Michal Krol
01d7e3d5a2
mesa: Enable true refcounting for NullBufferObj.
...
This object can be shared with another context, so we cannot just
delete it when the owning context is being destroyed.
Ensuring that buffer objects are properly refcounted guarantees
NullBufferObj is destroyed when all references to it are removed.
2010-02-09 14:52:52 +01:00
Vinson Lee
ed5a116eb4
mesa: Remove unnecessary header from pixel.c.
2010-01-18 19:20:56 -08:00
Chia-I Wu
dbb8fb8de9
mesa/main: Make FEATURE_pixel_transfer follow feature conventions.
...
As shown in mfeatures.h, this allows users of pixel.h to work without
knowing if the feature is available.
2009-09-24 21:48:05 -06:00
Brian Paul
203f395aaf
mesa: use new _mesa_map_pbo_source/dest() functions in more places
...
This trims down the code a bit. The next step would be to combine
the validate and map operations into one helper...
2009-09-03 11:45:17 -06:00
Brian Paul
434ec3ada8
mesa: use _mesa_is_bufferobj()
2009-08-12 17:28:45 -06:00
Brian Paul
4f6b704f97
mesa: move the NullBufferObj from GLcontext to gl_shared_state
...
Since shared array objects may point to the null/default buffer object,
the null/default buffer object should be part of the shared state.
2009-05-07 14:34:09 -06:00
Brian Paul
725d50601c
mesa: fix comment typo
2009-04-22 16:38:04 -06:00
Brian Paul
1ed5fe5cbf
mesa: s/_IMAGE_NEW_TRANSFER_STATE/_MESA_NEW_TRANSFER_STATE/ to be more consistant with other flags
2009-02-10 15:53:35 -07:00
Brian
be1b8e5d6c
mesa: new _mesa_is_pow_two() function
2008-11-10 20:16:00 -07:00
José Fonseca
452a592ca4
mesa: Apply MSVC portability fixes from Alan Hourihane.
2008-09-23 17:20:38 -07:00
Brian Paul
bb00f09f1b
mesa: refactor: move initialization of DefaultPacking state.
2008-09-21 22:13:55 -07:00
Brian Paul
18d2822905
mesa: refactor: move pixel map/scale/bias code into image.c
...
pixel.c is just the API-related code now.
2008-09-21 22:13:51 -07:00
Brian Paul
533c1dbe75
mesa: refactor: new _mesa_init_pixelstore() function
...
(cherry picked from commit 5f91007f99
)
2008-09-21 22:13:51 -07:00
Brian Paul
411d6672a6
mesa: refactor: move glPixelStore function into new pixelstore.c file
2008-09-21 22:13:51 -07:00
Brian
23d31efc16
merge from master
2007-03-21 11:57:30 -06:00
Brian
7573b58db6
Colortable re-org.
...
The pixel transfer path has three color table lookups.
Use an array [3] to store that info, rather than separate variables.
2007-03-16 09:36:12 -06:00
Brian
32d196820f
pixelmap code simplification
2007-03-14 14:56:39 -06:00
Brian
b6adf336f4
Re-org of gl_pixel_attrib struct.
...
Reorder fields according to the order in which the pixel transfer operations
take place. Improve comments.
Move the pixel maps out of gl_pixel_attrib since they're not supposed to be
pushed/popped by glPush/PopAttrib.
New gl_pixelmap and gl_pixelmaps structs to contain the pixelmaps.
2007-03-14 14:33:46 -06:00
Brian
8d9db3dd03
fix ctx->Pixel.PostConvolutionScale/Bias subscript bugs
2007-03-13 16:07:04 -06:00
Brian Paul
6340d6bf22
s/GLchan/GLubyte/
2006-10-24 13:46:39 +00:00
Brian Paul
5b0edff412
Consolidate, move, fix code related to color index and stencil image transfer
...
operations (shift, offset, table lookup, etc).
2006-10-13 17:41:23 +00:00
Brian Paul
e5a6fcc345
Revamp color table code.
...
Always store all color tables as both float and ubyte.
2006-10-13 00:44:31 +00:00
Brian Paul
5bc33fe6f1
remove _mesa_chan_to_float_span(), rename _mesa_map_ci8_to_rgba()
2006-10-12 23:47:19 +00:00
Brian Paul
556c2fa3a3
_mesa_map_ci_to_rgba_chan() no longer used
2006-10-12 23:18:05 +00:00
Brian Paul
1add059bd1
Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be
...
done with fragment programs nowadays.
