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
07afc7e3ed panvk: Fully transition to vk_rasterization_state
There's no point storing the rasterizer state twice. Use
vk_rasterization_state everywhere, and let the core implement
CmdSetLineWidth() and CmdSetDepthBias() for us.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
f4ce783f0e panvk: Fully transition to vk_viewport_state
Pre-emitting viewport descriptors at pipeline creation time makes things
more complex for little savings. Be dumb and emit viewport at draw time
based on the current command buffer dynamic state.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
6b1a8226fa panvk: Transition the graphics pipeline logic to vk_graphics_pipeline_state
Fill a vk_graphics_pipeline_state and pass it around instead of passing
VkGraphicsPipelineCreateInfo.

We also call vk_cmd_set_dynamic_graphics_state() from CmdBindPipeline()
to prepare for a smooth 'make it all dynamic' transition.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
160db68bd7 panvk: Kill the panvk_pipeline_builder object
The pipeline builder object is not super useful, and it's now getting
in the way of the vk_graphics_state transition. Let's get rid of it and
pass CreateInfo around for now.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
2e0081d44c panvk: Use memory pools to store pipeline shaders/descriptors
This greatly simplifies the pipeline creation logic, and the memory
footprint overhead of two panvk_pool objects should be negligible
compared to all the states we already have in a pipeline object.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
bd6e32ef9c panvk: Split compute/graphics pipeline objects
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
513e0bd46b panvk: Split the graphics and compute state at the cmd_buffer level
Prepare the ground for the transition to vk_graphics_state.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
5196aeacf6 panvk: Get rid of special attribute support
This is a leftover of the Midgard support removal.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
04b20157f8 panvk: Kill unused dynamic state bits
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
94e28d350d panvk: Move panvk_cmd_state::batch to panvk_cmd_buffer::cur_batch
We are about to split the compute/graphics state, but before we do
that, move the batch field out of the cmd_state.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
330a75b9f3 panvk: Get rid of panvk_descriptor_state::dirty
This field is only set, never tested. When we want to flag a descriptor
dirty, we simply set the relevant mali_ptr in panvk_descriptor_state
to zero.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
a3fb990a86 panvk: Kill panvk_queue_get_device()
We use to_panvk_device() elsewhere.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Boris Brezillon
f57af8fe1c panvk: clang-format fixups
Reconcile recent modifications with clang-format.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
Juan A. Suarez Romero
90f8be9bda ci: define SNMP base interface on runner
In order to turn on/off through SNMP DuT under PoE switch, the SNMP key
in some vendors don't directly use the interface number, but a number
shifted a base number.

Define this base number as BM_POE_BASE environment in the runner.

Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29306>
2024-05-22 12:09:55 +00:00
Friedrich Vock
18c736bcfc radeonsi: Use max_se instead of num_se where appropriate
Scratch allocation needs to happen using max_se, otherwise there can be
hangs.

Cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29202>
2024-05-22 10:35:01 +00:00
Friedrich Vock
db564a40b3 radv: Use max_se instead of num_se where appropriate
Scratch allocation needs to happen using max_se, otherwise there can be
hangs.

Cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29202>
2024-05-22 10:35:01 +00:00
Eric Engestrom
1966b6c887 zink+nvk/ci: update expected failures
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28207>
2024-05-22 10:06:16 +00:00
Eric Engestrom
acd395f1f8 zink+nvk/ci: document flakes seen during stress-testing
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28207>
2024-05-22 10:06:16 +00:00
Eric Engestrom
fc1db264ed zink+nvk/ci: skip more tests that times out
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28207>
2024-05-22 10:06:16 +00:00
Eric Engestrom
0bd551f6ec zink+nvk/ci: skip timing out test
Instead of spending our time running it to make sure it times out, which
is not very useful.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28207>
2024-05-22 10:06:16 +00:00
Eric Engestrom
393cd1ffdf zink+nvk/ci: skip glx piglit tests as they all fail
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28207>
2024-05-22 10:06:16 +00:00
Eric Engestrom
5a6ffd1420 zink/ci: add zink+nvk glcts+piglit job on a GA106 (RTX 3060)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28207>
2024-05-22 10:06:16 +00:00
Eric Engestrom
94c82cd938 nvk/ci: add nvk job on a GA106 (RTX 3060)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28207>
2024-05-22 10:06:16 +00:00
Samuel Pitoiset
3d6957268b aco: use new common helpers for building buffer descriptors
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29268>
2024-05-22 08:31:39 +00:00
Samuel Pitoiset
074f3cfe73 radv: use new common helpers for building buffer descriptor
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29268>
2024-05-22 08:31:39 +00:00
Samuel Pitoiset
d3b01fd95e amd/common: add new helpers to build buffer descriptors
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29268>
2024-05-22 08:31:39 +00:00
Samuel Pitoiset
3224fd706c amd/common: only pass gfx_level to ac_get_gfx10_format_table()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29268>
2024-05-22 08:31:39 +00:00
Samuel Pitoiset
64fefc1179 ac,radv,radeonsi: add a common helper for translating swizzle
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29268>
2024-05-22 08:31:39 +00:00
Samuel Pitoiset
2487a87552 ac,radv,radeonsi: add function to determine if alpha should be on MSB
The only difference for RADV is that the helper now converts SRGB
formats to non-SRGB but that shouldn't change anything in practice.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29308>
2024-05-22 08:17:31 +02:00
Samuel Pitoiset
179f4ed414 radv: adjust determining if alpha should be on MSB
Ported from RadeonSI.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29308>
2024-05-22 08:14:56 +02:00
Samuel Pitoiset
68c4d26691 radv: only set ALPHA_IS_ON_MSB if the image has DCC on GFX6-9
This is technically incorrect to only check meta_offset which might be
non-zero for CMASK/FMASK but this applies to DCC only.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29308>
2024-05-22 08:14:56 +02:00
Maíra Canal
3e8b2fe053 broadcom/simulator: Add DRM_IOCTL_V3D_GET_COUNTER to simulator
As this new IOCTL was introduced in the kernel, mirror the change in
the simulator.

Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29154>
2024-05-22 05:37:48 +00:00
Maíra Canal
e630812b43 broadcom/simulator: Add DRM_V3D_PARAM_MAX_PERF_COUNTERS parameter support
As this new parameter was introduced in the kernel, mirror the change in
the simulator.

Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29154>
2024-05-22 05:37:48 +00:00