2005-12-14 03:04:58 +00:00
Brian Paul
a8717180d9
Bug 4996.
...
Replace use of FLOAT_TO_USHORT with either CLAMPED_FLOAT_TO_USHORT or
UNCLAMPED_FLOAT_TO_USHORT. Same should be done for UBYTE, UINT, etc.
2005-11-09 16:30:50 +00:00
Brian Paul
198a88923c
s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table.
2005-10-05 02:11:15 +00:00
Brian Paul
ac3ec5096a
added _mesa_scale_and_bias_depth()
2005-09-28 02:27:22 +00:00
Brian Paul
8c9cd63c89
the PIXEL_MAP_I_TO_I table should be GLfloat, not GLint
2005-08-10 17:04:03 +00:00
Brian Paul
e4b2356c07
Major check-in of changes for GL_EXT_framebuffer_object extension.
...
Main driver impacts:
- new code for creating the Mesa GLframebuffer
- new span/pixel read/write code
Some drivers not yet updated/tested.
2005-05-04 20:11:35 +00:00
Brian Paul
60909388ab
GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking
...
and ignored for 1D and 2D images.
Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function.
This change gets propogated to some other routines.
Also added new _mesa_image_address[123]d() convenience functions.
2004-11-10 15:46:52 +00:00
Brian Paul
450e917c9d
Use the _mesa_scale_and_bias_rgba() function in the convolution functions.
...
Minor clean-ups.
2004-10-31 18:40:55 +00:00
Brian Paul
331cc1dcba
PBO support for gl[Get]PixelMap functions
2004-10-31 18:31:07 +00:00
Brian Paul
a6c423d956
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 1015696)
2004-08-25 15:59:48 +00:00
Brian Paul
894844a8d9
Implemented support for software-based AUX color buffers.
...
Only available with Xlib driver for now.
Assorted clean-ups related to Draw/ReadBuffer().
Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
2004-03-21 17:05:03 +00:00
Brian Paul
7a6b71ef29
Implementation of GL_EXT_pixel_buffer_object extension.
...
Note: extension may not be finalized yet - subject to change!
Note: implementation not fully suitable for h/w implementation yet.
2004-03-13 18:21:40 +00:00
Brian Paul
d0582776a6
move _swrast_texture_table_lookup() to _mesa_lookup_rgba_chan()
2004-02-28 20:12:33 +00:00
Brian Paul
aaad687d51
replace color table FloatTable boolean with Type enum
2004-02-28 19:34:05 +00:00
Kendall Bennett
c40d1dd62d
Added GLAPIENTRY decorations for all first level OpenGL API function entry
...
points so that the calling conventions will work correctly with the assembler
stubs with the Open Watcom compiler.
2003-10-21 22:22:17 +00:00
Brian Paul
9d73b81068
Fix glPixelMap: s/GLint/GLsizei/
2003-08-19 01:08:24 +00:00
Brian Paul
9c7b81697b
fix a few more glitches from last big check-in
2003-07-23 21:21:30 +00:00
Brian Paul
9f9bed9c8e
fix GL_SGI_texture_colortable bugs
2003-07-23 17:13:48 +00:00
Keith Whitwell
6dc8557500
Merge Jose's documentation and core Mesa changes from embedded branch
2003-07-17 13:43:59 +00:00
Ian Romanick
9ac51f57ef
Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
2003-06-05 00:50:18 +00:00
Brian Paul
7cac85d00a
remove bad assertion, fix minor bug in _mesa_lookup_rgba()
2003-01-26 14:34:56 +00:00
Brian Paul
3c63452e64
Header file clean-up:
...
1. Remove all.h and PC_HEADER junk.
2. Rolled mem.c and mem.h into imports.c and imports.h
3. Include imports.h instead of mem.h
Restore _mesa_create/initialize_context() to be like they were in 4.0.4
New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
2002-10-24 23:57:19 +00:00
Brian Paul
551b65f137
GL_MESA_pack_invert
2002-09-21 17:34:56 +00:00
Brian Paul
c5b9950660
updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc)
2002-09-21 16:51:25 +00:00
Brian Paul
df7bd4bf11
test mapsize against 1, not 0 in glPixelMap()
2002-04-24 20:11:20 +00:00
Brian Paul
30f51ae067
Replace old matrix stacks with new code based on struct matrix_stack.
...
Moved vertex program hash table into shared context state.
Implemented reference counting for vertex programs.
Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates).
2001-12-18 04:06:44 +00:00